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-rw-r--r--scene/main/window.cpp1433
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diff --git a/scene/main/window.cpp b/scene/main/window.cpp
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+++ b/scene/main/window.cpp
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+/*************************************************************************/
+/* window.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "window.h"
+
+#include "core/debugger/engine_debugger.h"
+#include "core/os/keyboard.h"
+#include "scene/gui/control.h"
+#include "scene/resources/dynamic_font.h"
+#include "scene/scene_string_names.h"
+
+void Window::set_title(const String &p_title) {
+ title = p_title;
+
+ if (embedder) {
+ embedder->_sub_window_update(this);
+
+ } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_title(p_title, window_id);
+ }
+}
+
+String Window::get_title() const {
+ return title;
+}
+
+void Window::set_current_screen(int p_screen) {
+ current_screen = p_screen;
+ if (window_id == DisplayServer::INVALID_WINDOW_ID) {
+ return;
+ }
+ DisplayServer::get_singleton()->window_set_current_screen(p_screen, window_id);
+}
+
+int Window::get_current_screen() const {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ current_screen = DisplayServer::get_singleton()->window_get_current_screen(window_id);
+ }
+ return current_screen;
+}
+
+void Window::set_position(const Point2i &p_position) {
+ position = p_position;
+
+ if (embedder) {
+ embedder->_sub_window_update(this);
+
+ } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_position(p_position, window_id);
+ }
+}
+
+Point2i Window::get_position() const {
+ return position;
+}
+
+void Window::set_size(const Size2i &p_size) {
+ size = p_size;
+ _update_window_size();
+}
+
+Size2i Window::get_size() const {
+ return size;
+}
+
+Size2i Window::get_real_size() const {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ return DisplayServer::get_singleton()->window_get_real_size(window_id);
+ }
+ return size;
+}
+
+void Window::set_max_size(const Size2i &p_max_size) {
+ max_size = p_max_size;
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
+ }
+ _update_window_size();
+}
+
+Size2i Window::get_max_size() const {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ max_size = DisplayServer::get_singleton()->window_get_max_size(window_id);
+ }
+ return max_size;
+}
+
+void Window::set_min_size(const Size2i &p_min_size) {
+ min_size = p_min_size;
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
+ }
+ _update_window_size();
+}
+
+Size2i Window::get_min_size() const {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ min_size = DisplayServer::get_singleton()->window_get_min_size(window_id);
+ }
+ return min_size;
+}
+
+void Window::set_mode(Mode p_mode) {
+ mode = p_mode;
+
+ if (embedder) {
+ embedder->_sub_window_update(this);
+
+ } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_mode(DisplayServer::WindowMode(p_mode), window_id);
+ }
+}
+
+Window::Mode Window::get_mode() const {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
+ }
+ return mode;
+}
+
+void Window::set_flag(Flags p_flag, bool p_enabled) {
+ ERR_FAIL_INDEX(p_flag, FLAG_MAX);
+ flags[p_flag] = p_enabled;
+
+ if (embedder) {
+ embedder->_sub_window_update(this);
+
+ } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_flag(DisplayServer::WindowFlags(p_flag), p_enabled, window_id);
+ }
+}
+
+bool Window::get_flag(Flags p_flag) const {
+ ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false);
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ flags[p_flag] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(p_flag), window_id);
+ }
+ return flags[p_flag];
+}
+
+bool Window::is_maximize_allowed() const {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ return DisplayServer::get_singleton()->window_is_maximize_allowed(window_id);
+ }
+ return true;
+}
+
+void Window::request_attention() {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_request_attention(window_id);
+ }
+}
+
+void Window::move_to_foreground() {
+ if (embedder) {
+ embedder->_sub_window_grab_focus(this);
+
+ } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_move_to_foreground(window_id);
+ }
+}
+
+bool Window::can_draw() const {
+ if (!is_inside_tree()) {
+ return false;
+ }
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ return DisplayServer::get_singleton()->window_can_draw(window_id);
+ }
+
+ return visible;
+}
+
+void Window::set_ime_active(bool p_active) {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_ime_active(p_active, window_id);
+ }
+}
+
+void Window::set_ime_position(const Point2i &p_pos) {
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_ime_position(p_pos, window_id);
+ }
+}
+
+bool Window::is_embedded() const {
+ ERR_FAIL_COND_V(!is_inside_tree(), false);
+
+ return _get_embedder() != nullptr;
+}
+
+void Window::_make_window() {
+ ERR_FAIL_COND(window_id != DisplayServer::INVALID_WINDOW_ID);
+
+ uint32_t f = 0;
+ for (int i = 0; i < FLAG_MAX; i++) {
+ if (flags[i]) {
+ f |= (1 << i);
+ }
+ }
+
+ window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), f, Rect2i(position, size));
+ ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
+ DisplayServer::get_singleton()->window_set_current_screen(current_screen, window_id);
+ DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
+ DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
+ DisplayServer::get_singleton()->window_set_title(title, window_id);
+ DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
+
+ _update_window_size();
+
+ if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id);
+ }
+
+ for (Set<Window *>::Element *E = transient_children.front(); E; E = E->next()) {
+ if (E->get()->window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_transient(E->get()->window_id, transient_parent->window_id);
+ }
+ }
+
+ _update_window_callbacks();
+
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
+ DisplayServer::get_singleton()->show_window(window_id);
+}
+
+void Window::_update_from_window() {
+ ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
+ mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
+ for (int i = 0; i < FLAG_MAX; i++) {
+ flags[i] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(i), window_id);
+ }
+}
+
+void Window::_clear_window() {
+ ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
+
+ if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID);
+ }
+
+ for (Set<Window *>::Element *E = transient_children.front(); E; E = E->next()) {
+ if (E->get()->window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_transient(E->get()->window_id, DisplayServer::INVALID_WINDOW_ID);
+ }
+ }
+
+ _update_from_window();
+
+ DisplayServer::get_singleton()->delete_sub_window(window_id);
+ window_id = DisplayServer::INVALID_WINDOW_ID;
+
+ _update_viewport_size();
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
+}
+
+void Window::_rect_changed_callback(const Rect2i &p_callback) {
+ //we must always accept this as the truth
+ if (size == p_callback.size && position == p_callback.position) {
+ return;
+ }
+ position = p_callback.position;
+
+ if (size != p_callback.size) {
+ size = p_callback.size;
+ _update_viewport_size();
+ }
+}
+
+void Window::_propagate_window_notification(Node *p_node, int p_notification) {
+ p_node->notification(p_notification);
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ Node *child = p_node->get_child(i);
+ Window *window = Object::cast_to<Window>(child);
+ if (window) {
+ break;
+ }
+ _propagate_window_notification(child, p_notification);
+ }
+}
+
+void Window::_event_callback(DisplayServer::WindowEvent p_event) {
+ switch (p_event) {
+ case DisplayServer::WINDOW_EVENT_MOUSE_ENTER: {
+ _propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER);
+ emit_signal("mouse_entered");
+ DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape
+ } break;
+ case DisplayServer::WINDOW_EVENT_MOUSE_EXIT: {
+ _propagate_window_notification(this, NOTIFICATION_WM_MOUSE_EXIT);
+ emit_signal("mouse_exited");
+ } break;
+ case DisplayServer::WINDOW_EVENT_FOCUS_IN: {
+ focused = true;
+ _propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_IN);
+ emit_signal("focus_entered");
+
+ } break;
+ case DisplayServer::WINDOW_EVENT_FOCUS_OUT: {
+ focused = false;
+ _propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_OUT);
+ emit_signal("focus_exited");
+ } break;
+ case DisplayServer::WINDOW_EVENT_CLOSE_REQUEST: {
+ if (exclusive_child != nullptr) {
+ break; //has an exclusive child, can't get events until child is closed
+ }
+ _propagate_window_notification(this, NOTIFICATION_WM_CLOSE_REQUEST);
+ emit_signal("close_requested");
+ } break;
+ case DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST: {
+ _propagate_window_notification(this, NOTIFICATION_WM_GO_BACK_REQUEST);
+ emit_signal("go_back_requested");
+ } break;
+ case DisplayServer::WINDOW_EVENT_DPI_CHANGE: {
+ _update_viewport_size();
+ _propagate_window_notification(this, NOTIFICATION_WM_DPI_CHANGE);
+ emit_signal("dpi_changed");
+ } break;
+ }
+}
+
+void Window::show() {
+ set_visible(true);
+}
+
+void Window::hide() {
+ set_visible(false);
+}
+
+void Window::set_visible(bool p_visible) {
+ if (visible == p_visible) {
+ return;
+ }
+
+ visible = p_visible;
+
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ if (updating_child_controls) {
+ _update_child_controls();
+ }
+
+ ERR_FAIL_COND_MSG(get_parent() == nullptr, "Can't change visibility of main window.");
+
+ Viewport *embedder_vp = _get_embedder();
+
+ if (!embedder_vp) {
+ if (!p_visible && window_id != DisplayServer::INVALID_WINDOW_ID) {
+ _clear_window();
+ }
+ if (p_visible && window_id == DisplayServer::INVALID_WINDOW_ID) {
+ _make_window();
+ }
+ } else {
+ if (visible) {
+ embedder = embedder_vp;
+ embedder->_sub_window_register(this);
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE);
+ } else {
+ embedder->_sub_window_remove(this);
+ embedder = nullptr;
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
+ }
+ _update_window_size();
+ }
+
+ if (!visible) {
+ focused = false;
+ }
+ notification(NOTIFICATION_VISIBILITY_CHANGED);
+ emit_signal(SceneStringNames::get_singleton()->visibility_changed);
+
+ RS::get_singleton()->viewport_set_active(get_viewport_rid(), visible);
+
+ //update transient exclusive
+ if (transient_parent) {
+ if (exclusive && visible) {
+ ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
+ transient_parent->exclusive_child = this;
+ } else {
+ if (transient_parent->exclusive_child == this) {
