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-rw-r--r--scene/main/viewport.h16
1 files changed, 15 insertions, 1 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 4bb5735731..843a1fd9b7 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -104,6 +104,11 @@ friend class RenderTargetTexture;
Rect2 rect;
Rect2 to_screen_rect;
+ RID contact_2d_debug;
+ RID contact_3d_debug_multimesh;
+ RID contact_3d_debug_instance;
+
+
bool size_override;
bool size_override_stretch;
@@ -114,6 +119,7 @@ friend class RenderTargetTexture;
bool transparent_bg;
bool render_target_vflip;
+ bool render_target_clear_on_new_frame;
bool render_target_filter;
bool render_target_gen_mipmaps;
@@ -123,6 +129,7 @@ friend class RenderTargetTexture;
ObjectID physics_object_over;
Vector2 physics_last_mousepos;
void _test_new_mouseover(ObjectID new_collider);
+ Map<ObjectID,uint64_t> physics_2d_mouseover;
void _update_rect();
@@ -220,6 +227,10 @@ public:
void set_render_target_vflip(bool p_enable);
bool get_render_target_vflip() const;
+ void set_render_target_clear_on_new_frame(bool p_enable);
+ bool get_render_target_clear_on_new_frame() const;
+ void render_target_clear();
+
void set_render_target_filter(bool p_enable);
bool get_render_target_filter() const;
@@ -246,6 +257,9 @@ public:
void set_render_target_to_screen_rect(const Rect2& p_rect);
Rect2 get_render_target_to_screen_rect() const;
+ Vector2 get_mouse_pos() const;
+ void warp_mouse(const Vector2& p_pos);
+
void set_physics_object_picking(bool p_enable);
bool get_physics_object_picking();