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-rw-r--r--scene/main/canvas_item.cpp241
-rw-r--r--scene/main/canvas_item.h10
-rw-r--r--scene/main/canvas_layer.cpp68
-rw-r--r--scene/main/canvas_layer.h1
-rw-r--r--scene/main/http_request.cpp60
-rw-r--r--scene/main/http_request.h1
-rw-r--r--scene/main/instance_placeholder.cpp28
-rw-r--r--scene/main/instance_placeholder.h1
-rw-r--r--scene/main/node.cpp649
-rw-r--r--scene/main/node.h6
-rw-r--r--scene/main/resource_preloader.cpp18
-rw-r--r--scene/main/resource_preloader.h1
-rw-r--r--scene/main/scene_tree.cpp300
-rw-r--r--scene/main/scene_tree.h3
-rw-r--r--scene/main/shader_globals_override.cpp12
-rw-r--r--scene/main/shader_globals_override.h1
-rw-r--r--scene/main/timer.cpp41
-rw-r--r--scene/main/timer.h1
-rw-r--r--scene/main/viewport.cpp552
-rw-r--r--scene/main/viewport.h4
-rw-r--r--scene/main/window.cpp86
21 files changed, 824 insertions, 1260 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index e91826d44b..524ff346d1 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -48,7 +48,6 @@ Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemM
CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = nullptr;
void CanvasItemMaterial::init_shaders() {
-
dirty_materials = memnew(SelfList<CanvasItemMaterial>::List);
shader_names = memnew(ShaderNames);
@@ -59,19 +58,18 @@ void CanvasItemMaterial::init_shaders() {
}
void CanvasItemMaterial::finish_shaders() {
-
memdelete(dirty_materials);
memdelete(shader_names);
dirty_materials = nullptr;
}
void CanvasItemMaterial::_update_shader() {
-
dirty_materials->remove(&element);
MaterialKey mk = _compute_key();
- if (mk.key == current_key.key)
+ if (mk.key == current_key.key) {
return; //no update required in the end
+ }
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
@@ -85,7 +83,6 @@ void CanvasItemMaterial::_update_shader() {
current_key = mk;
if (shader_map.has(mk)) {
-
RS::get_singleton()->material_set_shader(_get_material(), shader_map[mk].shader);
shader_map[mk].users++;
return;
@@ -129,7 +126,6 @@ void CanvasItemMaterial::_update_shader() {
code += ";\n";
if (particles_animation) {
-
code += "uniform int particles_anim_h_frames;\n";
code += "uniform int particles_anim_v_frames;\n";
code += "uniform bool particles_anim_loop;\n";
@@ -165,17 +161,14 @@ void CanvasItemMaterial::_update_shader() {
}
void CanvasItemMaterial::flush_changes() {
-
MutexLock lock(material_mutex);
while (dirty_materials->first()) {
-
dirty_materials->first()->self()->_update_shader();
}
}
void CanvasItemMaterial::_queue_shader_change() {
-
MutexLock lock(material_mutex);
if (!element.in_list()) {
@@ -184,13 +177,12 @@ void CanvasItemMaterial::_queue_shader_change() {
}
bool CanvasItemMaterial::_is_shader_dirty() const {
-
MutexLock lock(material_mutex);
return element.in_list();
}
-void CanvasItemMaterial::set_blend_mode(BlendMode p_blend_mode) {
+void CanvasItemMaterial::set_blend_mode(BlendMode p_blend_mode) {
blend_mode = p_blend_mode;
_queue_shader_change();
}
@@ -200,13 +192,11 @@ CanvasItemMaterial::BlendMode CanvasItemMaterial::get_blend_mode() const {
}
void CanvasItemMaterial::set_light_mode(LightMode p_light_mode) {
-
light_mode = p_light_mode;
_queue_shader_change();
}
CanvasItemMaterial::LightMode CanvasItemMaterial::get_light_mode() const {
-
return light_mode;
}
@@ -221,34 +211,29 @@ bool CanvasItemMaterial::get_particles_animation() const {
}
void CanvasItemMaterial::set_particles_anim_h_frames(int p_frames) {
-
particles_anim_h_frames = p_frames;
RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_h_frames, p_frames);
}
int CanvasItemMaterial::get_particles_anim_h_frames() const {
-
return particles_anim_h_frames;
}
-void CanvasItemMaterial::set_particles_anim_v_frames(int p_frames) {
+void CanvasItemMaterial::set_particles_anim_v_frames(int p_frames) {
particles_anim_v_frames = p_frames;
RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_v_frames, p_frames);
}
int CanvasItemMaterial::get_particles_anim_v_frames() const {
-
return particles_anim_v_frames;
}
void CanvasItemMaterial::set_particles_anim_loop(bool p_loop) {
-
particles_anim_loop = p_loop;
RS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_loop, particles_anim_loop);
}
bool CanvasItemMaterial::get_particles_anim_loop() const {
-
return particles_anim_loop;
}
@@ -259,18 +244,15 @@ void CanvasItemMaterial::_validate_property(PropertyInfo &property) const {
}
RID CanvasItemMaterial::get_shader_rid() const {
-
ERR_FAIL_COND_V(!shader_map.has(current_key), RID());
return shader_map[current_key].shader;
}
Shader::Mode CanvasItemMaterial::get_shader_mode() const {
-
return Shader::MODE_CANVAS_ITEM;
}
void CanvasItemMaterial::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_blend_mode", "blend_mode"), &CanvasItemMaterial::set_blend_mode);
ClassDB::bind_method(D_METHOD("get_blend_mode"), &CanvasItemMaterial::get_blend_mode);
@@ -310,7 +292,6 @@ void CanvasItemMaterial::_bind_methods() {
CanvasItemMaterial::CanvasItemMaterial() :
element(this) {
-
blend_mode = BLEND_MODE_MIX;
light_mode = LIGHT_MODE_NORMAL;
particles_animation = false;
@@ -325,7 +306,6 @@ CanvasItemMaterial::CanvasItemMaterial() :
}
CanvasItemMaterial::~CanvasItemMaterial() {
-
MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
@@ -356,15 +336,16 @@ Transform2D CanvasItem::_edit_get_transform() const {
#endif
bool CanvasItem::is_visible_in_tree() const {
-
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return false;
+ }
const CanvasItem *p = this;
while (p) {
- if (!p->visible)
+ if (!p->visible) {
return false;
+ }
if (p->window && !p->window->is_visible()) {
return false;
}
@@ -375,54 +356,56 @@ bool CanvasItem::is_visible_in_tree() const {
}
void CanvasItem::_propagate_visibility_changed(bool p_visible) {
-
if (p_visible && first_draw) { //avoid propagating it twice
first_draw = false;
}
notification(NOTIFICATION_VISIBILITY_CHANGED);
- if (p_visible)
+ if (p_visible) {
update(); //todo optimize
- else
+ } else {
emit_signal(SceneStringNames::get_singleton()->hide);
+ }
_block();
for (int i = 0; i < get_child_count(); i++) {
-
CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i));
- if (c && c->visible) //should the toplevels stop propagation? i think so but..
+ if (c && c->visible) { //should the toplevels stop propagation? i think so but..
c->_propagate_visibility_changed(p_visible);
+ }
}
_unblock();
}
void CanvasItem::show() {
-
- if (visible)
+ if (visible) {
return;
+ }
visible = true;
RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, true);
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
_propagate_visibility_changed(true);
_change_notify("visible");
}
void CanvasItem::hide() {
-
- if (!visible)
+ if (!visible) {
return;
+ }
visible = false;
RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, false);
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
_propagate_visibility_changed(false);
_change_notify("visible");
@@ -434,7 +417,6 @@ CanvasItem *CanvasItem::get_current_item_drawn() {
}
void CanvasItem::_update_callback() {
-
if (!is_inside_tree()) {
pending_update = false;
return;
@@ -462,13 +444,13 @@ void CanvasItem::_update_callback() {
}
Transform2D CanvasItem::get_global_transform_with_canvas() const {
-
- if (canvas_layer)
+ if (canvas_layer) {
return canvas_layer->get_transform() * get_global_transform();
- else if (is_inside_tree())
+ } else if (is_inside_tree()) {
return get_viewport()->get_canvas_transform() * get_global_transform();
- else
+ } else {
return get_global_transform();
+ }
}
Transform2D CanvasItem::get_screen_transform() const {
@@ -491,12 +473,12 @@ Transform2D CanvasItem::get_global_transform() const {
ERR_FAIL_COND_V(!is_inside_tree(), get_transform());
#endif
if (global_invalid) {
-
const CanvasItem *pi = get_parent_item();
- if (pi)
+ if (pi) {
global_transform = pi->get_global_transform() * get_transform();
- else
+ } else {
global_transform = get_transform();
+ }
global_invalid = false;
}
@@ -505,26 +487,24 @@ Transform2D CanvasItem::get_global_transform() const {
}
void CanvasItem::_toplevel_raise_self() {
-
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
- if (canvas_layer)
+ if (canvas_layer) {
RenderingServer::get_singleton()->canvas_item_set_draw_index(canvas_item, canvas_layer->get_sort_index());
- else
+ } else {
RenderingServer::get_singleton()->canvas_item_set_draw_index(canvas_item, get_viewport()->gui_get_canvas_sort_index());
+ }
}
void CanvasItem::_enter_canvas() {
-
if ((!Object::cast_to<CanvasItem>(get_parent())) || toplevel) {
-
Node *n = this;
canvas_layer = nullptr;
while (n) {
-
canvas_layer = Object::cast_to<CanvasLayer>(n);
if (canvas_layer) {
break;
@@ -536,25 +516,26 @@ void CanvasItem::_enter_canvas() {
}
RID canvas;
- if (canvas_layer)
+ if (canvas_layer) {
canvas = canvas_layer->get_canvas();
- else
+ } else {
canvas = get_viewport()->find_world_2d()->get_canvas();
+ }
RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, canvas);
group = "root_canvas" + itos(canvas.get_id());
add_to_group(group);
- if (canvas_layer)
+ if (canvas_layer) {
canvas_layer->reset_sort_index();
- else
+ } else {
get_viewport()->gui_reset_canvas_sort_index();
+ }
get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE, group, "_toplevel_raise_self");
} else {
-
CanvasItem *parent = get_parent_item();
canvas_layer = parent->canvas_layer;
RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, parent->get_canvas_item());
@@ -568,7 +549,6 @@ void CanvasItem::_enter_canvas() {
}
void CanvasItem::_exit_canvas() {
-
notification(NOTIFICATION_EXIT_CANVAS, true); //reverse the notification
RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, RID());
canvas_layer = nullptr;
@@ -576,10 +556,8 @@ void CanvasItem::_exit_canvas() {
}
void CanvasItem::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
-
_update_texture_filter_changed(false);
_update_texture_repeat_changed(false);
@@ -587,8 +565,9 @@ void CanvasItem::_notification(int p_what) {
Node *parent = get_parent();
if (parent) {
CanvasItem *ci = Object::cast_to<CanvasItem>(parent);
- if (ci)
+ if (ci) {
C = ci->children_items.push_back(this);
+ }
if (!ci) {
//look for a window
Viewport *viewport = nullptr;
@@ -615,9 +594,9 @@ void CanvasItem::_notification(int p_what) {
}
} break;
case NOTIFICATION_MOVED_IN_PARENT: {
-
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
break;
+ }
if (group != "") {
get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE, group, "_toplevel_raise_self");
@@ -629,8 +608,9 @@ void CanvasItem::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- if (xform_change.in_list())
+ if (xform_change.in_list()) {
get_tree()->xform_change_list.remove(&xform_change);
+ }
_exit_canvas();
if (C) {
Object::cast_to<CanvasItem>(get_parent())->children_items.erase(C);
@@ -643,41 +623,38 @@ void CanvasItem::_notification(int p_what) {
} break;
case NOTIFICATION_DRAW:
case NOTIFICATION_TRANSFORM_CHANGED: {
-
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
-
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
} break;
}
}
void CanvasItem::set_visible(bool p_visible) {
-
- if (p_visible)
+ if (p_visible) {
show();
- else
+ } else {
hide();
+ }
}
void CanvasItem::_window_visibility_changed() {
-
if (visible) {
_propagate_visibility_changed(window->is_visible());
}
}
bool CanvasItem::is_visible() const {
-
return visible;
}
void CanvasItem::update() {
-
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
- if (pending_update)
+ }
+ if (pending_update) {
return;
+ }
pending_update = true;
@@ -685,22 +662,22 @@ void CanvasItem::update() {
}
void CanvasItem::set_modulate(const Color &p_modulate) {
-
- if (modulate == p_modulate)
+ if (modulate == p_modulate) {
return;
+ }
modulate = p_modulate;
RenderingServer::get_singleton()->canvas_item_set_modulate(canvas_item, modulate);
}
-Color CanvasItem::get_modulate() const {
+Color CanvasItem::get_modulate() const {
return modulate;
}
void CanvasItem::set_as_toplevel(bool p_toplevel) {
-
- if (toplevel == p_toplevel)
+ if (toplevel == p_toplevel) {
return;
+ }
if (!is_inside_tree()) {
toplevel = p_toplevel;
@@ -713,61 +690,57 @@ void CanvasItem::set_as_toplevel(bool p_toplevel) {
}
bool CanvasItem::is_set_as_toplevel() const {
-
return toplevel;
}
CanvasItem *CanvasItem::get_parent_item() const {
-
- if (toplevel)
+ if (toplevel) {
return nullptr;
+ }
return Object::cast_to<CanvasItem>(get_parent());
}
void CanvasItem::set_self_modulate(const Color &p_self_modulate) {
-
- if (self_modulate == p_self_modulate)
+ if (self_modulate == p_self_modulate) {
return;
+ }
self_modulate = p_self_modulate;
RenderingServer::get_singleton()->canvas_item_set_self_modulate(canvas_item, self_modulate);
}
-Color CanvasItem::get_self_modulate() const {
+Color CanvasItem::get_self_modulate() const {
return self_modulate;
}
void CanvasItem::set_light_mask(int p_light_mask) {
-
- if (light_mask == p_light_mask)
+ if (light_mask == p_light_mask) {
return;
+ }
light_mask = p_light_mask;
RS::get_singleton()->canvas_item_set_light_mask(canvas_item, p_light_mask);
}
int CanvasItem::get_light_mask() const {
-
return light_mask;
}
void CanvasItem::item_rect_changed(bool p_size_changed) {
-
- if (p_size_changed)
+ if (p_size_changed) {
update();
+ }
emit_signal(SceneStringNames::get_singleton()->item_rect_changed);
}
void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width);
}
void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors;
@@ -776,14 +749,12 @@ void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_co
}
void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width);
}
void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width) {
-
Vector<Point2> points;
points.resize(p_point_count);
const float delta_angle = p_end_angle - p_start_angle;
@@ -796,7 +767,6 @@ void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start
}
void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors;
@@ -805,14 +775,12 @@ void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_c
}
void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width);
}
void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
if (p_filled) {
@@ -859,14 +827,12 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil
}
void CanvasItem::draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_circle(canvas_item, p_pos, p_radius, p_color);
}
void CanvasItem::draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_pos, const Color &p_modulate, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
@@ -875,14 +841,13 @@ void CanvasItem::draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_p
}
void CanvasItem::draw_texture_rect(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
p_texture->draw_rect(canvas_item, p_rect, p_tile, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat));
}
-void CanvasItem::draw_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, bool p_clip_uv, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
+void CanvasItem::draw_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, bool p_clip_uv, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat), p_clip_uv);
@@ -895,8 +860,8 @@ void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p
p_style_box->draw(canvas_item, p_rect);
}
-void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture, float p_width, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
+void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture, float p_width, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
@@ -905,8 +870,8 @@ void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Col
RenderingServer::get_singleton()->canvas_item_add_primitive(canvas_item, p_points, p_colors, p_uvs, rid, p_width, rid_normal, rid_specular, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat));
}
-void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) {
+void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Transform2D xform(p_rot, p_offset);
@@ -915,14 +880,12 @@ void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const S
}
void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix);
}
void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
@@ -933,7 +896,6 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color
}
void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors;
@@ -946,7 +908,6 @@ void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Colo
}
void CanvasItem::draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, const Transform2D &p_transform, const Color &p_modulate, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
-
ERR_FAIL_COND(p_mesh.is_null());
RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
RID normal_map_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
@@ -954,8 +915,8 @@ void CanvasItem::draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_text
RenderingServer::get_singleton()->canvas_item_add_mesh(canvas_item, p_mesh->get_rid(), p_transform, p_modulate, texture_rid, normal_map_rid, specular_map_rid, p_specular_color_shininess, RS::CanvasItemTextureFilter(p_texture_filter), RS::CanvasItemTextureRepeat(p_texture_repeat));
}
-void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
+void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, TextureFilter p_texture_filter, TextureRepeat p_texture_repeat) {
ERR_FAIL_COND(p_multimesh.is_null());
RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
RID normal_map_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
@@ -965,7 +926,6 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex
}
void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) {
-
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
@@ -973,7 +933,6 @@ void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const
}
float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, const Color &p_modulate) {
-
ERR_FAIL_COND_V_MSG(!drawing, 0, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND_V(p_char.length() != 1, 0);
@@ -986,7 +945,6 @@ float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const
}
void CanvasItem::_notify_transform(CanvasItem *p_node) {
-
/* This check exists to avoid re-propagating the transform
* notification down the tree on dirty nodes. It provides
* optimization by avoiding redundancy (nodes are dirty, will get the
@@ -1001,38 +959,37 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) {
if (p_node->notify_transform && !p_node->xform_change.in_list()) {
if (!p_node->block_transform_notify) {
- if (p_node->is_inside_tree())
+ if (p_node->is_inside_tree()) {
get_tree()->xform_change_list.add(&p_node->xform_change);
+ }
}
}
for (List<CanvasItem *>::Element *E = p_node->children_items.front(); E; E = E->next()) {
-
CanvasItem *ci = E->get();
- if (ci->toplevel)
+ if (ci->toplevel) {
continue;
+ }
_notify_transform(ci);
}
}
Rect2 CanvasItem::get_viewport_rect() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
return get_viewport()->get_visible_rect();
}
RID CanvasItem::get_canvas() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), RID());
- if (canvas_layer)
+ if (canvas_layer) {
return canvas_layer->get_canvas();
- else
+ } else {
return get_viewport()->find_world_2d()->get_canvas();
+ }
}
ObjectID CanvasItem::get_canvas_layer_instance_id() const {
-
if (canvas_layer) {
return canvas_layer->get_instance_id();
} else {
@@ -1041,7 +998,6 @@ ObjectID CanvasItem::get_canvas_layer_instance_id() const {
}
CanvasItem *CanvasItem::get_toplevel() const {
-
CanvasItem *ci = const_cast<CanvasItem *>(this);
while (!ci->toplevel && Object::cast_to<CanvasItem>(ci->get_parent())) {
ci = Object::cast_to<CanvasItem>(ci->get_parent());
@@ -1051,7 +1007,6 @@ CanvasItem *CanvasItem::get_toplevel() const {
}
Ref<World2D> CanvasItem::get_world_2d() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), Ref<World2D>());
CanvasItem *tl = get_toplevel();
@@ -1064,7 +1019,6 @@ Ref<World2D> CanvasItem::get_world_2d() const {
}
RID CanvasItem::get_viewport_rid() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), RID());
return get_viewport()->get_viewport_rid();
}
@@ -1074,51 +1028,45 @@ void CanvasItem::set_block_transform_notify(bool p_enable) {
}
bool CanvasItem::is_block_transform_notify_enabled() const {
-
return block_transform_notify;
}
void CanvasItem::set_draw_behind_parent(bool p_enable) {
-
- if (behind == p_enable)
+ if (behind == p_enable) {
return;
+ }
behind = p_enable;
RenderingServer::get_singleton()->canvas_item_set_draw_behind_parent(canvas_item, behind);
}
bool CanvasItem::is_draw_behind_parent_enabled() const {
-
return behind;
}
void CanvasItem::set_material(const Ref<Material> &p_material) {
-
material = p_material;
RID rid;
- if (material.is_valid())
+ if (material.is_valid()) {
rid = material->get_rid();
+ }
RS::get_singleton()->canvas_item_set_material(canvas_item, rid);
_change_notify(); //properties for material exposed
}
void CanvasItem::set_use_parent_material(bool p_use_parent_material) {
-
use_parent_material = p_use_parent_material;
RS::get_singleton()->canvas_item_set_use_parent_material(canvas_item, p_use_parent_material);
}
bool CanvasItem::get_use_parent_material() const {
-
return use_parent_material;
}
Ref<Material> CanvasItem::get_material() const {
-
return material;
}
Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) const {
-
ERR_FAIL_COND_V(!is_inside_tree(), screen_point);
Transform2D local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse();
@@ -1127,7 +1075,6 @@ Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) cons
}
Ref<InputEvent> CanvasItem::make_input_local(const Ref<InputEvent> &p_event) const {
-
ERR_FAIL_COND_V(p_event.is_null(), p_event);
ERR_FAIL_COND_V(!is_inside_tree(), p_event);
@@ -1135,13 +1082,11 @@ Ref<InputEvent> CanvasItem::make_input_local(const Ref<InputEvent> &p_event) con
}
Vector2 CanvasItem::get_global_mouse_position() const {
-
ERR_FAIL_COND_V(!get_viewport(), Vector2());
return get_canvas_transform().affine_inverse().xform(get_viewport()->get_mouse_position());
}
Vector2 CanvasItem::get_local_mouse_position() const {
-
ERR_FAIL_COND_V(!get_viewport(), Vector2());
return get_global_transform().affine_inverse().xform(get_global_mouse_position());
@@ -1159,7 +1104,6 @@ void CanvasItem::force_update_transform() {
}
void CanvasItem::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("_toplevel_raise_self"), &CanvasItem::_toplevel_raise_self);
ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback);
@@ -1316,23 +1260,21 @@ void CanvasItem::_bind_methods() {
}
Transform2D CanvasItem::get_canvas_transform() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
- if (canvas_layer)
+ if (canvas_layer) {
return canvas_layer->get_transform();
- else if (Object::cast_to<CanvasItem>(get_parent()))
+ } else if (Object::cast_to<CanvasItem>(get_parent())) {
return Object::cast_to<CanvasItem>(get_parent())->get_canvas_transform();
- else
+ } else {
return get_viewport()->get_canvas_transform();
+ }
}
Transform2D CanvasItem::get_viewport_transform() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer) {
-
if (get_viewport()) {
return get_viewport()->get_final_transform() * canvas_layer->get_transform();
} else {
@@ -1353,8 +1295,9 @@ bool CanvasItem::is_local_transform_notification_enabled() const {
}
void CanvasItem::set_notify_transform(bool p_enable) {
- if (notify_transform == p_enable)
+ if (notify_transform == p_enable) {
return;
+ }
notify_transform = p_enable;
@@ -1369,15 +1312,14 @@ bool CanvasItem::is_transform_notification_enabled() const {
}
int CanvasItem::get_canvas_layer() const {
-
- if (canvas_layer)
+ if (canvas_layer) {
return canvas_layer->get_layer();
- else
+ } else {
return 0;
+ }
}
void CanvasItem::_update_texture_filter_changed(bool p_propagate) {
-
if (!is_inside_tree()) {
return;
}
@@ -1434,7 +1376,6 @@ CanvasItem::TextureFilter CanvasItem::get_texture_filter() const {
}
void CanvasItem::_update_texture_repeat_changed(bool p_propagate) {
-
if (!is_inside_tree()) {
return;
}
@@ -1488,7 +1429,6 @@ CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const {
CanvasItem::CanvasItem() :
xform_change(this) {
-
window = nullptr;
canvas_item = RenderingServer::get_singleton()->canvas_item_create();
visible = true;
@@ -1515,6 +1455,5 @@ CanvasItem::CanvasItem() :
}
CanvasItem::~CanvasItem() {
-
RenderingServer::get_singleton()->free(canvas_item);
}
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 805659376a..31edd424a1 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -45,7 +45,6 @@ class Font;
class StyleBox;
class CanvasItemMaterial : public Material {
-
GDCLASS(CanvasItemMaterial, Material);
public:
@@ -66,7 +65,6 @@ public:
private:
union MaterialKey {
-
struct {
uint32_t blend_mode : 4;
uint32_t light_mode : 4;
@@ -99,7 +97,6 @@ private:
MaterialKey current_key;
_FORCE_INLINE_ MaterialKey _compute_key() const {
-
MaterialKey mk;
mk.key = 0;
mk.blend_mode = blend_mode;
@@ -162,7 +159,6 @@ VARIANT_ENUM_CAST(CanvasItemMaterial::BlendMode)
VARIANT_ENUM_CAST(CanvasItemMaterial::LightMode)
class CanvasItem : public Node {
-
GDCLASS(CanvasItem, Node);
public:
@@ -247,11 +243,13 @@ private:
protected:
_FORCE_INLINE_ void _notify_transform() {
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
_notify_transform(this);
- if (!block_transform_notify && notify_local_transform)
+ if (!block_transform_notify && notify_local_transform) {
notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
void item_rect_changed(bool p_size_changed = true);
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index c1caa943e3..46cfb968f8 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -32,40 +32,37 @@
#include "viewport.h"
void CanvasLayer::set_layer(int p_xform) {
-
layer = p_xform;
- if (viewport.is_valid())
+ if (viewport.is_valid()) {
RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
+ }
}
int CanvasLayer::get_layer() const {
-
return layer;
}
void CanvasLayer::set_transform(const Transform2D &p_xform) {
-
transform = p_xform;
locrotscale_dirty = true;
- if (viewport.is_valid())
+ if (viewport.is_valid()) {
RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
+ }
}
Transform2D CanvasLayer::get_transform() const {
-
return transform;
}
void CanvasLayer::_update_xform() {
-
transform.set_rotation_and_scale(rot, scale);
transform.set_origin(ofs);
- if (viewport.is_valid())
+ if (viewport.is_valid()) {
RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
+ }
}
void CanvasLayer::_update_locrotscale() {
-
ofs = transform.elements[2];
rot = transform.get_rotation();
scale = transform.get_scale();
@@ -73,74 +70,68 @@ void CanvasLayer::_update_locrotscale() {
}
void CanvasLayer::set_offset(const Vector2 &p_offset) {
