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-rw-r--r--scene/main/canvas_item.cpp173
-rw-r--r--scene/main/canvas_item.h9
-rw-r--r--scene/main/canvas_layer.cpp48
-rw-r--r--scene/main/canvas_layer.h6
-rw-r--r--scene/main/http_request.cpp99
-rw-r--r--scene/main/node.cpp171
-rw-r--r--scene/main/node.h38
-rw-r--r--scene/main/scene_tree.cpp76
-rw-r--r--scene/main/scene_tree.h28
-rw-r--r--scene/main/shader_globals_override.cpp36
-rw-r--r--scene/main/timer.cpp4
-rw-r--r--scene/main/viewport.cpp186
-rw-r--r--scene/main/viewport.h15
-rw-r--r--scene/main/window.cpp91
-rw-r--r--scene/main/window.h2
15 files changed, 558 insertions, 424 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index c80665cf2e..b50f7866af 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -56,77 +56,67 @@ Transform2D CanvasItem::_edit_get_transform() const {
#endif
bool CanvasItem::is_visible_in_tree() const {
- if (!is_inside_tree()) {
- return false;
+ return visible && parent_visible_in_tree;
+}
+
+void CanvasItem::_propagate_visibility_changed(bool p_parent_visible_in_tree) {
+ parent_visible_in_tree = p_parent_visible_in_tree;
+ if (!visible) {
+ return;
+ }
+ if (p_parent_visible_in_tree && first_draw) { // Avoid propagating it twice.
+ first_draw = false;
}
- const CanvasItem *p = this;
+ _handle_visibility_change(p_parent_visible_in_tree);
+}
- while (p) {
- if (!p->visible) {
- return false;
- }
- if (p->window && !p->window->is_visible()) {
- return false;
- }
- p = p->get_parent_item();
+void CanvasItem::set_visible(bool p_visible) {
+ if (visible == p_visible) {
+ return;
}
- return true;
-}
+ visible = p_visible;
-void CanvasItem::_propagate_visibility_changed(bool p_visible) {
- if (p_visible && first_draw) { //avoid propagating it twice
- first_draw = false;
+ if (!parent_visible_in_tree) {
+ notification(NOTIFICATION_VISIBILITY_CHANGED);
+ return;
}
+
+ _handle_visibility_change(p_visible);
+}
+
+void CanvasItem::_handle_visibility_change(bool p_visible) {
+ RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, p_visible);
notification(NOTIFICATION_VISIBILITY_CHANGED);
if (p_visible) {
- update(); //todo optimize
+ update();
} else {
emit_signal(SceneStringNames::get_singleton()->hidden);
}
- _block();
+ _block();
for (int i = 0; i < get_child_count(); i++) {
CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i));
- if (c && c->visible) { //should the top_levels stop propagation? i think so but..
+ if (c) { // Should the top_levels stop propagation? I think so, but...
c->_propagate_visibility_changed(p_visible);
}
}
-
_unblock();
}
void CanvasItem::show() {
- if (visible) {
- return;
- }
-
- visible = true;
- RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, true);
-
- if (!is_inside_tree()) {
- return;
- }
-
- _propagate_visibility_changed(true);
+ set_visible(true);
}
void CanvasItem::hide() {
- if (!visible) {
- return;
- }
-
- visible = false;
- RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, false);
-
- if (!is_inside_tree()) {
- return;
- }
+ set_visible(false);
+}
- _propagate_visibility_changed(false);
+bool CanvasItem::is_visible() const {
+ return visible;
}
CanvasItem *CanvasItem::current_item_drawn = nullptr;
@@ -142,7 +132,7 @@ void CanvasItem::_update_callback() {
RenderingServer::get_singleton()->canvas_item_clear(get_canvas_item());
//todo updating = true - only allow drawing here
- if (is_visible_in_tree()) { //todo optimize this!!
+ if (is_visible_in_tree()) {
if (first_draw) {
notification(NOTIFICATION_VISIBILITY_CHANGED);
first_draw = false;
@@ -276,32 +266,44 @@ void CanvasItem::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!is_inside_tree());
first_draw = true;
+
Node *parent = get_parent();
if (parent) {
CanvasItem *ci = Object::cast_to<CanvasItem>(parent);
+
if (ci) {
+ parent_visible_in_tree = ci->is_visible_in_tree();
C = ci->children_items.push_back(this);
- }
- if (!ci) {
- //look for a window
- Viewport *viewport = nullptr;
-
- while (parent) {
- viewport = Object::cast_to<Viewport>(parent);
- if (viewport) {
- break;
+ } else {
+ CanvasLayer *cl = Object::cast_to<CanvasLayer>(parent);
+
+ if (cl) {
+ parent_visible_in_tree = cl->is_visible();
+ } else {
+ // Look for a window.
+ Viewport *viewport = nullptr;
+
+ while (parent) {
+ viewport = Object::cast_to<Viewport>(parent);
+ if (viewport) {
+ break;
+ }
+ parent = parent->get_parent();
}
- parent = parent->get_parent();
- }
- ERR_FAIL_COND(!viewport);
+ ERR_FAIL_COND(!viewport);
- window = Object::cast_to<Window>(viewport);
- if (window) {
- window->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed));
+ window = Object::cast_to<Window>(viewport);
+ if (window) {
+ window->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed));
+ parent_visible_in_tree = window->is_visible();
+ } else {
+ parent_visible_in_tree = true;
+ }
}
}
}
+
_enter_canvas();
_update_texture_filter_changed(false);
@@ -311,6 +313,7 @@ void CanvasItem::_notification(int p_what) {
get_tree()->xform_change_list.add(&xform_change);
}
} break;
+
case NOTIFICATION_MOVED_IN_PARENT: {
if (!is_inside_tree()) {
break;
@@ -323,8 +326,8 @@ void CanvasItem::_notification(int p_what) {
ERR_FAIL_COND(!p);
RenderingServer::get_singleton()->canvas_item_set_draw_index(canvas_item, get_index());
}
-
} break;
+
case NOTIFICATION_EXIT_TREE: {
if (xform_change.in_list()) {
get_tree()->xform_change_list.remove(&xform_change);
@@ -338,34 +341,21 @@ void CanvasItem::_notification(int p_what) {
window->disconnect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed));
}
global_invalid = true;
+ parent_visible_in_tree = false;
} break;
- case NOTIFICATION_DRAW:
- case NOTIFICATION_TRANSFORM_CHANGED: {
- } break;
+
case NOTIFICATION_VISIBILITY_CHANGED: {
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
} break;
}
}
-void CanvasItem::set_visible(bool p_visible) {
- if (p_visible) {
- show();
- } else {
- hide();
- }
-}
-
void CanvasItem::_window_visibility_changed() {
if (visible) {
_propagate_visibility_changed(window->is_visible());
}
}
-bool CanvasItem::is_visible() const {
- return visible;
-}
-
void CanvasItem::update() {
if (!is_inside_tree()) {
return;
@@ -454,6 +444,25 @@ void CanvasItem::item_rect_changed(bool p_size_changed) {
emit_signal(SceneStringNames::get_singleton()->item_rect_changed);
}
+void CanvasItem::draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width, real_t p_dash) {
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
+
+ float length = (p_to - p_from).length();
+ if (length < p_dash) {
+ RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width);
+ return;
+ }
+
+ Point2 off = p_from;
+ Vector2 step = p_dash * (p_to - p_from).normalized();
+ int steps = length / p_dash / 2;
+ for (int i = 0; i < steps; i++) {
+ RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, off, (off + step), p_color, p_width);
+ off += 2 * step;
+ }
+ RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, off, p_to, p_color, p_width);
+}
+
void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -876,9 +885,9 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_on_top", "on_top"), &CanvasItem::_set_on_top);
ClassDB::bind_method(D_METHOD("_is_on_top"), &CanvasItem::_is_on_top);
- //ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
ClassDB::bind_method(D_METHOD("draw_line", "from", "to", "color", "width"), &CanvasItem::draw_line, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("draw_dashed_line", "from", "to", "color", "width", "dash"), &CanvasItem::draw_dashed_line, DEFVAL(1.0), DEFVAL(2.0));
ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_arc", "center", "radius", "start_angle", "end_angle", "point_count", "color", "width", "antialiased"), &CanvasItem::draw_arc, DEFVAL(1.0), DEFVAL(false));
@@ -909,6 +918,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_viewport_transform"), &CanvasItem::get_viewport_transform);
ClassDB::bind_method(D_METHOD("get_viewport_rect"), &CanvasItem::get_viewport_rect);
ClassDB::bind_method(D_METHOD("get_canvas_transform"), &CanvasItem::get_canvas_transform);
+ ClassDB::bind_method(D_METHOD("get_screen_transform"), &CanvasItem::get_screen_transform);
ClassDB::bind_method(D_METHOD("get_local_mouse_position"), &CanvasItem::get_local_mouse_position);
ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
@@ -1005,12 +1015,7 @@ Transform2D CanvasItem::get_viewport_transform() const {
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer) {
- if (get_viewport()) {
- return get_viewport()->get_final_transform() * canvas_layer->get_transform();
- } else {
- return canvas_layer->get_transform();
- }
-
+ return get_viewport()->get_final_transform() * canvas_layer->get_transform();
} else {
return get_viewport()->get_final_transform() * get_viewport()->get_canvas_transform();
}
@@ -1032,8 +1037,8 @@ void CanvasItem::set_notify_transform(bool p_enable) {
notify_transform = p_enable;
if (notify_transform && is_inside_tree()) {
- //this ensures that invalid globals get resolved, so notifications can be received
- get_global_transform();
+ // This ensures that invalid globals get resolved, so notifications can be received.
