diff options
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 5be5c1b266..6350777a3d 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -35,6 +35,8 @@ #include "core/debugger/engine_debugger.h" #include "core/input/input.h" #include "core/os/os.h" +#include "core/string/translation.h" + #include "scene/2d/collision_object_2d.h" #include "scene/3d/camera_3d.h" #include "scene/3d/collision_object_3d.h" @@ -285,16 +287,19 @@ void Viewport::_sub_window_update(Window *p_window) { // Draw the title bar text. Ref<Font> title_font = p_window->get_theme_font("title_font"); + int font_size = p_window->get_theme_font_size("title_font_size"); Color title_color = p_window->get_theme_color("title_color"); int title_height = p_window->get_theme_constant("title_height"); - int font_height = title_font->get_height() - title_font->get_descent() * 2; - int x = (r.size.width - title_font->get_string_size(p_window->get_title()).x) / 2; - int y = (-title_height + font_height) / 2; - int close_h_ofs = p_window->get_theme_constant("close_h_ofs"); int close_v_ofs = p_window->get_theme_constant("close_v_ofs"); - title_font->draw(sw.canvas_item, r.position + Point2(x, y), p_window->get_title(), title_color, r.size.width - panel->get_minimum_size().x - close_h_ofs); + TextLine title_text = TextLine(p_window->get_title(), title_font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); + title_text.set_width(r.size.width - panel->get_minimum_size().x - close_h_ofs); + title_text.set_direction(p_window->is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); + int x = (r.size.width - title_text.get_size().x) / 2; + int y = (-title_height - title_text.get_size().y) / 2; + + title_text.draw(sw.canvas_item, r.position + Point2(x, y), title_color); bool hl = gui.subwindow_focused == sw.window && gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE && gui.subwindow_drag_close_inside; @@ -1804,15 +1809,7 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che void Viewport::_gui_input_event(Ref<InputEvent> p_event) { ERR_FAIL_COND(p_event.is_null()); - //? - /* - if (!is_visible()) { - return; //simple and plain - } - */ - Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid()) { gui.key_event_accepted = false; @@ -2000,7 +1997,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid()) { gui.key_event_accepted = false; Point2 mpos = mm->get_position(); @@ -3043,7 +3039,10 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor ev = p_event; } + // Unhandled Input get_tree()->_call_input_pause(unhandled_input_group, "_unhandled_input", ev, this); + + // Unhandled key Input - used for performance reasons - This is called a lot less then _unhandled_input since it ignores MouseMotion, etc if (!is_input_handled() && Object::cast_to<InputEventKey>(*ev) != nullptr) { get_tree()->_call_input_pause(unhandled_key_input_group, "_unhandled_key_input", ev, this); } |