+ transient_parent->exclusive_child = nullptr;
+ }
+ }
+ }
+}
+
+void Window::_clear_transient() {
+ if (transient_parent) {
+ if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID);
+ }
+ transient_parent->transient_children.erase(this);
+ if (transient_parent->exclusive_child == this) {
+ transient_parent->exclusive_child = nullptr;
+ }
+ transient_parent = nullptr;
+ }
+}
+
+void Window::_make_transient() {
+ if (!get_parent()) {
+ //main window, can't be transient
+ return;
+ }
+ //find transient parent
+ Viewport *vp = get_parent()->get_viewport();
+ Window *window = nullptr;
+ while (vp) {
+ window = Object::cast_to<Window>(vp);
+ if (window) {
+ break;
+ }
+ if (!vp->get_parent()) {
+ break;
+ }
+
+ vp = vp->get_parent()->get_viewport();
+ }
+
+ if (window) {
+ transient_parent = window;
+ window->transient_children.insert(this);
+ if (is_inside_tree() && is_visible() && exclusive) {
+ if (transient_parent->exclusive_child == nullptr) {
+ transient_parent->exclusive_child = this;
+ } else if (transient_parent->exclusive_child != this) {
+ ERR_PRINT("Making child transient exclusive, but parent has another exclusive child");
+ }
+ }
+ }
+
+ //see if we can make transient
+ if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id);
+ }
+}
+
+void Window::set_transient(bool p_transient) {
+ if (transient == p_transient) {
+ return;
+ }
+
+ transient = p_transient;
+
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ if (transient) {
+ _make_transient();
+ } else {
+ _clear_transient();
+ }
+}
+
+bool Window::is_transient() const {
+ return transient;
+}
+
+void Window::set_exclusive(bool p_exclusive) {
+ if (exclusive == p_exclusive) {
+ return;
+ }
+
+ exclusive = p_exclusive;
+
+ if (transient_parent) {
+ if (p_exclusive && is_inside_tree() && is_visible()) {
+ ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
+ transient_parent->exclusive_child = this;
+ } else {
+ if (transient_parent->exclusive_child == this) {
+ transient_parent->exclusive_child = nullptr;
+ }
+ }
+ }
+}
+
+bool Window::is_exclusive() const {
+ return exclusive;
+}
+
+bool Window::is_visible() const {
+ return visible;
+}
+
+void Window::_update_window_size() {
+ Size2i size_limit;
+ if (wrap_controls) {
+ size_limit = get_contents_minimum_size();
+ }
+
+ size_limit.x = MAX(size_limit.x, min_size.x);
+ size_limit.y = MAX(size_limit.y, min_size.y);
+
+ size.x = MAX(size_limit.x, size.x);
+ size.y = MAX(size_limit.y, size.y);
+
+ if (max_size.x > 0 && max_size.x > min_size.x && size.x > max_size.x) {
+ size.x = max_size.x;
+ }
+
+ if (max_size.y > 0 && max_size.y > min_size.y && size.y > max_size.y) {
+ size.y = max_size.y;
+ }
+
+ if (embedder) {
+ embedder->_sub_window_update(this);
+ } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_set_size(size, window_id);
+ }
+
+ //update the viewport
+ _update_viewport_size();
+}
+
+void Window::_update_viewport_size() {
+ //update the viewport part
+
+ Size2i final_size;
+ Size2i final_size_override;
+ Rect2i attach_to_screen_rect(Point2i(), size);
+ Transform2D stretch_transform;
+ float font_oversampling = 1.0;
+
+ if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) {
+ stretch_transform = Transform2D();
+ final_size = size;
+
+ } else {
+ //actual screen video mode
+ Size2 video_mode = size;
+ Size2 desired_res = content_scale_size;
+
+ Size2 viewport_size;
+ Size2 screen_size;
+
+ float viewport_aspect = desired_res.aspect();
+ float video_mode_aspect = video_mode.aspect();
+
+ if (content_scale_aspect == CONTENT_SCALE_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) {
+ //same aspect or ignore aspect
+ viewport_size = desired_res;
+ screen_size = video_mode;
+ } else if (viewport_aspect < video_mode_aspect) {
+ // screen ratio is smaller vertically
+
+ if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_HEIGHT || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
+ //will stretch horizontally
+ viewport_size.x = desired_res.y * video_mode_aspect;
+ viewport_size.y = desired_res.y;
+ screen_size = video_mode;
+
+ } else {
+ //will need black bars
+ viewport_size = desired_res;
+ screen_size.x = video_mode.y * viewport_aspect;
+ screen_size.y = video_mode.y;
+ }
+ } else {
+ //screen ratio is smaller horizontally
+ if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_WIDTH || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
+ //will stretch horizontally
+ viewport_size.x = desired_res.x;
+ viewport_size.y = desired_res.x / video_mode_aspect;
+ screen_size = video_mode;
+
+ } else {
+ //will need black bars
+ viewport_size = desired_res;
+ screen_size.x = video_mode.x;
+ screen_size.y = video_mode.x / viewport_aspect;
+ }
+ }
+
+ screen_size = screen_size.floor();
+ viewport_size = viewport_size.floor();
+
+ Size2 margin;
+ Size2 offset;
+ //black bars and margin
+ if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.x < video_mode.x) {
+ margin.x = Math::round((video_mode.x - screen_size.x) / 2.0);
+ //RenderingServer::get_singleton()->black_bars_set_margins(margin.x, 0, margin.x, 0);
+ offset.x = Math::round(margin.x * viewport_size.y / screen_size.y);
+ } else if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.y < video_mode.y) {
+ margin.y = Math::round((video_mode.y - screen_size.y) / 2.0);
+ //RenderingServer::get_singleton()->black_bars_set_margins(0, margin.y, 0, margin.y);
