summaryrefslogtreecommitdiff
path: root/scene/main
diff options
context:
space:
mode:
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/canvas_layer.cpp28
-rw-r--r--scene/main/canvas_layer.h8
-rw-r--r--scene/main/http_request.cpp1
-rwxr-xr-xscene/main/node.cpp66
-rw-r--r--scene/main/node.h10
-rw-r--r--scene/main/scene_tree.cpp9
-rw-r--r--scene/main/scene_tree.h6
-rwxr-xr-xscene/main/timer.cpp2
-rw-r--r--scene/main/viewport.cpp35
9 files changed, 113 insertions, 52 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index ce8714e574..5a3814ef35 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -105,30 +105,16 @@ real_t CanvasLayer::get_rotation() const {
return rot;
}
-void CanvasLayer::set_rotationd(real_t p_degrees) {
+void CanvasLayer::set_rotation_degrees(real_t p_degrees) {
set_rotation(Math::deg2rad(p_degrees));
}
-real_t CanvasLayer::get_rotationd() const {
+real_t CanvasLayer::get_rotation_degrees() const {
return Math::rad2deg(get_rotation());
}
-// Kept for compatibility after rename to {s,g}et_rotationd.
-// Could be removed after a couple releases.
-void CanvasLayer::_set_rotationd(real_t p_degrees) {
-
- WARN_PRINT("Deprecated method CanvasLayer._set_rotationd(): This method was renamed to set_rotationd. Please adapt your code accordingly, as the old method will be obsoleted.");
- set_rotationd(p_degrees);
-}
-
-real_t CanvasLayer::_get_rotationd() const {
-
- WARN_PRINT("Deprecated method CanvasLayer._get_rotationd(): This method was renamed to get_rotationd. Please adapt your code accordingly, as the old method will be obsoleted.");
- return get_rotationd();
-}
-
void CanvasLayer::set_scale(const Vector2 &p_scale) {
if (locrotscale_dirty)
@@ -252,12 +238,8 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation);
ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation);
- ClassDB::bind_method(D_METHOD("set_rotationd", "degrees"), &CanvasLayer::set_rotationd);
- ClassDB::bind_method(D_METHOD("get_rotationd"), &CanvasLayer::get_rotationd);
-
- // TODO: Obsolete those two methods (old name) properly (GH-4397)
- ClassDB::bind_method(D_METHOD("_set_rotationd", "degrees"), &CanvasLayer::_set_rotationd);
- ClassDB::bind_method(D_METHOD("_get_rotationd"), &CanvasLayer::_get_rotationd);
+ ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &CanvasLayer::set_rotation_degrees);
+ ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &CanvasLayer::get_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale);
ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale);
@@ -271,7 +253,7 @@ void CanvasLayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
//ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ;
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotationd", "get_rotationd");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
}
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index fbee87f487..db2c8e1273 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -54,10 +54,6 @@ class CanvasLayer : public Node {
int sort_index;
- // Deprecated, should be removed in a future version.
- void _set_rotationd(real_t p_degrees);
- real_t _get_rotationd() const;
-
void _update_xform();
void _update_locrotscale();
@@ -78,8 +74,8 @@ public:
void set_rotation(real_t p_radians);
real_t get_rotation() const;
- void set_rotationd(real_t p_degrees);
- real_t get_rotationd() const;
+ void set_rotation_degrees(real_t p_degrees);
+ real_t get_rotation_degrees() const;
void set_scale(const Size2 &p_scale);
Size2 get_scale() const;
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 1e1e4f2d5f..672e893f1b 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -579,6 +579,7 @@ HTTPRequest::HTTPRequest() {
client.instance();
use_threads = false;
thread_done = false;
+ downloaded = 0;
body_size_limit = -1;
file = NULL;
status = HTTPClient::STATUS_DISCONNECTED;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index c2a31b4a8b..01e11962ff 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -212,6 +212,8 @@ void Node::_propagate_enter_tree() {
emit_signal(SceneStringNames::get_singleton()->tree_entered);
+ data.tree->node_added(this);
+
data.blocked++;
//block while adding children
@@ -2065,7 +2067,7 @@ int Node::get_position_in_parent() const {
return data.pos;
}
-Node *Node::_duplicate(int p_flags) const {
+Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const {
Node *node = NULL;
@@ -2082,7 +2084,12 @@ Node *Node::_duplicate(int p_flags) const {
Ref<PackedScene> res = ResourceLoader::load(get_filename());
ERR_FAIL_COND_V(res.is_null(), NULL);
- node = res->instance();
+ PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED;
+#ifdef TOOLS_ENABLED
+ if (p_flags & DUPLICATE_FROM_EDITOR)
+ ges = PackedScene::GEN_EDIT_STATE_INSTANCE;
+#endif
+ node = res->instance(ges);
ERR_FAIL_COND_V(!node, NULL);
instanced = true;
@@ -2097,10 +2104,6 @@ Node *Node::_duplicate(int p_flags) const {
ERR_FAIL_COND_V(!node, NULL);
}
- if (get_filename() != "") { //an instance
- node->set_filename(get_filename());
- }
-
List<PropertyInfo> plist;
get_property_list(&plist);