+ _ALLOW_DISCARD_ get_global_transform();
}
}
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 3d49d89746..dbc833aa5b 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -32,10 +32,8 @@
#define CANVAS_ITEM_H
#include "scene/main/node.h"
-#include "scene/main/scene_tree.h"
#include "scene/resources/canvas_item_material.h"
#include "scene/resources/font.h"
-#include "servers/text_server.h"
class CanvasLayer;
class MultiMesh;
@@ -46,6 +44,8 @@ class World2D;
class CanvasItem : public Node {
GDCLASS(CanvasItem, Node);
+ friend class CanvasLayer;
+
public:
enum TextureFilter {
TEXTURE_FILTER_PARENT_NODE,
@@ -85,6 +85,7 @@ private:
Window *window = nullptr;
bool first_draw = false;
bool visible = true;
+ bool parent_visible_in_tree = false;
bool clip_children = false;
bool pending_update = false;
bool top_level = false;
@@ -107,7 +108,8 @@ private:
void _top_level_raise_self();
- void _propagate_visibility_changed(bool p_visible);
+ void _propagate_visibility_changed(bool p_parent_visible_in_tree);
+ void _handle_visibility_change(bool p_visible);
void _update_callback();
@@ -215,6 +217,7 @@ public:
/* DRAWING API */
+ void draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width = 1.0, real_t p_dash = 2.0);
void draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width = 1.0);
void draw_polyline(const Vector<Point2> &p_points, const Color &p_color, real_t p_width = 1.0, bool p_antialiased = false);
void draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, real_t p_width = 1.0, bool p_antialiased = false);
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 282ab6b497..7aa4d391f8 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -29,7 +29,10 @@
/*************************************************************************/
#include "canvas_layer.h"
-#include "viewport.h"
+
+#include "scene/main/canvas_item.h"
+#include "scene/main/viewport.h"
+#include "scene/resources/world_2d.h"
void CanvasLayer::set_layer(int p_xform) {
layer = p_xform;
@@ -42,6 +45,36 @@ int CanvasLayer::get_layer() const {
return layer;
}
+void CanvasLayer::set_visible(bool p_visible) {
+ if (p_visible == visible) {
+ return;
+ }
+
+ visible = p_visible;
+ emit_signal(SNAME("visibility_changed"));
+
+ for (int i = 0; i < get_child_count(); i++) {
+ CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i));
+ if (c) {
+ RenderingServer::get_singleton()->canvas_item_set_visible(c->get_canvas_item(), p_visible && c->is_visible());
+
+ c->_propagate_visibility_changed(p_visible);
+ }
+ }
+}
+
+void CanvasLayer::show() {
+ set_visible(true);
+}
+
+void CanvasLayer::hide() {
+ set_visible(false);
+}
+
+bool CanvasLayer::is_visible() const {
+ return visible;
+}
+
void CanvasLayer::set_transform(const Transform2D &p_xform) {
transform = p_xform;
locrotscale_dirty = true;
@@ -137,8 +170,8 @@ void CanvasLayer::_notification(int p_what) {
RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
_update_follow_viewport();
-
} break;
+
case NOTIFICATION_EXIT_TREE: {
ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized.");
@@ -146,13 +179,12 @@ void CanvasLayer::_notification(int p_what) {
RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
viewport = RID();
_update_follow_viewport(false);
-
} break;
+
case NOTIFICATION_MOVED_IN_PARENT: {
if (is_inside_tree()) {
RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
}
-
} break;
}
}
@@ -264,6 +296,11 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer);
ClassDB::bind_method(D_METHOD("get_layer"), &CanvasLayer::get_layer);
+ ClassDB::bind_method(D_METHOD("set_visible", "visible"), &CanvasLayer::set_visible);
+ ClassDB::bind_method(D_METHOD("is_visible"), &CanvasLayer::is_visible);
+ ClassDB::bind_method(D_METHOD("show"), &CanvasLayer::show);
+ ClassDB::bind_method(D_METHOD("hide"), &CanvasLayer::hide);
+
ClassDB::bind_method(D_METHOD("set_transform", "transform"), &CanvasLayer::set_transform);
ClassDB::bind_method(D_METHOD("get_transform"), &CanvasLayer::get_transform);
@@ -289,6 +326,7 @@ void CanvasLayer::_bind_methods() {
ADD_GROUP("Layer", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
@@ -299,6 +337,8 @@ void CanvasLayer::_bind_methods() {
ADD_GROUP("Follow Viewport", "follow_viewport");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
+
+ ADD_SIGNAL(MethodInfo("visibility_changed"));
}
CanvasLayer::CanvasLayer() {
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 93a0152787..2493675b31 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -52,6 +52,7 @@ class CanvasLayer : public Node {
Viewport *vp = nullptr;
int sort_index = 0;
+ bool visible = true;
bool follow_viewport = false;
float follow_viewport_scale = 1.0;
@@ -69,6 +70,11 @@ public:
void set_layer(int p_xform);
int get_layer() const;
+ void set_visible(bool p_visible);
+ bool is_visible() const;
+ void show();
+ void hide();
+
void set_transform(const Transform2D &p_xform);
Transform2D get_transform() const;
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 34cc4aceb8..700ba761f6 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -46,7 +46,7 @@ Error HTTPRequest::_parse_url(const String &p_url) {
request_sent = false;
got_response = false;
body_len = -1;
- body.resize(0);
+ body.clear();
downloaded.set(0);
redirections = 0;
@@ -86,9 +86,9 @@ String HTTPRequest::get_header_value(const PackedStringArray &p_headers, const S
String lowwer_case_header_name = p_header_name.to_lower();
for (int i = 0; i < p_headers.size(); i++) {
- if (p_headers[i].find(":", 0) >= 0) {
+ if (p_headers[i].find(":") > 0) {
Vector<String> parts = p_headers[i].split(":", false, 1);
- if (parts[0].strip_edges().to_lower() == lowwer_case_header_name) {
+ if (parts.size() > 1 && parts[0].strip_edges().to_lower() == lowwer_case_header_name) {
value = parts[1].strip_edges();
break;
}
@@ -99,7 +99,7 @@ String HTTPRequest::get_header_value(const PackedStringArray &p_headers, const S
}
Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
- // Copy the string into a raw buffer
+ // Copy the string into a raw buffer.
Vector<uint8_t> raw_data;
CharString charstr = p_request_data.utf8();
@@ -134,7 +134,7 @@ Error HTTPRequest::request_raw(const String &p_url, const Vector<String> &p_cust
headers = p_custom_headers;
if (accept_gzip) {
- // If the user has specified a different Accept-Encoding, don't overwrite it
+ // If the user has specified an Accept-Encoding header, don't overwrite it.
if (!has_header(headers, "Accept-Encoding")) {
headers.push_back("Accept-Encoding: gzip, deflate");
}
@@ -202,7 +202,7 @@ void HTTPRequest::cancel_request() {
file = nullptr;
}
client->close();
- body.resize(0);
+ body.clear();
got_response = false;
response_code = -1;
request_sent = false;
@@ -220,14 +220,14 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
response_code = client->get_response_code();
List<String> rheaders;
client->get_response_headers(&rheaders);
- response_headers.resize(0);
+ response_headers.clear();
downloaded.set(0);
for (const String &E : rheaders) {
response_headers.push_back(E);
}
if (response_code == 301 || response_code == 302) {
- // Handle redirect
+ // Handle redirect.
if (max_redirects >= 0 && redirections >= max_redirects) {
call_deferred(SNAME("_request_done"), RESULT_REDIRECT_LIMIT_REACHED, response_code, response_headers, PackedByteArray());
@@ -244,12 +244,12 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
}
if (!new_request.is_empty()) {
- // Process redirect
+ // Process redirect.
client->close();
- int new_redirs = redirections + 1; // Because _request() will clear it
+ int new_redirs = redirections + 1; // Because _request() will clear it.
Error err;
if (new_request.begins_with("http")) {
- // New url, request all again
+ // New url, new request.
_parse_url(new_request);
} else {
request_string = new_request;
@@ -260,7 +260,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
request_sent = false;
got_response = false;
body_len = -1;
- body.resize(0);
+ body.clear();
downloaded.set(0);
redirections = new_redirs;
*ret_value = false;
@@ -276,11 +276,11 @@ bool HTTPRequest::_update_connection() {
switch (client->get_status()) {
case HTTPClient::STATUS_DISCONNECTED: {
call_deferred(SNAME("_request_done"), RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
- return true; // End it, since it's doing something
+ return true; // End it, since it's disconnected.
} break;
case HTTPClient::STATUS_RESOLVING: {
client->poll();
- // Must wait
+ // Must wait.
return false;
} break;
case HTTPClient::STATUS_CANT_RESOLVE: {
@@ -290,9 +290,9 @@ bool HTTPRequest::_update_connection() {
} break;
case HTTPClient::STATUS_CONNECTING: {
client->poll();
- // Must wait
+ // Must wait.
return false;
- } break; // Connecting to IP
+ } break; // Connecting to IP.
case HTTPClient::STATUS_CANT_CONNECT: {
call_deferred(SNAME("_request_done"), RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
return true;
@@ -301,7 +301,7 @@ bool HTTPRequest::_update_connection() {
case HTTPClient::STATUS_CONNECTED: {
if (request_sent) {
if (!got_response) {
- // No body
+ // No body.
bool ret_value;
@@ -313,16 +313,16 @@ bool HTTPRequest::_update_connection() {
return true;
}
if (body_len < 0) {
- // Chunked transfer is done
+ // Chunked transfer is done.
call_deferred(SNAME("_request_done"), RESULT_SUCCESS, response_code, response_headers, body);
return true;
}
call_deferred(SNAME("_request_done"), RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PackedByteArray());
return true;
- // Request might have been done
+ // Request might have been done.
