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-rw-r--r--scene/main/canvas_layer.cpp6
-rw-r--r--scene/main/http_request.cpp50
-rw-r--r--scene/main/http_request.h6
-rw-r--r--scene/main/instance_placeholder.cpp2
-rw-r--r--scene/main/node.cpp88
-rw-r--r--scene/main/node.h8
-rw-r--r--scene/main/resource_preloader.cpp8
-rw-r--r--scene/main/resource_preloader.h2
-rw-r--r--scene/main/scene_tree.cpp444
-rw-r--r--scene/main/scene_tree.h40
-rwxr-xr-xscene/main/timer.cpp4
-rw-r--r--scene/main/viewport.cpp16
-rw-r--r--scene/main/viewport.h2
13 files changed, 119 insertions, 557 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 04cf5c6338..2085fa3a60 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -307,15 +307,15 @@ void CanvasLayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport");
ADD_GROUP("Follow Viewport", "follow_viewport");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
}
CanvasLayer::CanvasLayer() {
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 3c89069816..85bde92851 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -118,7 +118,7 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
client->set_blocking_mode(false);
err = _request();
if (err != OK) {
- call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
return ERR_CANT_CONNECT;
}
@@ -135,7 +135,7 @@ void HTTPRequest::_thread_func(void *p_userdata) {
Error err = hr->_request();
if (err != OK) {
- hr->call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PoolStringArray(), PoolByteArray());
+ hr->call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
} else {
while (!hr->thread_request_quit) {
@@ -180,7 +180,7 @@ void HTTPRequest::cancel_request() {
bool HTTPRequest::_handle_response(bool *ret_value) {
if (!client->has_response()) {
- call_deferred("_request_done", RESULT_NO_RESPONSE, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_NO_RESPONSE, 0, PackedStringArray(), PackedByteArray());
*ret_value = true;
return true;
}
@@ -200,7 +200,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
if (max_redirects >= 0 && redirections >= max_redirects) {
- call_deferred("_request_done", RESULT_REDIRECT_LIMIT_REACHED, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_REDIRECT_LIMIT_REACHED, response_code, response_headers, PackedByteArray());
*ret_value = true;
return true;
}
@@ -246,7 +246,7 @@ bool HTTPRequest::_update_connection() {
switch (client->get_status()) {
case HTTPClient::STATUS_DISCONNECTED: {
- call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
return true; // End it, since it's doing something
} break;
case HTTPClient::STATUS_RESOLVING: {
@@ -255,7 +255,7 @@ bool HTTPRequest::_update_connection() {
return false;
} break;
case HTTPClient::STATUS_CANT_RESOLVE: {
- call_deferred("_request_done", RESULT_CANT_RESOLVE, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_CANT_RESOLVE, 0, PackedStringArray(), PackedByteArray());
return true;
} break;
@@ -266,7 +266,7 @@ bool HTTPRequest::_update_connection() {
} break; // Connecting to IP
case HTTPClient::STATUS_CANT_CONNECT: {
- call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
return true;
} break;
@@ -283,7 +283,7 @@ bool HTTPRequest::_update_connection() {
if (_handle_response(&ret_value))
return ret_value;
- call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PackedByteArray());
return true;
}
if (body_len < 0) {
@@ -292,7 +292,7 @@ bool HTTPRequest::_update_connection() {
return true;
}
- call_deferred("_request_done", RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_CHUNKED_BODY_SIZE_MISMATCH, response_code, response_headers, PackedByteArray());
return true;
// Request migh have been done
} else {
@@ -300,7 +300,7 @@ bool HTTPRequest::_update_connection() {
Error err = client->request(method, request_string, headers, request_data);
if (err != OK) {
- call_deferred("_request_done", RESULT_CONNECTION_ERROR, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_CONNECTION_ERROR, 0, PackedStringArray(), PackedByteArray());
return true;
}
@@ -325,7 +325,7 @@ bool HTTPRequest::_update_connection() {
if (!client->is_response_chunked() && client->get_response_body_length() == 0) {
- call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PackedByteArray());
return true;
}
@@ -334,7 +334,7 @@ bool HTTPRequest::_update_connection() {
body_len = client->get_response_body_length();
if (body_size_limit >= 0 && body_len > body_size_limit) {
- call_deferred("_request_done", RESULT_BODY_SIZE_LIMIT_EXCEEDED, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_BODY_SIZE_LIMIT_EXCEEDED, response_code, response_headers, PackedByteArray());
return true;
}
@@ -342,7 +342,7 @@ bool HTTPRequest::_update_connection() {
file = FileAccess::open(download_to_file, FileAccess::WRITE);
if (!file) {
