diff options
Diffstat (limited to 'scene/main')
| -rw-r--r-- | scene/main/canvas_layer.cpp | 28 | ||||
| -rw-r--r-- | scene/main/canvas_layer.h | 8 | ||||
| -rw-r--r-- | scene/main/http_request.cpp | 1 | ||||
| -rwxr-xr-x | scene/main/node.cpp | 66 | ||||
| -rw-r--r-- | scene/main/node.h | 10 | ||||
| -rw-r--r-- | scene/main/scene_tree.cpp | 9 | ||||
| -rw-r--r-- | scene/main/scene_tree.h | 6 | ||||
| -rwxr-xr-x | scene/main/timer.cpp | 2 | ||||
| -rw-r--r-- | scene/main/viewport.cpp | 35 |
9 files changed, 113 insertions, 52 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index ce8714e574..5a3814ef35 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -105,30 +105,16 @@ real_t CanvasLayer::get_rotation() const { return rot; } -void CanvasLayer::set_rotationd(real_t p_degrees) { +void CanvasLayer::set_rotation_degrees(real_t p_degrees) { set_rotation(Math::deg2rad(p_degrees)); } -real_t CanvasLayer::get_rotationd() const { +real_t CanvasLayer::get_rotation_degrees() const { return Math::rad2deg(get_rotation()); } -// Kept for compatibility after rename to {s,g}et_rotationd. -// Could be removed after a couple releases. -void CanvasLayer::_set_rotationd(real_t p_degrees) { - - WARN_PRINT("Deprecated method CanvasLayer._set_rotationd(): This method was renamed to set_rotationd. Please adapt your code accordingly, as the old method will be obsoleted."); - set_rotationd(p_degrees); -} - -real_t CanvasLayer::_get_rotationd() const { - - WARN_PRINT("Deprecated method CanvasLayer._get_rotationd(): This method was renamed to get_rotationd. Please adapt your code accordingly, as the old method will be obsoleted."); - return get_rotationd(); -} - void CanvasLayer::set_scale(const Vector2 &p_scale) { if (locrotscale_dirty) @@ -252,12 +238,8 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation); - ClassDB::bind_method(D_METHOD("set_rotationd", "degrees"), &CanvasLayer::set_rotationd); - ClassDB::bind_method(D_METHOD("get_rotationd"), &CanvasLayer::get_rotationd); - - // TODO: Obsolete those two methods (old name) properly (GH-4397) - ClassDB::bind_method(D_METHOD("_set_rotationd", "degrees"), &CanvasLayer::_set_rotationd); - ClassDB::bind_method(D_METHOD("_get_rotationd"), &CanvasLayer::_get_rotationd); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &CanvasLayer::set_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &CanvasLayer::get_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale); @@ -271,7 +253,7 @@ void CanvasLayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotationd", "get_rotationd"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); } diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index fbee87f487..db2c8e1273 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -54,10 +54,6 @@ class CanvasLayer : public Node { int sort_index; - // Deprecated, should be removed in a future version. - void _set_rotationd(real_t p_degrees); - real_t _get_rotationd() const; - void _update_xform(); void _update_locrotscale(); @@ -78,8 +74,8 @@ public: void set_rotation(real_t p_radians); real_t get_rotation() const; - void set_rotationd(real_t p_degrees); - real_t get_rotationd() const; + void set_rotation_degrees(real_t p_degrees); + real_t get_rotation_degrees() const; void set_scale(const Size2 &p_scale); Size2 get_scale() const; diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 1e1e4f2d5f..672e893f1b 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -579,6 +579,7 @@ HTTPRequest::HTTPRequest() { client.instance(); use_threads = false; thread_done = false; + downloaded = 0; body_size_limit = -1; file = NULL; status = HTTPClient::STATUS_DISCONNECTED; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index c2a31b4a8b..01e11962ff 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -212,6 +212,8 @@ void Node::_propagate_enter_tree() { emit_signal(SceneStringNames::get_singleton()->tree_entered); + data.tree->node_added(this); + data.blocked++; //block while adding children @@ -2065,7 +2067,7 @@ int Node::get_position_in_parent() const { return data.pos; } -Node *Node::_duplicate(int p_flags) const { +Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const { Node *node = NULL; @@ -2082,7 +2084,12 @@ Node *Node::_duplicate(int p_flags) const { Ref<PackedScene> res = ResourceLoader::load(get_filename()); ERR_FAIL_COND_V(res.is_null(), NULL); - node = res->instance(); + PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED; +#ifdef TOOLS_ENABLED + if (p_flags & DUPLICATE_FROM_EDITOR) + ges = PackedScene::GEN_EDIT_STATE_INSTANCE; +#endif + node = res->instance(ges); ERR_FAIL_COND_V(!node, NULL); instanced = true; @@ -2097,10 +2104,6 @@ Node *Node::_duplicate(int p_flags) const { ERR_FAIL_COND_V(!node, NULL); } - if (get_filename() != "") { //an instance - node->set_filename(get_filename()); - } - List<PropertyInfo> plist; get_property_list(&plist); @@ -2136,18 +2139,25 @@ Node *Node::_duplicate(int p_flags) const { node->set_name(get_name()); +#ifdef TOOLS_ENABLED + if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap) + r_duplimap->insert(this, node); +#endif + if (p_flags & DUPLICATE_GROUPS) { List<GroupInfo> gi; get_groups(&gi); for (List<GroupInfo>::Element *E = gi.front(); E; E = E->next()) { +#ifdef TOOLS_ENABLED + if ((p_flags & DUPLICATE_FROM_EDITOR) && !E->get().persistent) + continue; +#endif + node->add_to_group(E->get().name, E->get().persistent); } } - if (p_flags & DUPLICATE_SIGNALS) - _duplicate_signals(this, node); - for (int i = 0; i < get_child_count(); i++) { if (get_child(i)->data.parent_owned) @@ -2155,7 +2165,7 @@ Node *Node::_duplicate(int p_flags) const { if (instanced && get_child(i)->data.owner == this) continue; //part of instance - Node *dup = get_child(i)->duplicate(p_flags); + Node *dup = get_child(i)->_duplicate(p_flags, r_duplimap); if (!dup) { memdelete(node); @@ -2179,6 +2189,20 @@ Node *Node::duplicate(int p_flags) const { return dupe; } +#ifdef TOOLS_ENABLED +Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const { + + Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap); + + // Duplication of signals must happen after all the node descendants have been copied, + // because re-targeting of connections from some descendant to another is not possible + // if the emitter node comes later in tree order than the receiver + _duplicate_signals(this, dupe); + + return dupe; +} +#endif + void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const { if (get_owner() != get_parent()->get_owner()) @@ -2249,6 +2273,9 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p } } +// Duplication of signals must happen after all the node descendants have been copied, +// because re-targeting of connections from some descendant to another is not possible +// if the emitter node comes later in tree order than the receiver void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner())) @@ -2271,8 +2298,14 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { NodePath ptarget = p_original->get_path_to(target); Node *copytarget = p_copy->get_node(ptarget); + // Cannot find a path to the duplicate target, so it seems it's not part + // of the duplicated and not yet parented hierarchy, so at least try to connect + // to the same target as the original + if (!copytarget) + copytarget = target; + if (copy && copytarget) { - copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, CONNECT_PERSIST); + copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags); } } } @@ -2317,6 +2350,9 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { get_child(i)->_duplicate_and_reown(node, p_reown_map); } + // Duplication of signals must happen after all the node descendants have been copied, + // because re-targeting of connections from some descendant to another is not possible + // if the emitter node comes later in tree order than the receiver _duplicate_signals(this, node); return node; } @@ -2420,7 +2456,9 @@ void Node::_replace_connections_target(Node *p_new_target) { if (c.flags & CONNECT_PERSIST) { c.source->disconnect(c.signal, this, c.method); - ERR_CONTINUE(!p_new_target->has_method(c.method)); + bool valid = p_new_target->has_method(c.method) || p_new_target->get_script().is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method); + ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'"); + ERR_CONTINUE(!valid); c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags); } } @@ -2801,12 +2839,12 @@ void Node::_bind_methods() { BIND_CONSTANT(NOTIFICATION_EXIT_TREE); BIND_CONSTANT(NOTIFICATION_MOVED_IN_PARENT); BIND_CONSTANT(NOTIFICATION_READY); + BIND_CONSTANT(NOTIFICATION_PAUSED); + BIND_CONSTANT(NOTIFICATION_UNPAUSED); BIND_CONSTANT(NOTIFICATION_PHYSICS_PROCESS); BIND_CONSTANT(NOTIFICATION_PROCESS); BIND_CONSTANT(NOTIFICATION_PARENTED); BIND_CONSTANT(NOTIFICATION_UNPARENTED); - BIND_CONSTANT(NOTIFICATION_PAUSED); - BIND_CONSTANT(NOTIFICATION_UNPAUSED); BIND_CONSTANT(NOTIFICATION_INSTANCED); BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN); BIND_CONSTANT(NOTIFICATION_DRAG_END); diff --git a/scene/main/node.h b/scene/main/node.h index c43e96063f..bd0b18c87a 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -58,7 +58,10 @@ public: DUPLICATE_SIGNALS = 1, DUPLICATE_GROUPS = 2, DUPLICATE_SCRIPTS = 4, - DUPLICATE_USE_INSTANCING = 8 + DUPLICATE_USE_INSTANCING = 8, +#ifdef TOOLS_ENABLED + DUPLICATE_FROM_EDITOR = 16, +#endif }; enum RPCMode { @@ -169,7 +172,7 @@ private: void _duplicate_signals(const Node *p_original, Node *p_copy) const; void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const; - Node *_duplicate(int p_flags) const; + Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = NULL) const; Array _get_children() const; Array _get_groups() const; @@ -326,6 +329,9 @@ public: Node *duplicate(int p_flags = DUPLICATE_GROUPS | DUPLICATE_SIGNALS | DUPLICATE_SCRIPTS) const; Node *duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const; +#ifdef TOOLS_ENABLED + Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const; +#endif //Node *clone_tree() const; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 7a28e2a6f8..d4be683a2b 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -85,6 +85,11 @@ void SceneTree::tree_changed() { emit_signal(tree_changed_name); } +void SceneTree::node_added(Node *p_node) { + + emit_signal(node_added_name, p_node); +} + void SceneTree::node_removed(Node *p_node) { if (current_scene == p_node) { @@ -1172,7 +1177,7 @@ void SceneTree::_update_root_rect() { } } -void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, int p_shrink) { +void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink) { stretch_mode = p_mode; stretch_aspect = p_aspect; @@ -2189,6 +2194,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("_server_disconnected"), &SceneTree::_server_disconnected); ADD_SIGNAL(MethodInfo("tree_changed")); + ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node"))); ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node"))); ADD_SIGNAL(MethodInfo("screen_resized")); ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node"))); @@ -2260,6 +2266,7 @@ SceneTree::SceneTree() { root = NULL; current_frame = 0; tree_changed_name = "tree_changed"; + node_added_name = "node_added"; node_removed_name = "node_removed"; ugc_locked = false; call_lock = 0; diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index f3e689adab..bc3efdc42f 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -124,6 +124,7 @@ private: bool input_handled; Size2 last_screen_size; StringName tree_changed_name; + StringName node_added_name; StringName node_removed_name; int64_t current_frame; @@ -147,7 +148,7 @@ private: StretchMode stretch_mode; StretchAspect stretch_aspect; Size2i stretch_min; - int stretch_shrink; + real_t stretch_shrink; void _update_root_rect(); @@ -233,6 +234,7 @@ private: void _rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount); void tree_changed(); + void node_added(Node *p_node); void node_removed(Node *p_node); Group *add_to_group(const StringName &p_group, Node *p_node); @@ -415,7 +417,7 @@ public: void get_nodes_in_group(const StringName &p_group, List<Node *> *p_list); bool has_group(const StringName &p_identifier) const; - void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, int p_shrink = 1); + void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink = 1); //void change_scene(const String& p_path); //Node *get_loaded_scene(); diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 23854b5f59..e0c6f93f25 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -199,7 +199,7 @@ void Timer::_bind_methods() { ADD_SIGNAL(MethodInfo("timeout")); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_timer_process_mode", "get_timer_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_mode", "get_timer_process_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01"), "set_wait_time", "get_wait_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart"); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 37a393b55b..1f539041fd 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2013,6 +2013,30 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } + Ref<InputEventGesture> gesture_event = p_event; + if (gesture_event.is_valid()) { + + Size2 pos = gesture_event->get_position(); + + Control *over = _gui_find_control(pos); + if (over) { + + if (over->can_process()) { + + gesture_event = gesture_event->xformed_by(Transform2D()); //make a copy + if (over == gui.mouse_focus) { + pos = gui.focus_inv_xform.xform(pos); + } else { + pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); + } + gesture_event->set_position(pos); + _gui_call_input(over, gesture_event); + } + get_tree()->set_input_as_handled(); + return; + } + } + Ref<InputEventScreenDrag> drag_event = p_event; if (drag_event.is_valid()) { @@ -2371,8 +2395,13 @@ void Viewport::input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(!is_inside_tree()); - get_tree()->_call_input_pause(input_group, "_input", p_event); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input - _gui_input_event(p_event); + if (!get_tree()->is_input_handled()) { + get_tree()->_call_input_pause(input_group, "_input", p_event); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input + } + + if (!get_tree()->is_input_handled()) { + _gui_input_event(p_event); + } //get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check } @@ -2711,7 +2740,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); ADD_GROUP("Render Target", "render_target_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_v_flip"), "set_vflip", "get_vflip"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,NextFrame"), "set_clear_mode", "get_clear_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,Next Frame"), "set_clear_mode", "get_clear_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_update_mode", PROPERTY_HINT_ENUM, "Disabled,Once,When Visible,Always"), "set_update_mode", "get_update_mode"); ADD_GROUP("Audio Listener", "audio_listener_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d"); |