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-rw-r--r--scene/main/viewport.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 584fad9648..36cc8ebfa2 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -798,6 +798,7 @@ void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override,
RS::get_singleton()->viewport_set_size(viewport, 0, 0);
}
_update_global_transform();
+ update_configuration_warnings();
update_canvas_items();
@@ -1875,7 +1876,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
- DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) {
+ DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
+ }
}
Ref<InputEventScreenTouch> touch_event = p_event;
@@ -2684,7 +2687,9 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
DisplayServer::CURSOR_FDIAGSIZE
};
- DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]);
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) {
+ DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]);
+ }
return true; // Reserved for showing the resize cursor.
}
@@ -2849,8 +2854,8 @@ Variant Viewport::gui_get_drag_data() const {
TypedArray<String> Viewport::get_configuration_warnings() const {
TypedArray<String> warnings = Node::get_configuration_warnings();
- if (size.x == 0 || size.y == 0) {
- warnings.push_back(RTR("Viewport size must be greater than 0 to render anything."));
+ if (size.x <= 1 || size.y <= 1) {
+ warnings.push_back(RTR("The Viewport size must be greater than or equal to 2 pixels on both dimensions to render anything."));
}
return warnings;
}
@@ -3953,9 +3958,9 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(VRS_MAX);
}
-void Viewport::_validate_property(PropertyInfo &property) const {
- if (vrs_mode != VRS_TEXTURE && (property.name == "vrs_texture")) {
- property.usage = PROPERTY_USAGE_NO_EDITOR;
+void Viewport::_validate_property(PropertyInfo &p_property) const {
+ if (vrs_mode != VRS_TEXTURE && (p_property.name == "vrs_texture")) {
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}