diff options
Diffstat (limited to 'scene/main/window.cpp')
-rw-r--r-- | scene/main/window.cpp | 110 |
1 files changed, 58 insertions, 52 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp index cf30ca259d..8fb497113d 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -157,26 +157,18 @@ void Window::set_flag(Flags p_flag, bool p_enabled) { embedder->_sub_window_update(this); } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { -#ifdef TOOLS_ENABLED - if ((p_flag != FLAG_POPUP) || !(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this))) { + if (!is_in_edited_scene_root()) { DisplayServer::get_singleton()->window_set_flag(DisplayServer::WindowFlags(p_flag), p_enabled, window_id); } -#else - DisplayServer::get_singleton()->window_set_flag(DisplayServer::WindowFlags(p_flag), p_enabled, window_id); -#endif } } bool Window::get_flag(Flags p_flag) const { ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false); if (window_id != DisplayServer::INVALID_WINDOW_ID) { -#ifdef TOOLS_ENABLED - if ((p_flag != FLAG_POPUP) || !(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this))) { + if (!is_in_edited_scene_root()) { flags[p_flag] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(p_flag), window_id); } -#else - flags[p_flag] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(p_flag), window_id); -#endif } return flags[p_flag]; } @@ -232,6 +224,14 @@ bool Window::is_embedded() const { return _get_embedder() != nullptr; } +bool Window::is_in_edited_scene_root() const { +#ifdef TOOLS_ENABLED + return (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this)); +#else + return false; +#endif +} + void Window::_make_window() { ERR_FAIL_COND(window_id != DisplayServer::INVALID_WINDOW_ID); @@ -259,15 +259,12 @@ void Window::_make_window() { #endif DisplayServer::get_singleton()->window_set_title(tr_title, window_id); DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id); -#ifdef TOOLS_ENABLED - if (!(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this))) { - DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); - } else { + + if (is_in_edited_scene_root()) { DisplayServer::get_singleton()->window_set_exclusive(window_id, false); + } else { + DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); } -#else - DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); -#endif _update_window_size(); @@ -395,6 +392,18 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) { } } +void Window::update_mouse_cursor_shape() { + // The default shape is set in Viewport::_gui_input_event. To instantly + // see the shape in the viewport we need to trigger a mouse motion event. + Ref<InputEventMouseMotion> mm; + Vector2 pos = get_mouse_position(); + Transform2D xform = get_global_canvas_transform().affine_inverse(); + mm.instantiate(); + mm->set_position(pos); + mm->set_global_position(xform.xform(pos)); + push_input(mm); +} + void Window::show() { set_visible(true); } @@ -453,14 +462,10 @@ void Window::set_visible(bool p_visible) { //update transient exclusive if (transient_parent) { if (exclusive && visible) { -#ifdef TOOLS_ENABLED - if (!(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this))) { + if (!is_in_edited_scene_root()) { ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child."); transient_parent->exclusive_child = this; } -#else - transient_parent->exclusive_child = this; -#endif } else { if (transient_parent->exclusive_child == this) { transient_parent->exclusive_child = nullptr; @@ -507,13 +512,9 @@ void Window::_make_transient() { window->transient_children.insert(this); if (is_inside_tree() && is_visible() && exclusive) { if (transient_parent->exclusive_child == nullptr) { -#ifdef TOOLS_ENABLED - if (!(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this))) { + if (!is_in_edited_scene_root()) { transient_parent->exclusive_child = this; } -#else - transient_parent->exclusive_child = this; -#endif } else if (transient_parent->exclusive_child != this) { ERR_PRINT("Making child transient exclusive, but parent has another exclusive child"); } @@ -556,27 +557,19 @@ void Window::set_exclusive(bool p_exclusive) { exclusive = p_exclusive; if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) { -#ifdef TOOLS_ENABLED - if (!