-
- if (locrotscale_dirty)
+ if (locrotscale_dirty) {
_update_locrotscale();
+ }
ofs = p_offset;
_update_xform();
}
Vector2 CanvasLayer::get_offset() const {
-
- if (locrotscale_dirty)
+ if (locrotscale_dirty) {
const_cast<CanvasLayer *>(this)->_update_locrotscale();
+ }
return ofs;
}
void CanvasLayer::set_rotation(real_t p_radians) {
-
- if (locrotscale_dirty)
+ if (locrotscale_dirty) {
_update_locrotscale();
+ }
rot = p_radians;
_update_xform();
}
real_t CanvasLayer::get_rotation() const {
-
- if (locrotscale_dirty)
+ if (locrotscale_dirty) {
const_cast<CanvasLayer *>(this)->_update_locrotscale();
+ }
return rot;
}
void CanvasLayer::set_rotation_degrees(real_t p_degrees) {
-
set_rotation(Math::deg2rad(p_degrees));
}
real_t CanvasLayer::get_rotation_degrees() const {
-
return Math::rad2deg(get_rotation());
}
void CanvasLayer::set_scale(const Vector2 &p_scale) {
-
- if (locrotscale_dirty)
+ if (locrotscale_dirty) {
_update_locrotscale();
+ }
scale = p_scale;
_update_xform();
}
Vector2 CanvasLayer::get_scale() const {
-
- if (locrotscale_dirty)
+ if (locrotscale_dirty) {
const_cast<CanvasLayer *>(this)->_update_locrotscale();
+ }
return scale;
}
void CanvasLayer::_notification(int p_what) {
-
switch (p_what) {
-
case NOTIFICATION_ENTER_TREE: {
-
if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) {
-
vp = custom_viewport;
} else {
vp = Node::get_viewport();
@@ -157,7 +148,6 @@ void CanvasLayer::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
-
vp->_canvas_layer_remove(this);
RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
viewport = RID();
@@ -165,25 +155,24 @@ void CanvasLayer::_notification(int p_what) {
} break;
case NOTIFICATION_MOVED_IN_PARENT: {
-
- if (is_inside_tree())
+ if (is_inside_tree()) {
RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
+ }
} break;
}
}
Size2 CanvasLayer::get_viewport_size() const {
-
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return Size2(1, 1);
+ }
Rect2 r = vp->get_visible_rect();
return r.size;
}
RID CanvasLayer::get_viewport() const {
-
return viewport;
}
@@ -204,11 +193,11 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
}
if (is_inside_tree()) {
-
- if (custom_viewport)
+ if (custom_viewport) {
vp = custom_viewport;
- else
+ } else {
vp = Node::get_viewport();
+ }
vp->_canvas_layer_add(this);
viewport = vp->get_viewport_rid();
@@ -220,7 +209,6 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
}
Node *CanvasLayer::get_custom_viewport() const {
-
return custom_viewport;
}
@@ -229,12 +217,10 @@ void CanvasLayer::reset_sort_index() {
}
int CanvasLayer::get_sort_index() {
-
return sort_index++;
}
RID CanvasLayer::get_canvas() const {
-
return canvas;
}
@@ -261,7 +247,6 @@ float CanvasLayer::get_follow_viewport_scale() const {
}
void CanvasLayer::_update_follow_viewport(bool p_force_exit) {
-
if (!is_inside_tree()) {
return;
}
@@ -273,7 +258,6 @@ void CanvasLayer::_update_follow_viewport(bool p_force_exit) {
}
void CanvasLayer::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer);
ClassDB::bind_method(D_METHOD("get_layer"), &CanvasLayer::get_layer);
@@ -319,7 +303,6 @@ void CanvasLayer::_bind_methods() {
}
CanvasLayer::CanvasLayer() {
-
vp = nullptr;
scale = Vector2(1, 1);
rot = 0;
@@ -334,6 +317,5 @@ CanvasLayer::CanvasLayer() {
}
CanvasLayer::~CanvasLayer() {
-
RS::get_singleton()->free(canvas);
}
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 91ddbca3b9..0c68b1ab69 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -36,7 +36,6 @@
class Viewport;
class CanvasLayer : public Node {
-
GDCLASS(CanvasLayer, Node);
bool locrotscale_dirty;
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index dc0da015ac..82ee4dde50 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -34,12 +34,10 @@ void HTTPRequest::_redirect_request(const String &p_new_url) {
}
Error HTTPRequest::_request() {
-
return client->connect_to_host(url, port, use_ssl, validate_ssl);
}
Error HTTPRequest::_parse_url(const String &p_url) {
-
url = p_url;
use_ssl = false;
@@ -85,7 +83,6 @@ Error HTTPRequest::_parse_url(const String &p_url) {
}
Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
-
ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
@@ -97,8 +94,9 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
method = p_method;
Error err = _parse_url(p_url);
- if (err)
+ if (err) {
return err;
+ }
validate_ssl = p_ssl_validate_domain;
@@ -109,7 +107,6 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
requesting = true;
if (use_threads) {
-
thread_done = false;
thread_request_quit = false;
client->set_blocking_mode(true);
@@ -129,7 +126,6 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
}
void HTTPRequest::_thread_func(void *p_userdata) {
-
HTTPRequest *hr = (HTTPRequest *)p_userdata;
Error err = hr->_request();
@@ -138,10 +134,10 @@ void HTTPRequest::_thread_func(void *p_userdata) {
hr->call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
} else {
while (!hr->thread_request_quit) {
-
bool exit = hr->_update_connection();
- if (exit)
+ if (exit) {
break;
+ }
OS::get_singleton()->delay_usec(1);
}
}
@@ -150,11 +146,11 @@ void HTTPRequest::_thread_func(void *p_userdata) {
}
void HTTPRequest::cancel_request() {
-
timer->stop();
- if (!requesting)
+ if (!requesting) {
return;
+ }
if (!use_threads) {
set_process_internal(false);
@@ -178,7 +174,6 @@ void HTTPRequest::cancel_request() {
}
bool HTTPRequest::_handle_response(bool *ret_value) {
-
if (!client->has_response()) {
call_deferred("_request_done", RESULT_NO_RESPONSE, 0, PackedStringArray(), PackedByteArray());
*ret_value = true;
@@ -199,7 +194,6 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
// Handle redirect
if (max_redirects >= 0 && redirections >= max_redirects) {
-
call_deferred("_request_done", RESULT_REDIRECT_LIMIT_REACHED, response_code, response_headers, PackedByteArray());
*ret_value = true;
return true;
@@ -243,7 +237,6 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
}
bool HTTPRequest::_update_connection() {
-
switch (client->get_status()) {
case HTTPClient::STATUS_DISCONNECTED: {
call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
@@ -265,23 +258,20 @@ bool HTTPRequest::_update_connection() {
return false;
} break; // Connecting to IP
case HTTPClient::STATUS_CANT_CONNECT: {
-
call_deferred("_request_done", RESULT_CANT_CONNECT, 0, PackedStringArray(), PackedByteArray());
return true;
} break;
case HTTPClient::STATUS_CONNECTED: {
-
if (request_sent) {
-
if (!got_response) {
-
// No body
bool ret_value;
- if (_handle_response(&ret_value))
+ if (_handle_response(&ret_value)) {
return ret_value;
+ }
call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PackedByteArray());
return true;
@@ -315,16 +305,14 @@ bool HTTPRequest::_update_connection() {
} break; // Request in progress
case HTTPClient::STATUS_BODY: {
-
if (!got_response) {
-
bool ret_value;
- if (_handle_response(&ret_value))
+ if (_handle_response(&ret_value)) {
return ret_value;
+ }
if (!client->is_response_chunked() && client->get_response_body_length() == 0) {
-
call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PackedByteArray());
return true;
}
@@ -341,7 +329,6 @@ bool HTTPRequest::_update_connection() {
if (download_to_file != String()) {
file = FileAccess::open(download_to_file, FileAccess::WRITE);
if (!file) {
-
call_deferred("_request_done", RESULT_DOWNLOAD_FILE_CANT_OPEN, response_code, response_headers, PackedByteArray());
return true;
}
@@ -370,7 +357,6 @@ bool HTTPRequest::_update_connection() {
}
if (body_len >= 0) {
-
if (downloaded == body_len) {
call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, body);
return true;
@@ -397,20 +383,17 @@ bool HTTPRequest::_update_connection() {
}
void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data) {
-
cancel_request();
emit_signal("request_completed", p_status, p_code, headers, p_data);
}
void HTTPRequest::_notification(int p_what) {
-
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
-
- if (use_threads)
+ if (use_threads) {
return;
+ }
bool done = _update_connection();
if (done) {
-
set_process_internal(false);
// cancel_request(); called from _request done now
}
@@ -424,42 +407,35 @@ void HTTPRequest::_notification(int p_what) {
}
void HTTPRequest::set_use_threads(bool p_use) {
-
ERR_FAIL_COND(get_http_client_status() != HTTPClient::STATUS_DISCONNECTED);
use_threads = p_use;
}
bool HTTPRequest::is_using_threads() const {
-
return use_threads;
}
void HTTPRequest::set_body_size_limit(int p_bytes) {
-
ERR_FAIL_COND(get_http_client_status() != HTTPClient::STATUS_DISCONNECTED);
body_size_limit = p_bytes;
}
int HTTPRequest::get_body_size_limit() const {
-
return body_size_limit;
}
void HTTPRequest::set_download_file(const String &p_file) {
-
ERR_FAIL_COND(get_http_client_status() != HTTPClient::STATUS_DISCONNECTED);
download_to_file = p_file;
}
String HTTPRequest::get_download_file() const {
-
return download_to_file;
}
void HTTPRequest::set_download_chunk_size(int p_chunk_size) {
-
ERR_FAIL_COND(get_http_client_status() != HTTPClient::STATUS_DISCONNECTED);
client->set_read_chunk_size(p_chunk_size);
@@ -474,42 +450,36 @@ HTTPClient::Status HTTPRequest::get_http_client_status() const {
}
void HTTPRequest::set_max_redirects(int p_max) {
-
max_redirects = p_max;
}
int HTTPRequest::get_max_redirects() const {
-
return max_redirects;
}
int HTTPRequest::get_downloaded_bytes() const {
-
return downloaded;
}
+
int HTTPRequest::get_body_size() const {
return body_len;
}
void HTTPRequest::set_timeout(int p_timeout) {
-
ERR_FAIL_COND(p_timeout < 0);
timeout = p_timeout;
}
int HTTPRequest::get_timeout() {
-
return timeout;
}
void HTTPRequest::_timeout() {
-
cancel_request();
call_deferred("_request_done", RESULT_TIMEOUT, 0, PackedStringArray(), PackedByteArray());
}
void HTTPRequest::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("request", "url", "custom_headers", "ssl_validate_domain", "method", "request_data"), &HTTPRequest::request, DEFVAL(PackedStringArray()), DEFVAL(true), DEFVAL(HTTPClient::METHOD_GET), DEFVAL(String()));
ClassDB::bind_method(D_METHOD("cancel_request"), &HTTPRequest::cancel_request);
@@ -565,7 +535,6 @@ void HTTPRequest::_bind_methods() {
}
HTTPRequest::HTTPRequest() {
-
thread = nullptr;
port = 80;
@@ -593,6 +562,7 @@ HTTPRequest::HTTPRequest() {
}
HTTPRequest::~HTTPRequest() {
- if (file)
+ if (file) {
memdelete(file);
+ }
}
diff --git a/scene/main/http_request.h b/scene/main/http_request.h
index a3d95cd652..1409965d45 100644
--- a/scene/main/http_request.h
+++ b/scene/main/http_request.h
@@ -38,7 +38,6 @@
#include "scene/main/timer.h"
class HTTPRequest : public Node {
-
GDCLASS(HTTPRequest, Node);
public:
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 062b221c84..ca8d5a2ca0 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -34,7 +34,6 @@
#include "scene/resources/packed_scene.h"
bool InstancePlaceholder::_set(const StringName &p_name, const Variant &p_value) {
-
PropSet ps;
ps.name = p_name;
ps.value = p_value;
@@ -43,7 +42,6 @@ bool InstancePlaceholder::_set(const StringName &p_name, const Variant &p_value)
}
bool InstancePlaceholder::_get(const StringName &p_name, Variant &r_ret) const {
-
for (const List<PropSet>::Element *E = stored_values.front(); E; E = E->next()) {
if (E->get().name == p_name) {
r_ret = E->get().value;
@@ -54,7 +52,6 @@ bool InstancePlaceholder::_get(const StringName &p_name, Variant &r_ret) const {
}
void InstancePlaceholder::_get_property_list(List<PropertyInfo> *p_list) const {
-
for (const List<PropSet>::Element *E = stored_values.front(); E; E = E->next()) {
PropertyInfo pi;
pi.name = E->get().name;
@@ -66,34 +63,35 @@ void InstancePlaceholder::_get_property_list(List<PropertyInfo> *p_list) const {
}
void InstancePlaceholder::set_instance_path(const String &p_name) {
-
path = p_name;
}
String InstancePlaceholder::get_instance_path() const {
-
return path;
}
Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene> &p_custom_scene) {
-
ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
Node *base = get_parent();
- if (!base)
+ if (!base) {
return nullptr;
+ }
Ref<PackedScene> ps;
- if (p_custom_scene.is_valid())
+ if (p_custom_scene.is_valid()) {
ps = p_custom_scene;
- else
+ } else {
ps = ResourceLoader::load(path, "PackedScene");
+ }
- if (!ps.is_valid())
+ if (!ps.is_valid()) {
return nullptr;
+ }
Node *scene = ps->instance();
- if (!scene)
+ if (!scene) {
return nullptr;
+ }
scene->set_name(get_name());
int pos = get_index();
@@ -113,24 +111,24 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
}
Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) {
-
Dictionary ret;
PackedStringArray order;
for (List<PropSet>::Element *E = stored_values.front(); E; E = E->next()) {
ret[E->get().name] = E->get().value;
- if (p_with_order)
+ if (p_with_order) {
order.push_back(E->get().name);
+ }
};
- if (p_with_order)
+ if (p_with_order) {
ret[".order"] = order;
+ }
return ret;
};
void InstancePlaceholder::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("get_stored_values", "with_order"), &InstancePlaceholder::get_stored_values, DEFVAL(false));
ClassDB::bind_method(D_METHOD("create_instance", "replace", "custom_scene"), &InstancePlaceholder::create_instance, DEFVAL(false), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("get_instance_path"), &InstancePlaceholder::get_instance_path);
diff --git a/scene/main/instance_placeholder.h b/scene/main/instance_placeholder.h
index 9f7b84716d..ec1f8a9b09 100644
--- a/scene/main/instance_placeholder.h
+++ b/scene/main/instance_placeholder.h
@@ -36,7 +36,6 @@
class PackedScene;
class InstancePlaceholder : public Node {
-
GDCLASS(InstancePlaceholder, Node);
String path;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 3d56b51e26..ad4d3c54be 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -51,22 +51,16 @@ VARIANT_ENUM_CAST(Node::PauseMode);
int Node::orphan_node_count = 0;
void Node::_notification(int p_notification) {
-
switch (p_notification) {
-
case NOTIFICATION_PROCESS: {
-
if (get_script_instance()) {
-
Variant time = get_process_delta_time();
const Variant *ptr[1] = { &time };
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1);
}
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
-
if (get_script_instance()) {
-
Variant time = get_physics_process_delta_time();
const Variant *ptr[1] = { &time };
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_physics_process, ptr, 1);
@@ -78,21 +72,24 @@ void Node::_notification(int p_notification) {
ERR_FAIL_COND(!get_tree());
if (data.pause_mode == PAUSE_MODE_INHERIT) {
-
- if (data.parent)
+ if (data.parent) {
data.pause_owner = data.parent->data.pause_owner;
- else
+ } else {
data.pause_owner = nullptr;
+ }
} else {
data.pause_owner = this;
}
- if (data.input)
+ if (data.input) {
add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_input)
+ }
+ if (data.unhandled_input) {
add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_key_input)
+ }
+ if (data.unhandled_key_input) {
add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
+ }
get_tree()->node_count++;
orphan_node_count--;
@@ -105,12 +102,15 @@ void Node::_notification(int p_notification) {
get_tree()->node_count--;
orphan_node_count++;
- if (data.input)
+ if (data.input) {
remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_input)
+ }
+ if (data.unhandled_input) {
remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_key_input)
+ }
+ if (data.unhandled_key_input) {
remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
+ }
data.pause_owner = nullptr;
if (data.path_cache) {
@@ -119,16 +119,13 @@ void Node::_notification(int p_notification) {
}
} break;
case NOTIFICATION_PATH_CHANGED: {
-
if (data.path_cache) {
memdelete(data.path_cache);
data.path_cache = nullptr;
}
} break;
case NOTIFICATION_READY: {
-
if (get_script_instance()) {
-
if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_input)) {
set_process_input(true);
}
@@ -157,22 +154,18 @@ void Node::_notification(int p_notification) {
data.in_constructor = false;
} break;
case NOTIFICATION_PREDELETE: {
-
set_owner(nullptr);
while (data.owned.size()) {
-
data.owned.front()->get()->set_owner(nullptr);
}
if (data.parent) {
-
data.parent->remove_child(this);
}
// kill children as cleanly as possible
while (data.children.size()) {
-
Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation
remove_child(child);
memdelete(child);
@@ -183,11 +176,9 @@ void Node::_notification(int p_notification) {
}
void Node::_propagate_ready() {
-
data.ready_notified = true;
data.blocked++;
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->_propagate_ready();
}
data.blocked--;
@@ -208,13 +199,13 @@ void Node::_propagate_enter_tree() {
data.tree = data.parent->data.tree;
data.depth = data.parent->data.depth + 1;
} else {
-
data.depth = 1;
}
data.viewport = Object::cast_to<Viewport>(this);
- if (!data.viewport && data.parent)
+ if (!data.viewport && data.parent) {
data.viewport = data.parent->data.viewport;
+ }
data.inside_tree = true;
@@ -225,7 +216,6 @@ void Node::_propagate_enter_tree() {
notification(NOTIFICATION_ENTER_TREE);
if (get_script_instance()) {
-
get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, nullptr, 0);
}
@@ -237,9 +227,9 @@ void Node::_propagate_enter_tree() {
//block while adding children
for (int i = 0; i < data.children.size(); i++) {
-
- if (!data.children[i]->is_inside_tree()) // could have been added in enter_tree
+ if (!data.children[i]->is_inside_tree()) { // could have been added in enter_tree
data.children[i]->_propagate_enter_tree();
+ }
}
data.blocked--;
@@ -251,7 +241,6 @@ void Node::_propagate_enter_tree() {
}
void Node::_propagate_after_exit_tree() {
-
data.blocked++;
for (int i = 0; i < data.children.size(); i++) {
data.children[i]->_propagate_after_exit_tree();
@@ -261,7 +250,6 @@ void Node::_propagate_after_exit_tree() {
}
void Node::_propagate_exit_tree() {
-
//block while removing children
#ifdef DEBUG_ENABLED
@@ -270,21 +258,20 @@ void Node::_propagate_exit_tree() {
data.blocked++;
for (int i = data.children.size() - 1; i >= 0; i--) {
-
data.children[i]->_propagate_exit_tree();
}
data.blocked--;
if (get_script_instance()) {
-
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, nullptr, 0);
}
emit_signal(SceneStringNames::get_singleton()->tree_exiting);
notification(NOTIFICATION_EXIT_TREE, true);
- if (data.tree)
+ if (data.tree) {
data.tree->node_removed(this);
+ }
// exit groups
@@ -295,8 +282,9 @@ void Node::_propagate_exit_tree() {
data.viewport = nullptr;
- if (data.tree)
+ if (data.tree) {
data.tree->tree_changed();
+ }
data.inside_tree = false;
data.ready_notified = false;
@@ -305,7 +293,6 @@ void Node::_propagate_exit_tree() {
}
void Node::move_child(Node *p_child, int p_pos) {
-
ERR_FAIL_NULL(p_child);
ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + ".");
ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node.");
@@ -313,11 +300,13 @@ void Node::move_child(Node *p_child, int p_pos) {
// Specifying one place beyond the end
// means the same as moving to the last position
- if (p_pos == data.children.size())
+ if (p_pos == data.children.size()) {
p_pos--;
+ }
- if (p_child->data.pos == p_pos)
+ if (p_child->data.pos == p_pos) {
return; //do nothing
+ }
int motion_from = MIN(p_pos, p_child->data.pos);
int motion_to = MAX(p_pos, p_child->data.pos);
@@ -332,7 +321,6 @@ void Node::move_child(Node *p_child, int p_pos) {
data.blocked++;
//new pos first
for (int i = motion_from; i <= motion_to; i++) {
-
data.children[i]->data.pos = i;
}
// notification second
@@ -341,94 +329,94 @@ void Node::move_child(Node *p_child, int p_pos) {
data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
for (const Map<StringName, GroupData>::Element *E = p_child->data.grouped.front(); E; E = E->next()) {
- if (E->get().group)
+ if (E->get().group) {
E->get().group->changed = true;
+ }
}
data.blocked--;
}
void Node::raise() {
-
- if (!data.parent)
+ if (!data.parent) {
return;
+ }
data.parent->move_child(this, data.parent->data.children.size() - 1);
}
void Node::add_child_notify(Node *p_child) {
-
// to be used when not wanted
}
void Node::remove_child_notify(Node *p_child) {
-
// to be used when not wanted
}
void Node::move_child_notify(Node *p_child) {
-
// to be used when not wanted
}
void Node::set_physics_process(bool p_process) {
-
- if (data.physics_process == p_process)
+ if (data.physics_process == p_process) {
return;
+ }
data.physics_process = p_process;
- if (data.physics_process)
+ if (data.physics_process) {
add_to_group("physics_process", false);
- else
+ } else {
remove_from_group("physics_process");
+ }
_change_notify("physics_process");
}
bool Node::is_physics_processing() const {
-
return data.physics_process;
}
void Node::set_physics_process_internal(bool p_process_internal) {
-
- if (data.physics_process_internal == p_process_internal)
+ if (data.physics_process_internal == p_process_internal) {
return;
+ }
data.physics_process_internal = p_process_internal;
- if (data.physics_process_internal)
+ if (data.physics_process_internal) {
add_to_group("physics_process_internal", false);
- else
+ } else {
remove_from_group("physics_process_internal");
+ }
_change_notify("physics_process_internal");
}
bool Node::is_physics_processing_internal() const {
-
return data.physics_process_internal;
}
void Node::set_pause_mode(PauseMode p_mode) {
-
- if (data.pause_mode == p_mode)
+ if (data.pause_mode == p_mode) {
return;
+ }
bool prev_inherits = data.pause_mode == PAUSE_MODE_INHERIT;
data.pause_mode = p_mode;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return; //pointless
- if ((data.pause_mode == PAUSE_MODE_INHERIT) == prev_inherits)
+ }
+ if ((data.pause_mode == PAUSE_MODE_INHERIT) == prev_inherits) {
return; ///nothing changed
+ }
Node *owner = nullptr;
if (data.pause_mode == PAUSE_MODE_INHERIT) {
-
- if (data.parent)
+ if (data.parent) {
owner = data.parent->data.pause_owner;
+ }
} else {
owner = this;
}
@@ -437,40 +425,34 @@ void Node::set_pause_mode(PauseMode p_mode) {
}
Node::PauseMode Node::get_pause_mode() const {
-
return data.pause_mode;
}
void Node::_propagate_pause_owner(Node *p_owner) {
-
- if (this != p_owner && data.pause_mode != PAUSE_MODE_INHERIT)
+ if (this != p_owner && data.pause_mode != PAUSE_MODE_INHERIT) {
return;
+ }
data.pause_owner = p_owner;
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->_propagate_pause_owner(p_owner);
}
}
void Node::set_network_master(int p_peer_id, bool p_recursive) {
-
data.network_master = p_peer_id;
if (p_recursive) {
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->set_network_master(p_peer_id, true);
}
}
}
int Node::get_network_master() const {
-
return data.network_master;
}
bool Node::is_network_master() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), false);
return get_multiplayer()->get_network_unique_id() == data.network_master;
@@ -479,7 +461,6 @@ bool Node::is_network_master() const {
/***** RPC CONFIG ********/
uint16_t Node::rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_mode) {
-
uint16_t mid = get_node_rpc_method_id(p_method);
if (mid == UINT16_MAX) {
// It's new
@@ -496,7 +477,6 @@ uint16_t Node::rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_
}
uint16_t Node::rset_config(const StringName &p_property, MultiplayerAPI::RPCMode p_mode) {
-
uint16_t pid = get_node_rset_property_id(p_property);
if (pid == UINT16_MAX) {
// It's new
@@ -515,13 +495,13 @@ uint16_t Node::rset_config(const StringName &p_property, MultiplayerAPI::RPCMode
/***** RPC FUNCTIONS ********/
void Node::rpc(const StringName &p_method, VARIANT_ARG_DECLARE) {
-
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
+ if (argptr[i]->get_type() == Variant::NIL) {
break;
+ }
argc++;
}
@@ -529,13 +509,13 @@ void Node::rpc(const StringName &p_method, VARIANT_ARG_DECLARE) {
}
void Node::rpc_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
-
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
+ if (argptr[i]->get_type() == Variant::NIL) {
break;
+ }
argc++;
}
@@ -543,13 +523,13 @@ void Node::rpc_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_DECLARE
}
void Node::rpc_unreliable(const StringName &p_method, VARIANT_ARG_DECLARE) {
-
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
+ if (argptr[i]->get_type() == Variant::NIL) {
break;
+ }
argc++;
}
@@ -557,13 +537,13 @@ void Node::rpc_unreliable(const StringName &p_method, VARIANT_ARG_DECLARE) {
}
void Node::rpc_unreliable_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
-
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
+ if (argptr[i]->get_type() == Variant::NIL) {
break;
+ }
argc++;
}
@@ -571,7 +551,6 @@ void Node::rpc_unreliable_id(int p_peer_id, const StringName &p_method, VARIANT_
}
Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
@@ -594,7 +573,6 @@ Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallEr
}
Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
if (p_argcount < 2) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 2;
@@ -625,7 +603,6 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal
}
Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
@@ -648,7 +625,6 @@ Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Calla
}
Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
if (p_argcount < 2) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 2;
@@ -690,31 +666,29 @@ void Node::rsetp(int p_peer_id, bool p_unreliable, const StringName &p_property,
/******** RSET *********/
void Node::rset(const StringName &p_property, const Variant &p_value) {
-
rsetp(0, false, p_property, p_value);
}
void Node::rset_id(int p_peer_id, const StringName &p_property, const Variant &p_value) {
-
rsetp(p_peer_id, false, p_property, p_value);
}
void Node::rset_unreliable(const StringName &p_property, const Variant &p_value) {
-
rsetp(0, true, p_property, p_value);
}
void Node::rset_unreliable_id(int p_peer_id, const StringName &p_property, const Variant &p_value) {
-
rsetp(p_peer_id, true, p_property, p_value);
}
//////////// end of rpc
Ref<MultiplayerAPI> Node::get_multiplayer() const {
- if (multiplayer.is_valid())
+ if (multiplayer.is_valid()) {
return multiplayer;
- if (!is_inside_tree())
+ }
+ if (!is_inside_tree()) {
return Ref<MultiplayerAPI>();
+ }
return get_tree()->get_multiplayer();
}
@@ -723,7 +697,6 @@ Ref<MultiplayerAPI> Node::get_custom_multiplayer() const {
}
void Node::set_custom_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
-
multiplayer = p_multiplayer;
}
@@ -742,8 +715,9 @@ StringName Node::get_node_rpc_method(const uint16_t p_rpc_method_id) const {
// Make sure this is a node generated ID.
