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-rw-r--r--scene/main/shader_globals_override.cpp9
-rw-r--r--scene/main/viewport.cpp9
2 files changed, 14 insertions, 4 deletions
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index 726dcb58de..86c08ca6e9 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -261,11 +261,16 @@ void ShaderGlobalsOverride::_notification(int p_what) {
}
String ShaderGlobalsOverride::get_configuration_warning() const {
+ String warning = Node::get_configuration_warning();
+
if (!active) {
- return TTR("ShaderGlobalsOverride is not active because another node of the same type is in the scene.");
+ if (!warning.empty()) {
+ warning += "\n\n";
+ }
+ warning += TTR("ShaderGlobalsOverride is not active because another node of the same type is in the scene.");
}
- return String();
+ return warning;
}
void ShaderGlobalsOverride::_bind_methods() {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 2f685ab4f5..3c7475a150 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -3093,10 +3093,15 @@ String Viewport::get_configuration_warning() const {
return TTR("This viewport is not set as render target. If you intend for it to display its contents directly to the screen, make it a child of a Control so it can obtain a size. Otherwise, make it a RenderTarget and assign its internal texture to some node for display.");
}*/
+ String warning = Node::get_configuration_warning();
+
if (size.x == 0 || size.y == 0) {
- return TTR("Viewport size must be greater than 0 to render anything.");
+ if (!warning.empty()) {
+ warning += "\n\n";
+ }
+ warning += TTR("Viewport size must be greater than 0 to render anything.");
}
- return String();
+ return warning;
}
void Viewport::gui_reset_canvas_sort_index() {