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-rw-r--r--scene/main/viewport.cpp225
1 files changed, 133 insertions, 92 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 9a2e0c5230..5a0a27520b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -37,6 +37,7 @@
#include "core/os/os.h"
#include "core/string/translation.h"
+#include "scene/2d/camera_2d.h"
#include "scene/2d/collision_object_2d.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/collision_object_3d.h"
@@ -195,7 +196,7 @@ void Viewport::_collision_object_input_event(CollisionObject3D *p_object, Camera
return; //discarded
}
}
- p_object->_input_event(camera, p_input_event, p_pos, p_normal, p_shape);
+ p_object->_input_event(camera_3d, p_input_event, p_pos, p_normal, p_shape);
physics_last_object_transform = object_transform;
physics_last_camera_transform = camera_transform;
physics_last_id = id;
@@ -248,16 +249,16 @@ void Viewport::_sub_window_update(Window *p_window) {
Rect2i r = Rect2i(p_window->get_position(), sw.window->get_size());
if (!p_window->get_flag(Window::FLAG_BORDERLESS)) {
- Ref<StyleBox> panel = p_window->get_theme_stylebox("panel_window");
+ Ref<StyleBox> panel = p_window->get_theme_stylebox(SNAME("panel_window"));
panel->draw(sw.canvas_item, r);
// Draw the title bar text.
- Ref<Font> title_font = p_window->get_theme_font("title_font");
- int font_size = p_window->get_theme_font_size("title_font_size");
- Color title_color = p_window->get_theme_color("title_color");
- int title_height = p_window->get_theme_constant("title_height");
- int close_h_ofs = p_window->get_theme_constant("close_h_ofs");
- int close_v_ofs = p_window->get_theme_constant("close_v_ofs");
+ Ref<Font> title_font = p_window->get_theme_font(SNAME("title_font"));
+ int font_size = p_window->get_theme_font_size(SNAME("title_font_size"));
+ Color title_color = p_window->get_theme_color(SNAME("title_color"));
+ int title_height = p_window->get_theme_constant(SNAME("title_height"));
+ int close_h_ofs = p_window->get_theme_constant(SNAME("close_h_ofs"));
+ int close_v_ofs = p_window->get_theme_constant(SNAME("close_v_ofs"));
TextLine title_text = TextLine(p_window->get_title(), title_font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
title_text.set_width(r.size.width - panel->get_minimum_size().x - close_h_ofs);
@@ -265,8 +266,8 @@ void Viewport::_sub_window_update(Window *p_window) {
int x = (r.size.width - title_text.get_size().x) / 2;
int y = (-title_height - title_text.get_size().y) / 2;
- Color font_outline_color = p_window->get_theme_color("title_outline_modulate");
- int outline_size = p_window->get_theme_constant("title_outline_size");
+ Color font_outline_color = p_window->get_theme_color(SNAME("title_outline_modulate"));
+ int outline_size = p_window->get_theme_constant(SNAME("title_outline_size"));
if (outline_size > 0 && font_outline_color.a > 0) {
title_text.draw_outline(sw.canvas_item, r.position + Point2(x, y), outline_size, font_outline_color);
}
@@ -444,6 +445,7 @@ void Viewport::_notification(int p_what) {
RenderingServer::get_singleton()->instance_set_base(contact_3d_debug_instance, contact_3d_debug_multimesh);
RenderingServer::get_singleton()->instance_set_scenario(contact_3d_debug_instance, find_world_3d()->get_scenario());
//RenderingServer::get_singleton()->instance_geometry_set_flag(contact_3d_debug_instance, RS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS, true);
+ set_physics_process_internal(true);
}
} break;
@@ -462,7 +464,7 @@ void Viewport::_notification(int p_what) {
}
}
- if (cameras.size() && !camera) {
+ if (cameras.size() && !camera_3d) {
//there are cameras but no current camera, pick first in tree and make it current
Camera3D *first = nullptr;
for (Set<Camera3D *>::Element *E = cameras.front(); E; E = E->next()) {
@@ -477,10 +479,6 @@ void Viewport::_notification(int p_what) {
}
#endif
- // Enable processing for tooltips, collision debugging, physics object picking, etc.
