diff options
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_item.cpp | 6 | ||||
-rw-r--r-- | scene/main/canvas_item.h | 1 | ||||
-rw-r--r-- | scene/main/node.cpp | 39 | ||||
-rw-r--r-- | scene/main/node.h | 8 |
4 files changed, 26 insertions, 28 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index f2415eaf71..f329332725 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -151,9 +151,7 @@ void CanvasItem::_update_callback() { current_item_drawn = this; notification(NOTIFICATION_DRAW); emit_signal(SceneStringNames::get_singleton()->draw); - if (get_script_instance()) { - get_script_instance()->call(SceneStringNames::get_singleton()->_draw); - } + GDVIRTUAL_CALL(_draw); current_item_drawn = nullptr; drawing = false; } @@ -934,7 +932,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_clip_children", "enable"), &CanvasItem::set_clip_children); ClassDB::bind_method(D_METHOD("is_clipping_children"), &CanvasItem::is_clipping_children); - BIND_VMETHOD(MethodInfo("_draw")); + GDVIRTUAL_BIND(_draw); ADD_GROUP("Visibility", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible"); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index dc7ad2bf5d..a591cab485 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -142,6 +142,7 @@ protected: void _notification(int p_what); static void _bind_methods(); + GDVIRTUAL0(_draw) public: enum { NOTIFICATION_TRANSFORM_CHANGED = SceneTree::NOTIFICATION_TRANSFORM_CHANGED, //unique diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 155af30a6d..1d617d1ff7 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -54,16 +54,11 @@ int Node::orphan_node_count = 0; void Node::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_PROCESS: { - if (get_script_instance()) { - Variant time = get_process_delta_time(); - get_script_instance()->call(SceneStringNames::get_singleton()->_process, time); - } + GDVIRTUAL_CALL(_process, get_process_delta_time()); + } break; case NOTIFICATION_PHYSICS_PROCESS: { - if (get_script_instance()) { - Variant time = get_physics_process_delta_time(); - get_script_instance()->call(SceneStringNames::get_singleton()->_physics_process, time); - } + GDVIRTUAL_CALL(_physics_process, get_process_delta_time()); } break; case NOTIFICATION_ENTER_TREE: { @@ -140,15 +135,14 @@ void Node::_notification(int p_notification) { set_process_unhandled_key_input(true); } - if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_process)) { + if (GDVIRTUAL_IS_OVERRIDEN(_process)) { set_process(true); } - - if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_physics_process)) { + if (GDVIRTUAL_IS_OVERRIDEN(_physics_process)) { set_physics_process(true); } - get_script_instance()->call(SceneStringNames::get_singleton()->_ready); + GDVIRTUAL_CALL(_ready); } if (data.filename.length()) { ERR_FAIL_COND(!is_inside_tree()); @@ -221,9 +215,7 @@ void Node::_propagate_enter_tree() { notification(NOTIFICATION_ENTER_TREE); - if (get_script_instance()) { - get_script_instance()->call(SceneStringNames::get_singleton()->_enter_tree); - } + GDVIRTUAL_CALL(_enter_tree); emit_signal(SceneStringNames::get_singleton()->tree_entered); @@ -269,9 +261,8 @@ void Node::_propagate_exit_tree() { data.blocked--; - if (get_script_instance()) { - get_script_instance()->call(SceneStringNames::get_singleton()->_exit_tree); - } + GDVIRTUAL_CALL(_exit_tree); + emit_signal(SceneStringNames::get_singleton()->tree_exiting); notification(NOTIFICATION_EXIT_TREE, true); @@ -2737,11 +2728,13 @@ void Node::_bind_methods() { ADD_GROUP("Editor Description", "editor_"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "set_editor_description", "get_editor_description"); - BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta"))); - BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta"))); - BIND_VMETHOD(MethodInfo("_enter_tree")); - BIND_VMETHOD(MethodInfo("_exit_tree")); - BIND_VMETHOD(MethodInfo("_ready")); + GDVIRTUAL_BIND(_process, "delta"); + GDVIRTUAL_BIND(_physics_process, "delta"); + GDVIRTUAL_BIND(_enter_tree); + GDVIRTUAL_BIND(_exit_tree); + GDVIRTUAL_BIND(_ready); + GDVIRTUAL_BIND(_get_configuration_warnings); + BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey"))); diff --git a/scene/main/node.h b/scene/main/node.h index 9997f4e055..8aa56aa97f 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -202,12 +202,18 @@ protected: static String _get_name_num_separator(); friend class SceneState; - friend class MultiplayerAPI; + friend class MultiplayerReplicator; void _add_child_nocheck(Node *p_child, const StringName &p_name); void _set_owner_nocheck(Node *p_owner); void _set_name_nocheck(const StringName &p_name); + GDVIRTUAL1(_process, double) + GDVIRTUAL1(_physics_process, double) + GDVIRTUAL0(_enter_tree) + GDVIRTUAL0(_exit_tree) + GDVIRTUAL0(_ready) + GDVIRTUAL0RC(Vector<String>, _get_configuration_warnings) public: enum { // you can make your own, but don't use the same numbers as other notifications in other nodes |