diff options
Diffstat (limited to 'scene/main/window.cpp')
-rw-r--r-- | scene/main/window.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp index fc9bbeab94..8198fa41c5 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -881,10 +881,6 @@ bool Window::_can_consume_input_events() const { } void Window::_window_input(const Ref<InputEvent> &p_ev) { - if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev))) { - return; //avoid joy input on editor - } - if (EngineDebugger::is_active()) { //quit from game window using F8 Ref<InputEventKey> k = p_ev; @@ -1349,8 +1345,8 @@ void Window::_bind_methods() { ClassDB::bind_method(D_METHOD("has_focus"), &Window::has_focus); ClassDB::bind_method(D_METHOD("grab_focus"), &Window::grab_focus); - ClassDB::bind_method(D_METHOD("set_ime_active"), &Window::set_ime_active); - ClassDB::bind_method(D_METHOD("set_ime_position"), &Window::set_ime_position); + ClassDB::bind_method(D_METHOD("set_ime_active", "active"), &Window::set_ime_active); + ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &Window::set_ime_position); ClassDB::bind_method(D_METHOD("is_embedded"), &Window::is_embedded); |