diff options
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 69 |
1 files changed, 55 insertions, 14 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index f4498507f1..6350777a3d 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -35,6 +35,8 @@ #include "core/debugger/engine_debugger.h" #include "core/input/input.h" #include "core/os/os.h" +#include "core/string/translation.h" + #include "scene/2d/collision_object_2d.h" #include "scene/3d/camera_3d.h" #include "scene/3d/collision_object_3d.h" @@ -285,16 +287,19 @@ void Viewport::_sub_window_update(Window *p_window) { // Draw the title bar text. Ref<Font> title_font = p_window->get_theme_font("title_font"); + int font_size = p_window->get_theme_font_size("title_font_size"); Color title_color = p_window->get_theme_color("title_color"); int title_height = p_window->get_theme_constant("title_height"); - int font_height = title_font->get_height() - title_font->get_descent() * 2; - int x = (r.size.width - title_font->get_string_size(p_window->get_title()).x) / 2; - int y = (-title_height + font_height) / 2; - int close_h_ofs = p_window->get_theme_constant("close_h_ofs"); int close_v_ofs = p_window->get_theme_constant("close_v_ofs"); - title_font->draw(sw.canvas_item, r.position + Point2(x, y), p_window->get_title(), title_color, r.size.width - panel->get_minimum_size().x - close_h_ofs); + TextLine title_text = TextLine(p_window->get_title(), title_font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); + title_text.set_width(r.size.width - panel->get_minimum_size().x - close_h_ofs); + title_text.set_direction(p_window->is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); + int x = (r.size.width - title_text.get_size().x) / 2; + int y = (-title_height - title_text.get_size().y) / 2; + + title_text.draw(sw.canvas_item, r.position + Point2(x, y), title_color); bool hl = gui.subwindow_focused == sw.window && gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE && gui.subwindow_drag_close_inside; @@ -1804,15 +1809,7 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che void Viewport::_gui_input_event(Ref<InputEvent> p_event) { ERR_FAIL_COND(p_event.is_null()); - //? - /* - if (!is_visible()) { - return; //simple and plain - } - */ - Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid()) { gui.key_event_accepted = false; @@ -2000,7 +1997,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid()) { gui.key_event_accepted = false; Point2 mpos = mm->get_position(); @@ -3043,7 +3039,10 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor ev = p_event; } + // Unhandled Input get_tree()->_call_input_pause(unhandled_input_group, "_unhandled_input", ev, this); + + // Unhandled key Input - used for performance reasons - This is called a lot less then _unhandled_input since it ignores MouseMotion, etc if (!is_input_handled() && Object::cast_to<InputEventKey>(*ev) != nullptr) { get_tree()->_call_input_pause(unhandled_key_input_group, "_unhandled_key_input", ev, this); } @@ -3383,6 +3382,24 @@ void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) { } } +void Viewport::set_sdf_oversize(SDFOversize p_sdf_oversize) { + ERR_FAIL_INDEX(p_sdf_oversize, SDF_OVERSIZE_MAX); + sdf_oversize = p_sdf_oversize; + RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale)); +} +Viewport::SDFOversize Viewport::get_sdf_oversize() const { + return sdf_oversize; +} + +void Viewport::set_sdf_scale(SDFScale p_sdf_scale) { + ERR_FAIL_INDEX(p_sdf_scale, SDF_SCALE_MAX); + sdf_scale = p_sdf_scale; + RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale)); +} +Viewport::SDFScale Viewport::get_sdf_scale() const { + return sdf_scale; +} + void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d); ClassDB::bind_method(D_METHOD("get_world_2d"), &Viewport::get_world_2d); @@ -3482,6 +3499,12 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat); ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat"), &Viewport::get_default_canvas_item_texture_repeat); + ClassDB::bind_method(D_METHOD("set_sdf_oversize", "oversize"), &Viewport::set_sdf_oversize); + ClassDB::bind_method(D_METHOD("get_sdf_oversize"), &Viewport::get_sdf_oversize); + + ClassDB::bind_method(D_METHOD("set_sdf_scale", "scale"), &Viewport::set_sdf_scale); + ClassDB::bind_method(D_METHOD("get_sdf_scale"), &Viewport::get_sdf_scale); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d", PROPERTY_HINT_RESOURCE_TYPE, "World2D", 0), "set_world_2d", "get_world_2d"); @@ -3506,6 +3529,9 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input"), "set_disable_input", "is_input_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels"), "set_snap_controls_to_pixels", "is_snap_controls_to_pixels_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows"), "set_embed_subwindows_hint", "get_embed_subwindows_hint"); + ADD_GROUP("SDF", "sdf_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"), "set_sdf_oversize", "get_sdf_oversize"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale", PROPERTY_HINT_ENUM, "100%,50%,25%"), "set_sdf_scale", "get_sdf_scale"); ADD_GROUP("Shadow Atlas", "shadow_atlas_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_atlas_size"), "set_shadow_atlas_size", "get_shadow_atlas_size"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 0); @@ -3575,6 +3601,17 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX); + + BIND_ENUM_CONSTANT(SDF_OVERSIZE_100_PERCENT); + BIND_ENUM_CONSTANT(SDF_OVERSIZE_120_PERCENT); + BIND_ENUM_CONSTANT(SDF_OVERSIZE_150_PERCENT); + BIND_ENUM_CONSTANT(SDF_OVERSIZE_200_PERCENT); + BIND_ENUM_CONSTANT(SDF_OVERSIZE_MAX); + + BIND_ENUM_CONSTANT(SDF_SCALE_100_PERCENT); + BIND_ENUM_CONSTANT(SDF_SCALE_50_PERCENT); + BIND_ENUM_CONSTANT(SDF_SCALE_25_PERCENT); + BIND_ENUM_CONSTANT(SDF_SCALE_MAX); } Viewport::Viewport() { @@ -3661,6 +3698,10 @@ Viewport::Viewport() { default_canvas_item_texture_filter = DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR; default_canvas_item_texture_repeat = DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; + + sdf_oversize = SDF_OVERSIZE_120_PERCENT; + sdf_scale = SDF_SCALE_50_PERCENT; + set_sdf_oversize(SDF_OVERSIZE_120_PERCENT); //set to server } Viewport::~Viewport() { |