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Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h115
1 files changed, 62 insertions, 53 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index b2a25fe0e9..1fa08e6cd0 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -89,13 +89,6 @@ class Viewport : public Node {
GDCLASS(Viewport, Node);
public:
- enum UpdateMode {
- UPDATE_DISABLED,
- UPDATE_ONCE, //then goes to disabled
- UPDATE_WHEN_VISIBLE, // default
- UPDATE_ALWAYS
- };
-
enum ShadowAtlasQuadrantSubdiv {
SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED,
SHADOW_ATLAS_QUADRANT_SUBDIV_1,
@@ -143,13 +136,6 @@ public:
DEBUG_DRAW_ROUGHNESS_LIMITER
};
- enum ClearMode {
-
- CLEAR_MODE_ALWAYS,
- CLEAR_MODE_NEVER,
- CLEAR_MODE_ONLY_NEXT_FRAME
- };
-
enum DefaultCanvasItemTextureFilter {
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST,
DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR,
@@ -173,8 +159,6 @@ private:
Listener *listener;
Set<Listener *> listeners;
- bool arvr;
-
struct CameraOverrideData {
Transform transform;
enum Projection {
@@ -213,23 +197,17 @@ private:
Transform2D global_canvas_transform;
Transform2D stretch_transform;
- Size2 size;
- Rect2 to_screen_rect;
- bool render_direct_to_screen;
+ Size2i size;
+ Size2i size_override;
+ bool size_allocated;
RID contact_2d_debug;
RID contact_3d_debug_multimesh;
RID contact_3d_debug_instance;
- bool size_override;
- bool size_override_stretch;
- Size2 size_override_size;
- Size2 size_override_margin;
-
Rect2 last_vp_rect;
bool transparent_bg;
- ClearMode clear_mode;
bool filter;
bool gen_mipmaps;
@@ -265,6 +243,7 @@ private:
Ref<World> world;
Ref<World> own_world;
+ Rect2i to_screen_rect;
StringName input_group;
StringName gui_input_group;
StringName unhandled_input_group;
@@ -277,10 +256,8 @@ private:
void _propagate_exit_world(Node *p_node);
void _propagate_viewport_notification(Node *p_node, int p_what);
- void _update_stretch_transform();
void _update_global_transform();
- UpdateMode update_mode;
RID texture_rid;
DebugDraw debug_draw;
@@ -323,6 +300,7 @@ private:
List<Control *> roots;
int canvas_sort_index; //for sorting items with canvas as root
bool dragging;
+ bool embed_subwindows_hint;
GUI();
} gui;
@@ -422,6 +400,11 @@ private:
void _own_world_changed();
protected:
+ void _set_size(const Size2i &p_size, const Size2i &p_size_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated);
+
+ Size2i _get_size() const;
+ bool _is_size_allocated() const;
+
void _notification(int p_what);
static void _bind_methods();
virtual void _validate_property(PropertyInfo &property) const;
@@ -439,19 +422,14 @@ public:
void set_camera_override_perspective(float p_fovy_degrees, float p_z_near, float p_z_far);
void set_camera_override_orthogonal(float p_size, float p_z_near, float p_z_far);
- void set_use_arvr(bool p_use_arvr);
- bool use_arvr();
-
void set_as_audio_listener(bool p_enable);
bool is_audio_listener() const;
void set_as_audio_listener_2d(bool p_enable);
bool is_audio_listener_2d() const;
- void set_size(const Size2 &p_size);
void update_canvas_items();
- Size2 get_size() const;
Rect2 get_visible_rect() const;
RID get_viewport_rid() const;
@@ -480,18 +458,6 @@ public:
void set_transparent_background(bool p_enable);
bool has_transparent_background() const;
- void set_size_override(bool p_enable, const Size2 &p_size = Size2(-1, -1), const Vector2 &p_margin = Vector2());
- Size2 get_size_override() const;
-
- bool is_size_override_enabled() const;
- void set_size_override_stretch(bool p_enable);
- bool is_size_override_stretch_enabled() const;
-
- void set_clear_mode(ClearMode p_mode);
- ClearMode get_clear_mode() const;
-
- void set_update_mode(UpdateMode p_mode);
- UpdateMode get_update_mode() const;
Ref<ViewportTexture> get_texture() const;
void set_shadow_atlas_size(int p_size);
@@ -515,12 +481,6 @@ public:
void set_disable_input(bool p_disable);
bool is_input_disabled() const;
- void set_attach_to_screen_rect(const Rect2 &p_rect);
- Rect2 get_attach_to_screen_rect() const;
-
- void set_use_render_direct_to_screen(bool p_render_direct_to_screen);
- bool is_using_render_direct_to_screen() const;
-
Vector2 get_mouse_position() const;
void warp_mouse(const Vector2 &p_pos);
@@ -561,17 +521,66 @@ public:
void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat);
DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const;
- DisplayServer::WindowID get_window_id() const;
+ virtual DisplayServer::WindowID get_window_id() const = 0;
+
+ void set_embed_subwindows_hint(bool p_embed);
+ bool get_embed_subwindows_hint() const;
+ bool is_embedding_subwindows() const;
+ Viewport *get_parent_viewport() const;
Viewport();
~Viewport();
};
-VARIANT_ENUM_CAST(Viewport::UpdateMode);
+class SubViewport : public Viewport {
+
+ GDCLASS(SubViewport, Viewport);
+
+public:
+ enum ClearMode {
+
+ CLEAR_MODE_ALWAYS,
+ CLEAR_MODE_NEVER,
+ CLEAR_MODE_ONLY_NEXT_FRAME
+ };
+
+ enum UpdateMode {
+ UPDATE_DISABLED,
+ UPDATE_ONCE, //then goes to disabled
+ UPDATE_WHEN_VISIBLE, // default
+ UPDATE_ALWAYS
+ };
+
+private:
+ UpdateMode update_mode;
+ ClearMode clear_mode;
+ bool arvr;
+
+protected:
+ static void _bind_methods();
+ virtual DisplayServer::WindowID get_window_id() const;
+
+public:
+ void set_size(const Size2i &p_size);
+ Size2i get_size() const;
+
+ void set_use_arvr(bool p_use_arvr);
+ bool is_using_arvr();
+
+ void set_update_mode(UpdateMode p_mode);
+ UpdateMode get_update_mode() const;
+
+ void set_clear_mode(ClearMode p_mode);
+ ClearMode get_clear_mode() const;
+
+ SubViewport();
+ ~SubViewport();
+};
+VARIANT_ENUM_CAST(SubViewport::UpdateMode);
VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv);
VARIANT_ENUM_CAST(Viewport::MSAA);
VARIANT_ENUM_CAST(Viewport::DebugDraw);
-VARIANT_ENUM_CAST(Viewport::ClearMode);
+VARIANT_ENUM_CAST(SubViewport::ClearMode);
VARIANT_ENUM_CAST(Viewport::RenderInfo);
VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureFilter);
VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureRepeat);