summaryrefslogtreecommitdiff
path: root/scene/main/window.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/main/window.cpp')
-rw-r--r--scene/main/window.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index fc9bbeab94..8198fa41c5 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -881,10 +881,6 @@ bool Window::_can_consume_input_events() const {
}
void Window::_window_input(const Ref<InputEvent> &p_ev) {
- if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev))) {
- return; //avoid joy input on editor
- }
-
if (EngineDebugger::is_active()) {
//quit from game window using F8
Ref<InputEventKey> k = p_ev;
@@ -1349,8 +1345,8 @@ void Window::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_focus"), &Window::has_focus);
ClassDB::bind_method(D_METHOD("grab_focus"), &Window::grab_focus);
- ClassDB::bind_method(D_METHOD("set_ime_active"), &Window::set_ime_active);
- ClassDB::bind_method(D_METHOD("set_ime_position"), &Window::set_ime_position);
+ ClassDB::bind_method(D_METHOD("set_ime_active", "active"), &Window::set_ime_active);
+ ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &Window::set_ime_position);
ClassDB::bind_method(D_METHOD("is_embedded"), &Window::is_embedded);