} else {
- // Did not request yet, do request
+ // Did not request yet, do request.
int size = request_data.size();
Error err = client->request(method, request_string, headers, size > 0 ? request_data.ptr() : nullptr, size);
@@ -334,13 +334,13 @@ bool HTTPRequest::_update_connection() {
request_sent = true;
return false;
}
- } break; // Connected: break requests only accepted here
+ } break; // Connected: break requests only accepted here.
case HTTPClient::STATUS_REQUESTING: {
- // Must wait, still requesting
+ // Must wait, still requesting.
client->poll();
return false;
- } break; // Request in progress
+ } break; // Request in progress.
case HTTPClient::STATUS_BODY: {
if (!got_response) {
bool ret_value;
@@ -411,7 +411,7 @@ bool HTTPRequest::_update_connection() {
return false;
- } break; // Request resulted in body: break which must be read
+ } break; // Request resulted in body: break which must be read.
case HTTPClient::STATUS_CONNECTION_ERROR: {
call_deferred(SNAME("_request_done"), RESULT_CONNECTION_ERROR, 0, PackedStringArray(), PackedByteArray());
return true;
@@ -428,7 +428,7 @@ bool HTTPRequest::_update_connection() {
void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArray &p_headers, const PackedByteArray &p_data) {
cancel_request();
- // Determine if the request body is compressed
+ // Determine if the request body is compressed.
bool is_compressed;
String content_encoding = get_header_value(p_headers, "Content-Encoding").to_lower();
Compression::Mode mode;
@@ -442,48 +442,44 @@ void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArra
is_compressed = false;
}
- const PackedByteArray *data = nullptr;
-
if (accept_gzip && is_compressed && p_data.size() > 0) {
// Decompress request body
- PackedByteArray *decompressed = memnew(PackedByteArray);
- int result = Compression::decompress_dynamic(decompressed, body_size_limit, p_data.ptr(), p_data.size(), mode);
+ PackedByteArray decompressed;
+ int result = Compression::decompress_dynamic(&decompressed, body_size_limit, p_data.ptr(), p_data.size(), mode);
if (result == OK) {
- data = decompressed;
+ emit_signal(SNAME("request_completed"), p_status, p_code, p_headers, decompressed);
+ return;
} else if (result == -5) {
WARN_PRINT("Decompressed size of HTTP response body exceeded body_size_limit");
p_status = RESULT_BODY_SIZE_LIMIT_EXCEEDED;
- // Just return the raw data if we failed to decompress it
- data = &p_data;
+ // Just return the raw data if we failed to decompress it.
} else {
WARN_PRINT("Failed to decompress HTTP response body");
p_status = RESULT_BODY_DECOMPRESS_FAILED;
- // Just return the raw data if we failed to decompress it
- data = &p_data;
+ // Just return the raw data if we failed to decompress it.
}
- } else {
- data = &p_data;
}
- emit_signal(SNAME("request_completed"), p_status, p_code, p_headers, *data);
+ emit_signal(SNAME("request_completed"), p_status, p_code, p_headers, p_data);
}
void HTTPRequest::_notification(int p_what) {
- if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
- if (use_threads.is_set()) {
- return;
- }
- bool done = _update_connection();
- if (done) {
- set_process_internal(false);
- // cancel_request(); called from _request done now
- }
- }
+ switch (p_what) {
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ if (use_threads.is_set()) {
+ return;
+ }
+ bool done = _update_connection();
+ if (done) {
+ set_process_internal(false);
+ }
+ } break;
- if (p_what == NOTIFICATION_EXIT_TREE) {
- if (requesting) {
- cancel_request();
- }
+ case NOTIFICATION_EXIT_TREE: {
+ if (requesting) {
+ cancel_request();
+ }
+ } break;
}
}
@@ -624,7 +620,6 @@ void HTTPRequest::_bind_methods() {
ADD_SIGNAL(MethodInfo("request_completed", PropertyInfo(Variant::INT, "result"), PropertyInfo(Variant::INT, "response_code"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "headers"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "body")));
BIND_ENUM_CONSTANT(RESULT_SUCCESS);
- //BIND_ENUM_CONSTANT( RESULT_NO_BODY );
BIND_ENUM_CONSTANT(RESULT_CHUNKED_BODY_SIZE_MISMATCH);
BIND_ENUM_CONSTANT(RESULT_CANT_CONNECT);
BIND_ENUM_CONSTANT(RESULT_CANT_RESOLVE);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 8b5883a742..208bbe4d72 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -30,8 +30,10 @@
#include "node.h"
+#include "core/config/project_settings.h"
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
+#include "core/multiplayer/multiplayer_api.h"
#include "core/object/message_queue.h"
#include "core/string/print_string.h"
#include "instance_placeholder.h"
@@ -52,12 +54,12 @@ void Node::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_PROCESS: {
GDVIRTUAL_CALL(_process, get_process_delta_time());
-
} break;
+
case NOTIFICATION_PHYSICS_PROCESS: {
GDVIRTUAL_CALL(_physics_process, get_physics_process_delta_time());
-
} break;
+
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!get_viewport());
ERR_FAIL_COND(!get_tree());
@@ -86,8 +88,8 @@ void Node::_notification(int p_notification) {
get_tree()->node_count++;
orphan_node_count--;
-
} break;
+
case NOTIFICATION_EXIT_TREE: {
ERR_FAIL_COND(!get_viewport());
ERR_FAIL_COND(!get_tree());
@@ -110,16 +112,15 @@ void Node::_notification(int p_notification) {
memdelete(data.path_cache);
data.path_cache = nullptr;
}
- if (data.scene_file_path.length()) {
- get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, false);
- }
} break;
+
case NOTIFICATION_PATH_RENAMED: {
if (data.path_cache) {
memdelete(data.path_cache);
data.path_cache = nullptr;
}
} break;
+
case NOTIFICATION_READY: {
if (GDVIRTUAL_IS_OVERRIDDEN(_input)) {
set_process_input(true);
@@ -141,16 +142,12 @@ void Node::_notification(int p_notification) {
}
GDVIRTUAL_CALL(_ready);
-
- if (data.scene_file_path.length()) {
- ERR_FAIL_COND(!is_inside_tree());
- get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, true);
- }
-
} break;
+
case NOTIFICATION_POSTINITIALIZE: {
data.in_constructor = false;
} break;
+
case NOTIFICATION_PREDELETE: {
if (data.parent) {
data.parent->remove_child(this);
@@ -211,6 +208,12 @@ void Node::_propagate_enter_tree() {
data.tree->node_added(this);
+ if (data.parent) {
+ Variant c = this;
+ const Variant *cptr = &c;
+ data.parent->emit_signalp(SNAME("child_entered_tree"), &cptr, 1);
+ }
+
data.blocked++;
//block while adding children
@@ -281,6 +284,12 @@ void Node::_propagate_exit_tree() {
data.tree->node_removed(this);
}
+ if (data.parent) {
+ Variant c = this;
+ const Variant *cptr = &c;
+ data.parent->emit_signalp(SNAME("child_exited_tree"), &cptr, 1);
+ }
+
// exit groups
for (KeyValue<StringName, GroupData> &E : data.grouped) {
@@ -573,34 +582,6 @@ uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc
/***** RPC FUNCTIONS ********/
-void Node::rpc(const StringName &p_method, VARIANT_ARG_DECLARE) {
- VARIANT_ARGPTRS;
-
- int argc = 0;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL) {
- break;
- }
- argc++;
- }
-
- rpcp(0, p_method, argptr, argc);
-}
-
-void Node::rpc_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
- VARIANT_ARGPTRS;
-
- int argc = 0;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL) {
- break;
- }
- argc++;
- }
-
- rpcp(p_peer_id, p_method, argptr, argc);
-}
-
Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
@@ -608,14 +589,15 @@ Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallEr
return Variant();
}
- if (p_args[0]->get_type() != Variant::STRING_NAME) {
+ Variant::Type type = p_args[0]->get_type();
+ if (type != Variant::STRING_NAME && type != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING_NAME;
return Variant();
}
- StringName method = *p_args[0];
+ StringName method = (*p_args[0]).operator StringName();
rpcp(0, method, &p_args[1], p_argcount - 1);
@@ -637,7 +619,8 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
- if (p_args[1]->get_type() != Variant::STRING_NAME) {
+ Variant::Type type = p_args[1]->get_type();
+ if (type != Variant::STRING_NAME && type != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::STRING_NAME;
@@ -645,7 +628,7 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal
}
int peer_id = *p_args[0];
- StringName method = *p_args[1];
+ StringName method = (*p_args[1]).operator StringName();
rpcp(peer_id, method, &p_args[2], p_argcount - 2);
@@ -1049,7 +1032,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
String nums;
for (int i = name_string.length() - 1; i >= 0; i--) {
char32_t n = name_string[i];
- if (n >= '0' && n <= '9') {
+ if (is_digit(n)) {
nums = String::chr(name_string[i]) + nums;
} else {
break;
@@ -1316,12 +1299,14 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
- if (p_path.is_absolute()) {
- ERR_FAIL_COND_V_MSG(!node, nullptr,
- vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
- } else {
- ERR_FAIL_COND_V_MSG(!node, nullptr,
- vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ if (unlikely(!node)) {
+ if (p_path.is_absolute()) {
+ ERR_FAIL_V_MSG(nullptr,
+ vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
+ } else {
+ ERR_FAIL_V_MSG(nullptr,
+ vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ }
}
return node;
@@ -1331,27 +1316,45 @@ bool Node::has_node(const NodePath &p_path) const {
return get_node_or_null(p_path) != nullptr;
}
-Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const {
+TypedArray<Node> Node::find_nodes(const String &p_mask, const String &p_type, bool p_recursive, bool p_owned) const {
+ TypedArray<Node> ret;
+ ERR_FAIL_COND_V(p_mask.is_empty() && p_type.is_empty(), ret);
+
Node *const *cptr = data.children.ptr();
int ccount = data.children.size();
for (int i = 0; i < ccount; i++) {
if (p_owned && !cptr[i]->data.owner) {
continue;
}
- if (cptr[i]->data.name.operator String().match(p_mask)) {
- return cptr[i];
+
+ if (!p_mask.is_empty()) {
+ if (!cptr[i]->data.name.operator String().match(p_mask)) {
+ continue;
+ } else if (p_type.is_empty()) {
+ ret.append(cptr[i]);
+ }
}
- if (!p_recursive) {
- continue;
+ if (cptr[i]->is_class(p_type)) {
+ ret.append(cptr[i]);
+ } else if (cptr[i]->get_script_instance()) {
+ Ref<Script> script = cptr[i]->get_script_instance()->get_script();
+ while (script.is_valid()) {
+ if ((ScriptServer::is_global_class(p_type) && ScriptServer::get_global_class_path(p_type) == script->get_path()) || p_type == script->get_path()) {
+ ret.append(cptr[i]);
+ break;
+ }
+
+ script = script->get_base_script();
+ }
}
- Node *ret = cptr[i]->find_node(p_mask, true, p_owned);
- if (ret) {
- return ret;
+ if (p_recursive) {
+ ret.append_array(cptr[i]->find_nodes(p_mask, p_type, true, p_owned));
}
}
- return nullptr;
+
+ return ret;
}
Node *Node::get_parent() const {
@@ -1986,6 +1989,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
#endif
node = res->instantiate(ges);
ERR_FAIL_COND_V(!node, nullptr);
+ node->set_scene_instance_load_placeholder(get_scene_instance_load_placeholder());