- set_process_internal(true);
- set_physics_process_internal(true);
-
} break;
case NOTIFICATION_EXIT_TREE: {
_gui_cancel_tooltip();
@@ -500,6 +498,7 @@ void Viewport::_notification(int p_what) {
}
remove_from_group("_viewports");
+ set_physics_process_internal(false);
RS::get_singleton()->viewport_set_active(viewport, false);
RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, RID());
@@ -510,6 +509,7 @@ void Viewport::_notification(int p_what) {
gui.tooltip_timer -= get_process_delta_time();
if (gui.tooltip_timer < 0) {
_gui_show_tooltip();
+ set_process_internal(false);
}
}
@@ -706,7 +706,6 @@ void Viewport::_process_picking() {
bool send_event = true;
if (is_mouse) {
Map<ObjectID, uint64_t>::Element *F = physics_2d_mouseover.find(res[i].collider_id);
-
if (!F) {
physics_2d_mouseover.insert(res[i].collider_id, frame);
co->_mouse_enter();
@@ -717,6 +716,13 @@ void Viewport::_process_picking() {
send_event = false;
}
}
+ Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *SF = physics_2d_shape_mouseover.find(Pair(res[i].collider_id, res[i].shape));
+ if (!SF) {
+ physics_2d_shape_mouseover.insert(Pair(res[i].collider_id, res[i].shape), frame);
+ co->_mouse_shape_enter(res[i].shape);
+ } else {
+ SF->get() = frame;
+ }
}
if (send_event) {
@@ -728,25 +734,7 @@ void Viewport::_process_picking() {
}
if (is_mouse) {
- List<Map<ObjectID, uint64_t>::Element *> to_erase;
-
- for (Map<ObjectID, uint64_t>::Element *E = physics_2d_mouseover.front(); E; E = E->next()) {
- if (E->get() != frame) {
- Object *o = ObjectDB::get_instance(E->key());
- if (o) {
- CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
- if (co) {
- co->_mouse_exit();
- }
- }
- to_erase.push_back(E);
- }
- }
-
- while (to_erase.size()) {
- physics_2d_mouseover.erase(to_erase.front()->get());
- to_erase.pop_front();
- }
+ _cleanup_mouseover_colliders(false, false, frame);
}
}
@@ -755,8 +743,8 @@ void Viewport::_process_picking() {
if (physics_object_capture.is_valid()) {
CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_capture));
- if (co && camera) {
- _collision_object_input_event(co, camera, ev, Vector3(), Vector3(), 0);
+ if (co && camera_3d) {
+ _collision_object_input_event(co, camera_3d, ev, Vector3(), Vector3(), 0);
captured = true;
if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
physics_object_capture = ObjectID();
@@ -773,16 +761,16 @@ void Viewport::_process_picking() {
if (last_id.is_valid()) {
if (ObjectDB::get_instance(last_id) && last_object) {
//good, exists
- _collision_object_input_event(last_object, camera, ev, result.position, result.normal, result.shape);
+ _collision_object_input_event(last_object, camera_3d, ev, result.position, result.normal, result.shape);
if (last_object->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
physics_object_capture = last_id;
}
}
}
} else {
- if (camera) {
- Vector3 from = camera->project_ray_origin(pos);
- Vector3 dir = camera->project_ray_normal(pos);
+ if (camera_3d) {
+ Vector3 from = camera_3d->project_ray_origin(pos);
+ Vector3 dir = camera_3d->project_ray_normal(pos);
PhysicsDirectSpaceState3D *space = PhysicsServer3D::get_singleton()->space_get_direct_state(find_world_3d()->get_space());
if (space) {
@@ -790,8 +778,8 @@ void Viewport::_process_picking() {
ObjectID new_collider;
if (col) {
CollisionObject3D *co = Object::cast_to<CollisionObject3D>(result.collider);
- if (co && co->can_process()) {
- _collision_object_input_event(co, camera, ev, result.position, result.normal, result.shape);
+ if (co) {
+ _collision_object_input_event(co, camera_3d, ev, result.position, result.normal, result.shape);
last_object = co;
last_id = result.collider_id;
new_collider = last_id;
@@ -859,7 +847,7 @@ void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override,
update_canvas_items();
- emit_signal("size_changed");
+ emit_signal(SNAME("size_changed"));
