diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_item.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 14 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 23 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 1 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 20 | ||||
-rw-r--r-- | scene/main/window.cpp | 5 |
6 files changed, 35 insertions, 30 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index d1bf038b8d..d6d1134cc9 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -434,7 +434,7 @@ void CanvasItem::_update_callback() { notification(NOTIFICATION_DRAW); emit_signal(SceneStringNames::get_singleton()->draw); if (get_script_instance()) { - get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_draw); } current_item_drawn = nullptr; drawing = false; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 88f9730f78..4dcfcd9d96 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -55,15 +55,13 @@ void Node::_notification(int p_notification) { case NOTIFICATION_PROCESS: { if (get_script_instance()) { Variant time = get_process_delta_time(); - const Variant *ptr[1] = { &time }; - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1); + get_script_instance()->call(SceneStringNames::get_singleton()->_process, time); } } break; case NOTIFICATION_PHYSICS_PROCESS: { if (get_script_instance()) { Variant time = get_physics_process_delta_time(); - const Variant *ptr[1] = { &time }; - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_physics_process, ptr, 1); + get_script_instance()->call(SceneStringNames::get_singleton()->_physics_process, time); } } break; @@ -146,7 +144,7 @@ void Node::_notification(int p_notification) { set_physics_process(true); } - get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_ready); } } break; @@ -216,7 +214,7 @@ void Node::_propagate_enter_tree() { notification(NOTIFICATION_ENTER_TREE); if (get_script_instance()) { - get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_enter_tree); } emit_signal(SceneStringNames::get_singleton()->tree_entered); @@ -264,7 +262,7 @@ void Node::_propagate_exit_tree() { data.blocked--; if (get_script_instance()) { - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_exit_tree); } emit_signal(SceneStringNames::get_singleton()->tree_exiting); @@ -1060,7 +1058,7 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) { bool unique = true; - if (p_child->data.name == StringName() || p_child->data.name.operator String()[0] == '@') { + if (p_child->data.name == StringName()) { //new unique name must be assigned unique = false; } else { diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index d6159e089b..adefb53862 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -250,11 +250,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou } if (p_call_flags & GROUP_CALL_REALTIME) { - if (p_call_flags & GROUP_CALL_MULTILEVEL) { - nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS); - } else { - nodes[i]->call(p_function, VARIANT_ARG_PASS); - } + nodes[i]->call(p_function, VARIANT_ARG_PASS); } else { MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS); } @@ -267,11 +263,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou } if (p_call_flags & GROUP_CALL_REALTIME) { - if (p_call_flags & GROUP_CALL_MULTILEVEL) { - nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS); - } else { - nodes[i]->call(p_function, VARIANT_ARG_PASS); - } + nodes[i]->call(p_function, VARIANT_ARG_PASS); } else { MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS); } @@ -883,8 +875,15 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p continue; } - n->call_multilevel(p_method, (const Variant **)v, 1); - //ERR_FAIL_COND(node_count != g.nodes.size()); + Callable::CallError err; + // Call both script and native method. + if (n->get_script_instance()) { + n->get_script_instance()->call(p_method, (const Variant **)v, 1, err); + } + MethodBind *method = ClassDB::get_method(n->get_class_name(), p_method); + if (method) { + method->call(n, (const Variant **)v, 1, err); + } } call_lock--; diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 41dc49bc64..0f74f2e973 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -223,7 +223,6 @@ public: GROUP_CALL_REVERSE = 1, GROUP_CALL_REALTIME = 2, GROUP_CALL_UNIQUE = 4, - GROUP_CALL_MULTILEVEL = 8, }; _FORCE_INLINE_ Window *get_root() const { return root; } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1c259b7d32..d962171555 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1607,7 +1607,17 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu } if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) { - control->call_multilevel(SceneStringNames::get_singleton()->_gui_input, ev); + // Call both script and native methods. + Callable::CallError error; + Variant event = ev; + const Variant *args[1] = { &event }; + if (control->get_script_instance()) { + control->get_script_instance()->call(SceneStringNames::get_singleton()->_gui_input, args, 1, error); + } + MethodBind *method = ClassDB::get_method(control->get_class_name(), SceneStringNames::get_singleton()->_gui_input); + if (method) { + method->call(control, args, 1, error); + } } if (!control->is_inside_tree() || control->is_set_as_toplevel()) { @@ -2306,7 +2316,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (gui.key_focus) { gui.key_event_accepted = false; if (gui.key_focus->can_process()) { - gui.key_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, p_event); + gui.key_focus->call(SceneStringNames::get_singleton()->_gui_input, p_event); if (gui.key_focus) { //maybe lost it gui.key_focus->emit_signal(SceneStringNames::get_singleton()->gui_input, p_event); } @@ -2516,7 +2526,7 @@ void Viewport::_drop_mouse_focus() { mb->set_global_position(c->get_local_mouse_position()); mb->set_button_index(i + 1); mb->set_pressed(false); - c->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb); + c->call(SceneStringNames::get_singleton()->_gui_input, mb); } } } @@ -2581,7 +2591,7 @@ void Viewport::_post_gui_grab_click_focus() { mb->set_position(click); mb->set_button_index(i + 1); mb->set_pressed(false); - gui.mouse_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb); + gui.mouse_focus->call(SceneStringNames::get_singleton()->_gui_input, mb); } } @@ -2989,10 +2999,8 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor } get_tree()->_call_input_pause(unhandled_input_group, "_unhandled_input", ev, this); - //call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_input","_unhandled_input",ev); if (!is_input_handled() && Object::cast_to<InputEventKey>(*ev) != nullptr) { get_tree()->_call_input_pause(unhandled_key_input_group, "_unhandled_key_input", ev, this); - //call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_key_input","_unhandled_key_input",ev); } if (physics_object_picking && !is_input_handled()) { diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 81f33d74fe..a5c5be8a44 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -247,6 +247,7 @@ void Window::_make_window() { } RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE); + DisplayServer::get_singleton()->show_window(window_id); } void Window::_update_from_window() { @@ -526,11 +527,11 @@ void Window::_update_window_size() { size.x = MAX(size_limit.x, size.x); size.y = MAX(size_limit.y, size.y); - if (max_size.x > 0 && max_size.x > min_size.x && max_size.x > size.x) { + if (max_size.x > 0 && max_size.x > min_size.x && size.x > max_size.x) { size.x = max_size.x; } - if (max_size.y > 0 && max_size.y > min_size.y && max_size.y > size.y) { + if (max_size.y > 0 && max_size.y > min_size.y && size.y > max_size.y) { size.y = max_size.y; } |