if (((1 << 15) & p_rpc_method_id) > 0) {
int mid = (~(1 << 15)) & p_rpc_method_id;
- if (mid < data.rpc_methods.size())
+ if (mid < data.rpc_methods.size()) {
return data.rpc_methods[mid].name;
+ }
}
return StringName();
}
@@ -752,8 +726,9 @@ MultiplayerAPI::RPCMode Node::get_node_rpc_mode_by_id(const uint16_t p_rpc_metho
// Make sure this is a node generated ID.
if (((1 << 15) & p_rpc_method_id) > 0) {
int mid = (~(1 << 15)) & p_rpc_method_id;
- if (mid < data.rpc_methods.size())
+ if (mid < data.rpc_methods.size()) {
return data.rpc_methods[mid].mode;
+ }
}
return MultiplayerAPI::RPC_MODE_DISABLED;
}
@@ -777,8 +752,9 @@ StringName Node::get_node_rset_property(const uint16_t p_rset_property_id) const
// Make sure this is a node generated ID.
if (((1 << 15) & p_rset_property_id) > 0) {
int mid = (~(1 << 15)) & p_rset_property_id;
- if (mid < data.rpc_properties.size())
+ if (mid < data.rpc_properties.size()) {
return data.rpc_properties[mid].name;
+ }
}
return StringName();
}
@@ -786,8 +762,9 @@ StringName Node::get_node_rset_property(const uint16_t p_rset_property_id) const
MultiplayerAPI::RPCMode Node::get_node_rset_mode_by_id(const uint16_t p_rset_property_id) const {
if (((1 << 15) & p_rset_property_id) > 0) {
int mid = (~(1 << 15)) & p_rset_property_id;
- if (mid < data.rpc_properties.size())
+ if (mid < data.rpc_properties.size()) {
return data.rpc_properties[mid].mode;
+ }
}
return MultiplayerAPI::RPC_MODE_DISABLED;
}
@@ -833,25 +810,27 @@ bool Node::can_process_notification(int p_what) const {
}
bool Node::can_process() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), false);
if (get_tree()->is_paused()) {
-
- if (data.pause_mode == PAUSE_MODE_STOP)
+ if (data.pause_mode == PAUSE_MODE_STOP) {
return false;
- if (data.pause_mode == PAUSE_MODE_PROCESS)
+ }
+ if (data.pause_mode == PAUSE_MODE_PROCESS) {
return true;
+ }
if (data.pause_mode == PAUSE_MODE_INHERIT) {
-
- if (!data.pause_owner)
+ if (!data.pause_owner) {
return false; //clearly no pause owner by default
+ }
- if (data.pause_owner->data.pause_mode == PAUSE_MODE_PROCESS)
+ if (data.pause_owner->data.pause_mode == PAUSE_MODE_PROCESS) {
return true;
+ }
- if (data.pause_owner->data.pause_mode == PAUSE_MODE_STOP)
+ if (data.pause_owner->data.pause_mode == PAUSE_MODE_STOP) {
return false;
+ }
}
}
@@ -859,58 +838,58 @@ bool Node::can_process() const {
}
float Node::get_physics_process_delta_time() const {
-
- if (data.tree)
+ if (data.tree) {
return data.tree->get_physics_process_time();
- else
+ } else {
return 0;
+ }
}
float Node::get_process_delta_time() const {
-
- if (data.tree)
+ if (data.tree) {
return data.tree->get_idle_process_time();
- else
+ } else {
return 0;
+ }
}
void Node::set_process(bool p_idle_process) {
-
- if (data.idle_process == p_idle_process)
+ if (data.idle_process == p_idle_process) {
return;
+ }
data.idle_process = p_idle_process;
- if (data.idle_process)
+ if (data.idle_process) {
add_to_group("idle_process", false);
- else
+ } else {
remove_from_group("idle_process");
+ }
_change_notify("idle_process");
}
bool Node::is_processing() const {
-
return data.idle_process;
}
void Node::set_process_internal(bool p_idle_process_internal) {
-
- if (data.idle_process_internal == p_idle_process_internal)
+ if (data.idle_process_internal == p_idle_process_internal) {
return;
+ }
data.idle_process_internal = p_idle_process_internal;
- if (data.idle_process_internal)
+ if (data.idle_process_internal) {
add_to_group("idle_process_internal", false);
- else
+ } else {
remove_from_group("idle_process_internal");
+ }
_change_notify("idle_process_internal");
}
bool Node::is_processing_internal() const {
-
return data.idle_process_internal;
}
@@ -940,23 +919,24 @@ void Node::set_process_priority(int p_priority) {
}
int Node::get_process_priority() const {
-
return data.process_priority;
}
void Node::set_process_input(bool p_enable) {
-
- if (p_enable == data.input)
+ if (p_enable == data.input) {
return;
+ }
data.input = p_enable;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
- if (p_enable)
+ if (p_enable) {
add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
- else
+ } else {
remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
+ }
}
bool Node::is_processing_input() const {
@@ -964,17 +944,19 @@ bool Node::is_processing_input() const {
}
void Node::set_process_unhandled_input(bool p_enable) {
-
- if (p_enable == data.unhandled_input)
+ if (p_enable == data.unhandled_input) {
return;
+ }
data.unhandled_input = p_enable;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
- if (p_enable)
+ if (p_enable) {
add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
- else
+ } else {
remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
+ }
}
bool Node::is_processing_unhandled_input() const {
@@ -982,17 +964,19 @@ bool Node::is_processing_unhandled_input() const {
}
void Node::set_process_unhandled_key_input(bool p_enable) {
-
- if (p_enable == data.unhandled_key_input)
+ if (p_enable == data.unhandled_key_input) {
return;
+ }
data.unhandled_key_input = p_enable;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
- if (p_enable)
+ if (p_enable) {
add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
- else
+ } else {
remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
+ }
}
bool Node::is_processing_unhandled_key_input() const {
@@ -1000,12 +984,10 @@ bool Node::is_processing_unhandled_key_input() const {
}
StringName Node::get_name() const {
-
return data.name;
}
void Node::_set_name_nocheck(const StringName &p_name) {
-
data.name = p_name;
}
@@ -1023,7 +1005,6 @@ bool Node::_validate_node_name(String &p_name) {
}
void Node::set_name(const String &p_name) {
-
String name = p_name;
_validate_node_name(name);
@@ -1031,14 +1012,12 @@ void Node::set_name(const String &p_name) {
data.name = name;
if (data.parent) {
-
data.parent->_validate_child_name(this);
}
propagate_notification(NOTIFICATION_PATH_CHANGED);
if (is_inside_tree()) {
-
emit_signal("renamed");
get_tree()->node_renamed(this);
get_tree()->tree_changed();
@@ -1053,13 +1032,11 @@ void Node::init_node_hrcr() {
}
void Node::set_human_readable_collision_renaming(bool p_enabled) {
-
node_hrcr = p_enabled;
}
#ifdef TOOLS_ENABLED
String Node::validate_child_name(Node *p_child) {
-
StringName name = p_child->data.name;
_generate_serial_child_name(p_child, name);
return name;
@@ -1067,11 +1044,9 @@ String Node::validate_child_name(Node *p_child) {
#endif
void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
-
/* Make sure the name is unique */
if (node_hrcr || p_force_human_readable) {
-
//this approach to autoset node names is human readable but very slow
//it's turned on while running in the editor
@@ -1080,7 +1055,6 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
p_child->data.name = name;
} else {
-
//this approach to autoset node names is fast but not as readable
//it's the default and reserves the '@' character for unique names.
@@ -1095,8 +1069,9 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
int cc = data.children.size();
for (int i = 0; i < cc; i++) {
- if (children[i] == p_child)
+ if (children[i] == p_child) {
continue;
+ }
if (children[i]->data.name == p_child->data.name) {
unique = false;
break;
@@ -1105,7 +1080,6 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
}
if (!unique) {
-
ERR_FAIL_COND(!node_hrcr_count.ref());
String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get());
p_child->data.name = name;
@@ -1115,7 +1089,6 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
// Return s + 1 as if it were an integer
String increase_numeric_string(const String &s) {
-
String res = s;
bool carry = res.length() > 0;
@@ -1140,7 +1113,6 @@ String increase_numeric_string(const String &s) {
}
void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const {
-
if (name == StringName()) {
//no name and a new nade is needed, create one.
@@ -1165,7 +1137,6 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
const Node *const *children_ptr = data.children.ptr();
{
-
bool exists = false;
for (int i = 0; i < cc; i++) {
@@ -1252,7 +1223,6 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
}
void Node::add_child(Node *p_child, bool p_legible_unique_name) {
-
ERR_FAIL_NULL(p_child);
ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself!
ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent
@@ -1265,7 +1235,6 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) {
}
void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_unique_name) {
-
ERR_FAIL_NULL(p_node);
ERR_FAIL_NULL(p_child);
@@ -1279,16 +1248,12 @@ void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_uniq
}
void Node::_propagate_validate_owner() {
-
if (data.owner) {
-
bool found = false;
Node *parent = data.parent;
while (parent) {
-
if (parent == data.owner) {
-
found = true;
break;
}
@@ -1297,20 +1262,17 @@ void Node::_propagate_validate_owner() {
}
if (!found) {
-
data.owner->data.owned.erase(data.OW);
data.owner = nullptr;
}
}
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->_propagate_validate_owner();
}
}
void Node::remove_child(Node *p_child) {
-
ERR_FAIL_NULL(p_child);
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead.");
@@ -1326,9 +1288,7 @@ void Node::remove_child(Node *p_child) {
if (idx == -1) { //maybe removed while unparenting or something and index was not updated, so just in case the above fails, try this.
for (int i = 0; i < child_count; i++) {
-
if (children[i] == p_child) {
-
idx = i;
break;
}
@@ -1353,7 +1313,6 @@ void Node::remove_child(Node *p_child) {
children = data.children.ptrw();
for (int i = idx; i < child_count; i++) {
-
children[i]->data.pos = i;
children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
@@ -1370,31 +1329,29 @@ void Node::remove_child(Node *p_child) {
}
int Node::get_child_count() const {
-
return data.children.size();
}
-Node *Node::get_child(int p_index) const {
+Node *Node::get_child(int p_index) const {
ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr);
return data.children[p_index];
}
Node *Node::_get_child_by_name(const StringName &p_name) const {
-
int cc = data.children.size();
Node *const *cd = data.children.ptr();
for (int i = 0; i < cc; i++) {
- if (cd[i]->data.name == p_name)
+ if (cd[i]->data.name == p_name) {
return cd[i];
+ }
}
return nullptr;
}
Node *Node::get_node_or_null(const NodePath &p_path) const {
-
if (p_path.is_empty()) {
return nullptr;
}
@@ -1407,14 +1364,13 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
if (!p_path.is_absolute()) {
current = const_cast<Node *>(this); //start from this
} else {
-
root = const_cast<Node *>(this);
- while (root->data.parent)
+ while (root->data.parent) {
root = root->data.parent; //start from root
+ }
}
for (int i = 0; i < p_path.get_name_count(); i++) {
-
StringName name = p_path.get_name(i);
Node *next = nullptr;
@@ -1424,25 +1380,23 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
} else if (name == SceneStringNames::get_singleton()->doubledot) { // ..
- if (current == nullptr || !current->data.parent)
+ if (current == nullptr || !current->data.parent) {
return nullptr;
+ }
next = current->data.parent;
} else if (current == nullptr) {
-
- if (name == root->get_name())
+ if (name == root->get_name()) {
next = root;
+ }
} else {
-
next = nullptr;
for (int j = 0; j < current->data.children.size(); j++) {
-
Node *child = current->data.children[j];
if (child->data.name == name) {
-
next = child;
break;
}
@@ -1458,49 +1412,48 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
}
Node *Node::get_node(const NodePath &p_path) const {
-
Node *node = get_node_or_null(p_path);
ERR_FAIL_COND_V_MSG(!node, nullptr, "Node not found: " + p_path + ".");
return node;
}
bool Node::has_node(const NodePath &p_path) const {
-
return get_node_or_null(p_path) != nullptr;
}
Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const {
-
Node *const *cptr = data.children.ptr();
int ccount = data.children.size();
for (int i = 0; i < ccount; i++) {
- if (p_owned && !cptr[i]->data.owner)
+ if (p_owned && !cptr[i]->data.owner) {
continue;
- if (cptr[i]->data.name.operator String().match(p_mask))
+ }
+ if (cptr[i]->data.name.operator String().match(p_mask)) {
return cptr[i];
+ }
- if (!p_recursive)
+ if (!p_recursive) {
continue;
+ }
Node *ret = cptr[i]->find_node(p_mask, true, p_owned);
- if (ret)
+ if (ret) {
return ret;
+ }
}
return nullptr;
}
Node *Node::get_parent() const {
-
return data.parent;
}
Node *Node::find_parent(const String &p_mask) const {
-
Node *p = data.parent;
while (p) {
-
- if (p->data.name.operator String().match(p_mask))
+ if (p->data.name.operator String().match(p_mask)) {
return p;
+ }
p = p->data.parent;
}
@@ -1508,13 +1461,12 @@ Node *Node::find_parent(const String &p_mask) const {
}
bool Node::is_a_parent_of(const Node *p_node) const {
-
ERR_FAIL_NULL_V(p_node, false);
Node *p = p_node->data.parent;
while (p) {
-
- if (p == this)
+ if (p == this) {
return true;
+ }
p = p->data.parent;
}
@@ -1522,7 +1474,6 @@ bool Node::is_a_parent_of(const Node *p_node) const {
}
bool Node::is_greater_than(const Node *p_node) const {
-
ERR_FAIL_NULL_V(p_node, false);
ERR_FAIL_COND_V(!data.inside_tree, false);
ERR_FAIL_COND_V(!p_node->data.inside_tree, false);
@@ -1565,7 +1516,6 @@ bool Node::is_greater_than(const Node *p_node) const {
bool res;
while (true) {
-
// using -2 since out-of-tree or nonroot nodes have -1
int this_idx = (idx >= data.depth) ? -2 : this_stack[idx];
int that_idx = (idx >= p_node->data.depth) ? -2 : that_stack[idx];
@@ -1587,18 +1537,19 @@ bool Node::is_greater_than(const Node *p_node) const {
}
void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
-
- if (data.owner == p_by)
+ if (data.owner == p_by) {
p_owned->push_back(this);
+ }
- for (int i = 0; i < get_child_count(); i++)
+ for (int i = 0; i < get_child_count(); i++) {
get_child(i)->get_owned_by(p_by, p_owned);
+ }
}
void Node::_set_owner_nocheck(Node *p_owner) {
-
- if (data.owner == p_owner)
+ if (data.owner == p_owner) {
return;
+ }
ERR_FAIL_COND(data.owner);
data.owner = p_owner;
@@ -1607,9 +1558,7 @@ void Node::_set_owner_nocheck(Node *p_owner) {
}
void Node::set_owner(Node *p_owner) {
-
if (data.owner) {
-
data.owner->data.owned.erase(data.OW);
data.OW = nullptr;
data.owner = nullptr;
@@ -1617,14 +1566,14 @@ void Node::set_owner(Node *p_owner) {
ERR_FAIL_COND(p_owner == this);
- if (!p_owner)
+ if (!p_owner) {
return;
+ }
Node *check = this->get_parent();
bool owner_valid = false;
while (check) {
-
if (check == p_owner) {
owner_valid = true;
break;
@@ -1637,22 +1586,21 @@ void Node::set_owner(Node *p_owner) {
_set_owner_nocheck(p_owner);
}
-Node *Node::get_owner() const {
+Node *Node::get_owner() const {
return data.owner;
}
Node *Node::find_common_parent_with(const Node *p_node) const {
-
- if (this == p_node)
+ if (this == p_node) {
return const_cast<Node *>(p_node);
+ }
Set<const Node *> visited;
const Node *n = this;
while (n) {
-
visited.insert(n);
n = n->data.parent;
}
@@ -1660,31 +1608,31 @@ Node *Node::find_common_parent_with(const Node *p_node) const {
const Node *common_parent = p_node;
while (common_parent) {
-
- if (visited.has(common_parent))
+ if (visited.has(common_parent)) {
break;
+ }
common_parent = common_parent->data.parent;
}
- if (!common_parent)
+ if (!common_parent) {
return nullptr;
+ }
return const_cast<Node *>(common_parent);
}
NodePath Node::get_path_to(const Node *p_node) const {
-
ERR_FAIL_NULL_V(p_node, NodePath());
- if (this == p_node)
+ if (this == p_node) {
return NodePath(".");
+ }
Set<const Node *> visited;
const Node *n = this;
while (n) {
-
visited.insert(n);
n = n->data.parent;
}
@@ -1692,9 +1640,9 @@ NodePath Node::get_path_to(const Node *p_node) const {
const Node *common_parent = p_node;
while (common_parent) {
-
- if (visited.has(common_parent))
+ if (visited.has(common_parent)) {
break;
+ }
common_parent = common_parent->data.parent;
}
@@ -1707,7 +1655,6 @@ NodePath Node::get_path_to(const Node *p_node) const {
n = p_node;
while (n != common_parent) {
-
path.push_back(n->get_name());
n = n->data.parent;
}
@@ -1716,7 +1663,6 @@ NodePath Node::get_path_to(const Node *p_node) const {
StringName up = String("..");
while (n != common_parent) {
-
path.push_back(up);
n = n->data.parent;
}
@@ -1727,11 +1673,11 @@ NodePath Node::get_path_to(const Node *p_node) const {
}
NodePath Node::get_path() const {
-
ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree.");
- if (data.path_cache)
+ if (data.path_cache) {
return *data.path_cache;
+ }
const Node *n = this;
@@ -1750,16 +1696,15 @@ NodePath Node::get_path() const {
}
bool Node::is_in_group(const StringName &p_identifier) const {
-
return data.grouped.has(p_identifier);
}
void Node::add_to_group(const StringName &p_identifier, bool p_persistent) {
-
ERR_FAIL_COND(!p_identifier.operator String().length());
- if (data.grouped.has(p_identifier))
+ if (data.grouped.has(p_identifier)) {
return;
+ }
GroupData gd;
@@ -1775,21 +1720,20 @@ void Node::add_to_group(const StringName &p_identifier, bool p_persistent) {
}
void Node::remove_from_group(const StringName &p_identifier) {
-
ERR_FAIL_COND(!data.grouped.has(p_identifier));
Map<StringName, GroupData>::Element *E = data.grouped.find(p_identifier);
ERR_FAIL_COND(!E);
- if (data.tree)
+ if (data.tree) {
data.tree->remove_from_group(E->key(), this);
+ }
data.grouped.erase(E);
}
Array Node::_get_groups() const {
-
Array groups;
List<GroupInfo> gi;
get_groups(&gi);
@@ -1801,7 +1745,6 @@ Array Node::_get_groups() const {
}
void Node::get_groups(List<GroupInfo> *p_groups) const {
-
for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
GroupInfo gi;
gi.name = E->key();
@@ -1811,7 +1754,6 @@ void Node::get_groups(List<GroupInfo> *p_groups) const {
}
int Node::get_persistent_group_count() const {
-
int count = 0;
for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
@@ -1822,8 +1764,8 @@ int Node::get_persistent_group_count() const {
return count;
}
-void Node::_print_tree_pretty(const String &prefix, const bool last) {
+void Node::_print_tree_pretty(const String &prefix, const bool last) {
String new_prefix = last ? String::utf8(" â”–â•´") : String::utf8(" â” â•´");
print_line(prefix + new_prefix + String(get_name()));
for (int i = 0; i < data.children.size(); i++) {
@@ -1837,21 +1779,19 @@ void Node::print_tree_pretty() {
}
void Node::print_tree() {
-
_print_tree(this);
}
void Node::_print_tree(const Node *p_node) {
print_line(String(p_node->get_path_to(this)));
- for (int i = 0; i < data.children.size(); i++)
+ for (int i = 0; i < data.children.size(); i++) {
data.children[i]->_print_tree(p_node);
+ }
}
void Node::_propagate_reverse_notification(int p_notification) {
-
data.blocked++;
for (int i = data.children.size() - 1; i >= 0; i--) {
-
data.children[i]->_propagate_reverse_notification(p_notification);
}
@@ -1860,71 +1800,70 @@ void Node::_propagate_reverse_notification(int p_notification) {
}
void Node::_propagate_deferred_notification(int p_notification, bool p_reverse) {
-
ERR_FAIL_COND(!is_inside_tree());
data.blocked++;
- if (!p_reverse)
+ if (!p_reverse) {
MessageQueue::get_singleton()->push_notification(this, p_notification);
+ }
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->_propagate_deferred_notification(p_notification, p_reverse);
}
- if (p_reverse)
+ if (p_reverse) {
MessageQueue::get_singleton()->push_notification(this, p_notification);
+ }
data.blocked--;
}
void Node::propagate_notification(int p_notification) {
-
data.blocked++;
notification(p_notification);
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->propagate_notification(p_notification);
}
data.blocked--;
}
void Node::propagate_call(const StringName &p_method, const Array &p_args, const bool p_parent_first) {
-
data.blocked++;
- if (p_parent_first && has_method(p_method))
+ if (p_parent_first && has_method(p_method)) {
callv(p_method, p_args);
+ }
for (int i = 0; i < data.children.size(); i++) {
data.children[i]->propagate_call(p_method, p_args, p_parent_first);
}
- if (!p_parent_first && has_method(p_method))
+ if (!p_parent_first && has_method(p_method)) {
callv(p_method, p_args);
+ }
data.blocked--;
}
void Node::_propagate_replace_owner(Node *p_owner, Node *p_by_owner) {
- if (get_owner() == p_owner)
+ if (get_owner() == p_owner) {
set_owner(p_by_owner);
+ }
data.blocked++;
- for (int i = 0; i < data.children.size(); i++)
+ for (int i = 0; i < data.children.size(); i++) {
data.children[i]->_propagate_replace_owner(p_owner, p_by_owner);
+ }
data.blocked--;
}
int Node::get_index() const {
-
return data.pos;
}
void Node::remove_and_skip() {
-
ERR_FAIL_COND(!data.parent);
Node *new_owner = get_owner();
@@ -1932,12 +1871,12 @@ void Node::remove_and_skip() {
List<Node *> children;
while (true) {
-
bool clear = true;
for (int i = 0; i < data.children.size(); i++) {
Node *c_node = data.children[i];
- if (!c_node->get_owner())
+ if (!c_node->get_owner()) {
continue;
+ }
remove_child(c_node);
c_node->_propagate_replace_owner(this, nullptr);
@@ -1946,12 +1885,12 @@ void Node::remove_and_skip() {
break;
}
- if (clear)
+ if (clear) {
break;
+ }
}
while (!children.empty()) {
-
Node *c_node = children.front()->get();
data.parent->add_child(c_node);
c_node->_propagate_replace_owner(nullptr, new_owner);
@@ -1962,20 +1901,18 @@ void Node::remove_and_skip() {
}
void Node::set_filename(const String &p_filename) {
-
data.filename = p_filename;
}
-String Node::get_filename() const {
+String Node::get_filename() const {
return data.filename;
}
void Node::set_editor_description(const String &p_editor_description) {
-
set_meta("_editor_description_", p_editor_description);
}
-String Node::get_editor_description() const {
+String Node::get_editor_description() const {
if (has_meta("_editor_description_")) {
return get_meta("_editor_description_");
} else {
@@ -1984,7 +1921,6 @@ String Node::get_editor_description() const {
}
void Node::set_editable_instance(Node *p_node, bool p_editable) {
-
ERR_FAIL_NULL(p_node);
ERR_FAIL_COND(!is_a_parent_of(p_node));
NodePath p = get_path_to(p_node);
@@ -1999,75 +1935,65 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) {
}
bool Node::is_editable_instance(const Node *p_node) const {
-
- if (!p_node)
+ if (!p_node) {
return false; //easier, null is never editable :)
+ }
ERR_FAIL_COND_V(!is_a_parent_of(p_node), false);
NodePath p = get_path_to(p_node);
return data.editable_instances.has(p);
}
void Node::set_editable_instances(const HashMap<NodePath, int> &p_editable_instances) {
-
data.editable_instances = p_editable_instances;
}
HashMap<NodePath, int> Node::get_editable_instances() const {
-
return data.editable_instances;
}
void Node::set_scene_instance_state(const Ref<SceneState> &p_state) {
-
data.instance_state = p_state;
}
Ref<SceneState> Node::get_scene_instance_state() const {
-
return data.instance_state;
}
void Node::set_scene_inherited_state(const Ref<SceneState> &p_state) {
-
data.inherited_state = p_state;
}
Ref<SceneState> Node::get_scene_inherited_state() const {
-
return data.inherited_state;
}
void Node::set_scene_instance_load_placeholder(bool p_enable) {
-
data.use_placeholder = p_enable;
}
bool Node::get_scene_instance_load_placeholder() const {
-
return data.use_placeholder;
}
Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const {
-
Node *node = nullptr;
bool instanced = false;
if (Object::cast_to<InstancePlaceholder>(this)) {
-
const InstancePlaceholder *ip = Object::cast_to<const InstancePlaceholder>(this);
InstancePlaceholder *nip = memnew(InstancePlaceholder);
nip->set_instance_path(ip->get_instance_path());
node = nip;
} else if ((p_flags & DUPLICATE_USE_INSTANCING) && get_filename() != String()) {
-
Ref<PackedScene> res = ResourceLoader::load(get_filename());
ERR_FAIL_COND_V(res.is_null(), nullptr);
PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED;
#ifdef TOOLS_ENABLED
- if (p_flags & DUPLICATE_FROM_EDITOR)
+ if (p_flags & DUPLICATE_FROM_EDITOR) {
ges = PackedScene::GEN_EDIT_STATE_INSTANCE;
+ }
#endif
node = res->instance(ges);
ERR_FAIL_COND_V(!node, nullptr);
@@ -2075,12 +2001,12 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
instanced = true;
} else {
-
Object *obj = ClassDB::instance(get_class());
ERR_FAIL_COND_V(!obj, nullptr);
node = Object::cast_to<Node>(obj);
- if (!node)
+ if (!node) {
memdelete(obj);
+ }
ERR_FAIL_COND_V(!node, nullptr);
}
@@ -2100,13 +2026,13 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
for (int i = 0; i < N->get()->get_child_count(); ++i) {
-
Node *descendant = N->get()->get_child(i);
// Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later
// but remember non-instanced nodes that are hidden below instanced ones
if (descendant->data.owner != this) {
- if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this && descendant->data.owner != descendant->get_parent())
+ if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this && descendant->data.owner != descendant->get_parent()) {
hidden_roots.push_back(descendant);
+ }
continue;
}
@@ -2116,7 +2042,6 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
-
Node *current_node = node->get_node(get_path_to(N->get()));
ERR_CONTINUE(!current_node);
@@ -2132,24 +2057,23 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
N->get()->get_property_list(&plist);
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
continue;
+ }
String name = E->get().name;
- if (name == script_property_name)
+ if (name == script_property_name) {
continue;
+ }
Variant value = N->get()->get(name).duplicate(true);
if (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE) {
-
Resource *res = Object::cast_to<Resource>(value);
if (res) { // Duplicate only if it's a resource
current_node->set(name, res->duplicate());
}
} else {
-
current_node->set(name, value);
}
}
@@ -2160,18 +2084,19 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
#ifdef TOOLS_ENABLED
- if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap)
+ if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap) {
r_duplimap->insert(this, node);
+ }
#endif
if (p_flags & DUPLICATE_GROUPS) {
List<GroupInfo> gi;
get_groups(&gi);
for (List<GroupInfo>::Element *E = gi.front(); E; E = E->next()) {
-
#ifdef TOOLS_ENABLED
- if ((p_flags & DUPLICATE_FROM_EDITOR) && !E->get().persistent)
+ if ((p_flags & DUPLICATE_FROM_EDITOR) && !E->get().persistent) {
continue;
+ }
#endif
node->add_to_group(E->get().name, E->get().persistent);
@@ -2179,15 +2104,15 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
for (int i = 0; i < get_child_count(); i++) {
-
- if (get_child(i)->data.parent_owned)
+ if (get_child(i)->data.parent_owned) {
continue;
- if (instanced && get_child(i)->data.owner == this)
+ }
+ if (instanced && get_child(i)->data.owner == this) {
continue; //part of instance
+ }
Node *dup = get_child(i)->_duplicate(p_flags, r_duplimap);
if (!dup) {
-
memdelete(node);
return nullptr;
}
@@ -2199,17 +2124,14 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
for (List<const Node *>::Element *E = hidden_roots.front(); E; E = E->next()) {
-
Node *parent = node->get_node(get_path_to(E->get()->data.parent));