@@ -2136,18 +2139,25 @@ Node *Node::_duplicate(int p_flags) const {
node->set_name(get_name());
+#ifdef TOOLS_ENABLED
+ if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap)
+ r_duplimap->insert(this, node);
+#endif
+
if (p_flags & DUPLICATE_GROUPS) {
List<GroupInfo> gi;
get_groups(&gi);
for (List<GroupInfo>::Element *E = gi.front(); E; E = E->next()) {
+#ifdef TOOLS_ENABLED
+ if ((p_flags & DUPLICATE_FROM_EDITOR) && !E->get().persistent)
+ continue;
+#endif
+
node->add_to_group(E->get().name, E->get().persistent);
}
}
- if (p_flags & DUPLICATE_SIGNALS)
- _duplicate_signals(this, node);
-
for (int i = 0; i < get_child_count(); i++) {
if (get_child(i)->data.parent_owned)
@@ -2155,7 +2165,7 @@ Node *Node::_duplicate(int p_flags) const {
if (instanced && get_child(i)->data.owner == this)
continue; //part of instance
- Node *dup = get_child(i)->duplicate(p_flags);
+ Node *dup = get_child(i)->_duplicate(p_flags, r_duplimap);
if (!dup) {
memdelete(node);
@@ -2179,6 +2189,20 @@ Node *Node::duplicate(int p_flags) const {
return dupe;
}
+#ifdef TOOLS_ENABLED
+Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
+
+ Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap);
+
+ // Duplication of signals must happen after all the node descendants have been copied,
+ // because re-targeting of connections from some descendant to another is not possible
+ // if the emitter node comes later in tree order than the receiver
+ _duplicate_signals(this, dupe);
+
+ return dupe;
+}
+#endif
+
void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const {
if (get_owner() != get_parent()->get_owner())
@@ -2249,6 +2273,9 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
}
}
+// Duplication of signals must happen after all the node descendants have been copied,
+// because re-targeting of connections from some descendant to another is not possible
+// if the emitter node comes later in tree order than the receiver
void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner()))
@@ -2271,8 +2298,14 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
NodePath ptarget = p_original->get_path_to(target);
Node *copytarget = p_copy->get_node(ptarget);
+ // Cannot find a path to the duplicate target, so it seems it's not part
+ // of the duplicated and not yet parented hierarchy, so at least try to connect
+ // to the same target as the original
+ if (!copytarget)
+ copytarget = target;
+
if (copy && copytarget) {
- copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, CONNECT_PERSIST);
+ copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
}
}
}
@@ -2317,6 +2350,9 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
get_child(i)->_duplicate_and_reown(node, p_reown_map);
}
+ // Duplication of signals must happen after all the node descendants have been copied,
+ // because re-targeting of connections from some descendant to another is not possible
+ // if the emitter node comes later in tree order than the receiver
_duplicate_signals(this, node);
return node;
}
@@ -2420,7 +2456,9 @@ void Node::_replace_connections_target(Node *p_new_target) {
if (c.flags & CONNECT_PERSIST) {
c.source->disconnect(c.signal, this, c.method);
- ERR_CONTINUE(!p_new_target->has_method(c.method));
+ bool valid = p_new_target->has_method(c.method) || p_new_target->get_script().is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method);
+ ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'");
+ ERR_CONTINUE(!valid);
c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags);
}
}
@@ -2801,12 +2839,12 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_EXIT_TREE);
BIND_CONSTANT(NOTIFICATION_MOVED_IN_PARENT);
BIND_CONSTANT(NOTIFICATION_READY);
+ BIND_CONSTANT(NOTIFICATION_PAUSED);
+ BIND_CONSTANT(NOTIFICATION_UNPAUSED);
BIND_CONSTANT(NOTIFICATION_PHYSICS_PROCESS);
BIND_CONSTANT(NOTIFICATION_PROCESS);
BIND_CONSTANT(NOTIFICATION_PARENTED);
BIND_CONSTANT(NOTIFICATION_UNPARENTED);
- BIND_CONSTANT(NOTIFICATION_PAUSED);
- BIND_CONSTANT(NOTIFICATION_UNPAUSED);
BIND_CONSTANT(NOTIFICATION_INSTANCED);
BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN);
BIND_CONSTANT(NOTIFICATION_DRAG_END);
diff --git a/scene/main/node.h b/scene/main/node.h
index c43e96063f..bd0b18c87a 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -58,7 +58,10 @@ public:
DUPLICATE_SIGNALS = 1,
DUPLICATE_GROUPS = 2,
DUPLICATE_SCRIPTS = 4,
- DUPLICATE_USE_INSTANCING = 8
+ DUPLICATE_USE_INSTANCING = 8,
+#ifdef TOOLS_ENABLED
+ DUPLICATE_FROM_EDITOR = 16,
+#endif
};
enum RPCMode {
@@ -169,7 +172,7 @@ private:
void _duplicate_signals(const Node *p_original, Node *p_copy) const;
void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const;
- Node *_duplicate(int p_flags) const;
+ Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = NULL) const;
Array _get_children() const;
Array _get_groups() const;
@@ -326,6 +329,9 @@ public:
Node *duplicate(int p_flags = DUPLICATE_GROUPS | DUPLICATE_SIGNALS | DUPLICATE_SCRIPTS) const;
Node *duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const;
+#ifdef TOOLS_ENABLED
+ Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const;