instantiated = true;
@@ -2185,7 +2189,7 @@ void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_re
}
Variant v = p_node->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (p_resource_remap.has(res)) {
@@ -2211,7 +2215,7 @@ void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resourc
}
Variant v = p_resource->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (p_resource_remap.has(res)) {
@@ -2357,42 +2361,6 @@ void Node::_replace_connections_target(Node *p_new_target) {
}
}
-Vector<Variant> Node::make_binds(VARIANT_ARG_DECLARE) {
- Vector<Variant> ret;
-
- if (p_arg1.get_type() == Variant::NIL) {
- return ret;
- } else {
- ret.push_back(p_arg1);
- }
-
- if (p_arg2.get_type() == Variant::NIL) {
- return ret;
- } else {
- ret.push_back(p_arg2);
- }
-
- if (p_arg3.get_type() == Variant::NIL) {
- return ret;
- } else {
- ret.push_back(p_arg3);
- }
-
- if (p_arg4.get_type() == Variant::NIL) {
- return ret;
- } else {
- ret.push_back(p_arg4);
- }
-
- if (p_arg5.get_type() == Variant::NIL) {
- return ret;
- } else {
- ret.push_back(p_arg5);
- }
-
- return ret;
-}
-
bool Node::has_node_and_resource(const NodePath &p_path) const {
if (!has_node(p_path)) {
return false;
@@ -2692,7 +2660,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node);
ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null);
ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent);
- ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("find_nodes", "mask", "type", "recursive", "owned"), &Node::find_nodes, DEFVAL(""), DEFVAL(true), DEFVAL(true));
ClassDB::bind_method(D_METHOD("find_parent", "mask"), &Node::find_parent);
ClassDB::bind_method(D_METHOD("has_node_and_resource", "path"), &Node::has_node_and_resource);
ClassDB::bind_method(D_METHOD("get_node_and_resource", "path"), &Node::_get_node_and_resource);
@@ -2831,6 +2799,9 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_WM_CLOSE_REQUEST);
BIND_CONSTANT(NOTIFICATION_WM_GO_BACK_REQUEST);
BIND_CONSTANT(NOTIFICATION_WM_SIZE_CHANGED);
+ BIND_CONSTANT(NOTIFICATION_WM_DPI_CHANGE);
+ BIND_CONSTANT(NOTIFICATION_VP_MOUSE_ENTER);
+ BIND_CONSTANT(NOTIFICATION_VP_MOUSE_EXIT);
BIND_CONSTANT(NOTIFICATION_OS_MEMORY_WARNING);
BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED);
BIND_CONSTANT(NOTIFICATION_WM_ABOUT);
@@ -2862,6 +2833,8 @@ void Node::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_entered"));
ADD_SIGNAL(MethodInfo("tree_exiting"));
ADD_SIGNAL(MethodInfo("tree_exited"));
+ ADD_SIGNAL(MethodInfo("child_entered_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node")));
+ ADD_SIGNAL(MethodInfo("child_exited_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node")));
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_name", "get_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "scene_file_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_scene_file_path", "get_scene_file_path");
diff --git a/scene/main/node.h b/scene/main/node.h
index a1fc672a15..f5fbcf6587 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -31,9 +31,6 @@
#ifndef NODE_H
#define NODE_H
-#include "core/config/project_settings.h"
-#include "core/object/class_db.h"
-#include "core/object/script_language.h"
#include "core/string/node_path.h"
#include "core/templates/map.h"
#include "core/variant/typed_array.h"
@@ -212,7 +209,6 @@ protected:
static String _get_name_num_separator();
friend class SceneState;
- friend class MultiplayerReplicator;
void _add_child_nocheck(Node *p_child, const StringName &p_name);
void _set_owner_nocheck(Node *p_owner);
@@ -272,6 +268,8 @@ public:
NOTIFICATION_WM_GO_BACK_REQUEST = 1007,
NOTIFICATION_WM_SIZE_CHANGED = 1008,
NOTIFICATION_WM_DPI_CHANGE = 1009,
+ NOTIFICATION_VP_MOUSE_ENTER = 1010,
+ NOTIFICATION_VP_MOUSE_EXIT = 1011,
NOTIFICATION_OS_MEMORY_WARNING = MainLoop::NOTIFICATION_OS_MEMORY_WARNING,
NOTIFICATION_TRANSLATION_CHANGED = MainLoop::NOTIFICATION_TRANSLATION_CHANGED,
@@ -303,7 +301,7 @@ public:
bool has_node(const NodePath &p_path) const;
Node *get_node(const NodePath &p_path) const;
Node *get_node_or_null(const NodePath &p_path) const;
- Node *find_node(const String &p_mask, bool p_recursive = true, bool p_owned = true) const;
+ TypedArray<Node> find_nodes(const String &p_mask, const String &p_type = "", bool p_recursive = true, bool p_owned = true) const;
bool has_node_and_resource(const NodePath &p_path) const;
Node *get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const;
@@ -422,7 +420,11 @@ public:
void set_scene_instance_load_placeholder(bool p_enable);
bool get_scene_instance_load_placeholder() const;
- static Vector<Variant> make_binds(VARIANT_ARG_LIST);
+ template <typename... VarArgs>
+ Vector<Variant> make_binds(VarArgs... p_args) {
+ Vector<Variant> binds = { p_args... };
+ return binds;
+ }
void replace_by(Node *p_node, bool p_keep_data = false);
@@ -467,15 +469,33 @@ public:
bool is_displayed_folded() const;
/* NETWORK */
- void set_multiplayer_authority(int p_peer_id, bool p_recursive = true);
+ virtual void set_multiplayer_authority(int p_peer_id, bool p_recursive = true);
int get_multiplayer_authority() const;
bool is_multiplayer_authority() const;
uint16_t rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, bool p_call_local = false, Multiplayer::TransferMode p_transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE, int p_channel = 0); // config a local method for RPC
Vector<Multiplayer::RPCConfig> get_node_rpc_methods() const;
- void rpc(const StringName &p_method, VARIANT_ARG_LIST); // RPC, honors RPCMode, TransferMode, channel
- void rpc_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_LIST); // RPC to specific peer(s), honors RPCMode, TransferMode, channel
+ template <typename... VarArgs>
+ void rpc(const StringName &p_method, VarArgs... p_args) {
+ Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
+ const Variant *argptrs[sizeof...(p_args) + 1];
+ for (uint32_t i = 0; i < sizeof...(p_args); i++) {
+ argptrs[i] = &args[i];
+ }
+ rpcp(0, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
+ }
+
+ template <typename... VarArgs>
+ void rpc_id(int p_peer_id, const StringName &p_method, VarArgs... p_args) {
+ Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
+ const Variant *argptrs[sizeof...(p_args) + 1];
+ for (uint32_t i = 0; i < sizeof...(p_args); i++) {
+ argptrs[i] = &args[i];
+ }
+ rpcp(p_peer_id, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
+ }
+
void rpcp(int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount);
Ref<MultiplayerAPI> get_multiplayer() const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 9e4908a23d..3ddce28b69 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -36,6 +36,7 @@
#include "core/io/dir_access.h"
#include "core/io/marshalls.h"
#include "core/io/resource_loader.h"
+#include "core/multiplayer/multiplayer_api.h"
#include "core/object/message_queue.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -43,10 +44,13 @@
#include "node.h"
#include "scene/animation/tween.h"
#include "scene/debugger/scene_debugger.h"
+#include "scene/main/viewport.h"
#include "scene/resources/font.h"
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
#include "scene/resources/packed_scene.h"
+#include "scene/resources/world_2d.h"
+#include "scene/resources/world_3d.h"
#include "scene/scene_string_names.h"
#include "servers/display_server.h"
#include "servers/navigation_server_3d.h"
@@ -130,7 +134,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod
E = group_map.insert(p_group, Group());
}
- ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + ".");
+ ERR_FAIL_COND_V_MSG(E->get().nodes.has(p_node), &E->get(), "Already in group: " + p_group + ".");
E->get().nodes.push_back(p_node);
//E->get().last_tree_version=0;
E->get().changed = true;
@@ -171,13 +175,13 @@ void SceneTree::_flush_ugc() {
while (unique_group_calls.size()) {
Map<UGCall, Vector<Variant>>::Element *E = unique_group_calls.front();
- Variant v[VARIANT_ARG_MAX];
+ const Variant **argptrs = (const Variant **)alloca(E->get().size() * sizeof(Variant *));
+
for (int i = 0; i < E->get().size(); i++) {
- v[i] = E->get()[i];
+ argptrs[i] = &E->get()[i];
}
- static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8");
- call_group_flags(GROUP_CALL_REALTIME, E->key().group, E->key().call, v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
+ call_group_flagsp(GROUP_CALL_REALTIME, E->key().group, E->key().call, argptrs, E->get().size());
unique_group_calls.erase(E);
}
@@ -206,7 +210,7 @@ void SceneTree::_update_group_order(Group &g, bool p_use_priority) {
g.changed = false;
}
-void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
+void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_group, const StringName &p_function, const Variant **p_args, int p_argcount) {
Map<StringName, Group>::Element *E = group_map.find(p_group);
if (!E) {
return;
@@ -227,14 +231,9 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
return;
}
- VARIANT_ARGPTRS;
-
Vector<Variant> args;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL) {
- break;
- }
- args.push_back(*argptr[i]);
+ for (int i = 0; i < p_argcount; i++) {
+ args.push_back(*p_args[i]);
}
unique_group_calls[ug] = args;
@@ -256,9 +255,10 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
}
if (p_call_flags & GROUP_CALL_REALTIME) {
- nodes[i]->call(p_function, VARIANT_ARG_PASS);
+ Callable::CallError ce;
+ nodes[i]->callp(p_function, p_args, p_argcount, ce);
} else {
- MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
+ MessageQueue::get_singleton()->push_callp(nodes[i], p_function, p_args, p_argcount);
}
}
@@ -269,9 +269,10 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
}
if (p_call_flags & GROUP_CALL_REALTIME) {
- nodes[i]->call(p_function, VARIANT_ARG_PASS);
+ Callable::CallError ce;
+ nodes[i]->callp(p_function, p_args, p_argcount, ce);
} else {
- MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
+ MessageQueue::get_singleton()->push_callp(nodes[i], p_function, p_args, p_argcount);
}
}
}
@@ -384,10 +385,6 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
}
}
-void SceneTree::call_group(const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
- call_group_flags(0, p_group, p_function, VARIANT_ARG_PASS);
-}
-
void SceneTree::notify_group(const StringName &p_group, int p_notification) {
notify_group_flags(0, p_group, p_notification);
}
@@ -482,7 +479,7 @@ bool SceneTree::process(double p_time) {
}
E->get()->set_time_left(time_left);
- if (time_left < 0) {
+ if (time_left <= 0) {
E->get()->emit_signal(SNAME("timeout"));
timers.erase(E);
}
@@ -535,7 +532,7 @@ void SceneTree::process_tweens(float p_delta, bool p_physics) {
for (List<Ref<Tween>>::Element *E = tweens.front(); E;) {
List<Ref<Tween>>::Element *N = E->next();
// Don't process if paused or process mode doesn't match.