}
Size2i Viewport::_get_size() const {
@@ -1045,64 +1033,68 @@ void Viewport::_listener_make_next_current(Listener3D *p_exclude) {
}
} else {
// Attempt to reset listener to the camera position
- if (camera != nullptr) {
+ if (camera_3d != nullptr) {
_update_listener();
- _camera_transform_changed_notify();
+ _camera_3d_transform_changed_notify();
}
}
}
#endif
-void Viewport::_camera_transform_changed_notify() {
+void Viewport::_camera_3d_transform_changed_notify() {
#ifndef _3D_DISABLED
#endif
}
-void Viewport::_camera_set(Camera3D *p_camera) {
+void Viewport::_camera_3d_set(Camera3D *p_camera) {
#ifndef _3D_DISABLED
- if (camera == p_camera) {
+ if (camera_3d == p_camera) {
return;
}
- if (camera) {
- camera->notification(Camera3D::NOTIFICATION_LOST_CURRENT);
+ if (camera_3d) {
+ camera_3d->notification(Camera3D::NOTIFICATION_LOST_CURRENT);
}
- camera = p_camera;
+ camera_3d = p_camera;
if (!camera_override) {
- if (camera) {
- RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera());
+ if (camera_3d) {
+ RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d->get_camera());
} else {
RenderingServer::get_singleton()->viewport_attach_camera(viewport, RID());
}
}
- if (camera) {
- camera->notification(Camera3D::NOTIFICATION_BECAME_CURRENT);
+ if (camera_3d) {
+ camera_3d->notification(Camera3D::NOTIFICATION_BECAME_CURRENT);
}
_update_listener();
- _camera_transform_changed_notify();
+ _camera_3d_transform_changed_notify();
#endif
}
-bool Viewport::_camera_add(Camera3D *p_camera) {
+void Viewport::_camera_2d_set(Camera2D *p_camera_2d) {
+ camera_2d = p_camera_2d;
+}
+
+bool Viewport::_camera_3d_add(Camera3D *p_camera) {
cameras.insert(p_camera);
return cameras.size() == 1;
}
-void Viewport::_camera_remove(Camera3D *p_camera) {
+void Viewport::_camera_3d_remove(Camera3D *p_camera) {
cameras.erase(p_camera);
- if (camera == p_camera) {
- camera->notification(Camera3D::NOTIFICATION_LOST_CURRENT);
- camera = nullptr;
+ if (camera_3d == p_camera) {
+ camera_3d->notification(Camera3D::NOTIFICATION_LOST_CURRENT);
+ camera_3d = nullptr;
}
}
#ifndef _3D_DISABLED
-void Viewport::_camera_make_next_current(Camera3D *p_exclude) {
+void Viewport::_camera_3d_make_next_current(Camera3D *p_exclude) {
for (Set<Camera3D *>::Element *E = cameras.front(); E; E = E->next()) {
if (p_exclude == E->get()) {
continue;
@@ -1110,7 +1102,7 @@ void Viewport::_camera_make_next_current(Camera3D *p_exclude) {
if (!E->get()->is_inside_tree()) {
continue;
}
- if (camera != nullptr) {
+ if (camera_3d != nullptr) {
return;
}
@@ -1299,8 +1291,12 @@ Listener3D *Viewport::get_listener() const {
return listener;
}
-Camera3D *Viewport::get_camera() const {
- return camera;
+Camera3D *Viewport::get_camera_3d() const {
+ return camera_3d;
+}
+
+Camera2D *Viewport::get_camera_2d() const {
+ return camera_2d;
}
void Viewport::enable_camera_override(bool p_enable) {
@@ -1318,8 +1314,8 @@ void Viewport::enable_camera_override(bool p_enable) {
if (p_enable) {
RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_override.rid);
- } else if (camera) {
- RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera());
+ } else if (camera_3d) {
+ RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d->get_camera());
} else {
RenderingServer::get_singleton()->viewport_attach_camera(viewport, RID());
}
@@ -1494,6 +1490,7 @@ void Viewport::_gui_sort_roots() {
void Viewport::_gui_cancel_tooltip() {
gui.tooltip_control = nullptr;
gui.tooltip_timer = -1;
+ set_process_internal(false);
if (gui.tooltip_popup) {
gui.tooltip_popup->queue_delete();
gui.tooltip_popup = nullptr;
@@ -1562,6 +1559,9 @@ void Viewport::_gui_show_tooltip() {
return;
}
+ // Popup window which houses the tooltip content.
+ TooltipPanel *panel = memnew(TooltipPanel);
+
// Controls can implement `make_custom_tooltip` to provide their own tooltip.