- call_deferred("_request_done", RESULT_DOWNLOAD_FILE_CANT_OPEN, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_DOWNLOAD_FILE_CANT_OPEN, response_code, response_headers, PackedByteArray());
return true;
}
}
@@ -350,14 +350,14 @@ bool HTTPRequest::_update_connection() {
client->poll();
- PoolByteArray chunk = client->read_response_body_chunk();
+ PackedByteArray chunk = client->read_response_body_chunk();
downloaded += chunk.size();
if (file) {
- PoolByteArray::Read r = chunk.read();
- file->store_buffer(r.ptr(), chunk.size());
+ const uint8_t *r = chunk.ptr();
+ file->store_buffer(r, chunk.size());
if (file->get_error() != OK) {
- call_deferred("_request_done", RESULT_DOWNLOAD_FILE_WRITE_ERROR, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_DOWNLOAD_FILE_WRITE_ERROR, response_code, response_headers, PackedByteArray());
return true;
}
} else {
@@ -365,7 +365,7 @@ bool HTTPRequest::_update_connection() {
}
if (body_size_limit >= 0 && downloaded > body_size_limit) {
- call_deferred("_request_done", RESULT_BODY_SIZE_LIMIT_EXCEEDED, response_code, response_headers, PoolByteArray());
+ call_deferred("_request_done", RESULT_BODY_SIZE_LIMIT_EXCEEDED, response_code, response_headers, PackedByteArray());
return true;
}
@@ -384,11 +384,11 @@ bool HTTPRequest::_update_connection() {
} break; // Request resulted in body: break which must be read
case HTTPClient::STATUS_CONNECTION_ERROR: {
- call_deferred("_request_done", RESULT_CONNECTION_ERROR, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_CONNECTION_ERROR, 0, PackedStringArray(), PackedByteArray());
return true;
} break;
case HTTPClient::STATUS_SSL_HANDSHAKE_ERROR: {
- call_deferred("_request_done", RESULT_SSL_HANDSHAKE_ERROR, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_SSL_HANDSHAKE_ERROR, 0, PackedStringArray(), PackedByteArray());
return true;
} break;
}
@@ -396,7 +396,7 @@ bool HTTPRequest::_update_connection() {
ERR_FAIL_V(false);
}
-void HTTPRequest::_request_done(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data) {
+void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data) {
cancel_request();
emit_signal("request_completed", p_status, p_code, headers, p_data);
@@ -505,12 +505,12 @@ int HTTPRequest::get_timeout() {
void HTTPRequest::_timeout() {
cancel_request();
- call_deferred("_request_done", RESULT_TIMEOUT, 0, PoolStringArray(), PoolByteArray());
+ call_deferred("_request_done", RESULT_TIMEOUT, 0, PackedStringArray(), PackedByteArray());
}
void HTTPRequest::_bind_methods() {
- ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "ssl_validate_domain", "method", "request_data"), &HTTPRequest::request, DEFVAL(PoolStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "ssl_validate_domain", "method", "request_data"), &HTTPRequest::request, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String()));
ClassDB::bind_method(D_METHOD("cancel_request"), &HTTPRequest::cancel_request);
ClassDB::bind_method(D_METHOD("get_http_client_status"), &HTTPRequest::get_http_client_status);
@@ -548,7 +548,7 @@ void HTTPRequest::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_redirects", PROPERTY_HINT_RANGE, "-1,64"), "set_max_redirects", "get_max_redirects");
ADD_PROPERTY(PropertyInfo(Variant::INT, "timeout", PROPERTY_HINT_RANGE, "0,86400"), "set_timeout", "get_timeout");
- ADD_SIGNAL(MethodInfo("request_completed", PropertyInfo(Variant::INT, "result"), PropertyInfo(Variant::INT, "response_code"), PropertyInfo(Variant::POOL_STRING_ARRAY, "headers"), PropertyInfo(Variant::POOL_BYTE_ARRAY, "body")));
+ ADD_SIGNAL(MethodInfo("request_completed", PropertyInfo(Variant::INT, "result"), PropertyInfo(Variant::INT, "response_code"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "headers"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "body")));
BIND_ENUM_CONSTANT(RESULT_SUCCESS);
//BIND_ENUM_CONSTANT( RESULT_NO_BODY );
@@ -589,7 +589,7 @@ HTTPRequest::HTTPRequest() {
timer = memnew(Timer);
timer->set_one_shot(true);
- timer->connect("timeout", this, "_timeout");
+ timer->connect_compat("timeout", this, "_timeout");
add_child(timer);
timeout = 0;
}
diff --git a/scene/main/http_request.h b/scene/main/http_request.h
index 94b323ae8a..a3d95cd652 100644
--- a/scene/main/http_request.h
+++ b/scene/main/http_request.h
@@ -73,12 +73,12 @@ private:
bool request_sent;
Ref<HTTPClient> client;
- PoolByteArray body;
+ PackedByteArray body;
volatile bool use_threads;
bool got_response;
int response_code;
- PoolVector<String> response_headers;
+ Vector<String> response_headers;
String download_to_file;
@@ -108,7 +108,7 @@ private:
Thread *thread;
- void _request_done(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
+ void _request_done(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);
static void _thread_func(void *p_userdata);