+#endif
//Node *clone_tree() const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 7a28e2a6f8..d4be683a2b 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -85,6 +85,11 @@ void SceneTree::tree_changed() {
emit_signal(tree_changed_name);
}
+void SceneTree::node_added(Node *p_node) {
+
+ emit_signal(node_added_name, p_node);
+}
+
void SceneTree::node_removed(Node *p_node) {
if (current_scene == p_node) {
@@ -1172,7 +1177,7 @@ void SceneTree::_update_root_rect() {
}
}
-void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, int p_shrink) {
+void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink) {
stretch_mode = p_mode;
stretch_aspect = p_aspect;
@@ -2189,6 +2194,7 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("_server_disconnected"), &SceneTree::_server_disconnected);
ADD_SIGNAL(MethodInfo("tree_changed"));
+ ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node")));
ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node")));
ADD_SIGNAL(MethodInfo("screen_resized"));
ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node")));
@@ -2260,6 +2266,7 @@ SceneTree::SceneTree() {
root = NULL;
current_frame = 0;
tree_changed_name = "tree_changed";
+ node_added_name = "node_added";
node_removed_name = "node_removed";
ugc_locked = false;
call_lock = 0;
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index f3e689adab..bc3efdc42f 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -124,6 +124,7 @@ private:
bool input_handled;
Size2 last_screen_size;
StringName tree_changed_name;
+ StringName node_added_name;
StringName node_removed_name;
int64_t current_frame;
@@ -147,7 +148,7 @@ private:
StretchMode stretch_mode;
StretchAspect stretch_aspect;
Size2i stretch_min;
- int stretch_shrink;
+ real_t stretch_shrink;
void _update_root_rect();
@@ -233,6 +234,7 @@ private:
void _rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
void tree_changed();
+ void node_added(Node *p_node);
void node_removed(Node *p_node);
Group *add_to_group(const StringName &p_group, Node *p_node);
@@ -415,7 +417,7 @@ public:
void get_nodes_in_group(const StringName &p_group, List<Node *> *p_list);
bool has_group(const StringName &p_identifier) const;
- void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, int p_shrink = 1);
+ void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink = 1);
//void change_scene(const String& p_path);
//Node *get_loaded_scene();
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 23854b5f59..e0c6f93f25 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -199,7 +199,7 @@ void Timer::_bind_methods() {
ADD_SIGNAL(MethodInfo("timeout"));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_timer_process_mode", "get_timer_process_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_mode", "get_timer_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01"), "set_wait_time", "get_wait_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart");
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 37a393b55b..1f539041fd 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2013,6 +2013,30 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
+ Ref<InputEventGesture> gesture_event = p_event;
+ if (gesture_event.is_valid()) {
+
+ Size2 pos = gesture_event->get_position();
+
+ Control *over = _gui_find_control(pos);
+ if (over) {
+
+ if (over->can_process()) {
+
+ gesture_event = gesture_event->xformed_by(Transform2D()); //make a copy
+ if (over == gui.mouse_focus) {
+ pos = gui.focus_inv_xform.xform(pos);
+ } else {
+ pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos);
+ }
+ gesture_event->set_position(pos);
+ _gui_call_input(over, gesture_event);
+ }
+ get_tree()->set_input_as_handled();
+ return;
+ }
+ }
+
Ref<InputEventScreenDrag> drag_event = p_event;
if (drag_event.is_valid()) {
@@ -2371,8 +2395,13 @@ void Viewport::input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(!is_inside_tree());
- get_tree()->_call_input_pause(input_group, "_input", p_event); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input
- _gui_input_event(p_event);
+ if (!get_tree()->is_input_handled()) {
+ get_tree()->_call_input_pause(input_group, "_input", p_event); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input
+ }
+
+ if (!get_tree()->is_input_handled()) {
+ _gui_input_event(p_event);
+ }
//get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check
}
@@ -2711,7 +2740,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw");
ADD_GROUP("Render Target", "render_target_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_v_flip"), "set_vflip", "get_vflip");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,NextFrame"), "set_clear_mode", "get_clear_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,Next Frame"), "set_clear_mode", "get_clear_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_update_mode", PROPERTY_HINT_ENUM, "Disabled,Once,When Visible,Always"), "set_update_mode", "get_update_mode");
ADD_GROUP("Audio Listener", "audio_listener_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d");