// This should be a Control node which will be added as child to a TooltipPanel.
Control *base_tooltip = tooltip_owner->make_custom_tooltip(tooltip_text);
@@ -1571,11 +1571,11 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_label = memnew(TooltipLabel);
gui.tooltip_label->set_text(tooltip_text);
base_tooltip = gui.tooltip_label;
+ panel->connect("mouse_entered", callable_mp(this, &Viewport::_gui_cancel_tooltip));
}
base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
- TooltipPanel *panel = memnew(TooltipPanel);
panel->set_transient(false);
panel->set_flag(Window::FLAG_NO_FOCUS, true);
panel->set_wrap_controls(true);
@@ -2142,6 +2142,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.tooltip_control = over;
gui.tooltip_pos = over->get_screen_transform().xform(pos);
gui.tooltip_timer = gui.tooltip_delay;
+ set_process_internal(true);
}
}
@@ -2223,7 +2224,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Window *sw = embedder->gui.sub_windows[i].window;
Rect2 swrect = Rect2i(sw->get_position(), sw->get_size());
if (!sw->get_flag(Window::FLAG_BORDERLESS)) {
- int title_height = sw->get_theme_constant("title_height");
+ int title_height = sw->get_theme_constant(SNAME("title_height"));
swrect.position.y -= title_height;
swrect.size.y += title_height;
}
@@ -2572,7 +2573,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
}
get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus_for_window", (Node *)get_base_window());
gui.key_focus = p_control;
- emit_signal("gui_focus_changed", p_control);
+ emit_signal(SNAME("gui_focus_changed"), p_control);
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
p_control->update();
}
@@ -2607,20 +2608,41 @@ void Viewport::_drop_mouse_focus() {
void Viewport::_drop_physics_mouseover(bool p_paused_only) {
physics_has_last_mousepos = false;
+ _cleanup_mouseover_colliders(true, p_paused_only);
+
+#ifndef _3D_DISABLED
+ if (physics_object_over.is_valid()) {
+ CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over));
+ if (co) {
+ if (!(p_paused_only && co->can_process())) {
+ co->_mouse_exit();
+ physics_object_over = ObjectID();
+ physics_object_capture = ObjectID();
+ }
+ }
+ }
+#endif
+}
+
+void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) {
List<Map<ObjectID, uint64_t>::Element *> to_erase;
for (Map<ObjectID, uint64_t>::Element *E = physics_2d_mouseover.front(); E; E = E->next()) {
+ if (!p_clean_all_frames && E->get() == p_frame_reference) {
+ continue;
+ }
+
Object *o = ObjectDB::get_instance(E->key());
if (o) {
CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
if (co) {
- if (p_paused_only && co->can_process()) {
+ if (p_clean_all_frames && p_paused_only && co->can_process()) {
continue;
}
co->_mouse_exit();
- to_erase.push_back(E);
}
}
+ to_erase.push_back(E);
}
while (to_erase.size()) {
@@ -2628,18 +2650,31 @@ void Viewport::_drop_physics_mouseover(bool p_paused_only) {
to_erase.pop_front();
}
-#ifndef _3D_DISABLED
- if (physics_object_over.is_valid()) {
- CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over));
- if (co) {
- if (!(p_paused_only && co->can_process())) {
- co->_mouse_exit();
- physics_object_over = ObjectID();
- physics_object_capture = ObjectID();
+ // Per-shape
+ List<Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *> shapes_to_erase;
+
+ for (Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *E = physics_2d_shape_mouseover.front(); E; E = E->next()) {
+ if (!p_clean_all_frames && E->get() == p_frame_reference) {
+ continue;
+ }
+
+ Object *o = ObjectDB::get_instance(E->key().first);
+ if (o) {
+ CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o);
+ if (co) {
+ if (p_clean_all_frames && p_paused_only && co->can_process()) {
+ continue;
+ }
+ co->_mouse_shape_exit(E->key().second);
}
}
+ shapes_to_erase.push_back(E);
+ }
+
+ while (shapes_to_erase.size()) {
+ physics_2d_shape_mouseover.erase(shapes_to_erase.front()->get());