if (!parent) {
-
memdelete(node);
return nullptr;
}
Node *dup = E->get()->_duplicate(p_flags, r_duplimap);
if (!dup) {
-
memdelete(node);
return nullptr;
}
@@ -2218,7 +2140,6 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
int pos = E->get()->get_index();
if (pos < parent->get_child_count() - 1) {
-
parent->move_child(dup, pos);
}
}
@@ -2227,7 +2148,6 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
Node *Node::duplicate(int p_flags) const {
-
Node *dupe = _duplicate(p_flags);
if (dupe && (p_flags & DUPLICATE_SIGNALS)) {
@@ -2239,7 +2159,6 @@ Node *Node::duplicate(int p_flags) const {
#ifdef TOOLS_ENABLED
Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
-
Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap);
// Duplication of signals must happen after all the node descendants have been copied,
@@ -2252,20 +2171,18 @@ Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
#endif
void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const {
-
- if (get_owner() != get_parent()->get_owner())
+ if (get_owner() != get_parent()->get_owner()) {
return;
+ }
Node *node = nullptr;
if (get_filename() != "") {
-
Ref<PackedScene> res = ResourceLoader::load(get_filename());
ERR_FAIL_COND_MSG(res.is_null(), "Cannot load scene: " + get_filename());
node = res->instance();
ERR_FAIL_COND(!node);
} else {
-
Object *obj = ClassDB::instance(get_class());
ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + ".");
node = Object::cast_to<Node>(obj);
@@ -2280,9 +2197,9 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
get_property_list(&plist);
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
continue;
+ }
String name = E->get().name;
Variant value = get(name).duplicate(true);
@@ -2293,16 +2210,18 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
List<GroupInfo> groups;
get_groups(&groups);
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next())
+ for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) {
node->add_to_group(E->get().name, E->get().persistent);
+ }
node->set_name(get_name());
p_new_parent->add_child(node);
Node *owner = get_owner();
- if (p_reown_map.has(owner))
+ if (p_reown_map.has(owner)) {
owner = p_reown_map[owner];
+ }
if (owner) {
NodePath p = get_path_to(owner);
@@ -2315,7 +2234,6 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
}
for (int i = 0; i < get_child_count(); i++) {
-
get_child(i)->_duplicate_and_reown(node, p_reown_map);
}
}
@@ -2324,15 +2242,14 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
// because re-targeting of connections from some descendant to another is not possible
// if the emitter node comes later in tree order than the receiver
void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
-
- if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner()))
+ if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner())) {
return;
+ }
List<Connection> conns;
get_all_signal_connections(&conns);
for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
-
if (E->get().flags & CONNECT_PERSIST) {
//user connected
NodePath p = p_original->get_path_to(this);
@@ -2350,8 +2267,9 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
// of the duplicated and not yet parented hierarchy then at least try to connect
// to the same target as the original
- if (p_copy->has_node(ptarget))
+ if (p_copy->has_node(ptarget)) {
copytarget = p_copy->get_node(ptarget);
+ }
if (copy && copytarget) {
const Callable copy_callable = Callable(copytarget, E->get().callable.get_method());
@@ -2368,7 +2286,6 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
}
Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
-
ERR_FAIL_COND_V(get_filename() != "", nullptr);
Object *obj = ClassDB::instance(get_class());
@@ -2386,9 +2303,9 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
get_property_list(&plist);
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
continue;
+ }
String name = E->get().name;
node->set(name, get(name));
}
@@ -2396,11 +2313,11 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
List<GroupInfo> groups;
get_groups(&groups);
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next())
+ for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) {
node->add_to_group(E->get().name, E->get().persistent);
+ }
for (int i = 0; i < get_child_count(); i++) {
-
get_child(i)->_duplicate_and_reown(node, p_reown_map);
}
@@ -2412,24 +2329,21 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
}
static void find_owned_by(Node *p_by, Node *p_node, List<Node *> *p_owned) {
-
- if (p_node->get_owner() == p_by)
+ if (p_node->get_owner() == p_by) {
p_owned->push_back(p_node);
+ }
for (int i = 0; i < p_node->get_child_count(); i++) {
-
find_owned_by(p_by, p_node->get_child(i), p_owned);
}
}
struct _NodeReplaceByPair {
-
String name;
Variant value;
};
void Node::replace_by(Node *p_node, bool p_keep_data) {
-
ERR_FAIL_NULL(p_node);
ERR_FAIL_COND(p_node->data.parent);
@@ -2440,15 +2354,14 @@ void Node::replace_by(Node *p_node, bool p_keep_data) {
List<_NodeReplaceByPair> replace_data;
if (p_keep_data) {
-
List<PropertyInfo> plist;
get_property_list(&plist);
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
_NodeReplaceByPair rd;
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
continue;
+ }
rd.name = E->get().name;
rd.value = get(rd.name);
}
@@ -2456,29 +2369,29 @@ void Node::replace_by(Node *p_node, bool p_keep_data) {
List<GroupInfo> groups;
get_groups(&groups);
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next())
+ for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) {
p_node->add_to_group(E->get().name, E->get().persistent);
+ }
}
_replace_connections_target(p_node);
if (data.owner) {
- for (int i = 0; i < get_child_count(); i++)
+ for (int i = 0; i < get_child_count(); i++) {
find_owned_by(data.owner, get_child(i), &owned_by_owner);
+ }
}
Node *parent = data.parent;
int pos_in_parent = data.pos;
if (data.parent) {
-
parent->remove_child(this);
parent->add_child(p_node);
parent->move_child(p_node, pos_in_parent);
}
while (get_child_count()) {
-
Node *child = get_child(0);
remove_child(child);
if (!child->is_owned_by_parent()) {
@@ -2488,27 +2401,26 @@ void Node::replace_by(Node *p_node, bool p_keep_data) {
}
p_node->set_owner(owner);
- for (int i = 0; i < owned.size(); i++)
+ for (int i = 0; i < owned.size(); i++) {
owned[i]->set_owner(p_node);
+ }
- for (int i = 0; i < owned_by_owner.size(); i++)
+ for (int i = 0; i < owned_by_owner.size(); i++) {
owned_by_owner[i]->set_owner(owner);
+ }
p_node->set_filename(get_filename());
for (List<_NodeReplaceByPair>::Element *E = replace_data.front(); E; E = E->next()) {
-
p_node->set(E->get().name, E->get().value);
}
}
void Node::_replace_connections_target(Node *p_new_target) {
-
List<Connection> cl;
get_signals_connected_to_this(&cl);
for (List<Connection>::Element *E = cl.front(); E; E = E->next()) {
-
Connection &c = E->get();
if (c.flags & CONNECT_PERSIST) {
@@ -2521,41 +2433,45 @@ void Node::_replace_connections_target(Node *p_new_target) {
}
Vector<Variant> Node::make_binds(VARIANT_ARG_DECLARE) {
-
Vector<Variant> ret;
- if (p_arg1.get_type() == Variant::NIL)
+ if (p_arg1.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg1);
+ }
- if (p_arg2.get_type() == Variant::NIL)
+ if (p_arg2.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg2);
+ }
- if (p_arg3.get_type() == Variant::NIL)
+ if (p_arg3.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg3);
+ }
- if (p_arg4.get_type() == Variant::NIL)
+ if (p_arg4.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg4);
+ }
- if (p_arg5.get_type() == Variant::NIL)
+ if (p_arg5.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg5);
+ }
return ret;
}
bool Node::has_node_and_resource(const NodePath &p_path) const {
-
- if (!has_node(p_path))
+ if (!has_node(p_path)) {
return false;
+ }
RES res;
Vector<StringName> leftover_path;
Node *node = get_node_and_resource(p_path, res, leftover_path, false);
@@ -2564,21 +2480,22 @@ bool Node::has_node_and_resource(const NodePath &p_path) const {
}
Array Node::_get_node_and_resource(const NodePath &p_path) {
-
RES res;
Vector<StringName> leftover_path;
Node *node = get_node_and_resource(p_path, res, leftover_path, false);
Array result;
- if (node)
+ if (node) {
result.push_back(node);
- else
+ } else {
result.push_back(Variant());
+ }
- if (res.is_valid())
+ if (res.is_valid()) {
result.push_back(res);
- else
+ } else {
result.push_back(Variant());
+ }
result.push_back(NodePath(Vector<StringName>(), leftover_path, false));
@@ -2586,15 +2503,14 @@ Array Node::_get_node_and_resource(const NodePath &p_path) {
}
Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property) const {
-
Node *node = get_node(p_path);
r_res = RES();
r_leftover_subpath = Vector<StringName>();
- if (!node)
+ if (!node) {
return nullptr;
+ }
if (p_path.get_subname_count()) {
-
int j = 0;
// If not p_last_is_property, we shouldn't consider the last one as part of the resource
for (; j < p_path.get_subname_count() - (int)p_last_is_property; j++) {
@@ -2622,7 +2538,6 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str
}
void Node::_set_tree(SceneTree *p_tree) {
-
SceneTree *tree_changed_a = nullptr;
SceneTree *tree_changed_b = nullptr;
@@ -2637,7 +2552,6 @@ void Node::_set_tree(SceneTree *p_tree) {
data.tree = p_tree;
if (data.tree) {
-
_propagate_enter_tree();
if (!data.parent || data.parent->data.ready_notified) { // No parent (root) or parent ready
_propagate_ready(); //reverse_notification(NOTIFICATION_READY);
@@ -2646,21 +2560,24 @@ void Node::_set_tree(SceneTree *p_tree) {
tree_changed_b = data.tree;
}
- if (tree_changed_a)
+ if (tree_changed_a) {
tree_changed_a->tree_changed();
- if (tree_changed_b)
+ }
+ if (tree_changed_b) {
tree_changed_b->tree_changed();
+ }
}
#ifdef DEBUG_ENABLED
static void _Node_debug_sn(Object *p_obj) {
-
Node *n = Object::cast_to<Node>(p_obj);
- if (!n)
+ if (!n) {
return;
+ }
- if (n->is_inside_tree())
+ if (n->is_inside_tree()) {
return;
+ }
Node *p = n;
while (p->get_parent()) {
@@ -2668,28 +2585,26 @@ static void _Node_debug_sn(Object *p_obj) {
}
String path;
- if (p == n)
+ if (p == n) {
path = n->get_name();
- else
+ } else {
path = String(p->get_name()) + "/" + p->get_path_to(n);
+ }
print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")");
}
#endif // DEBUG_ENABLED
void Node::_print_stray_nodes() {
-
print_stray_nodes();
}
void Node::print_stray_nodes() {
-
#ifdef DEBUG_ENABLED
ObjectDB::debug_objects(_Node_debug_sn);
#endif
}
void Node::queue_delete() {
-
if (is_inside_tree()) {
get_tree()->queue_delete(this);
} else {
@@ -2698,25 +2613,23 @@ void Node::queue_delete() {
}
TypedArray<Node> Node::_get_children() const {
-
TypedArray<Node> arr;
int cc = get_child_count();
arr.resize(cc);
- for (int i = 0; i < cc; i++)
+ for (int i = 0; i < cc; i++) {
arr[i] = get_child(i);
+ }
return arr;
}
void Node::set_import_path(const NodePath &p_import_path) {
-
#ifdef TOOLS_ENABLED
data.import_path = p_import_path;
#endif
}
NodePath Node::get_import_path() const {
-
#ifdef TOOLS_ENABLED
return data.import_path;
#else
@@ -2725,15 +2638,15 @@ NodePath Node::get_import_path() const {
}
static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) {
-
#ifdef TOOLS_ENABLED
const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
#else
const String quote_style = "\"";
#endif
- if (p_node != p_base && !p_node->get_owner())
+ if (p_node != p_base && !p_node->get_owner()) {
return;
+ }
String n = p_base->get_path_to(p_node);
r_options->push_back(quote_style + n + quote_style);
for (int i = 0; i < p_node->get_child_count(); i++) {
@@ -2742,17 +2655,14 @@ static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<S
}
void Node::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
-
String pf = p_function;
if ((pf == "has_node" || pf == "get_node") && p_idx == 0) {
-
_add_nodes_to_options(this, this, r_options);
}
Object::get_argument_options(p_function, p_idx, r_options);
}
void Node::clear_internal_tree_resource_paths() {
-
clear_internal_resource_paths();
for (int i = 0; i < data.children.size(); i++) {
data.children[i]->clear_internal_tree_resource_paths();
@@ -2760,7 +2670,6 @@ void Node::clear_internal_tree_resource_paths() {
}
String Node::get_configuration_warning() const {
-
if (get_script_instance() && get_script_instance()->get_script().is_valid() &&
get_script_instance()->get_script()->is_tool() && get_script_instance()->has_method("_get_configuration_warning")) {
return get_script_instance()->call("_get_configuration_warning");
@@ -2769,10 +2678,10 @@ String Node::get_configuration_warning() const {
}
void Node::update_configuration_warning() {
-
#ifdef TOOLS_ENABLED
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
if (get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
get_tree()->emit_signal(SceneStringNames::get_singleton()->node_configuration_warning_changed, this);
}
@@ -2788,7 +2697,6 @@ void Node::set_display_folded(bool p_folded) {
}
bool Node::is_displayed_folded() const {
-
return data.display_folded;
}
@@ -2797,7 +2705,6 @@ void Node::request_ready() {
}
void Node::_bind_methods() {
-
GLOBAL_DEF("node/name_num_separator", 0);
ProjectSettings::get_singleton()->set_custom_property_info("node/name_num_separator", PropertyInfo(Variant::INT, "node/name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"));
GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
@@ -3011,7 +2918,6 @@ String Node::_get_name_num_separator() {
}
Node::Node() {
-
data.pos = -1;
data.depth = -1;
data.blocked = 0;
@@ -3045,7 +2951,6 @@ Node::Node() {
}
Node::~Node() {
-
data.grouped.clear();
data.owned.clear();
data.children.clear();
diff --git a/scene/main/node.h b/scene/main/node.h
index 1c1b7bbd7a..d1665d1236 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -43,7 +43,6 @@
class Viewport;
class SceneState;
class Node : public Object {
-
GDCLASS(Node, Object);
OBJ_CATEGORY("Nodes");
@@ -67,12 +66,10 @@ public:
};
struct Comparator {
-
bool operator()(const Node *p_a, const Node *p_b) const { return p_b->is_greater_than(p_a); }
};
struct ComparatorWithPriority {
-
bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; }
};
@@ -80,7 +77,6 @@ public:
private:
struct GroupData {
-
bool persistent;
SceneTree::Group *group;
GroupData() { persistent = false; }
@@ -92,7 +88,6 @@ private:
};
struct Data {
-
String filename;
Ref<SceneState> instance_state;
Ref<SceneState> inherited_state;
@@ -305,7 +300,6 @@ public:
bool is_in_group(const StringName &p_identifier) const;
struct GroupInfo {
-
StringName name;
bool persistent;
};
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index 43a61834eb..c1d4435687 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -31,7 +31,6 @@
#include "resource_preloader.h"
void ResourcePreloader::_set_resources(const Array &p_data) {
-
resources.clear();
ERR_FAIL_COND(p_data.size() != 2);
@@ -41,7 +40,6 @@ void ResourcePreloader::_set_resources(const Array &p_data) {
ERR_FAIL_COND(names.size() != resdata.size());
for (int i = 0; i < resdata.size(); i++) {
-
String name = names[i];
RES resource = resdata[i];
ERR_CONTINUE(!resource.is_valid());
@@ -52,7 +50,6 @@ void ResourcePreloader::_set_resources(const Array &p_data) {
}
Array ResourcePreloader::_get_resources() const {
-
Vector<String> names;
Array arr;
arr.resize(resources.size());
@@ -66,7 +63,6 @@ Array ResourcePreloader::_get_resources() const {
int i = 0;
for (Set<String>::Element *E = sorted_names.front(); E; E = E->next()) {
-
names.set(i, E->get());
arr[i] = resources[E->get()];
i++;
@@ -79,15 +75,12 @@ Array ResourcePreloader::_get_resources() const {
}
void ResourcePreloader::add_resource(const StringName &p_name, const RES &p_resource) {
-
ERR_FAIL_COND(p_resource.is_null());
if (resources.has(p_name)) {
-
StringName new_name;
int idx = 2;
while (true) {
-
new_name = p_name.operator String() + " " + itos(idx);
if (resources.has(new_name)) {
idx++;
@@ -99,18 +92,16 @@ void ResourcePreloader::add_resource(const StringName &p_name, const RES &p_reso
add_resource(new_name, p_resource);
} else {
-
resources[p_name] = p_resource;
}
}
void ResourcePreloader::remove_resource(const StringName &p_name) {
-
ERR_FAIL_COND(!resources.has(p_name));
resources.erase(p_name);
}
-void ResourcePreloader::rename_resource(const StringName &p_from_name, const StringName &p_to_name) {
+void ResourcePreloader::rename_resource(const StringName &p_from_name, const StringName &p_to_name) {
ERR_FAIL_COND(!resources.has(p_from_name));
RES res = resources[p_from_name];
@@ -120,17 +111,15 @@ void ResourcePreloader::rename_resource(const StringName &p_from_name, const Str
}
bool ResourcePreloader::has_resource(const StringName &p_name) const {
-
return resources.has(p_name);
}
-RES ResourcePreloader::get_resource(const StringName &p_name) const {
+RES ResourcePreloader::get_resource(const StringName &p_name) const {
ERR_FAIL_COND_V(!resources.has(p_name), RES());
return resources[p_name];
}
Vector<String> ResourcePreloader::_get_resource_list() const {
-
Vector<String> res;
res.resize(resources.size());
int i = 0;
@@ -142,15 +131,12 @@ Vector<String> ResourcePreloader::_get_resource_list() const {
}
void ResourcePreloader::get_resource_list(List<StringName> *p_list) {
-
for (Map<StringName, RES>::Element *E = resources.front(); E; E = E->next()) {
-
p_list->push_back(E->key());
}
}
void ResourcePreloader::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("_set_resources"), &ResourcePreloader::_set_resources);
ClassDB::bind_method(D_METHOD("_get_resources"), &ResourcePreloader::_get_resources);
diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h
index 9ad219dd92..580dc35a57 100644
--- a/scene/main/resource_preloader.h
+++ b/scene/main/resource_preloader.h
@@ -34,7 +34,6 @@
#include "scene/main/node.h"
class ResourcePreloader : public Node {
-
GDCLASS(ResourcePreloader, Node);
Map<StringName, RES> resources;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 94be22ccd2..a0e10f30c0 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -56,7 +56,6 @@
#include <stdio.h>
void SceneTreeTimer::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left);
ClassDB::bind_method(D_METHOD("get_time_left"), &SceneTreeTimer::get_time_left);
@@ -74,7 +73,6 @@ float SceneTreeTimer::get_time_left() const {
}
void SceneTreeTimer::set_pause_mode_process(bool p_pause_mode_process) {
-
process_pause = p_pause_mode_process;
}
@@ -83,7 +81,6 @@ bool SceneTreeTimer::is_pause_mode_process() {
}
void SceneTreeTimer::release_connections() {
-
List<Connection> connections;
get_all_signal_connections(&connections);
@@ -99,33 +96,29 @@ SceneTreeTimer::SceneTreeTimer() {
}
void SceneTree::tree_changed() {
-
tree_version++;
emit_signal(tree_changed_name);
}
void SceneTree::node_added(Node *p_node) {
-
emit_signal(node_added_name, p_node);
}
void SceneTree::node_removed(Node *p_node) {
-
if (current_scene == p_node) {
current_scene = nullptr;
}
emit_signal(node_removed_name, p_node);
- if (call_lock > 0)
+ if (call_lock > 0) {
call_skip.insert(p_node);
+ }
}
void SceneTree::node_renamed(Node *p_node) {
-
emit_signal(node_renamed_name, p_node);
}
SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_node) {
-
Map<StringName, Group>::Element *E = group_map.find(p_group);
if (!E) {
E = group_map.insert(p_group, Group());
@@ -139,26 +132,25 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod
}
void SceneTree::remove_from_group(const StringName &p_group, Node *p_node) {
-
Map<StringName, Group>::Element *E = group_map.find(p_group);
ERR_FAIL_COND(!E);
E->get().nodes.erase(p_node);
- if (E->get().nodes.empty())
+ if (E->get().nodes.empty()) {
group_map.erase(E);
+ }
}
void SceneTree::make_group_changed(const StringName &p_group) {
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (E)
+ if (E) {
E->get().changed = true;
+ }
}
void SceneTree::flush_transform_notifications() {
-
SelfList<Node> *n = xform_change_list.first();
while (n) {
-
Node *node = n->self();
SelfList<Node> *nx = n->next();
xform_change_list.remove(n);
@@ -168,16 +160,15 @@ void SceneTree::flush_transform_notifications() {
}
void SceneTree::_flush_ugc() {
-
ugc_locked = true;
while (unique_group_calls.size()) {
-
Map<UGCall, Vector<Variant>>::Element *E = unique_group_calls.front();
Variant v[VARIANT_ARG_MAX];
- for (int i = 0; i < E->get().size(); i++)
+ for (int i = 0; i < E->get().size(); i++) {
v[i] = E->get()[i];
+ }
call_group_flags(GROUP_CALL_REALTIME, E->key().group, E->key().call, v[0], v[1], v[2], v[3], v[4]);
@@ -188,11 +179,12 @@ void SceneTree::_flush_ugc() {
}
void SceneTree::_update_group_order(Group &g, bool p_use_priority) {
-
- if (!g.changed)
+ if (!g.changed) {
return;
- if (g.nodes.empty())
+ }
+ if (g.nodes.empty()) {
return;
+ }
Node **nodes = g.nodes.ptrw();
int node_count = g.nodes.size();
@@ -208,31 +200,33 @@ void SceneTree::_update_group_order(Group &g, bool p_use_priority) {
}
void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
-
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (!E)
+ if (!E) {
return;
+ }
Group &g = E->get();
- if (g.nodes.empty())
+ if (g.nodes.empty()) {
return;
+ }
if (p_call_flags & GROUP_CALL_UNIQUE && !(p_call_flags & GROUP_CALL_REALTIME)) {
-
ERR_FAIL_COND(ugc_locked);
UGCall ug;
ug.call = p_function;
ug.group = p_group;
- if (unique_group_calls.has(ug))
+ if (unique_group_calls.has(ug)) {
return;
+ }
VARIANT_ARGPTRS;
Vector<Variant> args;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
+ if (argptr[i]->get_type() == Variant::NIL) {
break;
+ }
args.push_back(*argptr[i]);
}
@@ -249,51 +243,55 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
call_lock++;
if (p_call_flags & GROUP_CALL_REVERSE) {
-
for (int i = node_count - 1; i >= 0; i--) {
-
- if (call_lock && call_skip.has(nodes[i]))
+ if (call_lock && call_skip.has(nodes[i])) {
continue;
+ }
if (p_call_flags & GROUP_CALL_REALTIME) {
- if (p_call_flags & GROUP_CALL_MULTILEVEL)
+ if (p_call_flags & GROUP_CALL_MULTILEVEL) {
nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
- else
+ } else {
nodes[i]->call(p_function, VARIANT_ARG_PASS);
- } else
+ }
+ } else {
MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
+ }
}
} else {
-
for (int i = 0; i < node_count; i++) {
-
- if (call_lock && call_skip.has(nodes[i]))
+ if (call_lock && call_skip.has(nodes[i])) {
continue;
+ }
if (p_call_flags & GROUP_CALL_REALTIME) {
- if (p_call_flags & GROUP_CALL_MULTILEVEL)
+ if (p_call_flags & GROUP_CALL_MULTILEVEL) {
nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
- else
+ } else {
nodes[i]->call(p_function, VARIANT_ARG_PASS);
- } else
+ }
+ } else {
MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
+ }
}
}
call_lock--;
- if (call_lock == 0)
+ if (call_lock == 0) {
call_skip.clear();
+ }
}
void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_group, int p_notification) {
-
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (!E)
+ if (!E) {
return;
+ }
Group &g = E->get();
- if (g.nodes.empty())
+ if (g.nodes.empty()) {
return;
+ }
_update_group_order(g);
@@ -304,45 +302,47 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr
call_lock++;
if (p_call_flags & GROUP_CALL_REVERSE) {
-
for (int i = node_count - 1; i >= 0; i--) {
-
- if (call_lock && call_skip.has(nodes[i]))
+ if (call_lock && call_skip.has(nodes[i])) {
continue;
+ }
- if (p_call_flags & GROUP_CALL_REALTIME)
+ if (p_call_flags & GROUP_CALL_REALTIME) {
nodes[i]->notification(p_notification);
- else
+ } else {
MessageQueue::get_singleton()->push_notification(nodes[i], p_notification);
+ }
}
} else {
-
for (int i = 0; i < node_count; i++) {
-
- if (call_lock && call_skip.has(nodes[i]))
+ if (call_lock && call_skip.has(nodes[i])) {
continue;
+ }
- if (p_call_flags & GROUP_CALL_REALTIME)
+ if (p_call_flags & GROUP_CALL_REALTIME) {
nodes[i]->notification(p_notification);
- else
+ } else {
MessageQueue::get_singleton()->push_notification(nodes[i], p_notification);
+ }
}
}
call_lock--;
- if (call_lock == 0)
+ if (call_lock == 0) {
call_skip.clear();
+ }
}
void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group, const String &p_name, const Variant &p_value) {
-
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (!E)
+ if (!E) {
return;
+ }
Group &g = E->get();
- if (g.nodes.empty())
+ if (g.nodes.empty()) {
return;
+ }
_update_group_order(g);
@@ -353,35 +353,36 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
call_lock++;
if (p_call_flags & GROUP_CALL_REVERSE) {
-
for (int i = node_count - 1; i >= 0; i--) {
-
- if (call_lock && call_skip.has(nodes[i]))
+ if (call_lock && call_skip.has(nodes[i])) {
continue;
+ }
- if (p_call_flags & GROUP_CALL_REALTIME)
+ if (p_call_flags & GROUP_CALL_REALTIME) {
nodes[i]->set(p_name, p_value);
- else
+ } else {
MessageQueue::get_singleton()->push_set(nodes[i], p_name, p_value);
+ }
}
} else {
-
for (int i = 0; i < node_count; i++) {
-
- if (call_lock && call_skip.has(nodes[i]))
+ if (call_lock && call_skip.has(nodes[i])) {
continue;
+ }
- if (p_call_flags & GROUP_CALL_REALTIME)
+ if (p_call_flags & GROUP_CALL_REALTIME) {
nodes[i]->set(p_name, p_value);
- else
+ } else {
MessageQueue::get_singleton()->push_set(nodes[i], p_name, p_value);
+ }
}
}
call_lock--;
- if (call_lock == 0)
+ if (call_lock == 0) {
call_skip.clear();
+ }
}
void SceneTree::call_group(const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
@@ -389,12 +390,10 @@ void SceneTree::call_group(const StringName &p_group, const StringName &p_functi
}
void SceneTree::notify_group(const StringName &p_group, int p_notification) {
-
notify_group_flags(0, p_group, p_notification);
}
void SceneTree::set_group(const StringName &p_group, const String &p_name, const Variant &p_value) {
-
set_group_flags(0, p_group, p_name, p_value);
}
@@ -405,7 +404,6 @@ void SceneTree::init() {
}
bool SceneTree::iteration(float p_time) {
-
root_lock++;
current_frame++;
@@ -432,7 +430,6 @@ bool SceneTree::iteration(float p_time) {
}
bool SceneTree::idle(float p_time) {
-
//print_line("ram: "+itos(OS::get_singleton()->get_static_memory_usage())+" sram: "+itos(OS::get_singleton()->get_dynamic_memory_usage()));
//print_line("node count: "+itos(get_node_count()));
//print_line("TEXTURE RAM: "+itos(RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED)));
@@ -470,7 +467,6 @@ bool SceneTree::idle(float p_time) {
List<Ref<SceneTreeTimer>>::Element *L = timers.back(); //last element
for (List<Ref<SceneTreeTimer>>::Element *E = timers.front(); E;) {
-
List<Ref<SceneTreeTimer>>::Element *N = E->next();
if (pause && !E->get()->is_pause_mode_process()) {
if (E == L) {
@@ -509,7 +505,6 @@ bool SceneTree::idle(float p_time) {
cpath = fallback->get_path();
}
if (cpath != env_path) {
-
if (env_path != String()) {
fallback = ResourceLoader::load(env_path);
if (fallback.is_null()) {
@@ -529,7 +524,6 @@ bool SceneTree::idle(float p_time) {
}
void SceneTree::finish() {
-
_flush_delete_queue();
_flush_ugc();
@@ -553,7 +547,6 @@ void SceneTree::finish() {
}
void SceneTree::quit(int p_exit_code) {
-
if (p_exit_code >= 0) {
// Override the exit code if a positive argument is given (the default is `-1`).