- if ((paused && E->get()->should_pause()) || (p_physics == (E->get()->get_process_mode() == Tween::TWEEN_PROCESS_IDLE))) {
+ if (!E->get()->can_process(paused) || (p_physics == (E->get()->get_process_mode() == Tween::TWEEN_PROCESS_IDLE))) {
if (E == L) {
break;
}
@@ -612,6 +609,7 @@ void SceneTree::_notification(int p_notification) {
get_root()->propagate_notification(p_notification);
}
} break;
+
case NOTIFICATION_OS_MEMORY_WARNING:
case NOTIFICATION_OS_IME_UPDATE:
case NOTIFICATION_WM_ABOUT:
@@ -620,13 +618,11 @@ void SceneTree::_notification(int p_notification) {
case NOTIFICATION_APPLICATION_PAUSED:
case NOTIFICATION_APPLICATION_FOCUS_IN:
case NOTIFICATION_APPLICATION_FOCUS_OUT: {
- get_root()->propagate_notification(p_notification); //pass these to nodes, since they are mirrored
+ // Pass these to nodes, since they are mirrored.
+ get_root()->propagate_notification(p_notification);
} break;
-
- default:
- break;
- };
-};
+ }
+}
void SceneTree::set_auto_accept_quit(bool p_enable) {
accept_quit = p_enable;
@@ -927,14 +923,8 @@ Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Cal
int flags = *p_args[0];
StringName group = *p_args[1];
StringName method = *p_args[2];
- Variant v[VARIANT_ARG_MAX];
-
- for (int i = 0; i < MIN(p_argcount - 3, 5); i++) {
- v[i] = *p_args[i + 3];
- }
- static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8");
- call_group_flags(flags, group, method, v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
+ call_group_flagsp(flags, group, method, p_args + 3, p_argcount - 3);
return Variant();
}
@@ -947,14 +937,8 @@ Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Callable:
StringName group = *p_args[0];
StringName method = *p_args[1];
- Variant v[VARIANT_ARG_MAX];
- for (int i = 0; i < MIN(p_argcount - 2, 5); i++) {
- v[i] = *p_args[i + 2];
- }
-
- static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8");
- call_group_flags(0, group, method, v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
+ call_group_flagsp(0, group, method, p_args + 2, p_argcount - 2);
return Variant();
}
@@ -1164,7 +1148,7 @@ void SceneTree::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
ERR_FAIL_COND(!p_multiplayer.is_valid());
multiplayer = p_multiplayer;
- multiplayer->set_root_node(root);
+ multiplayer->set_root_path("/" + root->get_name());
}
void SceneTree::_bind_methods() {
@@ -1253,8 +1237,6 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("process_frame"));
ADD_SIGNAL(MethodInfo("physics_frame"));
- ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen")));
-
BIND_ENUM_CONSTANT(GROUP_CALL_DEFAULT);
BIND_ENUM_CONSTANT(GROUP_CALL_REVERSE);
BIND_ENUM_CONSTANT(GROUP_CALL_REALTIME);
@@ -1328,6 +1310,8 @@ SceneTree::SceneTree() {
root = memnew(Window);
root->set_process_mode(Node::PROCESS_MODE_PAUSABLE);
root->set_name("root");
+ root->set_title(ProjectSettings::get_singleton()->get("application/config/name"));
+
#ifndef _3D_DISABLED
if (!root->get_world_3d().is_valid()) {
root->set_world_3d(Ref<World3D>(memnew(World3D)));
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 1dff1dab4f..6197e52fc1 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -31,13 +31,10 @@
#ifndef SCENE_TREE_H
#define SCENE_TREE_H
-#include "core/multiplayer/multiplayer_api.h"
#include "core/os/main_loop.h"
#include "core/os/thread_safe.h"
#include "core/templates/self_list.h"
#include "scene/resources/mesh.h"
-#include "scene/resources/world_2d.h"
-#include "scene/resources/world_3d.h"
#undef Window
@@ -46,8 +43,10 @@ class Node;
class Window;
class Material;
class Mesh;
+class MultiplayerAPI;
class SceneDebugger;
class Tween;
+class Viewport;
class SceneTreeTimer : public RefCounted {
GDCLASS(SceneTreeTimer, RefCounted);
@@ -230,14 +229,33 @@ public:
_FORCE_INLINE_ Window *get_root() const { return root; }
- void call_group_flags(uint32_t p_call_flags, const StringName &p_group, const StringName &p_function, VARIANT_ARG_LIST);
+ void call_group_flagsp(uint32_t p_call_flags, const StringName &p_group, const StringName &p_function, const Variant **p_args, int p_argcount);
void notify_group_flags(uint32_t p_call_flags, const StringName &p_group, int p_notification);
void set_group_flags(uint32_t p_call_flags, const StringName &p_group, const String &p_name, const Variant &p_value);
- void call_group(const StringName &p_group, const StringName &p_function, VARIANT_ARG_LIST);
void notify_group(const StringName &p_group, int p_notification);
void set_group(const StringName &p_group, const String &p_name, const Variant &p_value);
+ template <typename... VarArgs>
+ void call_group(const StringName &p_group, const StringName &p_function, VarArgs... p_args) {
+ Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
+ const Variant *argptrs[sizeof...(p_args) + 1];
+ for (uint32_t i = 0; i < sizeof...(p_args); i++) {
+ argptrs[i] = &args[i];
+ }
+ call_group_flagsp(0, p_group, p_function, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
+ }
+
+ template <typename... VarArgs>
+ void call_group_flags(uint32_t p_flags, const StringName &p_group, const StringName &p_function, VarArgs... p_args) {
+ Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
+ const Variant *argptrs[sizeof...(p_args) + 1];
+ for (uint32_t i = 0; i < sizeof...(p_args); i++) {
+ argptrs[i] = &args[i];
+ }
+ call_group_flagsp(p_flags, p_group, p_function, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
+ }
+
void flush_transform_notifications();
virtual void initialize() override;
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index 240e662efb..5387dc01e2 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -221,6 +221,7 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const
}
void ShaderGlobalsOverride::_activate() {
+ ERR_FAIL_NULL(get_tree());
List<Node *> nodes;
get_tree()->get_nodes_in_group(SceneStringNames::get_singleton()->shader_overrides_group_active, &nodes);
if (nodes.size() == 0) {
@@ -246,26 +247,29 @@ void ShaderGlobalsOverride::_activate() {
}
void ShaderGlobalsOverride::_notification(int p_what) {
- if (p_what == Node3D::NOTIFICATION_ENTER_TREE) {
- add_to_group(SceneStringNames::get_singleton()->shader_overrides_group);
- _activate();
+ switch (p_what) {
+ case Node3D::NOTIFICATION_ENTER_TREE: {
+ add_to_group(SceneStringNames::get_singleton()->shader_overrides_group);
+ _activate();
+ } break;
- } else if (p_what == Node3D::NOTIFICATION_EXIT_TREE) {
- if (active) {
- //remove overrides
- const StringName *K = nullptr;
- while ((K = overrides.next(K))) {
- Override *o = overrides.getptr(*K);
- if (o->in_use) {
- RS::get_singleton()->global_variable_set_override(*K, Variant());
+ case Node3D::NOTIFICATION_EXIT_TREE: {
+ if (active) {
+ //remove overrides
+ const StringName *K = nullptr;
+ while ((K = overrides.next(K))) {
+ Override *o = overrides.getptr(*K);
+ if (o->in_use) {
+ RS::get_singleton()->global_variable_set_override(*K, Variant());
+ }
}
}
- }
- remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group_active);
- remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group);
- get_tree()->call_group(SceneStringNames::get_singleton()->shader_overrides_group, "_activate"); //another may want to activate when this is removed
- active = false;
+ remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group_active);
+ remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group);
+ get_tree()->call_group(SceneStringNames::get_singleton()->shader_overrides_group, "_activate"); //another may want to activate when this is removed
+ active = false;
+ } break;
}
}
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index babe62f453..120b537e4f 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -43,6 +43,7 @@ void Timer::_notification(int p_what) {
autostart = false;
}
} break;
+
case NOTIFICATION_INTERNAL_PROCESS: {
if (!processing || timer_process_callback == TIMER_PROCESS_PHYSICS || !is_processing_internal()) {
return;
@@ -58,8 +59,8 @@ void Timer::_notification(int p_what) {
emit_signal(SNAME("timeout"));
}
-
} break;
+
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (!processing || timer_process_callback == TIMER_PROCESS_IDLE || !is_physics_processing_internal()) {
return;
@@ -74,7 +75,6 @@ void Timer::_notification(int p_what) {
}
