diff options
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r-- | scene/main/viewport.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h index a22a2acf49..617b01ac91 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -95,7 +95,7 @@ public: SCALING_3D_MODE_MAX }; - enum ShadowAtlasQuadrantSubdiv { + enum PositionalShadowAtlasQuadrantSubdiv { SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED, SHADOW_ATLAS_QUADRANT_SUBDIV_1, SHADOW_ATLAS_QUADRANT_SUBDIV_4, @@ -286,9 +286,9 @@ private: DebugDraw debug_draw = DEBUG_DRAW_DISABLED; - int shadow_atlas_size = 2048; - bool shadow_atlas_16_bits = true; - ShadowAtlasQuadrantSubdiv shadow_atlas_quadrant_subdiv[4]; + int positional_shadow_atlas_size = 2048; + bool positional_shadow_atlas_16_bits = true; + PositionalShadowAtlasQuadrantSubdiv positional_shadow_atlas_quadrant_subdiv[4]; MSAA msaa = MSAA_DISABLED; ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED; @@ -502,14 +502,14 @@ public: Ref<ViewportTexture> get_texture() const; - void set_shadow_atlas_size(int p_size); - int get_shadow_atlas_size() const; + void set_positional_shadow_atlas_size(int p_size); + int get_positional_shadow_atlas_size() const; - void set_shadow_atlas_16_bits(bool p_16_bits); - bool get_shadow_atlas_16_bits() const; + void set_positional_shadow_atlas_16_bits(bool p_16_bits); + bool get_positional_shadow_atlas_16_bits() const; - void set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv); - ShadowAtlasQuadrantSubdiv get_shadow_atlas_quadrant_subdiv(int p_quadrant) const; + void set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv); + PositionalShadowAtlasQuadrantSubdiv get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const; void set_msaa(MSAA p_msaa); MSAA get_msaa() const; @@ -746,7 +746,7 @@ public: }; VARIANT_ENUM_CAST(Viewport::Scaling3DMode); VARIANT_ENUM_CAST(SubViewport::UpdateMode); -VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv); +VARIANT_ENUM_CAST(Viewport::PositionalShadowAtlasQuadrantSubdiv); VARIANT_ENUM_CAST(Viewport::MSAA); VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA); VARIANT_ENUM_CAST(Viewport::DebugDraw); |