// This is a shorthand for calling `set_exit_code()` on the OS singleton then quitting.
@@ -564,11 +557,11 @@ void SceneTree::quit(int p_exit_code) {
}
void SceneTree::_main_window_close() {
-
if (accept_quit) {
_quit = true;
}
}
+
void SceneTree::_main_window_go_back() {
if (quit_on_go_back) {
_quit = true;
@@ -583,9 +576,7 @@ void SceneTree::_main_window_focus_in() {
}
void SceneTree::_notification(int p_notification) {
-
switch (p_notification) {
-
case NOTIFICATION_TRANSLATION_CHANGED: {
if (!Engine::get_singleton()->is_editor_hint()) {
get_root()->propagate_notification(p_notification);
@@ -597,7 +588,6 @@ void SceneTree::_notification(int p_notification) {
case NOTIFICATION_CRASH:
case NOTIFICATION_APP_RESUMED:
case NOTIFICATION_APP_PAUSED: {
-
get_root()->propagate_notification(p_notification);
} break;
@@ -607,89 +597,74 @@ void SceneTree::_notification(int p_notification) {
};
void SceneTree::set_auto_accept_quit(bool p_enable) {
-
accept_quit = p_enable;
}
void SceneTree::set_quit_on_go_back(bool p_enable) {
-
quit_on_go_back = p_enable;
}
#ifdef TOOLS_ENABLED
bool SceneTree::is_node_being_edited(const Node *p_node) const {
-
return Engine::get_singleton()->is_editor_hint() && edited_scene_root && (edited_scene_root->is_a_parent_of(p_node) || edited_scene_root == p_node);
}
#endif
#ifdef DEBUG_ENABLED
void SceneTree::set_debug_collisions_hint(bool p_enabled) {
-
debug_collisions_hint = p_enabled;
}
bool SceneTree::is_debugging_collisions_hint() const {
-
return debug_collisions_hint;
}
void SceneTree::set_debug_navigation_hint(bool p_enabled) {
-
debug_navigation_hint = p_enabled;
}
bool SceneTree::is_debugging_navigation_hint() const {
-
return debug_navigation_hint;
}
#endif
void SceneTree::set_debug_collisions_color(const Color &p_color) {
-
debug_collisions_color = p_color;
}
Color SceneTree::get_debug_collisions_color() const {
-
return debug_collisions_color;
}
void SceneTree::set_debug_collision_contact_color(const Color &p_color) {
-
debug_collision_contact_color = p_color;
}
Color SceneTree::get_debug_collision_contact_color() const {
-
return debug_collision_contact_color;
}
void SceneTree::set_debug_navigation_color(const Color &p_color) {
-
debug_navigation_color = p_color;
}
Color SceneTree::get_debug_navigation_color() const {
-
return debug_navigation_color;
}
void SceneTree::set_debug_navigation_disabled_color(const Color &p_color) {
-
debug_navigation_disabled_color = p_color;
}
Color SceneTree::get_debug_navigation_disabled_color() const {
-
return debug_navigation_disabled_color;
}
Ref<Material> SceneTree::get_debug_navigation_material() {
-
- if (navigation_material.is_valid())
+ if (navigation_material.is_valid()) {
return navigation_material;
+ }
Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
@@ -704,9 +679,9 @@ Ref<Material> SceneTree::get_debug_navigation_material() {
}
Ref<Material> SceneTree::get_debug_navigation_disabled_material() {
-
- if (navigation_disabled_material.is_valid())
+ if (navigation_disabled_material.is_valid()) {
return navigation_disabled_material;
+ }
Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
@@ -719,10 +694,11 @@ Ref<Material> SceneTree::get_debug_navigation_disabled_material() {
return navigation_disabled_material;
}
-Ref<Material> SceneTree::get_debug_collision_material() {
- if (collision_material.is_valid())
+Ref<Material> SceneTree::get_debug_collision_material() {
+ if (collision_material.is_valid()) {
return collision_material;
+ }
Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
@@ -737,9 +713,9 @@ Ref<Material> SceneTree::get_debug_collision_material() {
}
Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
-
- if (debug_contact_mesh.is_valid())
+ if (debug_contact_mesh.is_valid()) {
return debug_contact_mesh;
+ }
debug_contact_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
@@ -773,12 +749,14 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
/* clang-format on */
Vector<int> indices;
- for (int i = 0; i < 8 * 3; i++)
+ for (int i = 0; i < 8 * 3; i++) {
indices.push_back(diamond_faces[i]);
+ }
Vector<Vector3> vertices;
- for (int i = 0; i < 6; i++)
+ for (int i = 0; i < 6; i++) {
vertices.push_back(diamond[i] * 0.1);
+ }
Array arr;
arr.resize(Mesh::ARRAY_MAX);
@@ -792,30 +770,31 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
}
void SceneTree::set_pause(bool p_enabled) {
-
- if (p_enabled == pause)
+ if (p_enabled == pause) {
return;
+ }
pause = p_enabled;
NavigationServer3D::get_singleton()->set_active(!p_enabled);
PhysicsServer3D::get_singleton()->set_active(!p_enabled);
PhysicsServer2D::get_singleton()->set_active(!p_enabled);
- if (get_root())
+ if (get_root()) {
get_root()->propagate_notification(p_enabled ? Node::NOTIFICATION_PAUSED : Node::NOTIFICATION_UNPAUSED);
+ }
}
bool SceneTree::is_paused() const {
-
return pause;
}
void SceneTree::_notify_group_pause(const StringName &p_group, int p_notification) {
-
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (!E)
+ if (!E) {
return;
+ }
Group &g = E->get();
- if (g.nodes.empty())
+ if (g.nodes.empty()) {
return;
+ }
_update_group_order(g, p_notification == Node::NOTIFICATION_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PROCESS || p_notification == Node::NOTIFICATION_PHYSICS_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
@@ -829,23 +808,26 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
call_lock++;
for (int i = 0; i < node_count; i++) {
-
Node *n = nodes[i];
- if (call_lock && call_skip.has(n))
+ if (call_lock && call_skip.has(n)) {
continue;
+ }
- if (!n->can_process())
+ if (!n->can_process()) {
continue;
- if (!n->can_process_notification(p_notification))
+ }
+ if (!n->can_process_notification(p_notification)) {
continue;
+ }
n->notification(p_notification);
//ERR_FAIL_COND(node_count != g.nodes.size());
}
call_lock--;
- if (call_lock == 0)
+ if (call_lock == 0) {
call_skip.clear();
+ }
}
/*
@@ -857,16 +839,18 @@ void SceneMainLoop::_update_listener_2d() {
}
}
+
*/
void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p_method, const Ref<InputEvent> &p_input, Viewport *p_viewport) {
-
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (!E)
+ if (!E) {
return;
+ }
Group &g = E->get();
- if (g.nodes.empty())
+ if (g.nodes.empty()) {
return;
+ }
_update_group_order(g);
@@ -883,27 +867,30 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p
call_lock++;
for (int i = node_count - 1; i >= 0; i--) {
-
- if (p_viewport->is_input_handled())
+ if (p_viewport->is_input_handled()) {
break;
+ }
Node *n = nodes[i];
- if (call_lock && call_skip.has(n))
+ if (call_lock && call_skip.has(n)) {
continue;
+ }
- if (!n->can_process())
+ if (!n->can_process()) {
continue;
+ }
n->call_multilevel(p_method, (const Variant **)v, 1);
//ERR_FAIL_COND(node_count != g.nodes.size());
}
call_lock--;
- if (call_lock == 0)
+ if (call_lock == 0) {
call_skip.clear();
+ }
}
-Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
r_error.error = Callable::CallError::CALL_OK;
ERR_FAIL_COND_V(p_argcount < 3, Variant());
@@ -917,7 +904,6 @@ Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Cal
Variant v[VARIANT_ARG_MAX];
for (int i = 0; i < MIN(p_argcount - 3, 5); i++) {
-
v[i] = *p_args[i + 3];
}
@@ -926,7 +912,6 @@ Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Cal
}
Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
r_error.error = Callable::CallError::CALL_OK;
ERR_FAIL_COND_V(p_argcount < 2, Variant());
@@ -938,7 +923,6 @@ Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Callable:
Variant v[VARIANT_ARG_MAX];
for (int i = 0; i < MIN(p_argcount - 2, 5); i++) {
-
v[i] = *p_args[i + 2];
}
@@ -947,31 +931,30 @@ Variant SceneTree::_call_group(const Variant **p_args, int p_argcount, Callable:
}
int64_t SceneTree::get_frame() const {
-
return current_frame;
}
-int64_t SceneTree::get_event_count() const {
+int64_t SceneTree::get_event_count() const {
return current_event;
}
Array SceneTree::_get_nodes_in_group(const StringName &p_group) {
-
Array ret;
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (!E)
+ if (!E) {
return ret;
+ }
_update_group_order(E->get()); //update order just in case
int nc = E->get().nodes.size();
- if (nc == 0)
+ if (nc == 0) {
return ret;
+ }
ret.resize(nc);
Node **ptr = E->get().nodes.ptrw();
for (int i = 0; i < nc; i++) {
-
ret[i] = ptr[i];
}
@@ -979,32 +962,30 @@ Array SceneTree::_get_nodes_in_group(const StringName &p_group) {
}
bool SceneTree::has_group(const StringName &p_identifier) const {
-
return group_map.has(p_identifier);
}
-void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_list) {
+void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_list) {
Map<StringName, Group>::Element *E = group_map.find(p_group);
- if (!E)
+ if (!E) {
return;
+ }
_update_group_order(E->get()); //update order just in case
int nc = E->get().nodes.size();
- if (nc == 0)
+ if (nc == 0) {
return;
+ }
Node **ptr = E->get().nodes.ptrw();
for (int i = 0; i < nc; i++) {
-
p_list->push_back(ptr[i]);
}
}
void SceneTree::_flush_delete_queue() {
-
_THREAD_SAFE_METHOD_
while (delete_queue.size()) {
-
Object *obj = ObjectDB::get_instance(delete_queue.front()->get());
if (obj) {
memdelete(obj);
@@ -1014,7 +995,6 @@ void SceneTree::_flush_delete_queue() {
}
void SceneTree::queue_delete(Object *p_object) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL(p_object);
p_object->_is_queued_for_deletion = true;
@@ -1022,7 +1002,6 @@ void SceneTree::queue_delete(Object *p_object) {
}
int SceneTree::get_node_count() const {
-
return node_count;
}
@@ -1033,7 +1012,6 @@ void SceneTree::set_edited_scene_root(Node *p_node) {
}
Node *SceneTree::get_edited_scene_root() const {
-
#ifdef TOOLS_ENABLED
return edited_scene_root;
#else
@@ -1042,18 +1020,15 @@ Node *SceneTree::get_edited_scene_root() const {
}
void SceneTree::set_current_scene(Node *p_scene) {
-
ERR_FAIL_COND(p_scene && p_scene->get_parent() != root);
current_scene = p_scene;
}
Node *SceneTree::get_current_scene() const {
-
return current_scene;
}
void SceneTree::_change_scene(Node *p_to) {
-
if (current_scene) {
memdelete(current_scene);
current_scene = nullptr;
@@ -1075,8 +1050,9 @@ void SceneTree::_change_scene(Node *p_to) {
Error SceneTree::change_scene(const String &p_path) {
Ref<PackedScene> new_scene = ResourceLoader::load(p_path);
- if (new_scene.is_null())
+ if (new_scene.is_null()) {
return ERR_CANT_OPEN;
+ }
return change_scene_to(new_scene);
}
@@ -1099,13 +1075,11 @@ Error SceneTree::reload_current_scene() {
}
void SceneTree::add_current_scene(Node *p_current) {
-
current_scene = p_current;
root->add_child(p_current);
}
Ref<SceneTreeTimer> SceneTree::create_timer(float p_delay_sec, bool p_process_pause) {
-
Ref<SceneTreeTimer> stt;
stt.instance();
stt->set_pause_mode_process(p_process_pause);
@@ -1115,27 +1089,22 @@ Ref<SceneTreeTimer> SceneTree::create_timer(float p_delay_sec, bool p_process_pa
}
void SceneTree::_network_peer_connected(int p_id) {
-
emit_signal("network_peer_connected", p_id);
}
void SceneTree::_network_peer_disconnected(int p_id) {
-
emit_signal("network_peer_disconnected", p_id);
}
void SceneTree::_connected_to_server() {
-
emit_signal("connected_to_server");
}
void SceneTree::_connection_failed() {
-
emit_signal("connection_failed");
}
void SceneTree::_server_disconnected() {
-
emit_signal("server_disconnected");
}
@@ -1173,17 +1142,14 @@ void SceneTree::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
}
void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer) {
-
multiplayer->set_network_peer(p_network_peer);
}
Ref<NetworkedMultiplayerPeer> SceneTree::get_network_peer() const {
-
return multiplayer->get_network_peer();
}
bool SceneTree::is_network_server() const {
-
return multiplayer->is_network_server();
}
@@ -1192,12 +1158,10 @@ bool SceneTree::has_network_peer() const {
}
int SceneTree::get_network_unique_id() const {
-
return multiplayer->get_network_unique_id();
}
Vector<int> SceneTree::get_network_connected_peers() const {
-
return multiplayer->get_network_connected_peers();
}
@@ -1214,7 +1178,6 @@ bool SceneTree::is_refusing_new_network_connections() const {
}
void SceneTree::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("get_root"), &SceneTree::get_root);
ClassDB::bind_method(D_METHOD("has_group", "name"), &SceneTree::has_group);
@@ -1327,7 +1290,6 @@ SceneTree::IdleCallback SceneTree::idle_callbacks[SceneTree::MAX_IDLE_CALLBACKS]
int SceneTree::idle_callback_count = 0;
void SceneTree::_call_idle_callbacks() {
-
for (int i = 0; i < idle_callback_count; i++) {
idle_callbacks[i]();
}
@@ -1339,7 +1301,6 @@ void SceneTree::add_idle_callback(IdleCallback p_callback) {
}
void SceneTree::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
-
if (p_function == "change_scene") {
DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
List<String> directories;
@@ -1371,9 +1332,9 @@ void SceneTree::get_argument_options(const StringName &p_function, int p_idx, Li
}
SceneTree::SceneTree() {
-
- if (singleton == nullptr)
+ if (singleton == nullptr) {
singleton = this;
+ }
_quit = false;
accept_quit = true;
quit_on_go_back = true;
@@ -1410,8 +1371,9 @@ SceneTree::SceneTree() {
root = memnew(Window);
root->set_name("root");
- if (!root->get_world_3d().is_valid())
+ if (!root->get_world_3d().is_valid()) {
root->set_world_3d(Ref<World3D>(memnew(World3D)));
+ }
// Initialize network state
multiplayer_poll = true;
@@ -1436,8 +1398,9 @@ SceneTree::SceneTree() {
ResourceLoader::get_recognized_extensions_for_type("Environment", &exts);
String ext_hint;
for (List<String>::Element *E = exts.front(); E; E = E->next()) {
- if (ext_hint != String())
+ if (ext_hint != String()) {
ext_hint += ",";
+ }
ext_hint += "*." + E->get();
}
//get path
@@ -1479,6 +1442,7 @@ SceneTree::~SceneTree() {
memdelete(root);
}
- if (singleton == this)
+ if (singleton == this) {
singleton = nullptr;
+ }
}
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 319b5a7e74..57b6b4dcfa 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -70,7 +70,6 @@ public:
};
class SceneTree : public MainLoop {
-
_THREAD_SAFE_CLASS_
GDCLASS(SceneTree, MainLoop);
@@ -80,7 +79,6 @@ public:
private:
struct Group {
-
Vector<Node *> nodes;
//uint64_t last_tree_version;
bool changed;
@@ -119,7 +117,6 @@ private:
Node *edited_scene_root;
#endif
struct UGCall {
-
StringName group;
StringName call;
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index 272cea8f2b..726dcb58de 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -35,7 +35,6 @@
#include "scene/scene_string_names.h"
StringName *ShaderGlobalsOverride::_remap(const StringName &p_name) const {
-
StringName *r = param_remaps.getptr(p_name);
if (!r) {
//not cached, do caching
@@ -49,8 +48,8 @@ StringName *ShaderGlobalsOverride::_remap(const StringName &p_name) const {
return r;
}
-bool ShaderGlobalsOverride::_set(const StringName &p_name, const Variant &p_value) {
+bool ShaderGlobalsOverride::_set(const StringName &p_name, const Variant &p_value) {
StringName *r = _remap(p_name);
if (r) {
@@ -75,7 +74,6 @@ bool ShaderGlobalsOverride::_set(const StringName &p_name, const Variant &p_valu
}
bool ShaderGlobalsOverride::_get(const StringName &p_name, Variant &r_ret) const {
-
StringName *r = _remap(p_name);
if (r) {
@@ -90,7 +88,6 @@ bool ShaderGlobalsOverride::_get(const StringName &p_name, Variant &r_ret) const
}
void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const {
-
Vector<StringName> variables;
variables = RS::get_singleton()->global_variable_get_list();
for (int i = 0; i < variables.size(); i++) {
@@ -198,7 +195,6 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const
pinfo.hint_string = "Cubemap";
} break;
default: {
-
} break;
}
@@ -221,7 +217,6 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const
}
void ShaderGlobalsOverride::_activate() {
-
List<Node *> nodes;
get_tree()->get_nodes_in_group(SceneStringNames::get_singleton()->shader_overrides_group_active, &nodes);
if (nodes.size() == 0) {
@@ -242,14 +237,11 @@ void ShaderGlobalsOverride::_activate() {
}
void ShaderGlobalsOverride::_notification(int p_what) {
-
if (p_what == Node3D::NOTIFICATION_ENTER_TREE) {
-
add_to_group(SceneStringNames::get_singleton()->shader_overrides_group);
_activate();
} else if (p_what == Node3D::NOTIFICATION_EXIT_TREE) {
-
if (active) {
//remove overrides
const StringName *K = nullptr;
@@ -269,7 +261,6 @@ void ShaderGlobalsOverride::_notification(int p_what) {
}
String ShaderGlobalsOverride::get_configuration_warning() const {
-
if (!active) {
return TTR("ShaderGlobalsOverride is not active because another node of the same type is in the scene.");
}
@@ -278,7 +269,6 @@ String ShaderGlobalsOverride::get_configuration_warning() const {
}
void ShaderGlobalsOverride::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("_activate"), &ShaderGlobalsOverride::_activate);
}
diff --git a/scene/main/shader_globals_override.h b/scene/main/shader_globals_override.h
index d470e6a7dc..51420e00cf 100644
--- a/scene/main/shader_globals_override.h
+++ b/scene/main/shader_globals_override.h
@@ -34,7 +34,6 @@
#include "scene/3d/node_3d.h"
class ShaderGlobalsOverride : public Node {
-
GDCLASS(ShaderGlobalsOverride, Node);
struct Override {
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 7cab4028b8..fb55892b54 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -33,45 +33,47 @@
#include "core/engine.h"
void Timer::_notification(int p_what) {
-
switch (p_what) {
-
case NOTIFICATION_READY: {
-
if (autostart) {
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_a_parent_of(this)))
+ if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
break;
+ }
#endif
start();
autostart = false;
}
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
- if (timer_process_mode == TIMER_PROCESS_PHYSICS || !is_processing_internal())
+ if (timer_process_mode == TIMER_PROCESS_PHYSICS || !is_processing_internal()) {
return;
+ }
time_left -= get_process_delta_time();
if (time_left < 0) {
- if (!one_shot)
+ if (!one_shot) {
time_left += wait_time;
- else
+ } else {
stop();
+ }
emit_signal("timeout");
}
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
- if (timer_process_mode == TIMER_PROCESS_IDLE || !is_physics_processing_internal())
+ if (timer_process_mode == TIMER_PROCESS_IDLE || !is_physics_processing_internal()) {
return;
+ }
time_left -= get_physics_process_delta_time();
if (time_left < 0) {
- if (!one_shot)
+ if (!one_shot) {
time_left += wait_time;
- else
+ } else {
stop();
+ }
emit_signal("timeout");
}
@@ -83,31 +85,28 @@ void Timer::set_wait_time(float p_time) {
ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero.");
wait_time = p_time;
}
-float Timer::get_wait_time() const {
+float Timer::get_wait_time() const {
return wait_time;
}
void Timer::set_one_shot(bool p_one_shot) {
-
one_shot = p_one_shot;
}
-bool Timer::is_one_shot() const {
+bool Timer::is_one_shot() const {
return one_shot;
}
void Timer::set_autostart(bool p_start) {
-
autostart = p_start;
}
-bool Timer::has_autostart() const {
+bool Timer::has_autostart() const {
return autostart;
}
void Timer::start(float p_time) {
-
ERR_FAIL_COND_MSG(!is_inside_tree(), "Timer was not added to the SceneTree. Either add it or set autostart to true.");
if (p_time > 0) {
@@ -124,8 +123,9 @@ void Timer::stop() {
}
void Timer::set_paused(bool p_paused) {
- if (paused == p_paused)
+ if (paused == p_paused) {
return;
+ }
paused = p_paused;
_set_process(processing);
@@ -140,14 +140,13 @@ bool Timer::is_stopped() const {
}
float Timer::get_time_left() const {
-
return time_left > 0 ? time_left : 0;
}
void Timer::set_timer_process_mode(TimerProcessMode p_mode) {
-
- if (timer_process_mode == p_mode)
+ if (timer_process_mode == p_mode) {
return;
+ }
switch (timer_process_mode) {
case TIMER_PROCESS_PHYSICS:
@@ -167,7 +166,6 @@ void Timer::set_timer_process_mode(TimerProcessMode p_mode) {
}
Timer::TimerProcessMode Timer::get_timer_process_mode() const {
-
return timer_process_mode;
}
@@ -184,7 +182,6 @@ void Timer::_set_process(bool p_process, bool p_force) {
}
void Timer::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_wait_time", "time_sec"), &Timer::set_wait_time);
ClassDB::bind_method(D_METHOD("get_wait_time"), &Timer::get_wait_time);
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 044566738e..61abf04f59 100644
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -34,7 +34,6 @@
#include "scene/main/node.h"
class Timer : public Node {
-
GDCLASS(Timer, Node);
float wait_time;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 58024dab38..8544d67ecc 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -56,7 +56,6 @@
#include "servers/physics_server_2d.h"
void ViewportTexture::setup_local_to_scene() {
-
if (vp) {
vp->viewport_textures.erase(this);
}
@@ -87,9 +86,9 @@ void ViewportTexture::setup_local_to_scene() {
}
void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) {
-
- if (path == p_path)
+ if (path == p_path) {
return;
+ }
path = p_path;
@@ -99,27 +98,25 @@ void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) {
}
NodePath ViewportTexture::get_viewport_path_in_scene() const {
-
return path;
}
int ViewportTexture::get_width() const {
-
ERR_FAIL_COND_V_MSG(!vp, 0, "Viewport Texture must be set to use it.");
return vp->size.width;
}
-int ViewportTexture::get_height() const {
+int ViewportTexture::get_height() const {
ERR_FAIL_COND_V_MSG(!vp, 0, "Viewport Texture must be set to use it.");
return vp->size.height;
}
-Size2 ViewportTexture::get_size() const {
+Size2 ViewportTexture::get_size() const {
ERR_FAIL_COND_V_MSG(!vp, Size2(), "Viewport Texture must be set to use it.");
return vp->size;
}
-RID ViewportTexture::get_rid() const {
+RID ViewportTexture::get_rid() const {
//ERR_FAIL_COND_V_MSG(!vp, RID(), "Viewport Texture must be set to use it.");
if (proxy.is_null()) {
proxy_ph = RS::get_singleton()->texture_2d_placeholder_create();
@@ -129,17 +126,15 @@ RID ViewportTexture::get_rid() const {
}
bool ViewportTexture::has_alpha() const {
-
return false;
}
-Ref<Image> ViewportTexture::get_data() const {
+Ref<Image> ViewportTexture::get_data() const {
ERR_FAIL_COND_V_MSG(!vp, Ref<Image>(), "Viewport Texture must be set to use it.");
return RS::get_singleton()->texture_2d_get(vp->texture_rid);
}
void ViewportTexture::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_viewport_path_in_scene", "path"), &ViewportTexture::set_viewport_path_in_scene);
ClassDB::bind_method(D_METHOD("get_viewport_path_in_scene"), &ViewportTexture::get_viewport_path_in_scene);
@@ -147,13 +142,11 @@ void ViewportTexture::_bind_methods() {
}
ViewportTexture::ViewportTexture() {
-
vp = nullptr;
set_local_to_scene(true);
}
ViewportTexture::~ViewportTexture() {
-
if (vp) {
vp->viewport_textures.erase(this);
}