protected:
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index f1b3f91920..fe238af1c4 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -115,7 +115,7 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) {
Dictionary ret;
- PoolStringArray order;
+ PackedStringArray order;
for (List<PropSet>::Element *E = stored_values.front(); E; E = E->next()) {
ret[E->get().name] = E->get().value;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 8ceac74bb8..a0159c3858 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -37,6 +37,7 @@
#include "core/message_queue.h"
#include "core/print_string.h"
#include "instance_placeholder.h"
+#include "scene/debugger/scene_debugger.h"
#include "scene/resources/packed_scene.h"
#include "scene/scene_string_names.h"
#include "viewport.h"
@@ -244,11 +245,7 @@ void Node::_propagate_enter_tree() {
data.blocked--;
#ifdef DEBUG_ENABLED
-
- if (ScriptDebugger::get_singleton() && data.filename != String()) {
- //used for live edit
- data.tree->live_scene_edit_cache[data.filename].insert(this);
- }
+ SceneDebugger::add_to_cache(data.filename, this);
#endif
// enter groups
}
@@ -268,26 +265,7 @@ void Node::_propagate_exit_tree() {
//block while removing children
#ifdef DEBUG_ENABLED
-
- if (ScriptDebugger::get_singleton() && data.filename != String()) {
- //used for live edit
- Map<String, Set<Node *> >::Element *E = data.tree->live_scene_edit_cache.find(data.filename);
- if (E) {
- E->get().erase(this);
- if (E->get().size() == 0) {
- data.tree->live_scene_edit_cache.erase(E);
- }
- }
-
- Map<Node *, Map<ObjectID, Node *> >::Element *F = data.tree->live_edit_remove_list.find(this);
- if (F) {
- for (Map<ObjectID, Node *>::Element *G = F->get().front(); G; G = G->next()) {
-
- memdelete(G->get());
- }
- data.tree->live_edit_remove_list.erase(F);
- }
- }
+ SceneDebugger::remove_from_cache(data.filename, this);
#endif
data.blocked++;
@@ -592,16 +570,16 @@ void Node::rpc_unreliable_id(int p_peer_id, const StringName &p_method, VARIANT_
rpcp(p_peer_id, true, p_method, argptr, argc);
}
-Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
return Variant();
}
if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
return Variant();
@@ -611,27 +589,27 @@ Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Variant::CallErr
rpcp(0, false, method, &p_args[1], p_argcount - 1);
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
return Variant();
}
-Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 2) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 2;
return Variant();
}
if (p_args[0]->get_type() != Variant::INT) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
return Variant();
}
if (p_args[1]->get_type() != Variant::STRING) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::STRING;
return Variant();
@@ -642,20 +620,20 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Variant::Call
rpcp(peer_id, false, method, &p_args[2], p_argcount - 2);
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
return Variant();
}
-Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
return Variant();
}
if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
return Variant();
@@ -665,27 +643,27 @@ Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Varia
rpcp(0, true, method, &p_args[1], p_argcount - 1);
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
return Variant();
}
-Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 2) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 2;
return Variant();
}
if (p_args[0]->get_type() != Variant::INT) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
return Variant();
}
if (p_args[1]->get_type() != Variant::STRING) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::STRING;
return Variant();
@@ -696,7 +674,7 @@ Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Va
rpcp(peer_id, true, method, &p_args[2], p_argcount - 2);
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
return Variant();
}
@@ -2360,7 +2338,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
NodePath p = p_original->get_path_to(this);
Node *copy = p_copy->get_node(p);
- Node *target = Object::cast_to<Node>(E->get().target);
+ Node *target = Object::cast_to<Node>(E->get().callable.get_object());
if (!target) {
continue;
}
@@ -2375,8 +2353,8 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
- if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) {
- copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
+ if (copy && copytarget && !copy->is_connected_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method())) {
+ copy->connect_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method(), E->get().binds, E->get().flags);
}
}
}
@@ -2531,10 +2509,10 @@ void Node::_replace_connections_target(Node *p_new_target) {
