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-rw-r--r--scene/main/viewport.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index c6d1bb6f9d..8049d4c817 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -3388,6 +3388,24 @@ void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) {
}
}
+void Viewport::set_sdf_oversize(SDFOversize p_sdf_oversize) {
+ ERR_FAIL_INDEX(p_sdf_oversize, SDF_OVERSIZE_MAX);
+ sdf_oversize = p_sdf_oversize;
+ RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale));
+}
+Viewport::SDFOversize Viewport::get_sdf_oversize() const {
+ return sdf_oversize;
+}
+
+void Viewport::set_sdf_scale(SDFScale p_sdf_scale) {
+ ERR_FAIL_INDEX(p_sdf_scale, SDF_SCALE_MAX);
+ sdf_scale = p_sdf_scale;
+ RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale));
+}
+Viewport::SDFScale Viewport::get_sdf_scale() const {
+ return sdf_scale;
+}
+
void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d);
ClassDB::bind_method(D_METHOD("get_world_2d"), &Viewport::get_world_2d);
@@ -3487,6 +3505,12 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat);
ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat"), &Viewport::get_default_canvas_item_texture_repeat);
+ ClassDB::bind_method(D_METHOD("set_sdf_oversize", "oversize"), &Viewport::set_sdf_oversize);
+ ClassDB::bind_method(D_METHOD("get_sdf_oversize"), &Viewport::get_sdf_oversize);
+
+ ClassDB::bind_method(D_METHOD("set_sdf_scale", "scale"), &Viewport::set_sdf_scale);
+ ClassDB::bind_method(D_METHOD("get_sdf_scale"), &Viewport::get_sdf_scale);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d", PROPERTY_HINT_RESOURCE_TYPE, "World2D", 0), "set_world_2d", "get_world_2d");
@@ -3511,6 +3535,9 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input"), "set_disable_input", "is_input_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels"), "set_snap_controls_to_pixels", "is_snap_controls_to_pixels_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows"), "set_embed_subwindows_hint", "get_embed_subwindows_hint");
+ ADD_GROUP("SDF", "sdf_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"), "set_sdf_oversize", "get_sdf_oversize");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale", PROPERTY_HINT_ENUM, "100%,50%,25%"), "set_sdf_scale", "get_sdf_scale");
ADD_GROUP("Shadow Atlas", "shadow_atlas_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_atlas_size"), "set_shadow_atlas_size", "get_shadow_atlas_size");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 0);
@@ -3580,6 +3607,17 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR);
BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX);
+
+ BIND_ENUM_CONSTANT(SDF_OVERSIZE_100_PERCENT);
+ BIND_ENUM_CONSTANT(SDF_OVERSIZE_120_PERCENT);
+ BIND_ENUM_CONSTANT(SDF_OVERSIZE_150_PERCENT);
+ BIND_ENUM_CONSTANT(SDF_OVERSIZE_200_PERCENT);
+ BIND_ENUM_CONSTANT(SDF_OVERSIZE_MAX);
+
+ BIND_ENUM_CONSTANT(SDF_SCALE_100_PERCENT);
+ BIND_ENUM_CONSTANT(SDF_SCALE_50_PERCENT);
+ BIND_ENUM_CONSTANT(SDF_SCALE_25_PERCENT);
+ BIND_ENUM_CONSTANT(SDF_SCALE_MAX);
}
Viewport::Viewport() {
@@ -3666,6 +3704,10 @@ Viewport::Viewport() {
default_canvas_item_texture_filter = DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
default_canvas_item_texture_repeat = DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
+
+ sdf_oversize = SDF_OVERSIZE_120_PERCENT;
+ sdf_scale = SDF_SCALE_50_PERCENT;
+ set_sdf_oversize(SDF_OVERSIZE_120_PERCENT); //set to server
}
Viewport::~Viewport() {