diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_item.cpp | 4 | ||||
-rw-r--r-- | scene/main/node.cpp | 61 |
2 files changed, 36 insertions, 29 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 524ff346d1..721f573f39 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -1222,8 +1222,8 @@ void CanvasItem::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask"); ADD_GROUP("Texture", "texture_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "ParentNode,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "ParentNode,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat"); ADD_GROUP("Material", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,CanvasItemMaterial"), "set_material", "get_material"); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index c9d430c656..1bf828a03b 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2238,46 +2238,53 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p // because re-targeting of connections from some descendant to another is not possible // if the emitter node comes later in tree order than the receiver void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { - if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner())) { + if ((this != p_original) && !(p_original->is_a_parent_of(this))) { return; } - List<Connection> conns; - get_all_signal_connections(&conns); + List<const Node *> process_list; + process_list.push_back(this); + while (!process_list.empty()) { + const Node *n = process_list.front()->get(); + process_list.pop_front(); - for (List<Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().flags & CONNECT_PERSIST) { - //user connected - NodePath p = p_original->get_path_to(this); - Node *copy = p_copy->get_node(p); + List<Connection> conns; + n->get_all_signal_connections(&conns); - Node *target = Object::cast_to<Node>(E->get().callable.get_object()); - if (!target) { - continue; - } - NodePath ptarget = p_original->get_path_to(target); + for (List<Connection>::Element *E = conns.front(); E; E = E->next()) { + if (E->get().flags & CONNECT_PERSIST) { + //user connected + NodePath p = p_original->get_path_to(n); + Node *copy = p_copy->get_node(p); - Node *copytarget = target; + Node *target = Object::cast_to<Node>(E->get().callable.get_object()); + if (!target) { + continue; + } + NodePath ptarget = p_original->get_path_to(target); - // Attempt to find a path to the duplicate target, if it seems it's not part - // of the duplicated and not yet parented hierarchy then at least try to connect - // to the same target as the original + Node *copytarget = target; - if (p_copy->has_node(ptarget)) { - copytarget = p_copy->get_node(ptarget); - } + // Attempt to find a path to the duplicate target, if it seems it's not part + // of the duplicated and not yet parented hierarchy then at least try to connect + // to the same target as the original - if (copy && copytarget) { - const Callable copy_callable = Callable(copytarget, E->get().callable.get_method()); - if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) { - copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags); + if (p_copy->has_node(ptarget)) { + copytarget = p_copy->get_node(ptarget); + } + + if (copy && copytarget) { + const Callable copy_callable = Callable(copytarget, E->get().callable.get_method()); + if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) { + copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags); + } } } } - } - for (int i = 0; i < get_child_count(); i++) { - get_child(i)->_duplicate_signals(p_original, p_copy); + for (int i = 0; i < n->get_child_count(); i++) { + process_list.push_back(n->get_child(i)); + } } } |