Connection &c = E->get();
if (c.flags & CONNECT_PERSIST) {
- c.source->disconnect(c.signal, this, c.method);
- bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method);
- ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.source->get_class() + "." + c.signal + "' to nonexistent method '" + c.target->get_class() + "." + c.method + "'.");
- c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags);
+ c.signal.get_object()->disconnect_compat(c.signal.get_name(), this, c.callable.get_method());
+ bool valid = p_new_target->has_method(c.callable.get_method()) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.callable.get_method());
+ ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.signal.get_object()->get_class() + "." + c.signal.get_name() + "' to nonexistent method '" + c.callable.get_object()->get_class() + "." + c.callable.get_method() + "'.");
+ c.signal.get_object()->connect_compat(c.signal.get_name(), p_new_target, c.callable.get_method(), c.binds, c.flags);
}
}
}
@@ -2822,7 +2800,7 @@ void Node::_bind_methods() {
GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
- ClassDB::bind_method(D_METHOD("add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_child_below_node", "preceding_node", "node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
@@ -2926,7 +2904,7 @@ void Node::_bind_methods() {
{
MethodInfo mi;
- mi.arguments.push_back(PropertyInfo(Variant::STRING, "method"));
+ mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
mi.name = "rpc";
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc", &Node::_rpc_bind, mi);
@@ -2998,15 +2976,15 @@ void Node::_bind_methods() {
ADD_GROUP("Pause", "pause_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority");
- BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta")));
- BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta")));
+ BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta")));
+ BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta")));
BIND_VMETHOD(MethodInfo("_enter_tree"));
BIND_VMETHOD(MethodInfo("_exit_tree"));
BIND_VMETHOD(MethodInfo("_ready"));
diff --git a/scene/main/node.h b/scene/main/node.h
index 02c828e8ff..d1f75b71ec 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -185,10 +185,10 @@ private:
Array _get_children() const;
Array _get_groups() const;
- Variant _rpc_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- Variant _rpc_unreliable_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- Variant _rpc_id_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- Variant _rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant _rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ Variant _rpc_unreliable_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ Variant _rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ Variant _rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
friend class SceneTree;
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index 5582ed59b0..43a61834eb 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -35,7 +35,7 @@ void ResourcePreloader::_set_resources(const Array &p_data) {
resources.clear();
ERR_FAIL_COND(p_data.size() != 2);
- PoolVector<String> names = p_data[0];
+ Vector<String> names = p_data[0];
Array resdata = p_data[1];
ERR_FAIL_COND(names.size() != resdata.size());
@@ -53,7 +53,7 @@ void ResourcePreloader::_set_resources(const Array &p_data) {
Array ResourcePreloader::_get_resources() const {
- PoolVector<String> names;
+ Vector<String> names;
Array arr;
arr.resize(resources.size());
names.resize(resources.size());
@@ -129,9 +129,9 @@ RES ResourcePreloader::get_resource(const StringName &p_name) const {
return resources[p_name];
}
-PoolVector<String> ResourcePreloader::_get_resource_list() const {
+Vector<String> ResourcePreloader::_get_resource_list() const {
- PoolVector<String> res;
+ Vector<String> res;
res.resize(resources.size());
int i = 0;
for (Map<StringName, RES>::Element *E = resources.front(); E; E = E->next(), i++) {
diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h
index d03c784883..9ad219dd92 100644
--- a/scene/main/resource_preloader.h
+++ b/scene/main/resource_preloader.h
@@ -41,7 +41,7 @@ class ResourcePreloader : public Node {
void _set_resources(const Array &p_data);
Array _get_resources() const;
- PoolVector<String> _get_resource_list() const;
+ Vector<String> _get_resource_list() const;
protected:
static void _bind_methods();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index a27f8c4d94..ed89b70d65 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -38,9 +38,10 @@
#include "core/os/os.h"
#include "core/print_string.h"
#include "core/project_settings.h"
+#include "core/script_debugger_remote.h"
#include "main/input_default.h"
#include "node.h"