+ offset.y = Math::round(margin.y * viewport_size.x / screen_size.x);
+ } else {
+ //RenderingServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0);
+ }
+
+ switch (content_scale_mode) {
+ case CONTENT_SCALE_MODE_DISABLED: {
+ // Already handled above
+ //_update_font_oversampling(1.0);
+ } break;
+ case CONTENT_SCALE_MODE_CANVAS_ITEMS: {
+ final_size = screen_size;
+ final_size_override = viewport_size;
+ attach_to_screen_rect = Rect2(margin, screen_size);
+ font_oversampling = screen_size.x / viewport_size.x;
+
+ Size2 scale = Vector2(screen_size) / Vector2(final_size_override);
+ stretch_transform.scale(scale);
+
+ } break;
+ case CONTENT_SCALE_MODE_VIEWPORT: {
+ final_size = viewport_size;
+ attach_to_screen_rect = Rect2(margin, screen_size);
+
+ } break;
+ }
+ }
+
+ bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || embedder != nullptr);
+ _set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform, allocate);
+
+ if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id);
+ } else {
+ RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), Rect2i(), DisplayServer::INVALID_WINDOW_ID);
+ }
+
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ if (!use_font_oversampling) {
+ font_oversampling = 1.0;
+ }
+ if (DynamicFontAtSize::font_oversampling != font_oversampling) {
+ DynamicFontAtSize::font_oversampling = font_oversampling;
+ DynamicFont::update_oversampling();
+ }
+ }
+
+ notification(NOTIFICATION_WM_SIZE_CHANGED);
+
+ if (embedder) {
+ embedder->_sub_window_update(this);
+ }
+}
+
+void Window::_update_window_callbacks() {
+ DisplayServer::get_singleton()->window_set_rect_changed_callback(callable_mp(this, &Window::_rect_changed_callback), window_id);
+ DisplayServer::get_singleton()->window_set_window_event_callback(callable_mp(this, &Window::_event_callback), window_id);
+ DisplayServer::get_singleton()->window_set_input_event_callback(callable_mp(this, &Window::_window_input), window_id);
+ DisplayServer::get_singleton()->window_set_input_text_callback(callable_mp(this, &Window::_window_input_text), window_id);
+ DisplayServer::get_singleton()->window_set_drop_files_callback(callable_mp(this, &Window::_window_drop_files), window_id);
+}
+
+Viewport *Window::_get_embedder() const {
+ Viewport *vp = get_parent_viewport();
+
+ while (vp) {
+ if (vp->is_embedding_subwindows()) {
+ return vp;
+ }
+
+ if (vp->get_parent()) {
+ vp = vp->get_parent()->get_viewport();
+ } else {
+ vp = nullptr;
+ }
+ }
+ return nullptr;
+}
+
+void Window::_notification(int p_what) {
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ bool embedded = false;
+ {
+ embedder = _get_embedder();
+
+ if (embedder) {
+ embedded = true;
+
+ if (!visible) {
+ embedder = nullptr; //not yet since not visible
+ }
+ }
+ }
+
+ if (embedded) {
+ //create as embedded
+ if (embedder) {
+ embedder->_sub_window_register(this);
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE);
+ _update_window_size();
+ }
+
+ } else {
+ if (get_parent() == nullptr) {
+ //it's the root window!
+ visible = true; //always visible
+ window_id = DisplayServer::MAIN_WINDOW_ID;
+ DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
+ _update_from_window();
+ //since this window already exists (created on start), we must update pos and size from it
+ {
+ position = DisplayServer::get_singleton()->window_get_position(window_id);
+ size = DisplayServer::get_singleton()->window_get_size(window_id);
+ }
+ _update_viewport_size(); //then feed back to the viewport
+ _update_window_callbacks();
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
+ } else {
+ //create
+ if (visible) {
+ _make_window();
+ }
+ }
+ }
+
+ if (transient) {
+ _make_transient();
+ }
+ if (visible) {
+ notification(NOTIFICATION_VISIBILITY_CHANGED);
+ emit_signal(SceneStringNames::get_singleton()->visibility_changed);
+ RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
+ }
+ }
+
+ if (p_what == NOTIFICATION_READY) {
+ if (wrap_controls) {
+ _update_child_controls();
+ }
+ }
+
+ if (p_what == NOTIFICATION_EXIT_TREE) {
+ if (transient) {
+ _clear_transient();
+ }
+
+ if (!is_embedded() && window_id != DisplayServer::INVALID_WINDOW_ID) {
+ if (window_id == DisplayServer::MAIN_WINDOW_ID) {
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
+ _update_window_callbacks();
+ } else {
+ _clear_window();
+ }
+ } else {
+ if (embedder) {
+ embedder->_sub_window_remove(this);
+ embedder = nullptr;
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
+ }
+ _update_viewport_size(); //called by clear and make, which does not happen here
+ }
+
+ RS::get_singleton()->viewport_set_active(get_viewport_rid(), false);
+ }
+}
+
+void Window::set_content_scale_size(const Size2i &p_size) {
+ ERR_FAIL_COND(p_size.x < 0);
+ ERR_FAIL_COND(p_size.y < 0);
+ content_scale_size = p_size;
+ _update_viewport_size();
+}
+
+Size2i Window::get_content_scale_size() const {
+ return content_scale_size;
+}
+
+void Window::set_content_scale_mode(ContentScaleMode p_mode) {
+ content_scale_mode = p_mode;
+ _update_viewport_size();
+}
+
+Window::ContentScaleMode Window::get_content_scale_mode() const {
+ return content_scale_mode;
+}
+
+void Window::set_content_scale_aspect(ContentScaleAspect p_aspect) {
+ content_scale_aspect = p_aspect;
+ _update_viewport_size();
