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Diffstat (limited to 'scene/main/window.cpp')
-rw-r--r--scene/main/window.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 0a38df5769..6565f02503 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -53,8 +53,9 @@ String Window::get_title() const {
void Window::set_current_screen(int p_screen) {
current_screen = p_screen;
- if (window_id == DisplayServer::INVALID_WINDOW_ID)
+ if (window_id == DisplayServer::INVALID_WINDOW_ID) {
return;
+ }
DisplayServer::get_singleton()->window_set_current_screen(p_screen, window_id);
}
@@ -862,8 +863,9 @@ void Window::child_controls_changed() {
}
void Window::_window_input(const Ref<InputEvent> &p_ev) {
- if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev)))
+ if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev))) {
return; //avoid joy input on editor
+ }
if (EngineDebugger::is_active()) {
//quit from game window using F8
@@ -1096,8 +1098,9 @@ void Window::remove_child_notify(Node *p_child) {
}
void Window::set_theme(const Ref<Theme> &p_theme) {
- if (theme == p_theme)
+ if (theme == p_theme) {
return;
+ }
theme = p_theme;