emit_signal(SNAME("timeout"));
}
-
} break;
}
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 0a9f98bb2f..ec33e5752e 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -30,6 +30,7 @@
#include "viewport.h"
+#include "core/config/project_settings.h"
#include "core/core_string_names.h"
#include "core/debugger/engine_debugger.h"
#include "core/object/message_queue.h"
@@ -48,6 +49,7 @@
#include "scene/gui/label.h"
#include "scene/gui/popup.h"
#include "scene/gui/popup_menu.h"
+#include "scene/gui/subviewport_container.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/window.h"
#include "scene/resources/mesh.h"
@@ -371,8 +373,6 @@ void Viewport::_sub_window_remove(Window *p_window) {
void Viewport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- gui.embedding_subwindows = gui.embed_subwindows_hint;
-
if (get_parent()) {
parent = get_parent()->get_viewport();
RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, parent->get_viewport_rid());
@@ -406,8 +406,8 @@ void Viewport::_notification(int p_what) {
#endif // _3D_DISABLED
set_physics_process_internal(true);
}
-
} break;
+
case NOTIFICATION_READY: {
#ifndef _3D_DISABLED
if (audio_listener_3d_set.size() && !audio_listener_3d) {
@@ -438,6 +438,7 @@ void Viewport::_notification(int p_what) {
}
#endif // _3D_DISABLED
} break;
+
case NOTIFICATION_EXIT_TREE: {
_gui_cancel_tooltip();
@@ -461,6 +462,7 @@ void Viewport::_notification(int p_what) {
RS::get_singleton()->viewport_set_active(viewport, false);
RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, RID());
} break;
+
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (!get_tree()) {
return;
@@ -493,20 +495,29 @@ void Viewport::_notification(int p_what) {
}
#endif // _3D_DISABLED
} break;
- case NOTIFICATION_WM_MOUSE_EXIT: {
- _drop_physics_mouseover();
- // Unlike on loss of focus (NOTIFICATION_WM_WINDOW_FOCUS_OUT), do not
- // drop the gui mouseover here, as a scrollbar may be dragged while the
- // mouse is outside the window (without the window having lost focus).
- // See bug #39634
+ case NOTIFICATION_VP_MOUSE_ENTER: {
+ gui.mouse_in_viewport = true;
} break;
- case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
+
+ case NOTIFICATION_VP_MOUSE_EXIT: {
+ gui.mouse_in_viewport = false;
_drop_physics_mouseover();
+ _drop_mouse_over();
+ // When the mouse exits the viewport, we want to end mouse_over, but
+ // not mouse_focus, because, for example, we want to continue
+ // dragging a scrollbar even if the mouse has left the viewport.
+ } break;
+ case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
+ _drop_physics_mouseover();
if (gui.mouse_focus && !gui.forced_mouse_focus) {
_drop_mouse_focus();
}
+ // When the window focus changes, we want to end mouse_focus, but
+ // not the mouse_over. Note: The OS will trigger a separate mouse
+ // exit event if the change in focus results in the mouse exiting
+ // the window.
} break;
}
}
@@ -524,6 +535,13 @@ void Viewport::_process_picking() {
_drop_physics_mouseover(true);
+#ifndef _3D_DISABLED
+ Vector2 last_pos(1e20, 1e20);
+ CollisionObject3D *last_object = nullptr;
+ ObjectID last_id;
+ PhysicsDirectSpaceState3D::RayResult result;
+#endif // _3D_DISABLED
+
PhysicsDirectSpaceState2D *ss2d = PhysicsServer2D::get_singleton()->space_get_direct_state(find_world_2d()->get_space());
if (physics_has_last_mousepos) {
@@ -691,10 +709,6 @@ void Viewport::_process_picking() {
}
#ifndef _3D_DISABLED
- Vector2 last_pos(1e20, 1e20);
- CollisionObject3D *last_object = nullptr;
- ObjectID last_id;
- PhysicsDirectSpaceState3D::RayResult result;
bool captured = false;
if (physics_object_capture.is_valid()) {
@@ -791,7 +805,7 @@ void Viewport::update_canvas_items() {
}
void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated) {
- if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect != p_to_screen_rect) {
+ if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect == p_to_screen_rect) {
return;
}
@@ -1091,7 +1105,7 @@ Transform2D Viewport::_get_input_pre_xform() const {
if (to_screen_rect.size.x != 0 && to_screen_rect.size.y != 0) {
pre_xf.elements[2] = -to_screen_rect.position;
- pre_xf.scale(size / to_screen_rect.size);
+ pre_xf.scale(Vector2(size) / to_screen_rect.size);
}
return pre_xf;
@@ -1223,8 +1237,9 @@ void Viewport::_gui_show_tooltip() {
base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
- panel->set_transient(false);
+ panel->set_transient(true);
panel->set_flag(Window::FLAG_NO_FOCUS, true);
+ panel->set_flag(Window::FLAG_POPUP, false);
panel->set_wrap_controls(true);
panel->add_child(base_tooltip);
@@ -1254,7 +1269,10 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_popup->set_position(r.position);
gui.tooltip_popup->set_size(r.size);
- gui.tooltip_popup->show();
+ DisplayServer::WindowID active_popup = DisplayServer::get_singleton()->window_get_active_popup();
+ if (active_popup == DisplayServer::INVALID_WINDOW_ID || active_popup == window->get_window_id()) {
+ gui.tooltip_popup->show();
+ }
gui.tooltip_popup->child_controls_changed();
}
@@ -1445,8 +1463,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (mb.is_valid()) {
gui.key_event_accepted = false;
- Control *over = nullptr;
-
Point2 mpos = mb->get_position();
gui.last_mouse_pos = mpos;
if (mb->is_pressed()) {
@@ -1592,6 +1608,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
// it is different, rather than wait for it to be updated the next time the
// mouse is moved, notify the control so that it can e.g. drop the highlight.
// This code is duplicated from the mm.is_valid()-case further below.
+ Control *over = nullptr;
if (gui.mouse_focus) {
over = gui.mouse_focus;
} else {
@@ -1599,10 +1616,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
if (gui.mouse_focus_mask == MouseButton::NONE && over != gui.mouse_over) {
- if (gui.mouse_over) {
- _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
- }
-
+ _drop_mouse_over();
_gui_cancel_tooltip();
if (over) {
@@ -1623,8 +1637,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.last_mouse_pos = mpos;
- Control *over = nullptr;
-
// Drag & drop.
if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
gui.drag_accum += mm->get_relative();
@@ -1672,41 +1684,35 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
- // These sections of code are reused in the mb.is_valid() case further up
- // for the purpose of notifying controls about potential changes in focus
- // when the mousebutton is released.
+ Control *over = nullptr;
if (gui.mouse_focus) {
over = gui.mouse_focus;
- } else {
+ } else if (gui.mouse_in_viewport) {
over = gui_find_control(mpos);
}
if (over != gui.mouse_over) {
- if (gui.mouse_over) {
- _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
- }
-
+ _drop_mouse_over();
_gui_cancel_tooltip();
if (over) {
_gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER);
+ gui.mouse_over = over;
}
}
- gui.mouse_over = over;
-
DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape();
if (over) {
Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
Size2 pos = localizer.xform(mpos);
- Vector2 speed = localizer.basis_xform(mm->get_speed());
+ Vector2 velocity = localizer.basis_xform(mm->get_velocity());
Vector2 rel = localizer.basis_xform(mm->get_relative());
mm = mm->xformed_by(Transform2D()); // Make a copy.
mm->set_global_position(mpos);
- mm->set_speed(speed);
+ mm->set_velocity(velocity);
mm->set_relative(rel);
if (mm->get_button_mask() == MouseButton::NONE) {
@@ -1717,7 +1723,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.tooltip_popup) {
if (gui.tooltip_control) {
String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_global_transform().xform_inv(mpos));
-
+ tooltip = tooltip.strip_edges();
if (tooltip.length() == 0) {
_gui_cancel_tooltip();
} else if (gui.tooltip_label) {
@@ -1956,12 +1962,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (over->can_process()) {
Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
Size2 pos = localizer.xform(drag_event->get_position());
- Vector2 speed = localizer.basis_xform(drag_event->get_speed());
+ Vector2 velocity = localizer.basis_xform(drag_event->get_velocity());
Vector2 rel = localizer.basis_xform(drag_event->get_relative());
drag_event = drag_event->xformed_by(Transform2D()); // Make a copy.