+}
+
+Window::ContentScaleAspect Window::get_content_scale_aspect() const {
+ return content_scale_aspect;
+}
+
+void Window::set_use_font_oversampling(bool p_oversampling) {
+ if (is_inside_tree() && window_id != DisplayServer::MAIN_WINDOW_ID) {
+ ERR_FAIL_MSG("Only the root window can set and use font oversampling.");
+ }
+ use_font_oversampling = p_oversampling;
+ _update_viewport_size();
+}
+
+bool Window::is_using_font_oversampling() const {
+ return use_font_oversampling;
+}
+
+DisplayServer::WindowID Window::get_window_id() const {
+ return window_id;
+}
+
+void Window::set_wrap_controls(bool p_enable) {
+ wrap_controls = p_enable;
+ if (wrap_controls) {
+ child_controls_changed();
+ }
+}
+
+bool Window::is_wrapping_controls() const {
+ return wrap_controls;
+}
+
+Size2 Window::_get_contents_minimum_size() const {
+ Size2 max;
+
+ for (int i = 0; i < get_child_count(); i++) {
+ Control *c = Object::cast_to<Control>(get_child(i));
+ if (c) {
+ Point2i pos = c->get_position();
+ Size2i min = c->get_combined_minimum_size();
+
+ max.x = MAX(pos.x + min.x, max.x);
+ max.y = MAX(pos.y + min.y, max.y);
+ }
+ }
+
+ return max;
+}
+
+void Window::_update_child_controls() {
+ if (!updating_child_controls) {
+ return;
+ }
+
+ _update_window_size();
+
+ updating_child_controls = false;
+}
+
+void Window::child_controls_changed() {
+ if (!is_inside_tree() || !visible || updating_child_controls) {
+ return;
+ }
+
+ updating_child_controls = true;
+ call_deferred("_update_child_controls");
+}
+
+bool Window::_can_consume_input_events() const {
+ return exclusive_child == nullptr;
+}
+
+void Window::_window_input(const Ref<InputEvent> &p_ev) {
+ if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev))) {
+ return; //avoid joy input on editor
+ }
+
+ if (EngineDebugger::is_active()) {
+ //quit from game window using F8
+ Ref<InputEventKey> k = p_ev;
+ if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == KEY_F8) {
+ EngineDebugger::get_singleton()->send_message("request_quit", Array());
+ }
+ }
+
+ if (exclusive_child != nullptr) {
+ Window *focus_target = exclusive_child;
+ while (focus_target->exclusive_child != nullptr) {
+ focus_target->grab_focus();
+ focus_target = focus_target->exclusive_child;
+ }
+ focus_target->grab_focus();
+
+ if (!is_embedding_subwindows()) { //not embedding, no need for event
+ return;
+ }
+ }
+
+ emit_signal(SceneStringNames::get_singleton()->window_input, p_ev);
+
+ input(p_ev);
+ if (!is_input_handled()) {
+ unhandled_input(p_ev);
+ }
+}
+
+void Window::_window_input_text(const String &p_text) {
+ input_text(p_text);
+}
+
+void Window::_window_drop_files(const Vector<String> &p_files) {
+ emit_signal("files_dropped", p_files, current_screen);
+}
+
+Viewport *Window::get_parent_viewport() const {
+ if (get_parent()) {
+ return get_parent()->get_viewport();
+ } else {
+ return nullptr;
+ }
+}
+
+Window *Window::get_parent_visible_window() const {
+ Viewport *vp = get_parent_viewport();
+ Window *window = nullptr;
+ while (vp) {
+ window = Object::cast_to<Window>(vp);
+ if (window && window->visible) {
+ break;
+ }
+ if (!vp->get_parent()) {
+ break;
+ }
+
+ vp = vp->get_parent()->get_viewport();
+ }
+ return window;
+}
+
+void Window::popup_on_parent(const Rect2i &p_parent_rect) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
+
+ if (!is_embedded()) {
+ Window *window = get_parent_visible_window();
+
+ if (!window) {
+ popup(p_parent_rect);
+ } else {
+ popup(Rect2i(window->get_position() + p_parent_rect.position, p_parent_rect.size));
+ }
+ } else {
+ popup(p_parent_rect);
+ }
+}
+
+void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
+
+ Rect2 parent_rect;
+
+ if (is_embedded()) {
+ parent_rect = get_parent_viewport()->get_visible_rect();
+ } else {
+ DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
+ int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
+ parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen);
+ parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen);
+ }
+
+ Vector2i size_ratio = parent_rect.size * p_fallback_ratio;
+
+ Rect2i popup_rect;
+ popup_rect.size = Vector2i(MIN(size_ratio.x, p_size.x), MIN(size_ratio.y, p_size.y));
+ popup_rect.position = (parent_rect.size - popup_rect.size) / 2;
+
+ popup(popup_rect);
+}
+
+void Window::popup_centered(const Size2i &p_minsize) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
+
+ Rect2 parent_rect;
+
+ if (is_embedded()) {
+ parent_rect = get_parent_viewport()->get_visible_rect();
+ } else {
+ DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
+ int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
+ parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen);
+ parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen);
+ }
+
+ Rect2i popup_rect;
+ if (p_minsize == Size2i()) {
+ popup_rect.size = _get_contents_minimum_size();
+ } else {
+ popup_rect.size = p_minsize;
+ }
+ popup_rect.position = (parent_rect.size - popup_rect.size) / 2;
+
+ popup(popup_rect);
+}
+
+void Window::popup_centered_ratio(float p_ratio) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
+
+ Rect2 parent_rect;
+
+ if (is_embedded()) {
+ parent_rect = get_parent_viewport()->get_visible_rect();
+ } else {
+ DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
