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-rw-r--r--scene/main/canvas_layer.cpp48
-rw-r--r--scene/main/canvas_layer.h7
2 files changed, 37 insertions, 18 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index bc37cde4a2..c31a57f819 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -94,13 +94,13 @@ Vector2 CanvasLayer::get_offset() const {
}
-void CanvasLayer::set_rotation(real_t p_rotation) {
+void CanvasLayer::set_rotation(real_t p_radians) {
if (locrotscale_dirty)
_update_locrotscale();
- rot=p_rotation;
+ rot=p_radians;
_update_xform();
}
@@ -113,6 +113,29 @@ real_t CanvasLayer::get_rotation() const {
return rot;
}
+void CanvasLayer::set_rotationd(real_t p_degrees) {
+
+ set_rotation(Math::deg2rad(p_degrees));
+}
+
+real_t CanvasLayer::get_rotationd() const {
+
+ return Math::rad2deg(get_rotation());
+}
+
+// Kept for compatibility after rename to {s,g}et_rotationd.
+// Could be removed after a couple releases.
+void CanvasLayer::_set_rotationd(real_t p_degrees) {
+
+ WARN_PRINT("Deprecated method CanvasLayer._set_rotationd(): This method was renamed to set_rotationd. Please adapt your code accordingly, as the old method will be obsoleted.");
+ set_rotationd(p_degrees);
+}
+
+real_t CanvasLayer::_get_rotationd() const {
+
+ WARN_PRINT("Deprecated method CanvasLayer._get_rotationd(): This method was renamed to get_rotationd. Please adapt your code accordingly, as the old method will be obsoleted.");
+ return get_rotationd();
+}
void CanvasLayer::set_scale(const Vector2& p_scale) {
@@ -122,7 +145,6 @@ void CanvasLayer::set_scale(const Vector2& p_scale) {
scale=p_scale;
_update_xform();
-
}
Vector2 CanvasLayer::get_scale() const {
@@ -193,16 +215,6 @@ RID CanvasLayer::get_viewport() const {
return viewport;
}
-void CanvasLayer::_set_rotationd(real_t p_rotation) {
-
- set_rotation(Math::deg2rad(p_rotation));
-}
-
-real_t CanvasLayer::_get_rotationd() const {
-
- return Math::rad2deg(get_rotation());
-}
-
void CanvasLayer::_bind_methods() {
@@ -216,10 +228,14 @@ void CanvasLayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_offset","offset"),&CanvasLayer::set_offset);
ObjectTypeDB::bind_method(_MD("get_offset"),&CanvasLayer::get_offset);
- ObjectTypeDB::bind_method(_MD("set_rotation","rotation"),&CanvasLayer::set_rotation);
+ ObjectTypeDB::bind_method(_MD("set_rotation","radians"),&CanvasLayer::set_rotation);
ObjectTypeDB::bind_method(_MD("get_rotation"),&CanvasLayer::get_rotation);
- ObjectTypeDB::bind_method(_MD("_set_rotationd","rotationd"),&CanvasLayer::_set_rotationd);
+ ObjectTypeDB::bind_method(_MD("set_rotationd","degrees"),&CanvasLayer::set_rotationd);
+ ObjectTypeDB::bind_method(_MD("get_rotationd"),&CanvasLayer::get_rotationd);
+
+ // TODO: Obsolete those two methods (old name) properly (GH-4397)
+ ObjectTypeDB::bind_method(_MD("_set_rotationd","degrees"),&CanvasLayer::_set_rotationd);
ObjectTypeDB::bind_method(_MD("_get_rotationd"),&CanvasLayer::_get_rotationd);
ObjectTypeDB::bind_method(_MD("set_scale","scale"),&CanvasLayer::set_scale);
@@ -231,7 +247,7 @@ void CanvasLayer::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"layer",PROPERTY_HINT_RANGE,"-128,128,1"),_SCS("set_layer"),_SCS("get_layer") );
//ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),_SCS("set_transform"),_SCS("get_transform") );
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"rotation"),_SCS("_set_rotationd"),_SCS("_get_rotationd") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"rotation"),_SCS("set_rotationd"),_SCS("get_rotationd") );
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scale"),_SCS("set_scale"),_SCS("get_scale") );
}
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 809b3fae7f..a3e8211a43 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -48,7 +48,7 @@ class CanvasLayer : public Node {
RID viewport;
Viewport *vp;
-
+ // Deprecated, should be removed in a future version.
void _set_rotationd(real_t p_rotation);
real_t _get_rotationd() const;
@@ -70,9 +70,12 @@ public:
void set_offset(const Vector2& p_offset);
Vector2 get_offset() const;
- void set_rotation(real_t p_rotation);
+ void set_rotation(real_t p_radians);
real_t get_rotation() const;
+ void set_rotationd(real_t p_degrees);
+ real_t get_rotationd() const;
+
void set_scale(const Vector2& p_scale);
Vector2 get_scale() const;