+ shapes_to_erase.pop_front();
}
-#endif
}
Control *Viewport::_gui_get_focus_owner() {
@@ -2648,7 +2683,7 @@ Control *Viewport::_gui_get_focus_owner() {
void Viewport::_gui_grab_click_focus(Control *p_control) {
gui.mouse_click_grabber = p_control;
- call_deferred("_post_gui_grab_click_focus");
+ call_deferred(SNAME("_post_gui_grab_click_focus"));
}
void Viewport::_post_gui_grab_click_focus() {
@@ -2721,7 +2756,7 @@ Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subw
Rect2i r = Rect2i(p_subwindow->get_position(), p_subwindow->get_size());
- int title_height = p_subwindow->get_theme_constant("title_height");
+ int title_height = p_subwindow->get_theme_constant(SNAME("title_height"));
r.position.y -= title_height;
r.size.y += title_height;
@@ -2733,7 +2768,7 @@ Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subw
int dist_x = p_point.x < r.position.x ? (p_point.x - r.position.x) : (p_point.x > (r.position.x + r.size.x) ? (p_point.x - (r.position.x + r.size.x)) : 0);
int dist_y = p_point.y < r.position.y ? (p_point.y - r.position.y) : (p_point.y > (r.position.y + r.size.y) ? (p_point.y - (r.position.y + r.size.y)) : 0);
- int limit = p_subwindow->get_theme_constant("resize_margin");
+ int limit = p_subwindow->get_theme_constant(SNAME("resize_margin"));
if (ABS(dist_x) > limit) {
return SUB_WINDOW_RESIZE_DISABLED;
@@ -2815,7 +2850,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
new_rect.position.x = 0;
}
- int title_height = gui.subwindow_focused->get_flag(Window::FLAG_BORDERLESS) ? 0 : gui.subwindow_focused->get_theme_constant("title_height");
+ int title_height = gui.subwindow_focused->get_flag(Window::FLAG_BORDERLESS) ? 0 : gui.subwindow_focused->get_theme_constant(SNAME("title_height"));
if (new_rect.position.y < title_height) {
new_rect.position.y = title_height;
@@ -2919,7 +2954,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
if (!sw.window->get_flag(Window::FLAG_BORDERLESS)) {
//check top bar
- int title_height = sw.window->get_theme_constant("title_height");
+ int title_height = sw.window->get_theme_constant(SNAME("title_height"));
Rect2i title_bar = r;
title_bar.position.y -= title_height;
title_bar.size.y = title_height;
@@ -2927,9 +2962,9 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
if (title_bar.has_point(mb->get_position())) {
click_on_window = true;
- int close_h_ofs = sw.window->get_theme_constant("close_h_ofs");
- int close_v_ofs = sw.window->get_theme_constant("close_v_ofs");
- Ref<Texture2D> close_icon = sw.window->get_theme_icon("close");
+ int close_h_ofs = sw.window->get_theme_constant(SNAME("close_h_ofs"));
+ int close_v_ofs = sw.window->get_theme_constant(SNAME("close_v_ofs"));
+ Ref<Texture2D> close_icon = sw.window->get_theme_icon(SNAME("close"));
Rect2 close_rect;
close_rect.position = Vector2(r.position.x + r.size.x - close_v_ofs, r.position.y - close_h_ofs);
@@ -3147,8 +3182,13 @@ bool Viewport::is_using_own_world_3d() const {
void Viewport::set_physics_object_picking(bool p_enable) {
physics_object_picking = p_enable;
- if (!physics_object_picking) {
+ if (physics_object_picking) {
+ add_to_group("_picking_viewports");
+ } else {
physics_picking_events.clear();
+ if (is_in_group("_picking_viewports")) {
+ remove_from_group("_picking_viewports");
+ }
}
}
@@ -3517,7 +3557,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_own_world_3d", "enable"), &Viewport::set_use_own_world_3d);
ClassDB::bind_method(D_METHOD("is_using_own_world_3d"), &Viewport::is_using_own_world_3d);
- ClassDB::bind_method(D_METHOD("get_camera"), &Viewport::get_camera);
+ ClassDB::bind_method(D_METHOD("get_camera_3d"), &Viewport::get_camera_3d);
+ ClassDB::bind_method(D_METHOD("get_camera_2d"), &Viewport::get_camera_2d);
ClassDB::bind_method(D_METHOD("set_as_audio_listener", "enable"), &Viewport::set_as_audio_listener);
ClassDB::bind_method(D_METHOD("is_audio_listener"), &Viewport::is_audio_listener);