+ int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
+ parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen);
+ parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen);
+ }
+
+ Rect2i popup_rect;
+ popup_rect.size = parent_rect.size * p_ratio;
+ popup_rect.position = (parent_rect.size - popup_rect.size) / 2;
+
+ popup(popup_rect);
+}
+
+void Window::popup(const Rect2i &p_screen_rect) {
+ emit_signal("about_to_popup");
+
+ if (p_screen_rect != Rect2i()) {
+ set_position(p_screen_rect.position);
+ set_size(p_screen_rect.size);
+ }
+
+ Rect2i adjust = _popup_adjust_rect();
+ if (adjust != Rect2i()) {
+ set_position(adjust.position);
+ set_size(adjust.size);
+ }
+
+ int scr = DisplayServer::get_singleton()->get_screen_count();
+ for (int i = 0; i < scr; i++) {
+ Rect2i r = DisplayServer::get_singleton()->screen_get_usable_rect(i);
+ if (r.has_point(position)) {
+ current_screen = i;
+ break;
+ }
+ }
+
+ set_transient(true);
+ set_visible(true);
+ _post_popup();
+ notification(NOTIFICATION_POST_POPUP);
+}
+
+Size2 Window::get_contents_minimum_size() const {
+ return _get_contents_minimum_size();
+}
+
+void Window::grab_focus() {
+ if (embedder) {
+ embedder->_sub_window_grab_focus(this);
+ } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ DisplayServer::get_singleton()->window_move_to_foreground(window_id);
+ }
+}
+
+bool Window::has_focus() const {
+ return focused;
+}
+
+Rect2i Window::get_usable_parent_rect() const {
+ ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
+ Rect2i parent;
+ if (is_embedded()) {
+ parent = _get_embedder()->get_visible_rect();
+ } else {
+ const Window *w = is_visible() ? this : get_parent_visible_window();
+ //find a parent that can contain us
+ ERR_FAIL_COND_V(!w, Rect2());
+
+ parent = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id()));
+ }
+ return parent;
+}
+
+void Window::add_child_notify(Node *p_child) {
+ Control *child_c = Object::cast_to<Control>(p_child);
+
+ if (child_c && child_c->data.theme.is_null() && (theme_owner || theme_owner_window)) {
+ Control::_propagate_theme_changed(child_c, theme_owner, theme_owner_window); //need to propagate here, since many controls may require setting up stuff
+ }
+
+ Window *child_w = Object::cast_to<Window>(p_child);
+
+ if (child_w && child_w->theme.is_null() && (theme_owner || theme_owner_window)) {
+ Control::_propagate_theme_changed(child_w, theme_owner, theme_owner_window); //need to propagate here, since many controls may require setting up stuff
+ }
+
+ if (is_inside_tree() && wrap_controls) {
+ child_controls_changed();
+ }
+}
+
+void Window::remove_child_notify(Node *p_child) {
+ Control *child_c = Object::cast_to<Control>(p_child);
+
+ if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
+ Control::_propagate_theme_changed(child_c, nullptr, nullptr);
+ }
+
+ Window *child_w = Object::cast_to<Window>(p_child);
+
+ if (child_w && (child_w->theme_owner || child_w->theme_owner_window) && child_w->theme.is_null()) {
+ Control::_propagate_theme_changed(child_w, nullptr, nullptr);
+ }
+
+ if (is_inside_tree() && wrap_controls) {
+ child_controls_changed();
+ }
+}
+
+void Window::set_theme(const Ref<Theme> &p_theme) {
+ if (theme == p_theme) {
+ return;
+ }
+
+ theme = p_theme;
+
+ if (!p_theme.is_null()) {
+ theme_owner = nullptr;
+ theme_owner_window = this;
+ Control::_propagate_theme_changed(this, nullptr, this);
+ } else {
+ Control *parent_c = cast_to<Control>(get_parent());
+ if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
+ Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window);
+ } else {
+ Window *parent_w = cast_to<Window>(get_parent());
+ if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
+ Control::_propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window);
+ } else {
+ Control::_propagate_theme_changed(this, nullptr, nullptr);
+ }
+ }
+ }
+}
+
+Ref<Theme> Window::get_theme() const {
+ return theme;
+}
+
+Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::get_icons(theme_owner, theme_owner_window, p_name, type);
+}
+
+Ref<Shader> Window::get_theme_shader(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::get_shaders(theme_owner, theme_owner_window, p_name, type);
+}
+
+Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::get_styleboxs(theme_owner, theme_owner_window, p_name, type);
+}
+
+Ref<Font> Window::get_theme_font(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::get_fonts(theme_owner, theme_owner_window, p_name, type);
+}
+
+Color Window::get_theme_color(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::get_colors(theme_owner, theme_owner_window, p_name, type);
+}
+
+int Window::get_theme_constant(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::get_constants(theme_owner, theme_owner_window, p_name, type);
+}
+
+bool Window::has_theme_icon(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::has_icons(theme_owner, theme_owner_window, p_name, type);
+}
+
+bool Window::has_theme_shader(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::has_shaders(theme_owner, theme_owner_window, p_name, type);
+}
+
+bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::has_styleboxs(theme_owner, theme_owner_window, p_name, type);
+}
+
+bool Window::has_theme_font(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::has_fonts(theme_owner, theme_owner_window, p_name, type);
