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-rw-r--r--scene/main/viewport.cpp188
1 files changed, 173 insertions, 15 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 52ef225364..72ab817e98 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
#include "viewport.h"
+#include "core/core_string_names.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/project_settings.h"
@@ -251,6 +252,27 @@ void Viewport::_collision_object_input_event(CollisionObject *p_object, Camera *
physics_last_id = id;
}
+void Viewport::_own_world_changed() {
+ ERR_FAIL_COND(world.is_null());
+ ERR_FAIL_COND(own_world.is_null());
+
+ if (is_inside_tree()) {
+ _propagate_exit_world(this);
+ }
+
+ own_world = world->duplicate();
+
+ if (is_inside_tree()) {
+ _propagate_enter_world(this);
+ }
+
+ if (is_inside_tree()) {
+ VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario());
+ }
+
+ _update_listener();
+}
+
void Viewport::_notification(int p_what) {
switch (p_what) {
@@ -779,10 +801,45 @@ bool Viewport::is_audio_listener_2d() const {
return audio_listener_2d;
}
+void Viewport::enable_canvas_transform_override(bool p_enable) {
+ if (override_canvas_transform == p_enable) {
+ return;
+ }
+
+ override_canvas_transform = p_enable;
+ if (p_enable) {
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override);
+ } else {
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform);
+ }
+}
+
+bool Viewport::is_canvas_transform_override_enbled() const {
+ return override_canvas_transform;
+}
+
+void Viewport::set_canvas_transform_override(const Transform2D &p_transform) {
+ if (canvas_transform_override == p_transform) {
+ return;
+ }
+
+ canvas_transform_override = p_transform;
+ if (override_canvas_transform) {
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override);
+ }
+}
+
+Transform2D Viewport::get_canvas_transform_override() const {
+ return canvas_transform_override;
+}
+
void Viewport::set_canvas_transform(const Transform2D &p_transform) {
canvas_transform = p_transform;
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform);
+
+ if (!override_canvas_transform) {
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform);
+ }
}
Transform2D Viewport::get_canvas_transform() const {
@@ -890,10 +947,12 @@ void Viewport::_camera_set(Camera *p_camera) {
camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
}
camera = p_camera;
- if (camera)
- VisualServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera());
- else
- VisualServer::get_singleton()->viewport_attach_camera(viewport, RID());
+ if (!camera_override) {
+ if (camera)
+ VisualServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera());
+ else
+ VisualServer::get_singleton()->viewport_attach_camera(viewport, RID());
+ }
if (camera) {
camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
@@ -1068,8 +1127,21 @@ void Viewport::set_world(const Ref<World> &p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
+ if (own_world.is_valid() && world.is_valid()) {
+ world->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ }
+
world = p_world;
+ if (own_world.is_valid()) {
+ if (world.is_valid()) {
+ own_world = world->duplicate();
+ world->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ } else {
+ own_world = Ref<World>(memnew(World));
+ }
+ }
+
if (is_inside_tree())
_propagate_enter_world(this);
@@ -1108,10 +1180,82 @@ Listener *Viewport::get_listener() const {
}
Camera *Viewport::get_camera() const {
-
return camera;
}
+void Viewport::enable_camera_override(bool p_enable) {
+
+#ifndef _3D_DISABLED
+ if (p_enable == camera_override) {
+ return;
+ }
+
+ if (p_enable) {
+ camera_override.rid = VisualServer::get_singleton()->camera_create();
+ } else {
+ VisualServer::get_singleton()->free(camera_override.rid);
+ camera_override.rid = RID();
+ }
+
+ if (p_enable) {
+ VisualServer::get_singleton()->viewport_attach_camera(viewport, camera_override.rid);
+ } else if (camera) {
+ VisualServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera());
+ } else {
+ VisualServer::get_singleton()->viewport_attach_camera(viewport, RID());
+ }
+#endif
+}
+
+bool Viewport::is_camera_override_enabled() const {
+ return camera_override;
+}
+
+void Viewport::set_camera_override_transform(const Transform &p_transform) {
+ if (camera_override) {
+ camera_override.transform = p_transform;
+ VisualServer::get_singleton()->camera_set_transform(camera_override.rid, p_transform);
+ }
+}
+
+Transform Viewport::get_camera_override_transform() const {
+ if (camera_override) {
+ return camera_override.transform;
+ }
+
+ return Transform();
+}
+
