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-rw-r--r--scene/main/viewport.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a55df4fbc2..2d7f5101c2 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -130,9 +130,9 @@ public:
DEBUG_DRAW_OVERDRAW,
DEBUG_DRAW_WIREFRAME,
DEBUG_DRAW_NORMAL_BUFFER,
- DEBUG_DRAW_GI_PROBE_ALBEDO,
- DEBUG_DRAW_GI_PROBE_LIGHTING,
- DEBUG_DRAW_GI_PROBE_EMISSION,
+ DEBUG_DRAW_VOXEL_GI_ALBEDO,
+ DEBUG_DRAW_VOXEL_GI_LIGHTING,
+ DEBUG_DRAW_VOXEL_GI_EMISSION,
DEBUG_DRAW_SHADOW_ATLAS,
DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
DEBUG_DRAW_SCENE_LUMINANCE,
@@ -193,7 +193,7 @@ private:
Set<Listener3D *> listeners;
struct CameraOverrideData {
- Transform transform;
+ Transform3D transform;
enum Projection {
PROJECTION_PERSPECTIVE,
PROJECTION_ORTHOGONAL
@@ -254,8 +254,8 @@ private:
List<Ref<InputEvent>> physics_picking_events;
ObjectID physics_object_capture;
ObjectID physics_object_over;
- Transform physics_last_object_transform;
- Transform physics_last_camera_transform;
+ Transform3D physics_last_object_transform;
+ Transform3D physics_last_camera_transform;
ObjectID physics_last_id;
bool physics_has_last_mousepos = false;
Vector2 physics_last_mousepos = Vector2(Math_INF, Math_INF);
@@ -493,8 +493,8 @@ public:
void enable_camera_override(bool p_enable);
bool is_camera_override_enabled() const;
- void set_camera_override_transform(const Transform &p_transform);
- Transform get_camera_override_transform() const;
+ void set_camera_override_transform(const Transform3D &p_transform);
+ Transform3D get_camera_override_transform() const;
void set_camera_override_perspective(float p_fovy_degrees, float p_z_near, float p_z_far);
void set_camera_override_orthogonal(float p_size, float p_z_near, float p_z_far);