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Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 80be53fab8..c1e4b30c20 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -203,7 +203,7 @@ private:
AudioListener2D *audio_listener_2d = nullptr;
Camera2D *camera_2d = nullptr;
- Set<CanvasLayer *> canvas_layers;
+ RBSet<CanvasLayer *> canvas_layers;
RID viewport;
RID current_canvas;
@@ -230,7 +230,6 @@ private:
Rect2 last_vp_rect;
bool transparent_bg = false;
- bool filter;
bool gen_mipmaps = false;
bool snap_controls_to_pixels = true;
@@ -259,9 +258,9 @@ private:
bool local_input_handled = false;
// Collider to frame
- Map<ObjectID, uint64_t> physics_2d_mouseover;
+ HashMap<ObjectID, uint64_t> physics_2d_mouseover;
// Collider & shape to frame
- Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>> physics_2d_shape_mouseover;
+ HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>> physics_2d_shape_mouseover;
// Cleans up colliders corresponding to old frames or all of them.
void _cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference = 0);
@@ -270,6 +269,7 @@ private:
Rect2i to_screen_rect;
StringName input_group;
StringName gui_input_group;
+ StringName shortcut_input_group;
StringName unhandled_input_group;
StringName unhandled_key_input_group;
@@ -301,7 +301,7 @@ private:
bool use_occlusion_culling = false;
Ref<ViewportTexture> default_texture;
- Set<ViewportTexture *> viewport_textures;
+ RBSet<ViewportTexture *> viewport_textures;
SDFOversize sdf_oversize = SDF_OVERSIZE_120_PERCENT;
SDFScale sdf_scale = SDF_SCALE_50_PERCENT;
@@ -615,7 +615,7 @@ public:
bool use_xr = false;
friend class AudioListener3D;
AudioListener3D *audio_listener_3d = nullptr;
- Set<AudioListener3D *> audio_listener_3d_set;
+ RBSet<AudioListener3D *> audio_listener_3d_set;
bool is_audio_listener_3d_enabled = false;
RID internal_audio_listener_3d;
AudioListener3D *get_audio_listener_3d() const;
@@ -650,7 +650,7 @@ public:
friend class Camera3D;
Camera3D *camera_3d = nullptr;
- Set<Camera3D *> camera_3d_set;
+ RBSet<Camera3D *> camera_3d_set;
Camera3D *get_camera_3d() const;
void _camera_3d_transform_changed_notify();
void _camera_3d_set(Camera3D *p_camera);