+void Viewport::set_camera_override_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) {
+ if (camera_override) {
+ if (camera_override.fov == p_fovy_degrees && camera_override.z_near == p_z_near &&
+ camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_PERSPECTIVE)
+ return;
+
+ camera_override.fov = p_fovy_degrees;
+ camera_override.z_near = p_z_near;
+ camera_override.z_far = p_z_far;
+ camera_override.projection = CameraOverrideData::PROJECTION_PERSPECTIVE;
+
+ VisualServer::get_singleton()->camera_set_perspective(camera_override.rid, camera_override.fov, camera_override.z_near, camera_override.z_far);
+ }
+}
+
+void Viewport::set_camera_override_orthogonal(float p_size, float p_z_near, float p_z_far) {
+ if (camera_override) {
+ if (camera_override.size == p_size && camera_override.z_near == p_z_near &&
+ camera_override.z_far == p_z_far && camera_override.projection == CameraOverrideData::PROJECTION_ORTHOGONAL)
+ return;
+
+ camera_override.size = p_size;
+ camera_override.z_near = p_z_near;
+ camera_override.z_far = p_z_far;
+ camera_override.projection = CameraOverrideData::PROJECTION_ORTHOGONAL;
+
+ VisualServer::get_singleton()->camera_set_orthogonal(camera_override.rid, camera_override.size, camera_override.z_near, camera_override.z_far);
+ }
+}
+
Transform2D Viewport::get_final_transform() const {
return stretch_transform * global_canvas_transform;
@@ -1701,7 +1845,7 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che
void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
- ERR_FAIL_COND(p_event.is_null())
+ ERR_FAIL_COND(p_event.is_null());
//?
/*
@@ -2374,7 +2518,6 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object
List<Control *>::Element *next = MI->next();
gui.modal_stack.erase(MI);
- MI = NULL;
if (p_prev_focus_owner) {
@@ -2526,6 +2669,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
return;
get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus");
gui.key_focus = p_control;
+ emit_signal("gui_focus_changed", p_control);
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
p_control->update();
}
@@ -2717,10 +2861,19 @@ void Viewport::set_use_own_world(bool p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
- if (!p_world)
+ if (!p_world) {
own_world = Ref<World>();
- else
- own_world = Ref<World>(memnew(World));
+ if (world.is_valid()) {
+ world->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ }
+ } else {
+ if (world.is_valid()) {
+ own_world = world->duplicate();
+ world->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ } else {
+ own_world = Ref<World>(memnew(World));
+ }
+ }
if (is_inside_tree())
_propagate_enter_world(this);
@@ -2847,7 +3000,7 @@ int Viewport::gui_get_canvas_sort_index() {
void Viewport::set_msaa(MSAA p_msaa) {
- ERR_FAIL_INDEX(p_msaa, 5);
+ ERR_FAIL_INDEX(p_msaa, 7);
if (msaa == p_msaa)
return;
msaa = p_msaa;
@@ -2914,6 +3067,7 @@ bool Viewport::gui_is_dragging() const {
}
void Viewport::set_input_as_handled() {
+ _drop_physics_mouseover();
if (handle_input_locally) {
local_input_handled = true;
} else {
@@ -3068,6 +3222,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("_subwindow_visibility_changed"), &Viewport::_subwindow_visibility_changed);
+ ClassDB::bind_method(D_METHOD("_own_world_changed"), &Viewport::_own_world_changed);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "arvr"), "set_use_arvr", "use_arvr");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
@@ -3078,7 +3234,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transparent_bg"), "set_transparent_background", "has_transparent_background");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "handle_input_locally"), "set_handle_input_locally", "is_handling_input_locally");
ADD_GROUP("Rendering", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"), "set_msaa", "get_msaa");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"), "set_msaa", "get_msaa");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hdr"), "set_hdr", "get_hdr");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_3d_linear"), "set_keep_3d_linear", "get_keep_3d_linear");
@@ -3107,6 +3263,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", 0), "set_global_canvas_transform", "get_global_canvas_transform");
ADD_SIGNAL(MethodInfo("size_changed"));
+ ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
BIND_ENUM_CONSTANT(UPDATE_DISABLED);
BIND_ENUM_CONSTANT(UPDATE_ONCE);
@@ -3181,6 +3338,7 @@ Viewport::Viewport() {
parent = NULL;
listener = NULL;
camera = NULL;
+ override_canvas_transform = false;
canvas_layers.insert(NULL); // This eases picking code (interpreted as the canvas of the Viewport)
arvr = false;
size_override = false;