diff options
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r-- | scene/main/viewport.h | 27 |
1 files changed, 19 insertions, 8 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 0f3bb8707d..32b6ba84b5 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -32,6 +32,7 @@ #define VIEWPORT_H #include "core/math/transform_2d.h" +#include "core/templates/pair.h" #include "scene/main/node.h" #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" @@ -213,7 +214,8 @@ private: } } camera_override; - Camera3D *camera = nullptr; + Camera3D *camera_3d = nullptr; + Camera2D *camera_2d = nullptr; Set<Camera3D *> cameras; Set<CanvasLayer *> canvas_layers; @@ -261,7 +263,7 @@ private: Transform3D physics_last_camera_transform; ObjectID physics_last_id; bool physics_has_last_mousepos = false; - Vector2 physics_last_mousepos = Vector2(Math_INF, Math_INF); + Vector2 physics_last_mousepos = Vector2(INFINITY, INFINITY); struct { bool alt = false; bool control = false; @@ -276,7 +278,12 @@ private: bool handle_input_locally = true; bool local_input_handled = false; + // Collider to frame Map<ObjectID, uint64_t> physics_2d_mouseover; + // Collider & shape to frame + Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>> physics_2d_shape_mouseover; + // Cleans up colliders corresponding to old frames or all of them. + void _cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference = 0); Ref<World2D> world_2d; Ref<World3D> world_3d; @@ -444,11 +451,14 @@ private: void _listener_make_next_current(Listener3D *p_exclude); friend class Camera3D; - void _camera_transform_changed_notify(); - void _camera_set(Camera3D *p_camera); - bool _camera_add(Camera3D *p_camera); //true if first - void _camera_remove(Camera3D *p_camera); - void _camera_make_next_current(Camera3D *p_exclude); + void _camera_3d_transform_changed_notify(); + void _camera_3d_set(Camera3D *p_camera); + bool _camera_3d_add(Camera3D *p_camera); //true if first + void _camera_3d_remove(Camera3D *p_camera); + void _camera_3d_make_next_current(Camera3D *p_exclude); + + friend class Camera2D; + void _camera_2d_set(Camera2D *p_camera_2d); friend class CanvasLayer; void _canvas_layer_add(CanvasLayer *p_canvas_layer); @@ -491,7 +501,8 @@ public: uint64_t get_processed_events_count() const { return event_count; } Listener3D *get_listener() const; - Camera3D *get_camera() const; + Camera3D *get_camera_3d() const; + Camera2D *get_camera_2d() const; void enable_camera_override(bool p_enable); bool is_camera_override_enabled() const; |