diff options
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r-- | scene/main/viewport.h | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 17d4835c63..0f11e6fb19 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -56,7 +56,7 @@ class ViewportTexture : public Texture2D { NodePath path; friend class Viewport; - Viewport *vp; + Viewport *vp = nullptr; mutable RID proxy_ph; mutable RID proxy; @@ -186,9 +186,9 @@ public: private: friend class ViewportTexture; - Viewport *parent; + Viewport *parent = nullptr; - Listener3D *listener; + Listener3D *listener = nullptr; Set<Listener3D *> listeners; struct CameraOverrideData { @@ -197,11 +197,11 @@ private: PROJECTION_PERSPECTIVE, PROJECTION_ORTHOGONAL }; - Projection projection; - float fov; - float size; - float z_near; - float z_far; + Projection projection = Projection::PROJECTION_PERSPECTIVE; + float fov = 0.0; + float size = 0.0; + float z_near = 0.0; + float z_far = 0.0; RID rid; operator bool() const { @@ -209,7 +209,7 @@ private: } } camera_override; - Camera3D *camera; + Camera3D *camera = nullptr; Set<Camera3D *> cameras; Set<CanvasLayer *> canvas_layers; @@ -217,13 +217,13 @@ private: RID current_canvas; RID subwindow_canvas; - bool audio_listener; + bool audio_listener = false; RID internal_listener; - bool audio_listener_2d; + bool audio_listener_2d = false; RID internal_listener_2d; - bool override_canvas_transform; + bool override_canvas_transform = false; Transform2D canvas_transform_override; Transform2D canvas_transform; @@ -232,7 +232,7 @@ private: Size2i size; Size2i size_2d_override; - bool size_allocated; + bool size_allocated = false; RID contact_2d_debug; RID contact_3d_debug_multimesh; @@ -240,36 +240,36 @@ private: Rect2 last_vp_rect; - bool transparent_bg; + bool transparent_bg = false; bool filter; - bool gen_mipmaps; + bool gen_mipmaps = false; - bool snap_controls_to_pixels; - bool snap_2d_transforms_to_pixel; - bool snap_2d_vertices_to_pixel; + bool snap_controls_to_pixels = true; + bool snap_2d_transforms_to_pixel = false; + bool snap_2d_vertices_to_pixel = false; - bool physics_object_picking; + bool physics_object_picking = false; List<Ref<InputEvent>> physics_picking_events; ObjectID physics_object_capture; ObjectID physics_object_over; Transform physics_last_object_transform; Transform physics_last_camera_transform; ObjectID physics_last_id; - bool physics_has_last_mousepos; - Vector2 physics_last_mousepos; + bool physics_has_last_mousepos = false; + Vector2 physics_last_mousepos = Vector2(Math_INF, Math_INF); struct { - bool alt; - bool control; - bool shift; - bool meta; - int mouse_mask; + bool alt = false; + bool control = false; + bool shift = false; + bool meta = false; + int mouse_mask = 0; } physics_last_mouse_state; void _collision_object_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape); - bool handle_input_locally; - bool local_input_handled; + bool handle_input_locally = true; + bool local_input_handled = false; Map<ObjectID, uint64_t> physics_2d_mouseover; @@ -294,22 +294,22 @@ private: RID texture_rid; - DebugDraw debug_draw; + DebugDraw debug_draw = DEBUG_DRAW_DISABLED; - int shadow_atlas_size; + int shadow_atlas_size = 2048; bool shadow_atlas_16_bits = true; ShadowAtlasQuadrantSubdiv shadow_atlas_quadrant_subdiv[4]; - MSAA msaa; - ScreenSpaceAA screen_space_aa; + MSAA msaa = MSAA_DISABLED; + ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED; bool use_debanding = false; float lod_threshold = 1.0; Ref<ViewportTexture> default_texture; Set<ViewportTexture *> viewport_textures; - SDFOversize sdf_oversize; - SDFScale sdf_scale; + SDFOversize sdf_oversize = SDF_OVERSIZE_120_PERCENT; + SDFScale sdf_scale = SDF_SCALE_50_PERCENT; enum SubWindowDrag { SUB_WINDOW_DRAG_DISABLED, @@ -332,60 +332,58 @@ private: }; struct SubWindow { - Window *window; + Window *window = nullptr; RID canvas_item; }; struct GUI { // info used when this is a window - bool forced_mouse_focus; //used for menu buttons - bool key_event_accepted; - Control *mouse_focus; - Control *last_mouse_focus; - Control *mouse_click_grabber; - int mouse_focus_mask; - Control *key_focus; - Control *mouse_over; - Control *drag_mouse_over; + bool forced_mouse_focus = false; //used for menu buttons + bool key_event_accepted = false; + Control *mouse_focus = nullptr; + Control *last_mouse_focus = nullptr; + Control *mouse_click_grabber = nullptr; + int mouse_focus_mask = 0; + Control *key_focus = nullptr; + Control *mouse_over = nullptr; + Control *drag_mouse_over = nullptr; Vector2 drag_mouse_over_pos; - Control *tooltip_control; - Window *tooltip_popup; - Label *tooltip_label; + Control *tooltip_control = nullptr; + Window *tooltip_popup = nullptr; + Label *tooltip_label = nullptr; Point2 tooltip_pos; Point2 last_mouse_pos; Point2 drag_accum; - bool drag_attempted; + bool drag_attempted = false; Variant drag_data; - Control *drag_preview; - float tooltip_timer; - float tooltip_delay; + ObjectID drag_preview_id; + float tooltip_timer = -1.0; + float tooltip_delay = 0.0; Transform2D focus_inv_xform; - bool roots_order_dirty; + bool roots_order_dirty = false; List<Control *> roots; - int canvas_sort_index; //for sorting items with canvas as root - bool dragging; - bool embed_subwindows_hint; - bool embedding_subwindows; + int canvas_sort_index = 0; //for sorting items with canvas as root + bool dragging = false; + bool embed_subwindows_hint = false; + bool embedding_subwindows = false; - Window *subwindow_focused; - SubWindowDrag subwindow_drag; + Window *subwindow_focused = nullptr; + SubWindowDrag subwindow_drag = SUB_WINDOW_DRAG_DISABLED; Vector2 subwindow_drag_from; Vector2 subwindow_drag_pos; Rect2i subwindow_drag_close_rect; - bool subwindow_drag_close_inside; + bool subwindow_drag_close_inside = false; SubWindowResize subwindow_resize_mode; Rect2i subwindow_resize_from_rect; Vector<SubWindow> sub_windows; - - GUI(); } gui; - DefaultCanvasItemTextureFilter default_canvas_item_texture_filter; - DefaultCanvasItemTextureRepeat default_canvas_item_texture_repeat; + DefaultCanvasItemTextureFilter default_canvas_item_texture_filter = DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR; + DefaultCanvasItemTextureRepeat default_canvas_item_texture_repeat = DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; - bool disable_input; + bool disable_input = false; void _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input); void _gui_call_notification(Control *p_control, int p_what); @@ -417,6 +415,7 @@ private: void _gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control); void _gui_set_drag_preview(Control *p_base, Control *p_control); + Control *_gui_get_drag_preview(); void _gui_remove_focus_for_window(Node *p_window); void _gui_remove_focus(); @@ -450,7 +449,7 @@ private: void _canvas_layer_remove(CanvasLayer *p_canvas_layer); void _drop_mouse_focus(); - void _drop_physics_mouseover(); + void _drop_physics_mouseover(bool p_paused_only = false); void _update_canvas_items(Node *p_node); @@ -479,6 +478,7 @@ protected: bool _is_size_allocated() const; void _notification(int p_what); + void _process_picking(); static void _bind_methods(); virtual void _validate_property(PropertyInfo &property) const override; @@ -650,10 +650,10 @@ public: }; private: - UpdateMode update_mode; - ClearMode clear_mode; - bool xr; - bool size_2d_override_stretch; + UpdateMode update_mode = UPDATE_WHEN_VISIBLE; + ClearMode clear_mode = CLEAR_MODE_ALWAYS; + bool xr = false; + bool size_2d_override_stretch = false; protected: static void _bind_methods(); |