+}
+
+bool Window::has_theme_color(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::has_colors(theme_owner, theme_owner_window, p_name, type);
+}
+
+bool Window::has_theme_constant(const StringName &p_name, const StringName &p_type) const {
+ StringName type = p_type ? p_type : get_class_name();
+ return Control::has_constants(theme_owner, theme_owner_window, p_name, type);
+}
+
+Rect2i Window::get_parent_rect() const {
+ ERR_FAIL_COND_V(!is_inside_tree(), Rect2i());
+ if (is_embedded()) {
+ //viewport
+ Node *n = get_parent();
+ ERR_FAIL_COND_V(!n, Rect2i());
+ Viewport *p = n->get_viewport();
+ ERR_FAIL_COND_V(!p, Rect2i());
+
+ return p->get_visible_rect();
+ } else {
+ int x = get_position().x;
+ int closest_dist = 0x7FFFFFFF;
+ Rect2i closest_rect;
+ for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) {
+ Rect2i s(DisplayServer::get_singleton()->screen_get_position(i), DisplayServer::get_singleton()->screen_get_size(i));
+ int d;
+ if (x >= s.position.x && x < s.size.x) {
+ //contained
+ closest_rect = s;
+ break;
+ } else if (x < s.position.x) {
+ d = s.position.x - x;
+ } else {
+ d = x - (s.position.x + s.size.x);
+ }
+
+ if (d < closest_dist) {
+ closest_dist = d;
+ closest_rect = s;
+ }
+ }
+ return closest_rect;
+ }
+}
+
+void Window::set_clamp_to_embedder(bool p_enable) {
+ clamp_to_embedder = p_enable;
+}
+
+bool Window::is_clamped_to_embedder() const {
+ return clamp_to_embedder;
+}
+
+void Window::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title);
+ ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title);
+
+ ClassDB::bind_method(D_METHOD("set_current_screen", "index"), &Window::set_current_screen);
+ ClassDB::bind_method(D_METHOD("get_current_screen"), &Window::get_current_screen);
+
+ ClassDB::bind_method(D_METHOD("set_position", "position"), &Window::set_position);
+ ClassDB::bind_method(D_METHOD("get_position"), &Window::get_position);
+
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &Window::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &Window::get_size);
+
+ ClassDB::bind_method(D_METHOD("get_real_size"), &Window::get_real_size);
+
+ ClassDB::bind_method(D_METHOD("set_max_size", "max_size"), &Window::set_max_size);
+ ClassDB::bind_method(D_METHOD("get_max_size"), &Window::get_max_size);
+
+ ClassDB::bind_method(D_METHOD("set_min_size", "min_size"), &Window::set_min_size);
+ ClassDB::bind_method(D_METHOD("get_min_size"), &Window::get_min_size);
+
+ ClassDB::bind_method(D_METHOD("set_mode", "mode"), &Window::set_mode);
+ ClassDB::bind_method(D_METHOD("get_mode"), &Window::get_mode);
+
+ ClassDB::bind_method(D_METHOD("set_flag", "flag", "enabled"), &Window::set_flag);
+ ClassDB::bind_method(D_METHOD("get_flag", "flag"), &Window::get_flag);
+
+ ClassDB::bind_method(D_METHOD("is_maximize_allowed"), &Window::is_maximize_allowed);
+
+ ClassDB::bind_method(D_METHOD("request_attention"), &Window::request_attention);
+
+ ClassDB::bind_method(D_METHOD("move_to_foreground"), &Window::move_to_foreground);
+
+ ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Window::set_visible);
+ ClassDB::bind_method(D_METHOD("is_visible"), &Window::is_visible);
+
+ ClassDB::bind_method(D_METHOD("hide"), &Window::hide);
+ ClassDB::bind_method(D_METHOD("show"), &Window::show);
+
+ ClassDB::bind_method(D_METHOD("set_transient", "transient"), &Window::set_transient);
+ ClassDB::bind_method(D_METHOD("is_transient"), &Window::is_transient);
+
+ ClassDB::bind_method(D_METHOD("set_exclusive", "exclusive"), &Window::set_exclusive);
+ ClassDB::bind_method(D_METHOD("is_exclusive"), &Window::is_exclusive);
+
+ ClassDB::bind_method(D_METHOD("can_draw"), &Window::can_draw);
+ ClassDB::bind_method(D_METHOD("has_focus"), &Window::has_focus);
+ ClassDB::bind_method(D_METHOD("grab_focus"), &Window::grab_focus);
+
+ ClassDB::bind_method(D_METHOD("set_ime_active"), &Window::set_ime_active);
+ ClassDB::bind_method(D_METHOD("set_ime_position"), &Window::set_ime_position);
+
+ ClassDB::bind_method(D_METHOD("is_embedded"), &Window::is_embedded);
+
+ ClassDB::bind_method(D_METHOD("set_content_scale_size", "size"), &Window::set_content_scale_size);
+ ClassDB::bind_method(D_METHOD("get_content_scale_size"), &Window::get_content_scale_size);
+
+ ClassDB::bind_method(D_METHOD("set_content_scale_mode", "mode"), &Window::set_content_scale_mode);
+ ClassDB::bind_method(D_METHOD("get_content_scale_mode"), &Window::get_content_scale_mode);
+
+ ClassDB::bind_method(D_METHOD("set_content_scale_aspect", "aspect"), &Window::set_content_scale_aspect);
+ ClassDB::bind_method(D_METHOD("get_content_scale_aspect"), &Window::get_content_scale_aspect);
+
+ ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &Window::set_use_font_oversampling);
+ ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &Window::is_using_font_oversampling);
+
+ ClassDB::bind_method(D_METHOD("set_wrap_controls", "enable"), &Window::set_wrap_controls);
+ ClassDB::bind_method(D_METHOD("is_wrapping_controls"), &Window::is_wrapping_controls);
+ ClassDB::bind_method(D_METHOD("child_controls_changed"), &Window::child_controls_changed);
+
+ ClassDB::bind_method(D_METHOD("_update_child_controls"), &Window::_update_child_controls);
+
+ ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Window::set_theme);