-#include "scene/debugger/script_debugger_remote.h"
+#include "scene/debugger/scene_debugger.h"
#include "scene/resources/dynamic_font.h"
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
@@ -58,7 +59,7 @@ void SceneTreeTimer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left);
ClassDB::bind_method(D_METHOD("get_time_left"), &SceneTreeTimer::get_time_left);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left"), "set_time_left", "get_time_left");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left"), "set_time_left", "get_time_left");
ADD_SIGNAL(MethodInfo("timeout"));
}
@@ -87,7 +88,7 @@ void SceneTreeTimer::release_connections() {
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
Connection const &connection = E->get();
- disconnect(connection.signal, connection.target, connection.method);
+ disconnect_compat(connection.signal.get_name(), connection.callable.get_object(), connection.callable.get_method());
}
}
@@ -873,11 +874,11 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
};
/* clang-format on */
- PoolVector<int> indices;
+ Vector<int> indices;
for (int i = 0; i < 8 * 3; i++)
indices.push_back(diamond_faces[i]);
- PoolVector<Vector3> vertices;
+ Vector<Vector3> vertices;
for (int i = 0; i < 6; i++)
vertices.push_back(diamond[i] * 0.1);
@@ -1004,14 +1005,14 @@ void SceneMainLoop::_update_listener_2d() {
}
*/
-Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
ERR_FAIL_COND_V(p_argcount < 3, Variant());
ERR_FAIL_COND_V(!p_args[0]->is_num(), Variant());
- ERR_FAIL_COND_V(p_args[1]->get_type() != Variant::STRING, Variant());
- ERR_FAIL_COND_V(p_args[2]->get_type() != Variant::STRING, Variant());
+ ERR_FAIL_COND_V(p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING, Variant());
+ ERR_FAIL_COND_V(p_args[2]->get_type() != Variant::STRING_NAME && p_args[2]->get_type() != Variant::STRING, Variant());
int flags = *p_args[0];
StringName group = *p_args[1];
@@ -1027,13 +1028,13 @@ Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Var
return Variant();
}
-Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
ERR_FAIL_COND_V(p_argcount < 2, Variant());
- ERR_FAIL_COND_V(p_args[0]->get_type() != Variant::STRING, Variant());
- ERR_FAIL_COND_V(p_args[1]->get_type() != Variant::STRING, Variant());
+ ERR_FAIL_COND_V(p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING, Variant());
+ ERR_FAIL_COND_V(p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING, Variant());
StringName group = *p_args[0];
StringName method = *p_args[1];
@@ -1329,380 +1330,6 @@ void SceneTree::add_current_scene(Node *p_current) {
root->add_child(p_current);
}
-#ifdef DEBUG_ENABLED
-
-static void _fill_array(Node *p_node, Array &array, int p_level) {
-
- array.push_back(p_node->get_child_count());
- array.push_back(p_node->get_name());
- array.push_back(p_node->get_class());
- array.push_back(p_node->get_instance_id());
- for (int i = 0; i < p_node->get_child_count(); i++) {
-
- _fill_array(p_node->get_child(i), array, p_level + 1);
- }
-}
-
-void SceneTree::_debugger_request_tree() {
-
- Array arr;
- _fill_array(root, arr, 0);
- ScriptDebugger::get_singleton()->send_message("scene_tree", arr);
-}
-
-void SceneTree::_live_edit_node_path_func(const NodePath &p_path, int p_id) {
-
- live_edit_node_path_cache[p_id] = p_path;
-}
-
-void SceneTree::_live_edit_res_path_func(const String &p_path, int p_id) {
-
- live_edit_resource_cache[p_id] = p_path;
-}
-
-void SceneTree::_live_edit_node_set_func(int p_id, const StringName &p_prop, const Variant &p_value) {
-
- if (!live_edit_node_path_cache.has(p_id))
- return;
-
- NodePath np = live_edit_node_path_cache[p_id];
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(np))
- continue;
- Node *n2 = n->get_node(np);
-
- n2->set(p_prop, p_value);
- }
-}
-
-void SceneTree::_live_edit_node_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
-
- RES r = ResourceLoader::load(p_value);
- if (!r.is_valid())
- return;
- _live_edit_node_set_func(p_id, p_prop, r);
-}
-void SceneTree::_live_edit_node_call_func(int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
-
- if (!live_edit_node_path_cache.has(p_id))
- return;
-
- NodePath np = live_edit_node_path_cache[p_id];
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(np))
- continue;
- Node *n2 = n->get_node(np);
-
- n2->call(p_method, VARIANT_ARG_PASS);
- }
-}
-void SceneTree::_live_edit_res_set_func(int p_id, const StringName &p_prop, const Variant &p_value) {
-
- if (!live_edit_resource_cache.has(p_id))
- return;
-
- String resp = live_edit_resource_cache[p_id];
-
- if (!ResourceCache::has(resp))
- return;
-
- RES r = ResourceCache::get(resp);
- if (!r.is_valid())
- return;
-
- r->set(p_prop, p_value);
-}
-void SceneTree::_live_edit_res_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
