diff options
Diffstat (limited to 'scene/main')
| -rw-r--r-- | scene/main/canvas_item.cpp | 31 | ||||
| -rw-r--r-- | scene/main/canvas_item.h | 7 | ||||
| -rw-r--r-- | scene/main/canvas_layer.cpp | 1 | ||||
| -rw-r--r-- | scene/main/multiplayer_peer.cpp | 7 | ||||
| -rw-r--r-- | scene/main/multiplayer_peer.h | 5 | ||||
| -rw-r--r-- | scene/main/viewport.cpp | 36 | ||||
| -rw-r--r-- | scene/main/viewport.h | 8 |
7 files changed, 87 insertions, 8 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 0d3389c13d..7bcd4721fc 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -219,6 +219,7 @@ void CanvasItem::_enter_canvas() { } RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, canvas); + RenderingServer::get_singleton()->canvas_item_set_visibility_layer(canvas_item, visibility_layer); canvas_group = "root_canvas" + itos(canvas.get_id()); @@ -236,6 +237,7 @@ void CanvasItem::_enter_canvas() { canvas_layer = parent->canvas_layer; RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, parent->get_canvas_item()); RenderingServer::get_singleton()->canvas_item_set_draw_index(canvas_item, get_index()); + RenderingServer::get_singleton()->canvas_item_set_visibility_layer(canvas_item, visibility_layer); } pending_update = false; @@ -977,6 +979,11 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("make_canvas_position_local", "screen_point"), &CanvasItem::make_canvas_position_local); ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local); + ClassDB::bind_method(D_METHOD("set_visibility_layer", "layer"), &CanvasItem::set_visibility_layer); + ClassDB::bind_method(D_METHOD("get_visibility_layer"), &CanvasItem::get_visibility_layer); + ClassDB::bind_method(D_METHOD("set_visibility_layer_bit", "layer", "enabled"), &CanvasItem::set_visibility_layer_bit); + ClassDB::bind_method(D_METHOD("get_visibility_layer_bit", "layer"), &CanvasItem::get_visibility_layer_bit); + ClassDB::bind_method(D_METHOD("set_texture_filter", "mode"), &CanvasItem::set_texture_filter); ClassDB::bind_method(D_METHOD("get_texture_filter"), &CanvasItem::get_texture_filter); @@ -996,6 +1003,7 @@ void CanvasItem::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level"); ADD_PROPERTY(PropertyInfo(Variant::INT, "clip_children", PROPERTY_HINT_ENUM, "Disabled,Clip Only,Clip + Draw"), "set_clip_children_mode", "get_clip_children_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_layer", PROPERTY_HINT_LAYERS_2D_RENDER), "set_visibility_layer", "get_visibility_layer"); ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter"); @@ -1094,6 +1102,29 @@ int CanvasItem::get_canvas_layer() const { } } +void CanvasItem::set_visibility_layer(uint32_t p_visibility_layer) { + visibility_layer = p_visibility_layer; + RenderingServer::get_singleton()->canvas_item_set_visibility_layer(canvas_item, p_visibility_layer); +} + +uint32_t CanvasItem::get_visibility_layer() const { + return visibility_layer; +} + +void CanvasItem::set_visibility_layer_bit(uint32_t p_visibility_layer, bool p_enable) { + ERR_FAIL_UNSIGNED_INDEX(p_visibility_layer, 32); + if (p_enable) { + set_visibility_layer(visibility_layer | (1 << p_visibility_layer)); + } else { + set_visibility_layer(visibility_layer & (~(1 << p_visibility_layer))); + } +} + +bool CanvasItem::get_visibility_layer_bit(uint32_t p_visibility_layer) const { + ERR_FAIL_UNSIGNED_INDEX_V(p_visibility_layer, 32, false); + return (visibility_layer & (1 << p_visibility_layer)); +} + void CanvasItem::_refresh_texture_filter_cache() { if (!is_inside_tree()) { return; diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 565ea930ce..4e78a175dc 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -89,6 +89,7 @@ private: List<CanvasItem *>::Element *C = nullptr; int light_mask = 1; + uint32_t visibility_layer = 1; Window *window = nullptr; bool visible = true; @@ -223,6 +224,12 @@ public: void set_self_modulate(const Color &p_self_modulate); Color get_self_modulate() const; + void set_visibility_layer(uint32_t p_visibility_layer); + uint32_t get_visibility_layer() const; + + void set_visibility_layer_bit(uint32_t p_visibility_layer, bool p_enable); + bool get_visibility_layer_bit(uint32_t p_visibility_layer) const; + /* DRAWING API */ void draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width = 1.0, real_t p_dash = 2.0); diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 214efe432b..be5788739b 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -38,6 +38,7 @@ void CanvasLayer::set_layer(int p_xform) { layer = p_xform; if (viewport.is_valid()) { RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); + vp->_gui_set_root_order_dirty(); } } diff --git a/scene/main/multiplayer_peer.cpp b/scene/main/multiplayer_peer.cpp index 462dc1babb..92ba3debd1 100644 --- a/scene/main/multiplayer_peer.cpp +++ b/scene/main/multiplayer_peer.cpp @@ -94,6 +94,8 @@ void MultiplayerPeer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_packet_mode"), &MultiplayerPeer::get_packet_mode); ClassDB::bind_method(D_METHOD("poll"), &MultiplayerPeer::poll); + ClassDB::bind_method(D_METHOD("close"), &MultiplayerPeer::close); + ClassDB::bind_method(D_METHOD("disconnect_peer", "peer", "force"), &MultiplayerPeer::disconnect_peer, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_connection_status"), &MultiplayerPeer::get_connection_status); ClassDB::bind_method(D_METHOD("get_unique_id"), &MultiplayerPeer::get_unique_id); @@ -121,9 +123,6 @@ void MultiplayerPeer::_bind_methods() { ADD_SIGNAL(MethodInfo("peer_connected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("peer_disconnected", PropertyInfo(Variant::INT, "id"))); - ADD_SIGNAL(MethodInfo("server_disconnected")); - ADD_SIGNAL(MethodInfo("connection_succeeded")); - ADD_SIGNAL(MethodInfo("connection_failed")); } /*************/ @@ -213,6 +212,8 @@ void MultiplayerPeerExtension::_bind_methods() { GDVIRTUAL_BIND(_get_packet_peer); GDVIRTUAL_BIND(_is_server); GDVIRTUAL_BIND(_poll); + GDVIRTUAL_BIND(_close); + GDVIRTUAL_BIND(_disconnect_peer, "p_peer", "p_force"); GDVIRTUAL_BIND(_get_unique_id); GDVIRTUAL_BIND(_set_refuse_new_connections, "p_enable"); GDVIRTUAL_BIND(_is_refusing_new_connections); diff --git a/scene/main/multiplayer_peer.h b/scene/main/multiplayer_peer.h index 63ce66871e..4b5909538e 100644 --- a/scene/main/multiplayer_peer.h +++ b/scene/main/multiplayer_peer.h @@ -82,9 +82,12 @@ public: virtual TransferMode get_packet_mode() const = 0; virtual int get_packet_channel() const = 0; + virtual void disconnect_peer(int p_peer, bool p_force = false) = 0; + virtual bool is_server() const = 0; virtual void poll() = 0; + virtual void close() = 0; virtual int get_unique_id() const = 0; @@ -139,6 +142,8 @@ public: EXBIND0RC(int, get_packet_channel); EXBIND0RC(bool, is_server); EXBIND0(poll); + EXBIND0(close); + EXBIND2(disconnect_peer, int, bool); EXBIND0RC(int, get_unique_id); EXBIND0RC(ConnectionStatus, get_connection_status); }; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 6af96a4147..f8b0a66a71 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -362,6 +362,7 @@ void Viewport::_notification(int p_what) { current_canvas = find_world_2d()->get_canvas(); RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas); + RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); _update_audio_listener_2d(); #ifndef _3D_DISABLED RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); @@ -993,11 +994,6 @@ void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) { return; } - if (parent && parent->find_world_2d() == p_world_2d) { - WARN_PRINT("Unable to use parent world_2d as world_2d"); - return; - } - if (is_inside_tree()) { RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas); } @@ -3249,6 +3245,29 @@ Transform2D Viewport::get_screen_transform() const { return _get_input_pre_xform().affine_inverse() * get_final_transform(); } +void Viewport::set_canvas_cull_mask(uint32_t p_canvas_cull_mask) { + canvas_cull_mask = p_canvas_cull_mask; + RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); +} + +uint32_t Viewport::get_canvas_cull_mask() const { + return canvas_cull_mask; +} + +void Viewport::set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable) { + ERR_FAIL_UNSIGNED_INDEX(p_layer, 32); + if (p_enable) { + set_canvas_cull_mask(canvas_cull_mask | (1 << p_layer)); + } else { + set_canvas_cull_mask(canvas_cull_mask & (~(1 << p_layer))); + } +} + +bool Viewport::get_canvas_cull_mask_bit(uint32_t p_layer) const { + ERR_FAIL_UNSIGNED_INDEX_V(p_layer, 32, false); + return (canvas_cull_mask & (1 << p_layer)); +} + #ifndef _3D_DISABLED AudioListener3D *Viewport::get_audio_listener_3d() const { return audio_listener_3d; @@ -3820,6 +3839,12 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_embedding_subwindows", "enable"), &Viewport::set_embedding_subwindows); ClassDB::bind_method(D_METHOD("is_embedding_subwindows"), &Viewport::is_embedding_subwindows); + ClassDB::bind_method(D_METHOD("set_canvas_cull_mask", "mask"), &Viewport::set_canvas_cull_mask); + ClassDB::bind_method(D_METHOD("get_canvas_cull_mask"), &Viewport::get_canvas_cull_mask); + + ClassDB::bind_method(D_METHOD("set_canvas_cull_mask_bit", "layer", "enable"), &Viewport::set_canvas_cull_mask_bit); + ClassDB::bind_method(D_METHOD("get_canvas_cull_mask_bit", "layer"), &Viewport::get_canvas_cull_mask_bit); + ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat); ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat"), &Viewport::get_default_canvas_item_texture_repeat); @@ -3925,6 +3950,7 @@ void Viewport::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 3); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_canvas_transform", "get_canvas_transform"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_canvas_transform", "get_global_canvas_transform"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_canvas_cull_mask", "get_canvas_cull_mask"); ADD_SIGNAL(MethodInfo("size_changed")); ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 6f67649ea3..8911aea335 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -317,6 +317,8 @@ private: SDFOversize sdf_oversize = SDF_OVERSIZE_120_PERCENT; SDFScale sdf_scale = SDF_SCALE_50_PERCENT; + uint32_t canvas_cull_mask = 0xffffffff; // by default show everything + enum SubWindowDrag { SUB_WINDOW_DRAG_DISABLED, SUB_WINDOW_DRAG_MOVE, @@ -639,6 +641,12 @@ public: void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control); + void set_canvas_cull_mask(uint32_t p_layers); + uint32_t get_canvas_cull_mask() const; + + void set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable); + bool get_canvas_cull_mask_bit(uint32_t p_layer) const; + virtual Transform2D get_screen_transform() const; #ifndef _3D_DISABLED |