@@ -169,7 +162,6 @@ ViewportTexture::~ViewportTexture() {
/////////////////////////////////////
class TooltipPanel : public PopupPanel {
-
GDCLASS(TooltipPanel, PopupPanel);
public:
@@ -177,7 +169,6 @@ public:
};
class TooltipLabel : public Label {
-
GDCLASS(TooltipLabel, Label);
public:
@@ -185,7 +176,6 @@ public:
};
Viewport::GUI::GUI() {
-
embed_subwindows_hint = false;
embedding_subwindows = false;
@@ -206,9 +196,9 @@ Viewport::GUI::GUI() {
/////////////////////////////////////
void Viewport::update_worlds() {
-
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
Rect2 abstracted_rect = Rect2(Vector2(), get_visible_rect().size);
Rect2 xformed_rect = (global_canvas_transform * canvas_transform).affine_inverse().xform(abstracted_rect);
@@ -219,7 +209,6 @@ void Viewport::update_worlds() {
}
void Viewport::_collision_object_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) {
-
Transform object_transform = p_object->get_global_transform();
Transform camera_transform = p_camera->get_global_transform();
ObjectID id = p_object->get_instance_id();
@@ -238,14 +227,12 @@ void Viewport::_collision_object_input_event(CollisionObject3D *p_object, Camera
}
void Viewport::_sub_window_update_order() {
-
for (int i = 0; i < gui.sub_windows.size(); i++) {
RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i);
}
}
void Viewport::_sub_window_register(Window *p_window) {
-
ERR_FAIL_COND(!is_inside_tree());
for (int i = 0; i < gui.sub_windows.size(); i++) {
ERR_FAIL_COND(gui.sub_windows[i].window == p_window);
@@ -268,7 +255,6 @@ void Viewport::_sub_window_register(Window *p_window) {
}
void Viewport::_sub_window_update(Window *p_window) {
-
int index = -1;
for (int i = 0; i < gui.sub_windows.size(); i++) {
if (gui.sub_windows[i].window == p_window) {
@@ -313,7 +299,6 @@ void Viewport::_sub_window_update(Window *p_window) {
}
void Viewport::_sub_window_grab_focus(Window *p_window) {
-
if (p_window == nullptr) {
//release current focus
if (gui.subwindow_focused) {
@@ -385,7 +370,6 @@ void Viewport::_sub_window_grab_focus(Window *p_window) {
}
void Viewport::_sub_window_remove(Window *p_window) {
-
for (int i = 0; i < gui.sub_windows.size(); i++) {
if (gui.sub_windows[i].window == p_window) {
RS::get_singleton()->free(gui.sub_windows[i].canvas_item);
@@ -407,7 +391,6 @@ void Viewport::_sub_window_remove(Window *p_window) {
gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
if (parent_visible && parent_visible != this) {
-
gui.subwindow_focused = parent_visible;
gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN);
} else {
@@ -444,11 +427,8 @@ void Viewport::_own_world_3d_changed() {
}
void Viewport::_notification(int p_what) {
-
switch (p_what) {
-
case NOTIFICATION_ENTER_TREE: {
-
gui.embedding_subwindows = gui.embed_subwindows_hint;
if (get_parent()) {
@@ -491,28 +471,28 @@ void Viewport::_notification(int p_what) {
if (listeners.size() && !listener) {
Listener3D *first = nullptr;
for (Set<Listener3D *>::Element *E = listeners.front(); E; E = E->next()) {
-
if (first == nullptr || first->is_greater_than(E->get())) {
first = E->get();
}
}
- if (first)
+ if (first) {
first->make_current();
+ }
}
if (cameras.size() && !camera) {
//there are cameras but no current camera, pick first in tree and make it current
Camera3D *first = nullptr;
for (Set<Camera3D *>::Element *E = cameras.front(); E; E = E->next()) {
-
if (first == nullptr || first->is_greater_than(E->get())) {
first = E->get();
}
}
- if (first)
+ if (first) {
first->make_current();
+ }
}
#endif
@@ -522,10 +502,10 @@ void Viewport::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
-
_gui_cancel_tooltip();
- if (world_2d.is_valid())
+ if (world_2d.is_valid()) {
world_2d->_remove_viewport(this);
+ }
RenderingServer::get_singleton()->viewport_set_scenario(viewport, RID());
RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas);
@@ -548,7 +528,6 @@ void Viewport::_notification(int p_what) {
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
-
if (gui.tooltip_timer >= 0) {
gui.tooltip_timer -= get_process_delta_time();
if (gui.tooltip_timer < 0) {
@@ -558,9 +537,7 @@ void Viewport::_notification(int p_what) {
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
-
if (get_tree()->is_debugging_collisions_hint() && contact_2d_debug.is_valid()) {
-
RenderingServer::get_singleton()->canvas_item_clear(contact_2d_debug);
RenderingServer::get_singleton()->canvas_item_set_draw_index(contact_2d_debug, 0xFFFFF); //very high index
@@ -569,13 +546,11 @@ void Viewport::_notification(int p_what) {
Color ccol = get_tree()->get_debug_collision_contact_color();
for (int i = 0; i < point_count; i++) {
-
RenderingServer::get_singleton()->canvas_item_add_rect(contact_2d_debug, Rect2(points[i] - Vector2(2, 2), Vector2(5, 5)), ccol);
}
}
if (get_tree()->is_debugging_collisions_hint() && contact_3d_debug_multimesh.is_valid()) {
-
Vector<Vector3> points = PhysicsServer3D::get_singleton()->space_get_contacts(find_world_3d()->get_space());
int point_count = PhysicsServer3D::get_singleton()->space_get_contact_count(find_world_3d()->get_space());
@@ -583,7 +558,6 @@ void Viewport::_notification(int p_what) {
}
if (physics_object_picking && (to_screen_rect == Rect2i() || Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED)) {
-
#ifndef _3D_DISABLED
Vector2 last_pos(1e20, 1e20);
CollisionObject3D *last_object = nullptr;
@@ -621,7 +595,6 @@ void Viewport::_notification(int p_what) {
}
while (physics_picking_events.size()) {
-
Ref<InputEvent> ev = physics_picking_events.front()->get();
physics_picking_events.pop_front();
@@ -631,7 +604,6 @@ void Viewport::_notification(int p_what) {
Ref<InputEventMouseMotion> mm = ev;
if (mm.is_valid()) {
-
pos = mm->get_position();
is_mouse = true;
@@ -647,7 +619,6 @@ void Viewport::_notification(int p_what) {
Ref<InputEventMouseButton> mb = ev;
if (mb.is_valid()) {
-
pos = mb->get_position();
is_mouse = true;
@@ -715,7 +686,6 @@ void Viewport::_notification(int p_what) {
int rc = ss2d->intersect_point_on_canvas(point, canvas_layer_id, res, 64, Set<RID>(), 0xFFFFFFFF, true, true, true);
for (int i = 0; i < rc; i++) {
-
if (res[i].collider_id.is_valid() && res[i].collider) {
CollisionObject2D *co = Object::cast_to<CollisionObject2D>(res[i].collider);
if (co) {
@@ -750,7 +720,6 @@ void Viewport::_notification(int p_what) {
if (E->get() != frame) {
Object *o = ObjectDB::get_instance(E->key());
if (o) {
-
CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
if (co) {
co->_mouse_exit();
@@ -771,7 +740,6 @@ void Viewport::_notification(int p_what) {
bool captured = false;
if (physics_object_capture.is_valid()) {
-
CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_capture));
if (co && camera) {
_collision_object_input_event(co, camera, ev, Vector3(), Vector3(), 0);
@@ -788,7 +756,6 @@ void Viewport::_notification(int p_what) {
if (captured) {
//none
} else if (pos == last_pos) {
-
if (last_id.is_valid()) {
if (ObjectDB::get_instance(last_id) && last_object) {
//good, exists
@@ -799,22 +766,17 @@ void Viewport::_notification(int p_what) {
}
}
} else {
-
if (camera) {
-
Vector3 from = camera->project_ray_origin(pos);
Vector3 dir = camera->project_ray_normal(pos);
PhysicsDirectSpaceState3D *space = PhysicsServer3D::get_singleton()->space_get_direct_state(find_world_3d()->get_space());
if (space) {
-
bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true);
ObjectID new_collider;
if (col) {
-
CollisionObject3D *co = Object::cast_to<CollisionObject3D>(result.collider);
if (co) {
-
_collision_object_input_event(co, camera, ev, result.position, result.normal, result.shape);
last_object = co;
last_id = result.collider_id;
@@ -826,9 +788,7 @@ void Viewport::_notification(int p_what) {
}
if (is_mouse && new_collider != physics_object_over) {
-
if (physics_object_over.is_valid()) {
-
CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over));
if (co) {
co->_mouse_exit();
@@ -836,7 +796,6 @@ void Viewport::_notification(int p_what) {
}
if (new_collider.is_valid()) {
-
CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(new_collider));
if (co) {
co->_mouse_enter();
@@ -857,7 +816,6 @@ void Viewport::_notification(int p_what) {
} break;
case NOTIFICATION_WM_MOUSE_EXIT:
case NOTIFICATION_WM_FOCUS_OUT: {
-
_drop_physics_mouseover();
if (gui.mouse_focus && !gui.forced_mouse_focus) {
@@ -868,21 +826,21 @@ void Viewport::_notification(int p_what) {
}
RID Viewport::get_viewport_rid() const {
-
return viewport;
}
void Viewport::update_canvas_items() {
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
_update_canvas_items(this);
}
void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated) {
-
- if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect != p_to_screen_rect)
+ if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect != p_to_screen_rect) {
return;
+ }
size = p_size;
size_allocated = p_allocated;
@@ -905,15 +863,16 @@ void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override,
Size2i Viewport::_get_size() const {
return size;
}
+
Size2i Viewport::_get_size_2d_override() const {
return size_2d_override;
}
+
bool Viewport::_is_size_allocated() const {
return size_allocated;
}
Rect2 Viewport::get_visible_rect() const {
-
Rect2 r;
if (size == Size2()) {
@@ -933,7 +892,6 @@ void Viewport::_update_listener() {
}
void Viewport::_update_listener_2d() {
-
/*
if (is_inside_tree() && audio_listener && (!get_parent() || (Object::cast_to<Control>(get_parent()) && Object::cast_to<Control>(get_parent())->is_visible_in_tree())))
SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, find_world_2d()->get_sound_space());
@@ -943,23 +901,22 @@ void Viewport::_update_listener_2d() {
}
void Viewport::set_as_audio_listener(bool p_enable) {
-
- if (p_enable == audio_listener)
+ if (p_enable == audio_listener) {
return;
+ }
audio_listener = p_enable;
_update_listener();
}
bool Viewport::is_audio_listener() const {
-
return audio_listener;
}
void Viewport::set_as_audio_listener_2d(bool p_enable) {
-
- if (p_enable == audio_listener_2d)
+ if (p_enable == audio_listener_2d) {
return;
+ }
audio_listener_2d = p_enable;
@@ -967,7 +924,6 @@ void Viewport::set_as_audio_listener_2d(bool p_enable) {
}
bool Viewport::is_audio_listener_2d() const {
-
return audio_listener_2d;
}
@@ -1004,7 +960,6 @@ Transform2D Viewport::get_canvas_transform_override() const {
}
void Viewport::set_canvas_transform(const Transform2D &p_transform) {
-
canvas_transform = p_transform;
if (!override_canvas_transform) {
@@ -1013,26 +968,22 @@ void Viewport::set_canvas_transform(const Transform2D &p_transform) {
}
Transform2D Viewport::get_canvas_transform() const {
-
return canvas_transform;
}
void Viewport::_update_global_transform() {
-
Transform2D sxform = stretch_transform * global_canvas_transform;
RenderingServer::get_singleton()->viewport_set_global_canvas_transform(viewport, sxform);
}
void Viewport::set_global_canvas_transform(const Transform2D &p_transform) {
-
global_canvas_transform = p_transform;
_update_global_transform();
}
Transform2D Viewport::get_global_canvas_transform() const {
-
return global_canvas_transform;
}
@@ -1040,11 +991,11 @@ void Viewport::_listener_transform_changed_notify() {
}
void Viewport::_listener_set(Listener3D *p_listener) {
-
#ifndef _3D_DISABLED
- if (listener == p_listener)
+ if (listener == p_listener) {
return;
+ }
listener = p_listener;
@@ -1054,13 +1005,11 @@ void Viewport::_listener_set(Listener3D *p_listener) {
}
bool Viewport::_listener_add(Listener3D *p_listener) {
-
listeners.insert(p_listener);
return listeners.size() == 1;
}
void Viewport::_listener_remove(Listener3D *p_listener) {
-
listeners.erase(p_listener);
if (listener == p_listener) {
listener = nullptr;
@@ -1069,16 +1018,17 @@ void Viewport::_listener_remove(Listener3D *p_listener) {
#ifndef _3D_DISABLED
void Viewport::_listener_make_next_current(Listener3D *p_exclude) {
-
if (listeners.size() > 0) {
for (Set<Listener3D *>::Element *E = listeners.front(); E; E = E->next()) {
-
- if (p_exclude == E->get())
+ if (p_exclude == E->get()) {
continue;
- if (!E->get()->is_inside_tree())
+ }
+ if (!E->get()->is_inside_tree()) {
continue;
- if (listener != nullptr)
+ }
+ if (listener != nullptr) {
return;
+ }
E->get()->make_current();
}
@@ -1093,17 +1043,16 @@ void Viewport::_listener_make_next_current(Listener3D *p_exclude) {
#endif
void Viewport::_camera_transform_changed_notify() {
-
#ifndef _3D_DISABLED
#endif
}
void Viewport::_camera_set(Camera3D *p_camera) {
-
#ifndef _3D_DISABLED
- if (camera == p_camera)
+ if (camera == p_camera) {
return;
+ }
if (camera) {
camera->notification(Camera3D::NOTIFICATION_LOST_CURRENT);
@@ -1112,10 +1061,11 @@ void Viewport::_camera_set(Camera3D *p_camera) {
camera = p_camera;
if (!camera_override) {
- if (camera)
+ if (camera) {
RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera());
- else
+ } else {
RenderingServer::get_singleton()->viewport_attach_camera(viewport, RID());
+ }
}
if (camera) {
@@ -1128,13 +1078,11 @@ void Viewport::_camera_set(Camera3D *p_camera) {
}
bool Viewport::_camera_add(Camera3D *p_camera) {
-
cameras.insert(p_camera);
return cameras.size() == 1;
}
void Viewport::_camera_remove(Camera3D *p_camera) {
-
cameras.erase(p_camera);
if (camera == p_camera) {
camera->notification(Camera3D::NOTIFICATION_LOST_CURRENT);
@@ -1144,15 +1092,16 @@ void Viewport::_camera_remove(Camera3D *p_camera) {
#ifndef _3D_DISABLED
void Viewport::_camera_make_next_current(Camera3D *p_exclude) {
-
for (Set<Camera3D *>::Element *E = cameras.front(); E; E = E->next()) {
-
- if (p_exclude == E->get())
+ if (p_exclude == E->get()) {
continue;
- if (!E->get()->is_inside_tree())
+ }
+ if (!E->get()->is_inside_tree()) {
continue;
- if (camera != nullptr)
+ }
+ if (camera != nullptr) {
return;
+ }
E->get()->make_current();
}
@@ -1160,29 +1109,26 @@ void Viewport::_camera_make_next_current(Camera3D *p_exclude) {
#endif
void Viewport::_canvas_layer_add(CanvasLayer *p_canvas_layer) {
-
canvas_layers.insert(p_canvas_layer);
}
void Viewport::_canvas_layer_remove(CanvasLayer *p_canvas_layer) {
-
canvas_layers.erase(p_canvas_layer);
}
void Viewport::set_transparent_background(bool p_enable) {
-
transparent_bg = p_enable;
RS::get_singleton()->viewport_set_transparent_background(viewport, p_enable);
}
bool Viewport::has_transparent_background() const {
-
return transparent_bg;
}
void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) {
- if (world_2d == p_world_2d)
+ if (world_2d == p_world_2d) {
return;
+ }
if (parent && parent->find_world_2d() == p_world_2d) {
WARN_PRINT("Unable to use parent world_3d as world_2d");
@@ -1194,9 +1140,9 @@ void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) {
RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas);
}
- if (p_world_2d.is_valid())
+ if (p_world_2d.is_valid()) {
world_2d = p_world_2d;
- else {
+ } else {
WARN_PRINT("Invalid world_3d");
world_2d = Ref<World2D>(memnew(World2D));
}
@@ -1211,21 +1157,20 @@ void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) {
}
Ref<World2D> Viewport::find_world_2d() const {
-
- if (world_2d.is_valid())
+ if (world_2d.is_valid()) {
return world_2d;
- else if (parent)
+ } else if (parent) {
return parent->find_world_2d();
- else
+ } else {
return Ref<World2D>();
+ }
}
void Viewport::_propagate_enter_world(Node *p_node) {
-
if (p_node != this) {
-
- if (!p_node->is_inside_tree()) //may not have entered scene yet
+ if (!p_node->is_inside_tree()) { //may not have entered scene yet
return;
+ }
#ifndef _3D_DISABLED
if (Object::cast_to<Node3D>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) {
@@ -1234,9 +1179,9 @@ void Viewport::_propagate_enter_world(Node *p_node) {
#endif
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
-
- if (v->world_3d.is_valid() || v->own_world_3d.is_valid())
+ if (v->world_3d.is_valid() || v->own_world_3d.is_valid()) {
return;
+ }
}
#ifndef _3D_DISABLED
}
@@ -1244,28 +1189,26 @@ void Viewport::_propagate_enter_world(Node *p_node) {
}
for (int i = 0; i < p_node->get_child_count(); i++) {
-
_propagate_enter_world(p_node->get_child(i));
}
}
void Viewport::_propagate_viewport_notification(Node *p_node, int p_what) {
-
p_node->notification(p_what);
for (int i = 0; i < p_node->get_child_count(); i++) {
Node *c = p_node->get_child(i);
- if (Object::cast_to<Viewport>(c))
+ if (Object::cast_to<Viewport>(c)) {
continue;
+ }
_propagate_viewport_notification(c, p_what);
}
}
void Viewport::_propagate_exit_world(Node *p_node) {
-
if (p_node != this) {
-
- if (!p_node->is_inside_tree()) //may have exited scene already
+ if (!p_node->is_inside_tree()) { //may have exited scene already
return;
+ }
#ifndef _3D_DISABLED
if (Object::cast_to<Node3D>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) {
@@ -1274,9 +1217,9 @@ void Viewport::_propagate_exit_world(Node *p_node) {
#endif
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
-
- if (v->world_3d.is_valid() || v->own_world_3d.is_valid())
+ if (v->world_3d.is_valid() || v->own_world_3d.is_valid()) {
return;
+ }
}
#ifndef _3D_DISABLED
}
@@ -1284,18 +1227,18 @@ void Viewport::_propagate_exit_world(Node *p_node) {
}
for (int i = 0; i < p_node->get_child_count(); i++) {
-
_propagate_exit_world(p_node->get_child(i));
}
}
void Viewport::set_world_3d(const Ref<World3D> &p_world_3d) {
-
- if (world_3d == p_world_3d)
+ if (world_3d == p_world_3d) {
return;
+ }
- if (is_inside_tree())
+ if (is_inside_tree()) {
_propagate_exit_world(this);
+ }
if (own_world_3d.is_valid() && world_3d.is_valid()) {
world_3d->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_3d_changed));
@@ -1312,8 +1255,9 @@ void Viewport::set_world_3d(const Ref<World3D> &p_world_3d) {
}
}
- if (is_inside_tree())
+ if (is_inside_tree()) {
_propagate_enter_world(this);
+ }
if (is_inside_tree()) {
RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario());
@@ -1323,29 +1267,26 @@ void Viewport::set_world_3d(const Ref<World3D> &p_world_3d) {
}
Ref<World3D> Viewport::get_world_3d() const {
-
return world_3d;
}
Ref<World2D> Viewport::get_world_2d() const {
-
return world_2d;
}
Ref<World3D> Viewport::find_world_3d() const {
-
- if (own_world_3d.is_valid())
+ if (own_world_3d.is_valid()) {
return own_world_3d;
- else if (world_3d.is_valid())
+ } else if (world_3d.is_valid()) {
return world_3d;
- else if (parent)
+ } else if (parent) {
return parent->find_world_3d();
- else
+ } else {
return Ref<World3D>();
+ }
}
Listener3D *Viewport::get_listener() const {
-
return listener;
}
@@ -1354,7 +1295,6 @@ Camera3D *Viewport::get_camera() const {
}
void Viewport::enable_camera_override(bool p_enable) {
-
#ifndef _3D_DISABLED
if (p_enable == camera_override) {
return;
@@ -1399,8 +1339,9 @@ Transform Viewport::get_camera_override_transform() const {
void Viewport::set_camera_override_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) {
if (camera_override) {
if (camera_override.fov == p_fovy_degrees && camera_override.z_near == p_z_near &&
- camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_PERSPECTIVE)
+ camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_PERSPECTIVE) {
return;
+ }
camera_override.fov = p_fovy_degrees;
camera_override.z_near = p_z_near;
@@ -1414,8 +1355,9 @@ void Viewport::set_camera_override_perspective(float p_fovy_degrees, float p_z_n
void Viewport::set_camera_override_orthogonal(float p_size, float p_z_near, float p_z_far) {
if (camera_override) {
if (camera_override.size == p_size && camera_override.z_near == p_z_near &&
- camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_ORTHOGONAL)
+ camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_ORTHOGONAL) {
return;
+ }
camera_override.size = p_size;
camera_override.z_near = p_z_near;
@@ -1427,16 +1369,15 @@ void Viewport::set_camera_override_orthogonal(float p_size, float p_z_near, floa
}
Transform2D Viewport::get_final_transform() const {
-
return stretch_transform * global_canvas_transform;
}
void Viewport::_update_canvas_items(Node *p_node) {
if (p_node != this) {
-
Viewport *vp = Object::cast_to<Viewport>(p_node);
- if (vp)
+ if (vp) {
return;
+ }
CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
if (ci) {
@@ -1452,49 +1393,45 @@ void Viewport::_update_canvas_items(Node *p_node) {
}
Ref<ViewportTexture> Viewport::get_texture() const {
-
return default_texture;
}
void Viewport::set_shadow_atlas_size(int p_size) {
-
- if (shadow_atlas_size == p_size)
+ if (shadow_atlas_size == p_size) {
return;
+ }
shadow_atlas_size = p_size;
RS::get_singleton()->viewport_set_shadow_atlas_size(viewport, p_size);
}
int Viewport::get_shadow_atlas_size() const {
-
return shadow_atlas_size;
}
void Viewport::set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv) {
-
ERR_FAIL_INDEX(p_quadrant, 4);
ERR_FAIL_INDEX(p_subdiv, SHADOW_ATLAS_QUADRANT_SUBDIV_MAX);
- if (shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv)
+ if (shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) {
return;
+ }
shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv;
static const int subdiv[SHADOW_ATLAS_QUADRANT_SUBDIV_MAX] = { 0, 1, 4, 16, 64, 256, 1024 };
RS::get_singleton()->viewport_set_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]);
}
-Viewport::ShadowAtlasQuadrantSubdiv Viewport::get_shadow_atlas_quadrant_subdiv(int p_quadrant) const {
+Viewport::ShadowAtlasQuadrantSubdiv Viewport::get_shadow_atlas_quadrant_subdiv(int p_quadrant) const {
ERR_FAIL_INDEX_V(p_quadrant, 4, SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED);
return shadow_atlas_quadrant_subdiv[p_quadrant];
}
Transform2D Viewport::_get_input_pre_xform() const {
-
Transform2D pre_xf;
if (to_screen_rect.size.x != 0 && to_screen_rect.size.y != 0) {
-
pre_xf.elements[2] = -to_screen_rect.position;
pre_xf.scale(size / to_screen_rect.size);
}
@@ -1503,27 +1440,24 @@ Transform2D Viewport::_get_input_pre_xform() const {
}
Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
-
Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
return ev->xformed_by(ai);
}
Vector2 Viewport::get_mouse_position() const {
-
return gui.last_mouse_pos;
}
void Viewport::warp_mouse(const Vector2 &p_pos) {
-
Vector2 gpos = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse().xform(p_pos);
Input::get_singleton()->warp_mouse_position(gpos);
}
void Viewport::_gui_sort_roots() {
-
- if (!gui.roots_order_dirty)
+ if (!gui.roots_order_dirty) {
return;
+ }
gui.roots.sort_custom<Control::CComparator>();
@@ -1531,7 +1465,6 @@ void Viewport::_gui_sort_roots() {
}
void Viewport::_gui_cancel_tooltip() {
-
gui.tooltip = nullptr;
gui.tooltip_timer = -1;
if (gui.tooltip_popup) {
@@ -1542,26 +1475,27 @@ void Viewport::_gui_cancel_tooltip() {
}
String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_which) {
-
Vector2 pos = p_pos;
String tooltip;
while (p_control) {
-