- drag_event->set_speed(speed);
+ drag_event->set_velocity(velocity);
drag_event->set_relative(rel);
drag_event->set_position(pos);
@@ -2027,6 +2033,17 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
+void Viewport::_gui_cleanup_internal_state(Ref<InputEvent> p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid()) {
+ if (!mb->is_pressed()) {
+ gui.mouse_focus_mask &= ~mouse_button_to_mask(mb->get_button_index()); // Remove from mask.
+ }
+ }
+}
+
List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
gui.roots_order_dirty = true;
return gui.roots.push_back(p_control);
@@ -2096,7 +2113,7 @@ void Viewport::_gui_hide_control(Control *p_control) {
}
if (gui.key_focus == p_control) {
- _gui_remove_focus();
+ gui_release_focus();
}
if (gui.mouse_over == p_control) {
gui.mouse_over = nullptr;
@@ -2146,15 +2163,7 @@ Window *Viewport::get_base_window() const {
}
void Viewport::_gui_remove_focus_for_window(Node *p_window) {
if (get_base_window() == p_window) {
- _gui_remove_focus();
- }
-}
-
-void Viewport::_gui_remove_focus() {
- if (gui.key_focus) {
- Node *f = gui.key_focus;
- gui.key_focus = nullptr;
- f->notification(Control::NOTIFICATION_FOCUS_EXIT, true);
+ gui_release_focus();
}
}
@@ -2181,6 +2190,13 @@ void Viewport::_gui_accept_event() {
}
}
+void Viewport::_drop_mouse_over() {
+ if (gui.mouse_over) {
+ _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
+ gui.mouse_over = nullptr;
+ }
+}
+
void Viewport::_drop_mouse_focus() {
Control *c = gui.mouse_focus;
MouseButton mask = gui.mouse_focus_mask;
@@ -2276,10 +2292,6 @@ void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paus
}
}
-Control *Viewport::_gui_get_focus_owner() {
- return gui.key_focus;
-}
-
void Viewport::_gui_grab_click_focus(Control *p_control) {
gui.mouse_click_grabber = p_control;
call_deferred(SNAME("_post_gui_grab_click_focus"));
@@ -2349,7 +2361,7 @@ void Viewport::push_text_input(const String &p_text) {
}
Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point) {
- if (p_subwindow->get_flag(Window::FLAG_BORDERLESS)) {
+ if (p_subwindow->get_flag(Window::FLAG_BORDERLESS) || p_subwindow->get_flag(Window::FLAG_RESIZE_DISABLED)) {
return SUB_WINDOW_RESIZE_DISABLED;
}
@@ -2545,7 +2557,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
bool click_on_window = false;
for (int i = gui.sub_windows.size() - 1; i >= 0; i--) {
- SubWindow &sw = gui.sub_windows.write[i];
+ SubWindow sw = gui.sub_windows.write[i];
// Clicked inside window?
@@ -2694,6 +2706,9 @@ void Viewport::push_input(const Ref<InputEvent> &p_event, bool p_local_coords) {
if (!is_input_handled()) {
_gui_input_event(ev);
+ } else {
+ // Cleanup internal GUI state after accepting event during _input().
+ _gui_cleanup_internal_state(ev);
}
event_count++;
@@ -2767,6 +2782,14 @@ Vector2 Viewport::get_camera_rect_size() const {
}
void Viewport::set_disable_input(bool p_disable) {
+ if (p_disable == disable_input) {
+ return;
+ }
+ if (p_disable) {
+ _drop_mouse_focus();
+ _drop_mouse_over();
+ _gui_cancel_tooltip();
+ }
disable_input = p_disable;
}
@@ -2795,6 +2818,19 @@ int Viewport::gui_get_canvas_sort_index() {
return gui.canvas_sort_index++;
}
+void Viewport::gui_release_focus() {
+ if (gui.key_focus) {
+ Control *f = gui.key_focus;
+ gui.key_focus = nullptr;
+ f->notification(Control::NOTIFICATION_FOCUS_EXIT, true);
+ f->update();
+ }
+}
+
+Control *Viewport::gui_get_focus_owner() {
+ return gui.key_focus;
+}
+
void Viewport::set_msaa(MSAA p_msaa) {
ERR_FAIL_INDEX(p_msaa, MSAA_MAX);
if (msaa == p_msaa) {
@@ -3026,14 +3062,10 @@ Viewport *Viewport::get_parent_viewport() const {
return get_parent()->get_viewport();
}
-void Viewport::set_embed_subwindows_hint(bool p_embed) {
+void Viewport::set_embedding_subwindows(bool p_embed) {
gui.embed_subwindows_hint = p_embed;
}
-bool Viewport::get_embed_subwindows_hint() const {
- return gui.embed_subwindows_hint;
-}
-
bool Viewport::is_embedding_subwindows() const {
return gui.embed_subwindows_hint;
}
@@ -3588,6 +3620,9 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("gui_is_dragging"), &Viewport::gui_is_dragging);
ClassDB::bind_method(D_METHOD("gui_is_drag_successful"), &Viewport::gui_is_drag_successful);
+ ClassDB::bind_method(D_METHOD("gui_release_focus"), &Viewport::gui_release_focus);
+ ClassDB::bind_method(D_METHOD("gui_get_focus_owner"), &Viewport::gui_get_focus_owner);
+
ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input);
ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled);
@@ -3621,8 +3656,7 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_filter", "mode"), &Viewport::set_default_canvas_item_texture_filter);
ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_filter"), &Viewport::get_default_canvas_item_texture_filter);
- ClassDB::bind_method(D_METHOD("set_embed_subwindows_hint", "enable"), &Viewport::set_embed_subwindows_hint);
- ClassDB::bind_method(D_METHOD("get_embed_subwindows_hint"), &Viewport::get_embed_subwindows_hint);
+ ClassDB::bind_method(D_METHOD("set_embedding_subwindows", "enable"), &Viewport::set_embedding_subwindows);
ClassDB::bind_method(D_METHOD("is_embedding_subwindows"), &Viewport::is_embedding_subwindows);
ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat);
@@ -3704,7 +3738,7 @@ void Viewport::_bind_methods() {
ADD_GROUP("GUI", "gui_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input"), "set_disable_input", "is_input_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels"), "set_snap_controls_to_pixels", "is_snap_controls_to_pixels_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows"), "set_embed_subwindows_hint", "get_embed_subwindows_hint");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows"), "set_embedding_subwindows", "is_embedding_subwindows");
ADD_GROUP("SDF", "sdf_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"), "set_sdf_oversize", "get_sdf_oversize");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale", PROPERTY_HINT_ENUM, "100%,50%,25%"), "set_sdf_scale", "get_sdf_scale");
@@ -3865,6 +3899,11 @@ Viewport::~Viewport() {
void SubViewport::set_size(const Size2i &p_size) {
_set_size(p_size, _get_size_2d_override(), Rect2i(), _stretch_transform(), true);
+
+ SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
+ if (c) {
+ c->update_minimum_size();
+ }
}
Size2i SubViewport::get_size() const {
@@ -3926,11 +3965,14 @@ Transform2D SubViewport::_stretch_transform() {
}
void SubViewport::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
- }
- if (p_what == NOTIFICATION_EXIT_TREE) {
- RS::get_singleton()->viewport_set_active(get_viewport_rid(), false);
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ RS::get_singleton()->viewport_set_active(get_viewport_rid(), false);
+ } break;
}
}
@@ -3950,8 +3992,8 @@ void SubViewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_clear_mode", "mode"), &SubViewport::set_clear_mode);
ClassDB::bind_method(D_METHOD("get_clear_mode"), &SubViewport::get_clear_mode);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size_2d_override"), "set_size_2d_override", "get_size_2d_override");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size_2d_override"), "set_size_2d_override", "get_size_2d_override");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "size_2d_override_stretch"), "set_size_2d_override_stretch", "is_size_2d_override_stretch_enabled");
ADD_GROUP("Render Target", "render_target_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,Next Frame"), "set_clear_mode", "get_clear_mode");
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 57e1100521..e4912f31c5 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -335,6 +335,7 @@ private:
// info used when this is a window
bool forced_mouse_focus = false; //used for menu buttons
+ bool mouse_in_viewport = true;
bool key_event_accepted = false;
Control *mouse_focus = nullptr;
Control *last_mouse_focus = nullptr;
@@ -362,7 +363,6 @@ private:
bool dragging = false;
bool drag_successful = false;
bool embed_subwindows_hint = false;
- bool embedding_subwindows = false;
Window *subwindow_focused = nullptr;
SubWindowDrag subwindow_drag = SUB_WINDOW_DRAG_DISABLED;
@@ -373,7 +373,7 @@ private:
SubWindowResize subwindow_resize_mode;
Rect2i subwindow_resize_from_rect;
- Vector<SubWindow> sub_windows;
+ Vector<SubWindow> sub_windows; // Don't obtain references or pointers to the elements, as their location can change.