+ ClassDB::bind_method(D_METHOD("get_theme"), &Window::get_theme);
+
+ ClassDB::bind_method(D_METHOD("get_theme_icon", "name", "type"), &Window::get_theme_icon, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_theme_stylebox", "name", "type"), &Window::get_theme_stylebox, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_theme_font", "name", "type"), &Window::get_theme_font, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_theme_color", "name", "type"), &Window::get_theme_color, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("get_theme_constant", "name", "type"), &Window::get_theme_constant, DEFVAL(""));
+
+ ClassDB::bind_method(D_METHOD("has_theme_icon", "name", "type"), &Window::has_theme_icon, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("has_theme_stylebox", "name", "type"), &Window::has_theme_stylebox, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("has_theme_font", "name", "type"), &Window::has_theme_font, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("has_theme_color", "name", "type"), &Window::has_theme_color, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("has_theme_constant", "name", "type"), &Window::has_theme_constant, DEFVAL(""));
+
+ ClassDB::bind_method(D_METHOD("popup", "rect"), &Window::popup, DEFVAL(Rect2i()));
+ ClassDB::bind_method(D_METHOD("popup_on_parent", "parent_rect"), &Window::popup_on_parent);
+ ClassDB::bind_method(D_METHOD("popup_centered_ratio", "ratio"), &Window::popup_centered_ratio, DEFVAL(0.8));
+ ClassDB::bind_method(D_METHOD("popup_centered", "minsize"), &Window::popup_centered, DEFVAL(Size2i()));
+ ClassDB::bind_method(D_METHOD("popup_centered_clamped", "minsize", "fallback_ratio"), &Window::popup_centered_clamped, DEFVAL(Size2i()), DEFVAL(0.75));
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,FullScreen"), "set_mode", "get_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_screen"), "set_current_screen", "get_current_screen");
+ ADD_GROUP("Flags", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_controls"), "set_wrap_controls", "is_wrapping_controls");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transient"), "set_transient", "is_transient");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclusive"), "set_exclusive", "is_exclusive");
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unresizable"), "set_flag", "get_flag", FLAG_RESIZE_DISABLED);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "borderless"), "set_flag", "get_flag", FLAG_BORDERLESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "always_on_top"), "set_flag", "get_flag", FLAG_ALWAYS_ON_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_flag", "get_flag", FLAG_TRANSPARENT);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unfocusable"), "set_flag", "get_flag", FLAG_NO_FOCUS);
+ ADD_GROUP("Limits", "");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size"), "set_min_size", "get_min_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "max_size"), "set_max_size", "get_max_size");
+ ADD_GROUP("Content Scale", "content_scale_");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "content_scale_size"), "set_content_scale_size", "get_content_scale_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_mode", PROPERTY_HINT_ENUM, "Disabled,CanvasItems,Viewport"), "set_content_scale_mode", "get_content_scale_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_aspect", PROPERTY_HINT_ENUM, "Ignore,Keep,KeepWidth,KeepHeight,Expand"), "set_content_scale_aspect", "get_content_scale_aspect");
+ ADD_GROUP("Theme", "");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme");
+
+ ADD_SIGNAL(MethodInfo("window_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
+ ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
+ ADD_SIGNAL(MethodInfo("mouse_entered"));
+ ADD_SIGNAL(MethodInfo("mouse_exited"));
+ ADD_SIGNAL(MethodInfo("focus_entered"));
+ ADD_SIGNAL(MethodInfo("focus_exited"));
+ ADD_SIGNAL(MethodInfo("close_requested"));
+ ADD_SIGNAL(MethodInfo("go_back_requested"));
+ ADD_SIGNAL(MethodInfo("visibility_changed"));
+ ADD_SIGNAL(MethodInfo("about_to_popup"));
+
+ BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
+
+ BIND_ENUM_CONSTANT(MODE_WINDOWED);
+ BIND_ENUM_CONSTANT(MODE_MINIMIZED);
+ BIND_ENUM_CONSTANT(MODE_MAXIMIZED);
+ BIND_ENUM_CONSTANT(MODE_FULLSCREEN);
+
+ BIND_ENUM_CONSTANT(FLAG_RESIZE_DISABLED);
+ BIND_ENUM_CONSTANT(FLAG_BORDERLESS);
+ BIND_ENUM_CONSTANT(FLAG_ALWAYS_ON_TOP);
+ BIND_ENUM_CONSTANT(FLAG_TRANSPARENT);
+ BIND_ENUM_CONSTANT(FLAG_NO_FOCUS);
+ BIND_ENUM_CONSTANT(FLAG_MAX);
+
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_CANVAS_ITEMS);
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_VIEWPORT);
+
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_IGNORE);
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP);
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP_WIDTH);
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP_HEIGHT);
+ BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_EXPAND);
+}
+
+Window::Window() {
+ for (int i = 0; i < FLAG_MAX; i++) {
+ flags[i] = false;
+ }
+ content_scale_mode = CONTENT_SCALE_MODE_DISABLED;
+ content_scale_aspect = CONTENT_SCALE_ASPECT_IGNORE;
+ RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
+}
+
+Window::~Window() {
+}