-
- RES r = ResourceLoader::load(p_value);
- if (!r.is_valid())
- return;
- _live_edit_res_set_func(p_id, p_prop, r);
-}
-void SceneTree::_live_edit_res_call_func(int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
-
- if (!live_edit_resource_cache.has(p_id))
- return;
-
- String resp = live_edit_resource_cache[p_id];
-
- if (!ResourceCache::has(resp))
- return;
-
- RES r = ResourceCache::get(resp);
- if (!r.is_valid())
- return;
-
- r->call(p_method, VARIANT_ARG_PASS);
-}
-
-void SceneTree::_live_edit_root_func(const NodePath &p_scene_path, const String &p_scene_from) {
-
- live_edit_root = p_scene_path;
- live_edit_scene = p_scene_from;
-}
-
-void SceneTree::_live_edit_create_node_func(const NodePath &p_parent, const String &p_type, const String &p_name) {
-
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(p_parent))
- continue;
- Node *n2 = n->get_node(p_parent);
-
- Node *no = Object::cast_to<Node>(ClassDB::instance(p_type));
- if (!no) {
- continue;
- }
-
- no->set_name(p_name);
- n2->add_child(no);
- }
-}
-void SceneTree::_live_edit_instance_node_func(const NodePath &p_parent, const String &p_path, const String &p_name) {
-
- Ref<PackedScene> ps = ResourceLoader::load(p_path);
-
- if (!ps.is_valid())
- return;
-
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(p_parent))
- continue;
- Node *n2 = n->get_node(p_parent);
-
- Node *no = ps->instance();
- if (!no) {
- continue;
- }
-
- no->set_name(p_name);
- n2->add_child(no);
- }
-}
-void SceneTree::_live_edit_remove_node_func(const NodePath &p_at) {
-
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F;) {
-
- Set<Node *>::Element *N = F->next();
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(p_at))
- continue;
- Node *n2 = n->get_node(p_at);
-
- memdelete(n2);
-
- F = N;
- }
-}
-void SceneTree::_live_edit_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_keep_id) {
-
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F;) {
-
- Set<Node *>::Element *N = F->next();
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(p_at))
- continue;
-
- Node *n2 = n->get_node(p_at);
-
- n2->get_parent()->remove_child(n2);
-
- live_edit_remove_list[n][p_keep_id] = n2;
-
- F = N;
- }
-}
-void SceneTree::_live_edit_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_at_pos) {
-
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F;) {
-
- Set<Node *>::Element *N = F->next();
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(p_at))
- continue;
- Node *n2 = n->get_node(p_at);
-
- Map<Node *, Map<ObjectID, Node *> >::Element *EN = live_edit_remove_list.find(n);
-
- if (!EN)
- continue;
-
- Map<ObjectID, Node *>::Element *FN = EN->get().find(p_id);
-
- if (!FN)
- continue;
- n2->add_child(FN->get());
-
- EN->get().erase(FN);
-
- if (EN->get().size() == 0) {
- live_edit_remove_list.erase(EN);
- }
-
- F = N;
- }
-}
-void SceneTree::_live_edit_duplicate_node_func(const NodePath &p_at, const String &p_new_name) {
-
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(p_at))
- continue;
- Node *n2 = n->get_node(p_at);
-
- Node *dup = n2->duplicate(Node::DUPLICATE_SIGNALS | Node::DUPLICATE_GROUPS | Node::DUPLICATE_SCRIPTS);
-
- if (!dup)
- continue;
-
- dup->set_name(p_new_name);
- n2->get_parent()->add_child(dup);
- }
-}
-void SceneTree::_live_edit_reparent_node_func(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) {
-
- Node *base = NULL;
- if (root->has_node(live_edit_root))
- base = root->get_node(live_edit_root);
-
- Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
- if (!E)
- return; //scene not editable
-
- for (Set<Node *>::Element *F = E->get().front(); F; F = F->next()) {
-
- Node *n = F->get();
-
- if (base && !base->is_a_parent_of(n))
- continue;
-
- if (!n->has_node(p_at))
- continue;
- Node *nfrom = n->get_node(p_at);
-
- if (!n->has_node(p_new_place))
- continue;
- Node *nto = n->get_node(p_new_place);
-
- nfrom->get_parent()->remove_child(nfrom);
- nfrom->set_name(p_new_name);
-
- nto->add_child(nfrom);
- if (p_at_pos >= 0)
- nto->move_child(nfrom, p_at_pos);
- }
-}
-
-#endif
-
void SceneTree::drop_files(const Vector<String> &p_files, int p_from_screen) {
emit_signal("files_dropped", p_files, p_from_screen);
@@ -1766,21 +1393,21 @@ void SceneTree::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
ERR_FAIL_COND(!p_multiplayer.is_valid());
if (multiplayer.is_valid()) {
- multiplayer->disconnect("network_peer_connected", this, "_network_peer_connected");
- multiplayer->disconnect("network_peer_disconnected", this, "_network_peer_disconnected");
- multiplayer->disconnect("connected_to_server", this, "_connected_to_server");
- multiplayer->disconnect("connection_failed", this, "_connection_failed");
- multiplayer->disconnect("server_disconnected", this, "_server_disconnected");