} gui;
DefaultCanvasItemTextureFilter default_canvas_item_texture_filter = DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
@@ -388,6 +388,7 @@ private:
Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform);
void _gui_input_event(Ref<InputEvent> p_event);
+ void _gui_cleanup_internal_state(Ref<InputEvent> p_event);
_FORCE_INLINE_ Transform2D _get_input_pre_xform() const;
@@ -411,7 +412,6 @@ private:
Control *_gui_get_drag_preview();
void _gui_remove_focus_for_window(Node *p_window);
- void _gui_remove_focus();
void _gui_unfocus_control(Control *p_control);
bool _gui_control_has_focus(const Control *p_control);
void _gui_control_grab_focus(Control *p_control);
@@ -419,8 +419,6 @@ private:
void _post_gui_grab_click_focus();
void _gui_accept_event();
- Control *_gui_get_focus_owner();
-
bool _gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check);
friend class AudioListener2D;
@@ -434,6 +432,7 @@ private:
void _canvas_layer_add(CanvasLayer *p_canvas_layer);
void _canvas_layer_remove(CanvasLayer *p_canvas_layer);
+ void _drop_mouse_over();
void _drop_mouse_focus();
void _drop_physics_mouseover(bool p_paused_only = false);
@@ -558,6 +557,9 @@ public:
void gui_reset_canvas_sort_index();
int gui_get_canvas_sort_index();
+ void gui_release_focus();
+ Control *gui_get_focus_owner();
+
TypedArray<String> get_configuration_warnings() const override;
void set_debug_draw(DebugDraw p_debug_draw);
@@ -599,8 +601,7 @@ public:
virtual DisplayServer::WindowID get_window_id() const = 0;
- void set_embed_subwindows_hint(bool p_embed);
- bool get_embed_subwindows_hint() const;
+ void set_embedding_subwindows(bool p_embed);
bool is_embedding_subwindows() const;
Viewport *get_parent_viewport() const;
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 43de4187d4..6837fcae21 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -30,6 +30,7 @@
#include "window.h"
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/string/translation.h"
#include "scene/gui/control.h"
@@ -41,7 +42,16 @@ void Window::set_title(const String &p_title) {
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
- DisplayServer::get_singleton()->window_set_title(atr(p_title), window_id);
+ String tr_title = atr(p_title);
+#ifdef DEBUG_ENABLED
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ // Append a suffix to the window title to denote that the project is running
+ // from a debug build (including the editor). Since this results in lower performance,
+ // this should be clearly presented to the user.
+ tr_title = vformat("%s (DEBUG)", tr_title);
+ }
+#endif
+ DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
}
}
@@ -234,8 +244,18 @@ void Window::_make_window() {
DisplayServer::get_singleton()->window_set_current_screen(current_screen, window_id);
DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
- DisplayServer::get_singleton()->window_set_title(atr(title), window_id);
+ String tr_title = atr(title);
+#ifdef DEBUG_ENABLED
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ // Append a suffix to the window title to denote that the project is running
+ // from a debug build (including the editor). Since this results in lower performance,
+ // this should be clearly presented to the user.
+ tr_title = vformat("%s (DEBUG)", tr_title);
+ }
+#endif
+ DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
+ DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive);
_update_window_size();
@@ -281,6 +301,11 @@ void Window::_clear_window() {
DisplayServer::get_singleton()->delete_sub_window(window_id);
window_id = DisplayServer::INVALID_WINDOW_ID;
+ // If closing window was focused and has a parent, return focus.
+ if (focused && transient_parent) {
+ transient_parent->grab_focus();
+ }
+
_update_viewport_size();
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
}
@@ -315,9 +340,11 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) {
case DisplayServer::WINDOW_EVENT_MOUSE_ENTER: {
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER);
emit_signal(SNAME("mouse_entered"));
+ notification(NOTIFICATION_VP_MOUSE_ENTER);
DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape
} break;
case DisplayServer::WINDOW_EVENT_MOUSE_EXIT: {
+ notification(NOTIFICATION_VP_MOUSE_EXIT);
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_EXIT);
emit_signal(SNAME("mouse_exited"));
} break;
@@ -409,8 +436,12 @@ void Window::set_visible(bool p_visible) {
//update transient exclusive
if (transient_parent) {
if (exclusive && visible) {
- ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
- transient_parent->exclusive_child = this;
+#ifdef TOOLS_ENABLED
+ if (!(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_ancestor_of(this))) {
+ ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
+ transient_parent->exclusive_child = this;
+ }
+#endif
} else {
if (transient_parent->exclusive_child == this) {
transient_parent->exclusive_child = nullptr;
@@ -499,6 +530,10 @@ void Window::set_exclusive(bool p_exclusive) {
exclusive = p_exclusive;
+ if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive);
+ }
+
if (transient_parent) {
if (p_exclusive && is_inside_tree() && is_visible()) {
ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
@@ -709,18 +744,16 @@ void Window::_notification(int p_what) {
bool embedded = false;
{
embedder = _get_embedder();
-
if (embedder) {
embedded = true;
-
if (!visible) {
- embedder = nullptr; //not yet since not visible
+ embedder = nullptr; // Not yet since not visible.
}
}
}
if (embedded) {
- //create as embedded
+ // Create as embedded.
if (embedder) {
embedder->_sub_window_register(this);
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE);
@@ -728,22 +761,22 @@ void Window::_notification(int p_what) {
}
} else {
- if (get_parent() == nullptr) {
- //it's the root window!
- visible = true; //always visible
+ if (!get_parent()) {
+ // It's the root window!
+ visible = true; // Always visible.
window_id = DisplayServer::MAIN_WINDOW_ID;
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
_update_from_window();
- //since this window already exists (created on start), we must update pos and size from it
+ // Since this window already exists (created on start), we must update pos and size from it.
{
position = DisplayServer::get_singleton()->window_get_position(window_id);
size = DisplayServer::get_singleton()->window_get_size(window_id);
}
- _update_viewport_size(); //then feed back to the viewport
+ _update_viewport_size(); // Then feed back to the viewport.
_update_window_callbacks();
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
} else {
- //create
+ // Create.
if (visible) {
_make_window();
}
@@ -759,20 +792,32 @@ void Window::_notification(int p_what) {
RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
}
} break;
+
case NOTIFICATION_READY: {
if (wrap_controls) {
_update_child_controls();
}
} break;
+
case NOTIFICATION_TRANSLATION_CHANGED: {
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
- DisplayServer::get_singleton()->window_set_title(atr(title), window_id);
+ String tr_title = atr(title);
+#ifdef DEBUG_ENABLED
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ // Append a suffix to the window title to denote that the project is running
+ // from a debug build (including the editor). Since this results in lower performance,
+ // this should be clearly presented to the user.
+ tr_title = vformat("%s (DEBUG)", tr_title);
+ }
+#endif
+ DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
}
child_controls_changed();
} break;
+
case NOTIFICATION_EXIT_TREE: {
if (transient) {
_clear_transient();
@@ -910,7 +955,7 @@ bool Window::_can_consume_input_events() const {
void Window::_window_input(const Ref<InputEvent> &p_ev) {
if (EngineDebugger::is_active()) {
- //quit from game window using F8
+ // Quit from game window using F8.
Ref<InputEventKey> k = p_ev;
if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::F8) {
EngineDebugger::get_singleton()->send_message("request_quit", Array());
@@ -918,15 +963,7 @@ void Window::_window_input(const Ref<InputEvent> &p_ev) {
}
if (exclusive_child != nullptr) {
- /*
- Window *focus_target = exclusive_child;
- focus_target->grab_focus();
- while (focus_target->exclusive_child != nullptr) {
- focus_target = focus_target->exclusive_child;
- focus_target->grab_focus();
- }*/
-
- if (!is_embedding_subwindows()) { //not embedding, no need for event
+ if (!is_embedding_subwindows()) { // Not embedding, no need for event.
return;
}
}
@@ -1546,6 +1583,7 @@ void Window::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "always_on_top"), "set_flag", "get_flag", FLAG_ALWAYS_ON_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_flag", "get_flag", FLAG_TRANSPARENT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unfocusable"), "set_flag", "get_flag", FLAG_NO_FOCUS);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "popup_window"), "set_flag", "get_flag", FLAG_POPUP);
ADD_GROUP("Limits", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size"), "set_min_size", "get_min_size");
@@ -1574,6 +1612,7 @@ void Window::_bind_methods() {
ADD_SIGNAL(MethodInfo("go_back_requested"));
ADD_SIGNAL(MethodInfo("visibility_changed"));
ADD_SIGNAL(MethodInfo("about_to_popup"));
+ ADD_SIGNAL(MethodInfo("theme_changed"));
BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
@@ -1581,12 +1620,14 @@ void Window::_bind_methods() {
BIND_ENUM_CONSTANT(MODE_MINIMIZED);
BIND_ENUM_CONSTANT(MODE_MAXIMIZED);
BIND_ENUM_CONSTANT(MODE_FULLSCREEN);
+ BIND_ENUM_CONSTANT(MODE_EXCLUSIVE_FULLSCREEN);
BIND_ENUM_CONSTANT(FLAG_RESIZE_DISABLED);
BIND_ENUM_CONSTANT(FLAG_BORDERLESS);
BIND_ENUM_CONSTANT(FLAG_ALWAYS_ON_TOP);
BIND_ENUM_CONSTANT(FLAG_TRANSPARENT);
BIND_ENUM_CONSTANT(FLAG_NO_FOCUS);
+ BIND_ENUM_CONSTANT(FLAG_POPUP);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_DISABLED);
diff --git a/scene/main/window.h b/scene/main/window.h
index 2dd1dd6601..3d8e337b4a 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -46,6 +46,7 @@ public:
MODE_MINIMIZED = DisplayServer::WINDOW_MODE_MINIMIZED,
MODE_MAXIMIZED = DisplayServer::WINDOW_MODE_MAXIMIZED,
MODE_FULLSCREEN = DisplayServer::WINDOW_MODE_FULLSCREEN,
+ MODE_EXCLUSIVE_FULLSCREEN = DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN,
};
enum Flags {
@@ -54,6 +55,7 @@ public:
FLAG_ALWAYS_ON_TOP = DisplayServer::WINDOW_FLAG_ALWAYS_ON_TOP,
FLAG_TRANSPARENT = DisplayServer::WINDOW_FLAG_TRANSPARENT,
FLAG_NO_FOCUS = DisplayServer::WINDOW_FLAG_NO_FOCUS,
+ FLAG_POPUP = DisplayServer::WINDOW_FLAG_POPUP,
FLAG_MAX = DisplayServer::WINDOW_FLAG_MAX,
};