tooltip = p_control->get_tooltip(pos);
if (r_which) {
*r_which = p_control;
}
- if (tooltip != String())
+ if (tooltip != String()) {
break;
+ }
pos = p_control->get_transform().xform(pos);
- if (p_control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
+ if (p_control->data.mouse_filter == Control::MOUSE_FILTER_STOP) {
break;
- if (p_control->is_set_as_toplevel())
+ }
+ if (p_control->is_set_as_toplevel()) {
break;
+ }
p_control = p_control->get_parent_control();
}
@@ -1570,7 +1504,6 @@ String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Cont
}
void Viewport::_gui_show_tooltip() {
-
if (!gui.tooltip) {
return;
}
@@ -1578,8 +1511,9 @@ void Viewport::_gui_show_tooltip() {
Control *which = nullptr;
String tooltip = _gui_get_tooltip(gui.tooltip, gui.tooltip->get_global_transform().xform_inv(gui.tooltip_pos), &which);
tooltip = tooltip.strip_edges();
- if (tooltip.length() == 0)
+ if (tooltip.length() == 0) {
return; // bye
+ }
if (gui.tooltip_popup) {
memdelete(gui.tooltip_popup);
@@ -1621,15 +1555,17 @@ void Viewport::_gui_show_tooltip() {
Rect2i vr = gui.tooltip_popup->get_parent_visible_window()->get_usable_parent_rect();
- if (r.size.x + r.position.x > vr.size.x + vr.position.x)
+ if (r.size.x + r.position.x > vr.size.x + vr.position.x) {
r.position.x = vr.position.x + vr.size.x - r.size.x;
- else if (r.position.x < vr.position.x)
+ } else if (r.position.x < vr.position.x) {
r.position.x = vr.position.x;
+ }
- if (r.size.y + r.position.y > vr.size.y + vr.position.y)
+ if (r.size.y + r.position.y > vr.size.y + vr.position.y) {
r.position.y = vr.position.y + vr.size.y - r.size.y;
- else if (r.position.y < vr.position.y)
+ } else if (r.position.y < vr.position.y) {
r.position.y = vr.position.y;
+ }
gui.tooltip_popup->set_position(r.position);
gui.tooltip_popup->set_size(r.size);
@@ -1639,7 +1575,6 @@ void Viewport::_gui_show_tooltip() {
}
void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) {
-
//_block();
Ref<InputEvent> ev = p_input;
@@ -1659,32 +1594,36 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
CanvasItem *ci = p_control;
while (ci) {
-
Control *control = Object::cast_to<Control>(ci);
if (control) {
-
if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) {
control->emit_signal(SceneStringNames::get_singleton()->gui_input, ev); //signal should be first, so it's possible to override an event (and then accept it)
}
- if (gui.key_event_accepted)
+ if (gui.key_event_accepted) {
break;
- if (!control->is_inside_tree())
+ }
+ if (!control->is_inside_tree()) {
break;
+ }
if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) {
control->call_multilevel(SceneStringNames::get_singleton()->_gui_input, ev);
}
- if (!control->is_inside_tree() || control->is_set_as_toplevel())
+ if (!control->is_inside_tree() || control->is_set_as_toplevel()) {
break;
- if (gui.key_event_accepted)
+ }
+ if (gui.key_event_accepted) {
break;
- if (!cant_stop_me_now && control->data.mouse_filter == Control::MOUSE_FILTER_STOP && ismouse)
+ }
+ if (!cant_stop_me_now && control->data.mouse_filter == Control::MOUSE_FILTER_STOP && ismouse) {
break;
+ }
}
- if (ci->is_set_as_toplevel())
+ if (ci->is_set_as_toplevel()) {
break;
+ }
ev = ev->xformed_by(ci->get_transform()); //transform event upwards
ci = ci->get_parent_item();
@@ -1694,64 +1633,67 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
}
void Viewport::_gui_call_notification(Control *p_control, int p_what) {
-
CanvasItem *ci = p_control;
while (ci) {
-
Control *control = Object::cast_to<Control>(ci);
if (control) {
-
if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) {
control->notification(p_what);
}
- if (!control->is_inside_tree())
+ if (!control->is_inside_tree()) {
break;
+ }
- if (!control->is_inside_tree() || control->is_set_as_toplevel())
+ if (!control->is_inside_tree() || control->is_set_as_toplevel()) {
break;
- if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
+ }
+ if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) {
break;
+ }
}
- if (ci->is_set_as_toplevel())
+ if (ci->is_set_as_toplevel()) {
break;
+ }
ci = ci->get_parent_item();
}
//_unblock();
}
-Control *Viewport::_gui_find_control(const Point2 &p_global) {
+Control *Viewport::_gui_find_control(const Point2 &p_global) {
//aca va subwindows
_gui_sort_roots();
for (List<Control *>::Element *E = gui.roots.back(); E; E = E->prev()) {
-
Control *sw = E->get();
- if (!sw->is_visible_in_tree())
+ if (!sw->is_visible_in_tree()) {
continue;
+ }
Transform2D xform;
CanvasItem *pci = sw->get_parent_item();
- if (pci)
+ if (pci) {
xform = pci->get_global_transform_with_canvas();
- else
+ } else {
xform = sw->get_canvas_transform();
+ }
Control *ret = _gui_find_control_at_pos(sw, p_global, xform, gui.focus_inv_xform);
- if (ret)
+ if (ret) {
return ret;
+ }
}
return nullptr;
}
Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform) {
-
- if (Object::cast_to<Viewport>(p_node))
+ if (Object::cast_to<Viewport>(p_node)) {
return nullptr;
+ }
if (!p_node->is_visible()) {
//return _find_next_visible_control_at_pos(p_node,p_global,r_inv_xform);
@@ -1760,27 +1702,29 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
Transform2D matrix = p_xform * p_node->get_transform();
// matrix.basis_determinant() == 0.0f implies that node does not exist on scene
- if (matrix.basis_determinant() == 0.0f)
+ if (matrix.basis_determinant() == 0.0f) {
return nullptr;
+ }
Control *c = Object::cast_to<Control>(p_node);
if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) {
-
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
-
CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i));
- if (!ci || ci->is_set_as_toplevel())
+ if (!ci || ci->is_set_as_toplevel()) {
continue;
+ }
Control *ret = _gui_find_control_at_pos(ci, p_global, matrix, r_inv_xform);
- if (ret)
+ if (ret) {
return ret;
+ }
}
}
- if (!c)
+ if (!c) {
return nullptr;
+ }
matrix.affine_invert();
@@ -1788,19 +1732,17 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
if (c->data.mouse_filter != Control::MOUSE_FILTER_IGNORE && c->has_point(matrix.xform(p_global)) && (!gui.drag_preview || (c != gui.drag_preview && !gui.drag_preview->is_a_parent_of(c)))) {
r_inv_xform = matrix;
return c;
- } else
+ } else {
return nullptr;
+ }
}
bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check) {
-
{ //attempt grab, try parent controls too
CanvasItem *ci = p_at_control;
while (ci) {
-
Control *control = Object::cast_to<Control>(ci);
if (control) {
-
if (control->can_drop_data(p_at_pos, gui.drag_data)) {
if (!p_just_check) {
control->drop_data(p_at_pos, gui.drag_data);
@@ -1809,14 +1751,16 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che
return true;
}
- if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
+ if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) {
break;
+ }
}
p_at_pos = ci->get_transform().xform(p_at_pos);
- if (ci->is_set_as_toplevel())
+ if (ci->is_set_as_toplevel()) {
break;
+ }
ci = ci->get_parent_item();
}
@@ -1826,7 +1770,6 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che
}
void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
-
ERR_FAIL_COND(p_event.is_null());
//?
@@ -1839,19 +1782,15 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
-
gui.key_event_accepted = false;
Point2 mpos = mb->get_position();
if (mb->is_pressed()) {
-
Size2 pos = mpos;
if (gui.mouse_focus_mask) {
-
//do not steal mouse focus and stuff while a focus mask exists
gui.mouse_focus_mask |= 1 << (mb->get_button_index() - 1); //add the button to the mask
} else {
-
bool is_handled = false;
if (is_handled) {
@@ -1892,7 +1831,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
#ifdef DEBUG_ENABLED
if (EngineDebugger::get_singleton() && gui.mouse_focus) {
-
Array arr;
arr.push_back(gui.mouse_focus->get_path());
arr.push_back(gui.mouse_focus->get_class());
@@ -1903,7 +1841,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (mb->get_button_index() == BUTTON_LEFT) { //assign focus
CanvasItem *ci = gui.mouse_focus;
while (ci) {
-
Control *control = Object::cast_to<Control>(ci);
if (control) {
if (control->get_focus_mode() != Control::FOCUS_NONE) {
@@ -1913,12 +1850,14 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
break;
}
- if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
+ if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) {
break;
+ }
}
- if (ci->is_set_as_toplevel())
+ if (ci->is_set_as_toplevel()) {
break;
+ }
ci = ci->get_parent_item();
}
@@ -1931,7 +1870,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
set_input_as_handled();
if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) {
-
//alternate drop use (when using force_drag(), as proposed by #5342
if (gui.mouse_focus) {
_gui_drop(gui.mouse_focus, pos, false);
@@ -1952,9 +1890,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
//gui.tooltip_popup->hide();
} else {
-
if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) {
-
if (gui.drag_mouse_over) {
_gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, false);
}
@@ -2009,7 +1945,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
-
gui.key_event_accepted = false;
Point2 mpos = mm->get_position();
@@ -2019,22 +1954,17 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
// D&D
if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & BUTTON_MASK_LEFT) {
-
gui.drag_accum += mm->get_relative();
float len = gui.drag_accum.length();
if (len > 10) {
-
{ //attempt grab, try parent controls too
CanvasItem *ci = gui.mouse_focus;
while (ci) {
-
Control *control = Object::cast_to<Control>(ci);
if (control) {
-
gui.dragging = true;
gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum);
if (gui.drag_data.get_type() != Variant::NIL) {
-
gui.mouse_focus = nullptr;
gui.forced_mouse_focus = false;
gui.mouse_focus_mask = 0;
@@ -2048,12 +1978,14 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.dragging = false;
}
- if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP)
+ if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) {
break;
+ }
}
- if (ci->is_set_as_toplevel())
+ if (ci->is_set_as_toplevel()) {
break;
+ }
ci = ci->get_parent_item();
}
@@ -2061,7 +1993,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.drag_attempted = true;
if (gui.drag_data.get_type() != Variant::NIL) {
-
_propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN);
}
}
@@ -2072,12 +2003,10 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
//recompute focus_inv_xform again here
} else {
-
over = _gui_find_control(mpos);
}
if (over != gui.mouse_over) {
-
if (gui.mouse_over) {
_gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
}
@@ -2094,7 +2023,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape();
if (over) {
-
Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
Size2 pos = localizer.xform(mpos);
Vector2 speed = localizer.basis_xform(mm->get_speed());
@@ -2117,14 +2045,13 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (can_tooltip && gui.tooltip) {
String tooltip = _gui_get_tooltip(over, gui.tooltip->get_global_transform().xform_inv(mpos));
- if (tooltip.length() == 0)
+ if (tooltip.length() == 0) {
_gui_cancel_tooltip();
- else if (gui.tooltip_label) {
+ } else if (gui.tooltip_label) {
if (tooltip == gui.tooltip_label->get_text()) {
is_tooltip_shown = true;
}
} else {
-
Variant t = gui.tooltip_popup->call("get_tooltip_text");
if (t.get_type() == Variant::STRING) {
@@ -2135,12 +2062,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
is_tooltip_shown = true; //well, nothing to compare against, likely using custom control, so if it changes there is nothing we can do
}
}
- } else
+ } else {
_gui_cancel_tooltip();
+ }
}
if (can_tooltip && !is_tooltip_shown) {
-
gui.tooltip = over;
gui.tooltip_pos = over->get_screen_transform().xform(pos); //(parent_xform * get_transform()).affine_inverse().xform(pos);
gui.tooltip_timer = gui.tooltip_delay;
@@ -2158,12 +2085,15 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
while (c) {
cursor_shape = c->get_cursor_shape(cpos);
cpos = c->get_transform().xform(cpos);
- if (cursor_shape != Control::CURSOR_ARROW)
+ if (cursor_shape != Control::CURSOR_ARROW) {
break;
- if (c->data.mouse_filter == Control::MOUSE_FILTER_STOP)
+ }
+ if (c->data.mouse_filter == Control::MOUSE_FILTER_STOP) {
break;
- if (c->is_set_as_toplevel())
+ }
+ if (c->is_set_as_toplevel()) {
break;
+ }
c = c->get_parent_control();
}
}
@@ -2263,7 +2193,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.drag_mouse_over_pos = localizer.xform(viewport_pos);
if (mm->get_button_mask() & BUTTON_MASK_LEFT) {
-
bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true);
if (!can_drop) {
@@ -2284,15 +2213,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventScreenTouch> touch_event = p_event;
if (touch_event.is_valid()) {
-
Size2 pos = touch_event->get_position();
if (touch_event->is_pressed()) {
-
Control *over = _gui_find_control(pos);
if (over) {
-
if (over->can_process()) {
-
touch_event = touch_event->xformed_by(Transform2D()); //make a copy
if (over == gui.mouse_focus) {
pos = gui.focus_inv_xform.xform(pos);
@@ -2306,9 +2231,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
return;
}
} else if (touch_event->get_index() == 0 && gui.last_mouse_focus) {
-
if (gui.last_mouse_focus->can_process()) {
-
touch_event = touch_event->xformed_by(Transform2D()); //make a copy
touch_event->set_position(gui.focus_inv_xform.xform(pos));
@@ -2321,7 +2244,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventGesture> gesture_event = p_event;
if (gesture_event.is_valid()) {
-
gui.key_event_accepted = false;
_gui_cancel_tooltip();
@@ -2330,9 +2252,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Control *over = _gui_find_control(pos);
if (over) {
-
if (over->can_process()) {
-
gesture_event = gesture_event->xformed_by(Transform2D()); //make a copy
if (over == gui.mouse_focus) {
pos = gui.focus_inv_xform.xform(pos);
@@ -2349,15 +2269,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Ref<InputEventScreenDrag> drag_event = p_event;
if (drag_event.is_valid()) {
-
Control *over = gui.mouse_focus;
if (!over) {
over = _gui_find_control(drag_event->get_position());
}
if (over) {
-
if (over->can_process()) {
-
Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
Size2 pos = localizer.xform(drag_event->get_position());
Vector2 speed = localizer.basis_xform(drag_event->get_speed());
@@ -2378,22 +2295,20 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
if (mm.is_null() && mb.is_null() && p_event->is_action_type()) {
-
if (gui.key_focus && !gui.key_focus->is_visible_in_tree()) {
gui.key_focus->release_focus();
}
if (gui.key_focus) {
-
gui.key_event_accepted = false;
if (gui.key_focus->can_process()) {
gui.key_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, p_event);
- if (gui.key_focus) //maybe lost it
+ if (gui.key_focus) { //maybe lost it
gui.key_focus->emit_signal(SceneStringNames::get_singleton()->gui_input, p_event);
+ }
}
if (gui.key_event_accepted) {
-
set_input_as_handled();
return;
}
@@ -2414,32 +2329,26 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Input *input = Input::get_singleton();
if (p_event->is_action_pressed("ui_focus_next") && input->is_action_just_pressed("ui_focus_next")) {
-
next = from->find_next_valid_focus();
}
if (p_event->is_action_pressed("ui_focus_prev") && input->is_action_just_pressed("ui_focus_prev")) {
-
next = from->find_prev_valid_focus();
}
if (!mods && p_event->is_action_pressed("ui_up") && input->is_action_just_pressed("ui_up")) {
-
next = from->_get_focus_neighbour(MARGIN_TOP);
}
if (!mods && p_event->is_action_pressed("ui_left") && input->is_action_just_pressed("ui_left")) {
-
next = from->_get_focus_neighbour(MARGIN_LEFT);
}
if (!mods && p_event->is_action_pressed("ui_right") && input->is_action_just_pressed("ui_right")) {
-
next = from->_get_focus_neighbour(MARGIN_RIGHT);
}
if (!mods && p_event->is_action_pressed("ui_down") && input->is_action_just_pressed("ui_down")) {
-
next = from->_get_focus_neighbour(MARGIN_BOTTOM);
}
@@ -2452,7 +2361,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
-
gui.roots_order_dirty = true;
return gui.roots.push_back(p_control);
}
@@ -2462,7 +2370,6 @@ void Viewport::_gui_set_root_order_dirty() {
}
void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) {
-
ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value.");
gui.dragging = true;
@@ -2475,7 +2382,6 @@ void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *
}
void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) {
-
ERR_FAIL_NULL(p_control);
ERR_FAIL_COND(!Object::cast_to<Control>((Object *)p_control));
ERR_FAIL_COND(p_control->is_inside_tree());
@@ -2493,35 +2399,35 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) {
}
void Viewport::_gui_remove_root_control(List<Control *>::Element *RI) {
-
gui.roots.erase(RI);
}
void Viewport::_gui_unfocus_control(Control *p_control) {
-
if (gui.key_focus == p_control) {
gui.key_focus->release_focus();
}
}
void Viewport::_gui_hid_control(Control *p_control) {
-
if (gui.mouse_focus == p_control) {
_drop_mouse_focus();
}
- if (gui.key_focus == p_control)
+ if (gui.key_focus == p_control) {
_gui_remove_focus();
- if (gui.mouse_over == p_control)
+ }
+ if (gui.mouse_over == p_control) {
gui.mouse_over = nullptr;
- if (gui.drag_mouse_over == p_control)
+ }
+ if (gui.drag_mouse_over == p_control) {
gui.drag_mouse_over = nullptr;
- if (gui.tooltip == p_control)
+ }
+ if (gui.tooltip == p_control) {
_gui_cancel_tooltip();
+ }
}
void Viewport::_gui_remove_control(Control *p_control) {
-
if (gui.mouse_focus == p_control) {
gui.mouse_focus = nullptr;
gui.forced_mouse_focus = false;
@@ -2530,18 +2436,21 @@ void Viewport::_gui_remove_control(Control *p_control) {
if (gui.last_mouse_focus == p_control) {
gui.last_mouse_focus = nullptr;
}
- if (gui.key_focus == p_control)
+ if (gui.key_focus == p_control) {
gui.key_focus = nullptr;
- if (gui.mouse_over == p_control)
+ }
+ if (gui.mouse_over == p_control) {
gui.mouse_over = nullptr;
- if (gui.drag_mouse_over == p_control)
+ }
+ if (gui.drag_mouse_over == p_control) {
gui.drag_mouse_over = nullptr;
- if (gui.tooltip == p_control)
+ }
+ if (gui.tooltip == p_control) {
gui.tooltip = nullptr;
+ }
}
void Viewport::_gui_remove_focus() {
-
if (gui.key_focus) {
Node *f = gui.key_focus;
gui.key_focus = nullptr;
@@ -2550,15 +2459,14 @@ void Viewport::_gui_remove_focus() {
}
bool Viewport::_gui_control_has_focus(const Control *p_control) {
-
return gui.key_focus == p_control;
}
void Viewport::_gui_control_grab_focus(Control *p_control) {
-
//no need for change
- if (gui.key_focus && gui.key_focus == p_control)
+ if (gui.key_focus && gui.key_focus == p_control) {
return;
+ }
get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus");
gui.key_focus = p_control;
emit_signal("gui_focus_changed", p_control);
@@ -2567,14 +2475,13 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
}
void Viewport::_gui_accept_event() {
-
gui.key_event_accepted = true;
- if (is_inside_tree())
+ if (is_inside_tree()) {
set_input_as_handled();
+ }
}
void Viewport::_drop_mouse_focus() {
-
Control *c = gui.mouse_focus;
int mask = gui.mouse_focus_mask;
gui.mouse_focus = nullptr;
@@ -2582,7 +2489,6 @@ void Viewport::_drop_mouse_focus() {
gui.mouse_focus_mask = 0;
for (int i = 0; i < 3; i++) {
-
if (mask & (1 << i)) {
Ref<InputEventMouseButton> mb;
mb.instance();
@@ -2596,7 +2502,6 @@ void Viewport::_drop_mouse_focus() {
}
void Viewport::_drop_physics_mouseover() {
-
physics_has_last_mousepos = false;
while (physics_2d_mouseover.size()) {
@@ -2622,18 +2527,15 @@ void Viewport::_drop_physics_mouseover() {
}
Control *Viewport::_gui_get_focus_owner() {
-
return gui.key_focus;
}
void Viewport::_gui_grab_click_focus(Control *p_control) {
-
gui.mouse_click_grabber = p_control;
call_deferred("_post_gui_grab_click_focus");
}
void Viewport::_post_gui_grab_click_focus() {
-
Control *focus_grabber = gui.mouse_click_grabber;
if (!focus_grabber) {
// Redundant grab requests were made
@@ -2642,17 +2544,15 @@ void Viewport::_post_gui_grab_click_focus() {
gui.mouse_click_grabber = nullptr;
if (gui.mouse_focus) {
-
- if (gui.mouse_focus == focus_grabber)
+ if (gui.mouse_focus == focus_grabber) {
return;
+ }
int mask = gui.mouse_focus_mask;
Point2 click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos);
for (int i = 0; i < 3; i++) {
-
if (mask & (1 << i)) {
-
Ref<InputEventMouseButton> mb;
mb.instance();
@@ -2670,9 +2570,7 @@ void Viewport::_post_gui_grab_click_focus() {
click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos);
for (int i = 0; i < 3; i++) {
-
if (mask & (1 << i)) {
-
Ref<InputEventMouseButton> mb;
mb.instance();
@@ -2690,7 +2588,6 @@ void Viewport::_post_gui_grab_click_focus() {
///////////////////////////////
void Viewport::input_text(const String &p_text) {
-
if (gui.subwindow_focused) {
gui.subwindow_focused->input_text(p_text);
return;
@@ -2700,8 +2597,8 @@ void Viewport::input_text(const String &p_text) {
gui.key_focus->call("set_text", p_text);
}
}
-Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point) {
+Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point) {
if (p_subwindow->get_flag(Window::FLAG_BORDERLESS)) {
return SUB_WINDOW_RESIZE_DISABLED;
}
@@ -2764,15 +2661,13 @@ Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subw
return SUB_WINDOW_RESIZE_DISABLED;
}
-bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
+bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
if (gui.subwindow_drag != SUB_WINDOW_DRAG_DISABLED) {
-
ERR_FAIL_COND_V(gui.subwindow_focused == nullptr, false);
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
-
if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) {
if (gui.subwindow_drag_close_rect.has_point(mb->get_position())) {
//close window
@@ -2787,7 +2682,6 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
-
if (gui.subwindow_drag == SUB_WINDOW_DRAG_MOVE) {
Vector2 diff = mm->get_position() - gui.subwindow_drag_from;
Rect2i new_rect(gui.subwindow_drag_pos + diff, gui.subwindow_focused->get_size());
@@ -2813,7 +2707,6 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
switch (gui.subwindow_resize_mode) {
case SUB_WINDOW_RESIZE_TOP_LEFT: {
-
diff.x = MIN(diff.x, limit.x);
diff.y = MIN(diff.y, limit.y);
r.position += diff;
@@ -2879,7 +2772,6 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
//if the event is a mouse button, we need to check whether another window was clicked
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
-
bool click_on_window = false;
for (int i = gui.sub_windows.size() - 1; i >= 0; i--) {
SubWindow &sw = gui.sub_windows.write[i];
@@ -2896,7 +2788,6 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
title_bar.size.y = title_height;
if (title_bar.has_point(mb->get_position())) {
-
click_on_window = true;