(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this))) { - DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); - } else { + if (is_in_edited_scene_root()) { DisplayServer::get_singleton()->window_set_exclusive(window_id, false); + } else { + DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); } -#else - DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive); -#endif } if (transient_parent) { if (p_exclusive && is_inside_tree() && is_visible()) { ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child."); -#ifdef TOOLS_ENABLED - if (!(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this))) { + if (!is_in_edited_scene_root()) { transient_parent->exclusive_child = this; } -#else - transient_parent->exclusive_child = this; -#endif } else { if (transient_parent->exclusive_child == this) { transient_parent->exclusive_child = nullptr; @@ -639,9 +632,9 @@ void Window::_update_window_size() { DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id); } - DisplayServer::get_singleton()->window_set_size(size, window_id); DisplayServer::get_singleton()->window_set_max_size(max_size_valid ? max_size : Size2i(), window_id); DisplayServer::get_singleton()->window_set_min_size(size_limit, window_id); + DisplayServer::get_singleton()->window_set_size(size, window_id); } //update the viewport @@ -654,7 +647,7 @@ void Window::_update_viewport_size() { Size2i final_size; Size2i final_size_override; Rect2i attach_to_screen_rect(Point2i(), size); - Transform2D stretch_transform; + Transform2D stretch_transform_new; float font_oversampling = 1.0; if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) { @@ -662,8 +655,8 @@ void Window::_update_viewport_size() { final_size = size; final_size_override = Size2(size) / content_scale_factor; - stretch_transform = Transform2D(); - stretch_transform.scale(Size2(content_scale_factor, content_scale_factor)); + stretch_transform_new = Transform2D(); + stretch_transform_new.scale(Size2(content_scale_factor, content_scale_factor)); } else { //actual screen video mode Size2 video_mode = size; @@ -740,7 +733,7 @@ void Window::_update_viewport_size() { font_oversampling = (screen_size.x / viewport_size.x) * content_scale_factor; Size2 scale = Vector2(screen_size) / Vector2(final_size_override); - stretch_transform.scale(scale); + stretch_transform_new.scale(scale); } break; case CONTENT_SCALE_MODE_VIEWPORT: { @@ -752,7 +745,7 @@ void Window::_update_viewport_size() { } bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || embedder != nullptr); - _set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform, allocate); + _set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform_new, allocate); if (window_id != DisplayServer::INVALID_WINDOW_ID) { RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id); @@ -1251,6 +1244,19 @@ void Window::popup(const Rect2i &p_screen_rect) { set_transient(true); set_visible(true); + + Rect2i parent_rect; + if (is_embedded()) { + parent_rect = _get_embedder()->get_visible_rect(); + } else { + int screen_id = DisplayServer::get_singleton()->window_get_current_screen(get_window_id()); + parent_rect = DisplayServer::get_singleton()->screen_get_usable_rect(screen_id); + } + if (parent_rect != Rect2i() && !parent_rect.intersects(Rect2i(position, size))) { + ERR_PRINT(vformat("Window %d spawned at invalid position: %s.", get_window_id(), position)); + set_position((parent_rect.size - size) / 2); + } + _post_popup(); notification(NOTIFICATION_POST_POPUP); } @@ -1273,17 +1279,17 @@ bool Window::has_focus() const { Rect2i Window::get_usable_parent_rect() const { ERR_FAIL_COND_V(!is_inside_tree(), Rect2()); - Rect2i parent; + Rect2i parent_rect; if (is_embedded()) { - parent = _get_embedder()->get_visible_rect(); + parent_rect = _get_embedder()->get_visible_rect(); } else { const Window *w = is_visible() ? this : get_parent_visible_window(); //find a parent that can contain us ERR_FAIL_COND_V(!w, Rect2()); - parent = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id())); + parent_rect = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id())); } - return parent; + return parent_rect; } void Window::add_child_notify(Node *p_child) { @@ -1551,9 +1557,9 @@ Window::LayoutDirection Window::get_layout_direction() const { bool Window::is_layout_rtl() const { if (layout_dir == LAYOUT_DIRECTION_INHERITED) { - Window *parent = Object::cast_to<Window>(get_parent()); - if (parent) { - return parent->is_layout_rtl(); + Window *parent_w = Object::cast_to<Window>(get_parent()); + if (parent_w) { + return parent_w->is_layout_rtl(); } else { if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) { return true; |