diff options
Diffstat (limited to 'scene/main/viewport.cpp')
| -rw-r--r-- | scene/main/viewport.cpp | 58 |
1 files changed, 52 insertions, 6 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index b32b50923a..b5e5022e63 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -391,9 +391,11 @@ void Viewport::_notification(int p_what) { if (physics_object_picking && (to_screen_rect == Rect2() || Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED)) { +#ifndef _3D_DISABLED Vector2 last_pos(1e20, 1e20); CollisionObject *last_object = NULL; ObjectID last_id = 0; +#endif PhysicsDirectSpaceState::RayResult result; Physics2DDirectSpaceState *ss2d = Physics2DServer::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); @@ -659,7 +661,11 @@ void Viewport::_notification(int p_what) { } } break; + case SceneTree::NOTIFICATION_WM_MOUSE_EXIT: case SceneTree::NOTIFICATION_WM_FOCUS_OUT: { + + _drop_physics_mouseover(); + if (gui.mouse_focus) { //if mouse is being pressed, send a release event _drop_mouse_focus(); @@ -1476,7 +1482,8 @@ void Viewport::_gui_show_tooltip() { gui.tooltip_popup->set_as_toplevel(true); //gui.tooltip_popup->hide(); - Rect2 r(gui.tooltip_pos + Point2(10, 10), gui.tooltip_popup->get_minimum_size()); + Point2 tooltip_offset = ProjectSettings::get_singleton()->get("display/mouse_cursor/tooltip_position_offset"); + Rect2 r(gui.tooltip_pos + tooltip_offset, gui.tooltip_popup->get_minimum_size()); Rect2 vr = gui.tooltip_popup->get_viewport_rect(); if (r.size.x + r.position.x > vr.size.x) r.position.x = vr.size.x - r.size.x; @@ -2475,11 +2482,7 @@ void Viewport::_gui_hid_control(Control *p_control) { if (gui.mouse_over == p_control) gui.mouse_over = NULL; if (gui.tooltip == p_control) - gui.tooltip = NULL; - if (gui.tooltip == p_control) { - gui.tooltip = NULL; _gui_cancel_tooltip(); - } } void Viewport::_gui_remove_control(Control *p_control) { @@ -2560,6 +2563,31 @@ void Viewport::_drop_mouse_focus() { } } +void Viewport::_drop_physics_mouseover() { + + physics_has_last_mousepos = false; + + while (physics_2d_mouseover.size()) { + Object *o = ObjectDB::get_instance(physics_2d_mouseover.front()->key()); + if (o) { + CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); + co->_mouse_exit(); + } + physics_2d_mouseover.erase(physics_2d_mouseover.front()); + } + +#ifndef _3D_DISABLED + if (physics_object_over) { + CollisionObject *co = Object::cast_to<CollisionObject>(ObjectDB::get_instance(physics_object_over)); + if (co) { + co->_mouse_exit(); + } + } + + physics_object_over = physics_object_capture = 0; +#endif +} + List<Control *>::Element *Viewport::_gui_show_modal(Control *p_control) { gui.modal_stack.push_back(p_control); @@ -2737,6 +2765,19 @@ Rect2 Viewport::get_attach_to_screen_rect() const { return to_screen_rect; } +void Viewport::set_use_render_direct_to_screen(bool p_render_direct_to_screen) { + + if (p_render_direct_to_screen == render_direct_to_screen) + return; + + render_direct_to_screen = p_render_direct_to_screen; + VS::get_singleton()->viewport_set_render_direct_to_screen(viewport, p_render_direct_to_screen); +} + +bool Viewport::is_using_render_direct_to_screen() const { + return render_direct_to_screen; +} + void Viewport::set_physics_object_picking(bool p_enable) { physics_object_picking = p_enable; @@ -3002,6 +3043,8 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d", "enable"), &Viewport::set_as_audio_listener_2d); ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d); ClassDB::bind_method(D_METHOD("set_attach_to_screen_rect", "rect"), &Viewport::set_attach_to_screen_rect); + ClassDB::bind_method(D_METHOD("set_use_render_direct_to_screen", "enable"), &Viewport::set_use_render_direct_to_screen); + ClassDB::bind_method(D_METHOD("is_using_render_direct_to_screen"), &Viewport::is_using_render_direct_to_screen); ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position); ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Viewport::warp_mouse); @@ -3056,6 +3099,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_3d_linear"), "set_keep_3d_linear", "get_keep_3d_linear"); ADD_PROPERTY(PropertyInfo(Variant::INT, "usage", PROPERTY_HINT_ENUM, "2D,2D No-Sampling,3D,3D No-Effects"), "set_usage", "get_usage"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_direct_to_screen"), "set_use_render_direct_to_screen", "is_using_render_direct_to_screen"); ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); ADD_GROUP("Render Target", "render_target_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_v_flip"), "set_vflip", "get_vflip"); @@ -3138,6 +3182,8 @@ Viewport::Viewport() { texture_rid = VisualServer::get_singleton()->viewport_get_texture(viewport); texture_flags = 0; + render_direct_to_screen = false; + default_texture.instance(); default_texture->vp = const_cast<Viewport *>(this); viewport_textures.insert(default_texture.ptr()); @@ -3192,7 +3238,7 @@ Viewport::Viewport() { gui.tooltip_timer = -1; //gui.tooltip_timer->force_parent_owned(); - gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.7); + gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5); ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers gui.tooltip = NULL; |