int close_h_ofs = sw.window->get_theme_constant("close_h_ofs");
@@ -2913,12 +2804,10 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
}
if (close_rect.has_point(mb->get_position())) {
-
gui.subwindow_drag = SUB_WINDOW_DRAG_CLOSE;
gui.subwindow_drag_close_inside = true; //starts inside
gui.subwindow_drag_close_rect = close_rect;
} else {
-
gui.subwindow_drag = SUB_WINDOW_DRAG_MOVE;
}
@@ -2958,13 +2847,10 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
}
if (gui.subwindow_focused) {
-
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
-
SubWindowResize resize = _sub_window_get_resize_margin(gui.subwindow_focused, mm->get_position());
if (resize != SUB_WINDOW_RESIZE_DISABLED) {
-
DisplayServer::CursorShape shapes[SUB_WINDOW_RESIZE_MAX] = {
DisplayServer::CURSOR_ARROW,
DisplayServer::CURSOR_FDIAGSIZE,
@@ -3003,11 +2889,11 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
}
void Viewport::input(const Ref<InputEvent> &p_event, bool p_local_coords) {
-
ERR_FAIL_COND(!is_inside_tree());
- if (disable_input)
+ if (disable_input) {
return;
+ }
if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
return;
@@ -3038,11 +2924,11 @@ void Viewport::input(const Ref<InputEvent> &p_event, bool p_local_coords) {
}
void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coords) {
-
ERR_FAIL_COND(!is_inside_tree());
- if (disable_input)
+ if (disable_input) {
return;
+ }
if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
return;
@@ -3063,7 +2949,6 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor
}
if (physics_object_picking && !is_input_handled()) {
-
if (Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED &&
(Object::cast_to<InputEventMouseButton>(*ev) ||
Object::cast_to<InputEventMouseMotion>(*ev) ||
@@ -3078,12 +2963,13 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor
}
void Viewport::set_use_own_world_3d(bool p_world_3d) {
-
- if (p_world_3d == own_world_3d.is_valid())
+ if (p_world_3d == own_world_3d.is_valid()) {
return;
+ }
- if (is_inside_tree())
+ if (is_inside_tree()) {
_propagate_exit_world(this);
+ }
if (!p_world_3d) {
own_world_3d = Ref<World3D>();
@@ -3099,8 +2985,9 @@ void Viewport::set_use_own_world_3d(bool p_world_3d) {
}
}
- if (is_inside_tree())
+ if (is_inside_tree()) {
_propagate_enter_world(this);
+ }
if (is_inside_tree()) {
RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario());
@@ -3110,12 +2997,10 @@ void Viewport::set_use_own_world_3d(bool p_world_3d) {
}
bool Viewport::is_using_own_world_3d() const {
-
return own_world_3d.is_valid();
}
void Viewport::set_physics_object_picking(bool p_enable) {
-
physics_object_picking = p_enable;
if (!physics_object_picking) {
physics_picking_events.clear();
@@ -3123,18 +3008,15 @@ void Viewport::set_physics_object_picking(bool p_enable) {
}
bool Viewport::get_physics_object_picking() {
-
return physics_object_picking;
}
Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const {
-
Transform2D xf = get_final_transform();
return xf.xform(p_viewport_coords);
}
Vector2 Viewport::get_camera_rect_size() const {
-
return size;
}
@@ -3143,7 +3025,6 @@ void Viewport::set_disable_input(bool p_disable) {
}
bool Viewport::is_input_disabled() const {
-
return disable_input;
}
@@ -3166,61 +3047,55 @@ String Viewport::get_configuration_warning() const {
void Viewport::gui_reset_canvas_sort_index() {
gui.canvas_sort_index = 0;
}
-int Viewport::gui_get_canvas_sort_index() {
+int Viewport::gui_get_canvas_sort_index() {
return gui.canvas_sort_index++;
}
void Viewport::set_msaa(MSAA p_msaa) {
-
ERR_FAIL_INDEX(p_msaa, MSAA_MAX);
- if (msaa == p_msaa)
+ if (msaa == p_msaa) {
return;
+ }
msaa = p_msaa;
RS::get_singleton()->viewport_set_msaa(viewport, RS::ViewportMSAA(p_msaa));
}
Viewport::MSAA Viewport::get_msaa() const {
-
return msaa;
}
void Viewport::set_screen_space_aa(ScreenSpaceAA p_screen_space_aa) {
-
ERR_FAIL_INDEX(p_screen_space_aa, SCREEN_SPACE_AA_MAX);
- if (screen_space_aa == p_screen_space_aa)
+ if (screen_space_aa == p_screen_space_aa) {
return;
+ }
screen_space_aa = p_screen_space_aa;
RS::get_singleton()->viewport_set_screen_space_aa(viewport, RS::ViewportScreenSpaceAA(p_screen_space_aa));
}
Viewport::ScreenSpaceAA Viewport::get_screen_space_aa() const {
-
return screen_space_aa;
}
-void Viewport::set_debug_draw(DebugDraw p_debug_draw) {
+void Viewport::set_debug_draw(DebugDraw p_debug_draw) {
debug_draw = p_debug_draw;
RS::get_singleton()->viewport_set_debug_draw(viewport, RS::ViewportDebugDraw(p_debug_draw));
}
Viewport::DebugDraw Viewport::get_debug_draw() const {
-
return debug_draw;
}
int Viewport::get_render_info(RenderInfo p_info) {
-
return RS::get_singleton()->viewport_get_render_info(viewport, RS::ViewportRenderInfo(p_info));
}
void Viewport::set_snap_controls_to_pixels(bool p_enable) {
-
snap_controls_to_pixels = p_enable;
}
bool Viewport::is_snap_controls_to_pixels_enabled() const {
-
return snap_controls_to_pixels;
}
@@ -3296,6 +3171,7 @@ void Viewport::set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRe
default_canvas_item_texture_repeat = p_repeat;
_propagate_update_default_repeat(this);
}
+
Viewport::DefaultCanvasItemTextureRepeat Viewport::get_default_canvas_item_texture_repeat() const {
return default_canvas_item_texture_repeat;
}
@@ -3338,9 +3214,11 @@ Viewport *Viewport::get_parent_viewport() const {
void Viewport::set_embed_subwindows_hint(bool p_embed) {
gui.embed_subwindows_hint = p_embed;
}
+
bool Viewport::get_embed_subwindows_hint() const {
return gui.embed_subwindows_hint;
}
+
bool Viewport::is_embedding_subwindows() const {
return gui.embed_subwindows_hint;
}
@@ -3362,7 +3240,6 @@ void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) {
}
void Viewport::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d);
ClassDB::bind_method(D_METHOD("get_world_2d"), &Viewport::get_world_2d);
ClassDB::bind_method(D_METHOD("find_world_2d"), &Viewport::find_world_2d);
@@ -3544,7 +3421,6 @@ void Viewport::_bind_methods() {
}
Viewport::Viewport() {
-
world_2d = Ref<World2D>(memnew(World2D));
viewport = RenderingServer::get_singleton()->viewport_create();
@@ -3629,7 +3505,6 @@ Viewport::Viewport() {
}
Viewport::~Viewport() {
-
//erase itself from viewport textures
for (Set<ViewportTexture *>::Element *E = viewport_textures.front(); E; E = E->next()) {
E->get()->vp = nullptr;
@@ -3652,21 +3527,20 @@ bool SubViewport::is_using_xr() {
void SubViewport::set_size(const Size2i &p_size) {
_set_size(p_size, _get_size_2d_override(), Rect2i(), _stretch_transform(), true);
}
+
Size2i SubViewport::get_size() const {
return _get_size();
}
void SubViewport::set_size_2d_override(const Size2i &p_size) {
-
_set_size(_get_size(), p_size, Rect2i(), _stretch_transform(), true);
}
-Size2i SubViewport::get_size_2d_override() const {
+Size2i SubViewport::get_size_2d_override() const {
return _get_size_2d_override();
}
void SubViewport::set_size_2d_override_stretch(bool p_enable) {
-
if (p_enable == size_2d_override_stretch) {
return;
}
@@ -3674,28 +3548,26 @@ void SubViewport::set_size_2d_override_stretch(bool p_enable) {
size_2d_override_stretch = p_enable;
_set_size(_get_size(), _get_size_2d_override(), Rect2i(), _stretch_transform(), true);
}
-bool SubViewport::is_size_2d_override_stretch_enabled() const {
+bool SubViewport::is_size_2d_override_stretch_enabled() const {
return size_2d_override_stretch;
}
void SubViewport::set_update_mode(UpdateMode p_mode) {
-
update_mode = p_mode;
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::ViewportUpdateMode(p_mode));
}
-SubViewport::UpdateMode SubViewport::get_update_mode() const {
+SubViewport::UpdateMode SubViewport::get_update_mode() const {
return update_mode;
}
void SubViewport::set_clear_mode(ClearMode p_mode) {
-
clear_mode = p_mode;
RS::get_singleton()->viewport_set_clear_mode(get_viewport_rid(), RS::ViewportClearMode(p_mode));
}
-SubViewport::ClearMode SubViewport::get_clear_mode() const {
+SubViewport::ClearMode SubViewport::get_clear_mode() const {
return clear_mode;
}
@@ -3704,7 +3576,6 @@ DisplayServer::WindowID SubViewport::get_window_id() const {
}
Transform2D SubViewport::_stretch_transform() {
-
Transform2D transform = Transform2D();
Size2i view_size_2d_override = _get_size_2d_override();
if (size_2d_override_stretch && view_size_2d_override.width > 0 && view_size_2d_override.height > 0) {
@@ -3716,7 +3587,6 @@ Transform2D SubViewport::_stretch_transform() {
}
void SubViewport::_notification(int p_what) {
-
if (p_what == NOTIFICATION_ENTER_TREE) {
RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 7da57347fd..4536b558f9 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -51,7 +51,6 @@ class Viewport;
class CollisionObject3D;
class ViewportTexture : public Texture2D {
-
GDCLASS(ViewportTexture, Texture2D);
NodePath path;
@@ -85,7 +84,6 @@ public:
};
class Viewport : public Node {
-
GDCLASS(Viewport, Node);
public:
@@ -236,7 +234,6 @@ private:
bool physics_has_last_mousepos;
Vector2 physics_last_mousepos;
struct {
-
bool alt;
bool control;
bool shift;
@@ -579,7 +576,6 @@ public:
};
class SubViewport : public Viewport {
-
GDCLASS(SubViewport, Viewport);
public:
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 19954299de..6565f02503 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -43,20 +43,22 @@ void Window::set_title(const String &p_title) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
-
DisplayServer::get_singleton()->window_set_title(p_title, window_id);
}
}
+
String Window::get_title() const {
return title;
}
void Window::set_current_screen(int p_screen) {
current_screen = p_screen;
- if (window_id == DisplayServer::INVALID_WINDOW_ID)
+ if (window_id == DisplayServer::INVALID_WINDOW_ID) {
return;
+ }
DisplayServer::get_singleton()->window_set_current_screen(p_screen, window_id);
}
+
int Window::get_current_screen() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
current_screen = DisplayServer::get_singleton()->window_get_current_screen(window_id);
@@ -65,17 +67,16 @@ int Window::get_current_screen() const {
}
void Window::set_position(const Point2i &p_position) {
-
position = p_position;
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
-
DisplayServer::get_singleton()->window_set_position(p_position, window_id);
}
}
+
Point2i Window::get_position() const {
return position;
}
@@ -84,13 +85,12 @@ void Window::set_size(const Size2i &p_size) {
size = p_size;
_update_window_size();
}
-Size2i Window::get_size() const {
+Size2i Window::get_size() const {
return size;
}
Size2i Window::get_real_size() const {
-
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_get_real_size(window_id);
}
@@ -128,20 +128,17 @@ Size2i Window::get_min_size() const {
}
void Window::set_mode(Mode p_mode) {
-
mode = p_mode;
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
-
DisplayServer::get_singleton()->window_set_mode(DisplayServer::WindowMode(p_mode), window_id);
}
}
Window::Mode Window::get_mode() const {
-
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
}
@@ -156,7 +153,6 @@ void Window::set_flag(Flags p_flag, bool p_enabled) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
-
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WindowFlags(p_flag), p_enabled, window_id);
}
}
@@ -181,8 +177,8 @@ void Window::request_attention() {
DisplayServer::get_singleton()->window_request_attention(window_id);
}
}
-void Window::move_to_foreground() {
+void Window::move_to_foreground() {
if (embedder) {
embedder->_sub_window_grab_focus(this);
@@ -207,6 +203,7 @@ void Window::set_ime_active(bool p_active) {
DisplayServer::get_singleton()->window_set_ime_active(p_active, window_id);
}
}
+
void Window::set_ime_position(const Point2i &p_pos) {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_ime_position(p_pos, window_id);
@@ -251,8 +248,8 @@ void Window::_make_window() {
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
}
-void Window::_update_from_window() {
+void Window::_update_from_window() {
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
for (int i = 0; i < FLAG_MAX; i++) {
@@ -283,7 +280,6 @@ void Window::_clear_window() {
}
void Window::_rect_changed_callback(const Rect2i &p_callback) {
-
//we must always accept this as the truth
if (size == p_callback.size && position == p_callback.position) {
return;
@@ -309,7 +305,6 @@ void Window::_propagate_window_notification(Node *p_node, int p_notification) {
}
void Window::_event_callback(DisplayServer::WindowEvent p_event) {
-
switch (p_event) {
case DisplayServer::WINDOW_EVENT_MOUSE_ENTER: {
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER);
@@ -351,12 +346,12 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) {
void Window::show() {
set_visible(true);
}
+
void Window::hide() {
set_visible(false);
}
void Window::set_visible(bool p_visible) {
-
if (visible == p_visible) {
return;
}
@@ -473,12 +468,12 @@ void Window::set_transient(bool p_transient) {
_clear_transient();
}
}
+
bool Window::is_transient() const {
return transient;
}
void Window::set_exclusive(bool p_exclusive) {
-
if (exclusive == p_exclusive) {
return;
}
@@ -506,7 +501,6 @@ bool Window::is_visible() const {
}
void Window::_update_window_size() {
-
Size2i size_limit;
if (wrap_controls) {
size_limit = get_contents_minimum_size();
@@ -535,6 +529,7 @@ void Window::_update_window_size() {
//update the viewport
_update_viewport_size();
}
+
void Window::_update_viewport_size() {
//update the viewport part
@@ -545,12 +540,10 @@ void Window::_update_viewport_size() {
float font_oversampling = 1.0;
if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) {
-
stretch_transform = Transform2D();
final_size = size;
} else {
-
//actual screen video mode
Size2 video_mode = size;
Size2 desired_res = content_scale_size;
@@ -569,7 +562,6 @@ void Window::_update_viewport_size() {
// screen ratio is smaller vertically
if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_HEIGHT || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
-
//will stretch horizontally
viewport_size.x = desired_res.y * video_mode_aspect;
viewport_size.y = desired_res.y;
@@ -584,7 +576,6 @@ void Window::_update_viewport_size() {
} else {
//screen ratio is smaller horizontally
if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_WIDTH || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
-
//will stretch horizontally
viewport_size.x = desired_res.x;
viewport_size.y = desired_res.x / video_mode_aspect;
@@ -622,14 +613,12 @@ void Window::_update_viewport_size() {
//_update_font_oversampling(1.0);
} break;
case CONTENT_SCALE_MODE_OBJECTS: {
-
final_size = screen_size;
final_size_override = viewport_size;
attach_to_screen_rect = Rect2(margin, screen_size);
font_oversampling = screen_size.x / viewport_size.x;
} break;
case CONTENT_SCALE_MODE_PIXELS: {
-
final_size = viewport_size;
attach_to_screen_rect = Rect2(margin, screen_size);
@@ -652,12 +641,10 @@ void Window::_update_viewport_size() {
}
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
-
if (!use_font_oversampling) {
font_oversampling = 1.0;
}
if (DynamicFontAtSize::font_oversampling != font_oversampling) {
-
DynamicFontAtSize::font_oversampling = font_oversampling;
DynamicFont::update_oversampling();
}
@@ -679,11 +666,9 @@ void Window::_update_window_callbacks() {
}
Viewport *Window::_get_embedder() const {
-
Viewport *vp = get_parent_viewport();
while (vp) {
-
if (vp->is_embedding_subwindows()) {
return vp;
}
@@ -699,10 +684,8 @@ Viewport *Window::_get_embedder() const {
void Window::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
-
bool embedded = false;
{
-
embedder = _get_embedder();
if (embedder) {
@@ -757,29 +740,24 @@ void Window::_notification(int p_what) {
}
if (p_what == NOTIFICATION_READY) {
-
if (wrap_controls) {
_update_child_controls();
}
}
if (p_what == NOTIFICATION_EXIT_TREE) {
-
if (transient) {
_clear_transient();
}
if (!is_embedded() && window_id != DisplayServer::INVALID_WINDOW_ID) {
-
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
-
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
_update_window_callbacks();
} else {
_clear_window();
}
} else {
-
if (embedder) {
embedder->_sub_window_remove(this);
embedder = nullptr;
@@ -807,6 +785,7 @@ void Window::set_content_scale_mode(ContentScaleMode p_mode) {
content_scale_mode = p_mode;
_update_viewport_size();
}
+
Window::ContentScaleMode Window::get_content_scale_mode() const {
return content_scale_mode;
}
@@ -815,6 +794,7 @@ void Window::set_content_scale_aspect(ContentScaleAspect p_aspect) {
content_scale_aspect = p_aspect;
_update_viewport_size();
}
+
Window::ContentScaleAspect Window::get_content_scale_aspect() const {
return content_scale_aspect;
}
@@ -826,6 +806,7 @@ void Window::set_use_font_oversampling(bool p_oversampling) {
use_font_oversampling = p_oversampling;
_update_viewport_size();
}
+
bool Window::is_using_font_oversampling() const {
return use_font_oversampling;
}
@@ -861,8 +842,8 @@ Size2 Window::_get_contents_minimum_size() const {
return max;
}
-void Window::_update_child_controls() {
+void Window::_update_child_controls() {
if (!updating_child_controls) {
return;
}
@@ -871,8 +852,8 @@ void Window::_update_child_controls() {
updating_child_controls = false;
}
-void Window::child_controls_changed() {
+void Window::child_controls_changed() {
if (!is_inside_tree() || !visible || updating_child_controls) {
return;
}
@@ -882,8 +863,9 @@ void Window::child_controls_changed() {
}
void Window::_window_input(const Ref<InputEvent> &p_ev) {
- if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev)))
+ if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev))) {
return; //avoid joy input on editor
+ }
if (EngineDebugger::is_active()) {
//quit from game window using F8
@@ -905,15 +887,16 @@ void Window::_window_input(const Ref<InputEvent> &p_ev) {
unhandled_input(p_ev);
}
}
+
void Window::_window_input_text(const String &p_text) {
input_text(p_text);
}
+
void Window::_window_drop_files(const Vector<String> &p_files) {
emit_signal("files_dropped", p_files, current_screen);
}
Viewport *Window::get_parent_viewport() const {
-
if (get_parent()) {
return get_parent()->get_viewport();
} else {
@@ -922,7 +905,6 @@ Viewport *Window::get_parent_viewport() const {
}
Window *Window::get_parent_visible_window() const {
-
Viewport *vp = get_parent_viewport();
Window *window = nullptr;
while (vp) {
@@ -940,7 +922,6 @@ Window *Window::get_parent_visible_window() const {
}
void Window::popup_on_parent(const Rect2i &p_parent_rect) {
-
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
@@ -958,7 +939,6 @@ void Window::popup_on_parent(const Rect2i &p_parent_rect) {
}
void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio) {
-
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
@@ -1009,7 +989,6 @@ void Window::popup_centered(const Size2i &p_minsize) {
}
void Window::popup_centered_ratio(float p_ratio) {
-
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
@@ -1032,7 +1011,6 @@ void Window::popup_centered_ratio(float p_ratio) {
}
void Window::popup(const Rect2i &p_screen_rect) {
-
emit_signal("about_to_popup");
if (p_screen_rect != Rect2i()) {
@@ -1074,7 +1052,6 @@ Rect2i Window::get_usable_parent_rect() const {
if (is_embedded()) {
parent = _get_embedder()->get_visible_rect();
} else {
-
const Window *w = is_visible() ? this : get_parent_visible_window();
//find a parent that can contain us
ERR_FAIL_COND_V(!w, Rect2());
@@ -1085,7 +1062,6 @@ Rect2i Window::get_usable_parent_rect() const {
}
void Window::add_child_notify(Node *p_child) {
-
Control *child_c = Object::cast_to<Control>(p_child);
if (child_c && child_c->data.theme.is_null() && (theme_owner || theme_owner_window)) {
@@ -1104,7 +1080,6 @@ void Window::add_child_notify(Node *p_child) {
}
void Window::remove_child_notify(Node *p_child) {
-
Control *child_c = Object::cast_to<Control>(p_child);
if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
@@ -1123,19 +1098,17 @@ void Window::remove_child_notify(Node *p_child) {
}
void Window::set_theme(const Ref<Theme> &p_theme) {
-
- if (theme == p_theme)
+ if (theme == p_theme) {
return;
+ }
theme = p_theme;
if (!p_theme.is_null()) {
-
theme_owner = nullptr;
theme_owner_window = this;
Control::_propagate_theme_changed(this, nullptr, this);
} else {
-
Control *parent_c = cast_to<Control>(get_parent());
if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window);
@@ -1149,6 +1122,7 @@ void Window::set_theme(const Ref<Theme> &p_theme) {
}
}
}
+
Ref<Theme> Window::get_theme() const {
return theme;
}
@@ -1157,22 +1131,27 @@ Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName
StringName type = p_type ? p_type : get_class_name();
return Control::get_icons(theme_owner, theme_owner_window, p_name, type);
}
+
Ref<Shader> Window::get_theme_shader(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::get_shaders(theme_owner, theme_owner_window, p_name, type);
}
+
Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::get_styleboxs(theme_owner, theme_owner_window, p_name, type);
}
+
Ref<Font> Window::get_theme_font(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::get_fonts(theme_owner, theme_owner_window, p_name, type);
}
+
Color Window::get_theme_color(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::get_colors(theme_owner, theme_owner_window, p_name, type);
}
+
int Window::get_theme_constant(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::get_constants(theme_owner, theme_owner_window, p_name, type);
@@ -1182,22 +1161,27 @@ bool Window::has_theme_icon(const StringName &p_name, const StringName &p_type)
StringName type = p_type ? p_type : get_class_name();
return Control::has_icons(theme_owner, theme_owner_window, p_name, type);
}
+
bool Window::has_theme_shader(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::has_shaders(theme_owner, theme_owner_window, p_name, type);
}
+
bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::has_styleboxs(theme_owner, theme_owner_window, p_name, type);
}
+
bool Window::has_theme_font(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::has_fonts(theme_owner, theme_owner_window, p_name, type);
}
+
bool Window::has_theme_color(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::has_colors(theme_owner, theme_owner_window, p_name, type);
}
+
bool Window::has_theme_constant(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::has_constants(theme_owner, theme_owner_window, p_name, type);
@@ -1240,7 +1224,6 @@ Rect2i Window::get_parent_rect() const {
}
void Window::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title);
ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title);
@@ -1402,5 +1385,6 @@ Window::Window() {
content_scale_aspect = CONTENT_SCALE_ASPECT_IGNORE;
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
}
+
Window::~Window() {
}