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-rw-r--r--scene/main/viewport.h24
1 files changed, 13 insertions, 11 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 92c53a7ab8..363414bbad 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -1,4 +1,3 @@
-
/*************************************************************************/
/* viewport.h */
/*************************************************************************/
@@ -28,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#ifndef VIEWPORT_H
#define VIEWPORT_H
@@ -206,12 +206,6 @@ private:
void _test_new_mouseover(ObjectID new_collider);
Map<ObjectID, uint64_t> physics_2d_mouseover;
- void _update_rect();
-
- void _parent_resized();
- void _parent_draw();
- void _parent_visibility_changed();
-
Ref<World2D> world_2d;
Ref<World> world;
Ref<World> own_world;
@@ -232,6 +226,7 @@ private:
void _update_global_transform();
bool disable_3d;
+ bool keep_3d_linear;
UpdateMode update_mode;
RID texture_rid;
uint32_t texture_flags;
@@ -254,6 +249,7 @@ private:
bool key_event_accepted;
Control *mouse_focus;
+ Control *mouse_click_grabber;
int mouse_focus_button;
Control *key_focus;
Control *mouse_over;
@@ -271,7 +267,9 @@ private:
List<Control *> modal_stack;
Transform2D focus_inv_xform;
bool subwindow_order_dirty;
- List<Control *> subwindows;
+ bool subwindow_visibility_dirty;
+ List<Control *> subwindows; // visible subwindows
+ List<Control *> all_known_subwindows;
bool roots_order_dirty;
List<Control *> roots;
int canvas_sort_index; //for sorting items with canvas as root
@@ -282,6 +280,7 @@ private:
bool disable_input;
void _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input);
+ void _gui_prepare_subwindows();
void _gui_sort_subwindows();
void _gui_sort_roots();
void _gui_sort_modal_stack();
@@ -294,9 +293,6 @@ private:
_FORCE_INLINE_ Transform2D _get_input_pre_xform() const;
- void _vp_enter_tree();
- void _vp_exit_tree();
-
void _vp_input(const Ref<InputEvent> &p_ev);
void _vp_input_text(const String &p_text);
void _vp_unhandled_input(const Ref<InputEvent> &p_ev);
@@ -332,6 +328,7 @@ private:
bool _gui_control_has_focus(const Control *p_control);
void _gui_control_grab_focus(Control *p_control);
void _gui_grab_click_focus(Control *p_control);
+ void _post_gui_grab_click_focus();
void _gui_accept_event();
Control *_gui_get_focus_owner();
@@ -440,6 +437,9 @@ public:
void set_disable_3d(bool p_disable);
bool is_3d_disabled() const;
+ void set_keep_3d_linear(bool p_keep_3d_linear);
+ bool get_keep_3d_linear() const;
+
void set_attach_to_screen_rect(const Rect2 &p_rect);
Rect2 get_attach_to_screen_rect() const;
@@ -470,6 +470,8 @@ public:
void set_snap_controls_to_pixels(bool p_enable);
bool is_snap_controls_to_pixels_enabled() const;
+ void _subwindow_visibility_changed();
+
Viewport();
~Viewport();
};