+ multiplayer->disconnect_compat("network_peer_connected", this, "_network_peer_connected");
+ multiplayer->disconnect_compat("network_peer_disconnected", this, "_network_peer_disconnected");
+ multiplayer->disconnect_compat("connected_to_server", this, "_connected_to_server");
+ multiplayer->disconnect_compat("connection_failed", this, "_connection_failed");
+ multiplayer->disconnect_compat("server_disconnected", this, "_server_disconnected");
}
multiplayer = p_multiplayer;
multiplayer->set_root_node(root);
- multiplayer->connect("network_peer_connected", this, "_network_peer_connected");
- multiplayer->connect("network_peer_disconnected", this, "_network_peer_disconnected");
- multiplayer->connect("connected_to_server", this, "_connected_to_server");
- multiplayer->connect("connection_failed", this, "_connection_failed");
- multiplayer->connect("server_disconnected", this, "_server_disconnected");
+ multiplayer->connect_compat("network_peer_connected", this, "_network_peer_connected");
+ multiplayer->connect_compat("network_peer_disconnected", this, "_network_peer_disconnected");
+ multiplayer->connect_compat("connected_to_server", this, "_connected_to_server");
+ multiplayer->connect_compat("connection_failed", this, "_connection_failed");
+ multiplayer->connect_compat("server_disconnected", this, "_server_disconnected");
}
void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer) {
@@ -1858,8 +1485,8 @@ void SceneTree::_bind_methods() {
MethodInfo mi;
mi.name = "call_group_flags";
mi.arguments.push_back(PropertyInfo(Variant::INT, "flags"));
- mi.arguments.push_back(PropertyInfo(Variant::STRING, "group"));
- mi.arguments.push_back(PropertyInfo(Variant::STRING, "method"));
+ mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "group"));
+ mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_group_flags", &SceneTree::_call_group_flags, mi);
@@ -1868,8 +1495,8 @@ void SceneTree::_bind_methods() {
MethodInfo mi2;
mi2.name = "call_group";
- mi2.arguments.push_back(PropertyInfo(Variant::STRING, "group"));
- mi2.arguments.push_back(PropertyInfo(Variant::STRING, "method"));
+ mi2.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "group"));
+ mi2.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_group", &SceneTree::_call_group, mi2);
@@ -1933,7 +1560,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("idle_frame"));
ADD_SIGNAL(MethodInfo("physics_frame"));
- ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen")));
+ ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen")));
ADD_SIGNAL(MethodInfo("global_menu_action", PropertyInfo(Variant::NIL, "id"), PropertyInfo(Variant::NIL, "meta")));
ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
@@ -2073,8 +1700,6 @@ SceneTree::SceneTree() {
root->set_as_audio_listener_2d(true);
current_scene = NULL;
- int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value
int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"));
root->set_msaa(Viewport::MSAA(msaa_mode));
@@ -2118,11 +1743,6 @@ SceneTree::SceneTree() {
_update_root_rect();
if (ScriptDebugger::get_singleton()) {
- if (ScriptDebugger::get_singleton()->is_remote()) {
- ScriptDebuggerRemote *remote_debugger = static_cast<ScriptDebuggerRemote *>(ScriptDebugger::get_singleton());
-
- remote_debugger->set_scene_tree(this);
- }
ScriptDebugger::get_singleton()->set_multiplayer(multiplayer);
}
@@ -2131,12 +1751,6 @@ SceneTree::SceneTree() {
#ifdef TOOLS_ENABLED
edited_scene_root = NULL;
#endif
-
-#ifdef DEBUG_ENABLED
-
- live_edit_root = NodePath("/root");
-
-#endif
}
SceneTree::~SceneTree() {
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 565c58fac1..1bef0d3131 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -44,6 +44,7 @@ class Node;
class Viewport;
class Material;
class Mesh;
+class SceneDebugger;
class SceneTreeTimer : public Reference {
GDCLASS(SceneTreeTimer, Reference);
@@ -208,8 +209,8 @@ private:
void _notify_group_pause(const StringName &p_group, int p_notification);
void _call_input_pause(const StringName &p_group, const StringName &p_method, const Ref<InputEvent> &p_input);
- Variant _call_group_flags(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- Variant _call_group(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant _call_group_flags(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ Variant _call_group(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
void _flush_delete_queue();
//optimization
@@ -219,39 +220,8 @@ private:
SelfList<Node>::List xform_change_list;
- friend class ScriptDebuggerRemote;
-#ifdef DEBUG_ENABLED
-
- Map<int, NodePath> live_edit_node_path_cache;
- Map<int, String> live_edit_resource_cache;
-
- NodePath live_edit_root;
- String live_edit_scene;
-
- Map<String, Set<Node *> > live_scene_edit_cache;
- Map<Node *, Map<ObjectID, Node *> > live_edit_remove_list;
-
- void _debugger_request_tree();
-
- void _live_edit_node_path_func(const NodePath &p_path, int p_id);
- void _live_edit_res_path_func(const String &p_path, int p_id);
-
- void _live_edit_node_set_func(int p_id, const StringName &p_prop, const Variant &p_value);
- void _live_edit_node_set_res_func(int p_id, const StringName &p_prop, const String &p_value);
- void _live_edit_node_call_func(int p_id, const StringName &p_method, VARIANT_ARG_DECLARE);
- void _live_edit_res_set_func(int p_id, const StringName &p_prop, const Variant &p_value);
- void _live_edit_res_set_res_func(int p_id, const StringName &p_prop, const String &p_value);
- void _live_edit_res_call_func(int p_id, const StringName &p_method, VARIANT_ARG_DECLARE);
- void _live_edit_root_func(const NodePath &p_scene_path, const String &p_scene_from);
-
- void _live_edit_create_node_func(const NodePath &p_parent, const String &p_type, const String &p_name);
- void _live_edit_instance_node_func(const NodePath &p_parent, const String &p_path, const String &p_name);
- void _live_edit_remove_node_func(const NodePath &p_at);
- void _live_edit_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_keep_id);
- void _live_edit_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_at_pos);
- void _live_edit_duplicate_node_func(const NodePath &p_at, const String &p_new_name);
- void _live_edit_reparent_node_func(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos);
-
+#ifdef DEBUG_ENABLED // No live editor in release build.
+ friend class LiveEditor;
#endif
enum {
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index cb213be731..7c847095e1 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -206,11 +206,11 @@ void Timer::_bind_methods() {
ADD_SIGNAL(MethodInfo("timeout"));
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_mode", "get_timer_process_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", 0), "set_paused", "is_paused");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left");
BIND_ENUM_CONSTANT(TIMER_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(TIMER_PROCESS_IDLE);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 748a713110..2f9c9f8a37 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1124,7 +1124,7 @@ void Viewport::set_world(const Ref<World> &p_world) {
_propagate_exit_world(this);
if (own_world.is_valid() && world.is_valid()) {
- world->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
}
world = p_world;
@@ -1132,7 +1132,7 @@ void Viewport::set_world(const Ref<World> &p_world) {
if (own_world.is_valid()) {
if (world.is_valid()) {
own_world = world->duplicate();
- world->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
} else {
own_world = Ref<World>(memnew(World));
}
@@ -2473,7 +2473,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
List<Control *>::Element *Viewport::_gui_add_subwindow_control(Control *p_control) {
- p_control->connect("visibility_changed", this, "_subwindow_visibility_changed");
+ p_control->connect_compat("visibility_changed", this, "_subwindow_visibility_changed");
if (p_control->is_visible_in_tree()) {
gui.subwindow_order_dirty = true;
@@ -2568,7 +2568,7 @@ void Viewport::_gui_remove_subwindow_control(List<Control *>::Element *SI) {
Control *control = SI->get();
- control->disconnect("visibility_changed", this, "_subwindow_visibility_changed");
+ control->disconnect_compat("visibility_changed", this, "_subwindow_visibility_changed");
List<Control *>::Element *E = gui.subwindows.find(control);
if (E)
@@ -2850,12 +2850,12 @@ void Viewport::set_use_own_world(bool p_world) {
if (!p_world) {
own_world = Ref<World>();
if (world.is_valid()) {
- world->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
}
} else {
if (world.is_valid()) {
own_world = world->duplicate();
- world->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
} else {
own_world = Ref<World>(memnew(World));
}
@@ -3285,7 +3285,7 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS);
- BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS);
+ BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
@@ -3360,7 +3360,7 @@ Viewport::Viewport() {
//gui.tooltip_timer->force_parent_owned();
gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5);
- ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
gui.tooltip = NULL;
gui.tooltip_label = NULL;
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 44d4c89ed1..30c872b6ed 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -153,7 +153,7 @@ public:
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS,
- DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIMPAMPS,
+ DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX
};