diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_item.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 9 |
2 files changed, 10 insertions, 1 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 093e4a8cd3..05d86f77f2 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -373,7 +373,7 @@ void CanvasItem::move_to_front() { if (!get_parent()) { return; } - get_parent()->move_child(this, get_parent()->get_child_count() - 1); + get_parent()->move_child(this, -1); } void CanvasItem::set_modulate(const Color &p_modulate) { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index f01ec99205..4de483a074 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -328,12 +328,21 @@ void Node::move_child(Node *p_child, int p_pos) { // We need to check whether node is internal and move it only in the relevant node range. if (p_child->_is_internal_front()) { + if (p_pos < 0) { + p_pos += data.internal_children_front; + } ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_front, vformat("Invalid new child position: %d. Child is internal.", p_pos)); _move_child(p_child, p_pos); } else if (p_child->_is_internal_back()) { + if (p_pos < 0) { + p_pos += data.internal_children_back; + } ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_back, vformat("Invalid new child position: %d. Child is internal.", p_pos)); _move_child(p_child, data.children.size() - data.internal_children_back + p_pos); } else { + if (p_pos < 0) { + p_pos += get_child_count(false); + } ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1 - data.internal_children_front - data.internal_children_back, vformat("Invalid new child position: %d.", p_pos)); _move_child(p_child, p_pos + data.internal_children_front); } |