diff options
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 929 |
1 files changed, 926 insertions, 3 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 330f855006..032fdab6bd 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -43,6 +43,13 @@ #include "scene/2d/collision_object_2d.h" +#include "scene/gui/panel.h" +#include "scene/gui/label.h" +#include "scene/main/timer.h" +#include "scene/scene_string_names.h" + +#include "globals.h" + int RenderTargetTexture::get_width() const { ERR_FAIL_COND_V(!vp,0); @@ -92,8 +99,42 @@ RenderTargetTexture::RenderTargetTexture(Viewport *p_vp){ flags=0; } +///////////////////////////////////// + +class TooltipPanel : public Panel { + + OBJ_TYPE(TooltipPanel,Panel) +public: + TooltipPanel() {}; + +}; + +class TooltipLabel : public Label { + + OBJ_TYPE(TooltipLabel,Label) +public: + TooltipLabel() {}; + +}; + + +Viewport::GUI::GUI() { + + + mouse_focus=NULL; + mouse_focus_button=-1; + key_focus=NULL; + mouse_over=NULL; + + cancelled_input_ID=0; + tooltip=NULL; + tooltip_popup=NULL; + tooltip_label=NULL; + subwindow_order_dirty=false; +} +///////////////////////////////////// void Viewport::_update_stretch_transform() { if (size_override_stretch && size_override) { @@ -1223,15 +1264,25 @@ void Viewport::_make_input_local(InputEvent& ev) { } +void Viewport::_vp_input_text(const String& p_text) { + + if (gui.key_focus) { + gui.key_focus->call("set_text",p_text); + } +} void Viewport::_vp_input(const InputEvent& p_ev) { + if (disable_input) + return; + if (render_target && to_screen_rect==Rect2()) return; //if render target, can't get input events //this one handles system input, p_ev are in system coordinates //they are converted to viewport coordinates + InputEvent ev = p_ev; _make_input_local(ev); input(ev); @@ -1264,11 +1315,843 @@ void Viewport::warp_mouse(const Vector2& p_pos) { Input::get_singleton()->warp_mouse_pos(gpos); } + + +void Viewport::_gui_sort_subwindows() { + + if (!gui.subwindow_order_dirty) + return; + + + gui.modal_stack.sort_custom<Control::CComparator>(); + gui.subwindows.sort_custom<Control::CComparator>(); + + gui.subwindow_order_dirty=false; +} + +void Viewport::_gui_sort_modal_stack() { + + gui.modal_stack.sort_custom<Control::CComparator>(); +} + + +void Viewport::_gui_sort_roots() { + + if (!gui.roots_order_dirty) + return; + + gui.roots.sort_custom<Control::CComparator>(); + + gui.roots_order_dirty=false; +} + + +void Viewport::_gui_cancel_tooltip() { + + gui.tooltip=NULL; + if (gui.tooltip_timer) + gui.tooltip_timer->stop(); + if (gui.tooltip_popup) + gui.tooltip_popup->hide(); + +} + +void Viewport::_gui_show_tooltip() { + + if (!gui.tooltip) { + return; + } + + String tooltip = gui.tooltip->get_tooltip( gui.tooltip->get_global_transform().xform_inv(gui.tooltip_pos) ); + if (tooltip.length()==0) + return; // bye + + + if (!gui.tooltip_label) { + return; + } + Ref<StyleBox> ttp = gui.tooltip_label->get_stylebox("panel","TooltipPanel"); + + gui.tooltip_label->set_anchor_and_margin(MARGIN_LEFT,Control::ANCHOR_BEGIN,ttp->get_margin(MARGIN_LEFT)); + gui.tooltip_label->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,ttp->get_margin(MARGIN_TOP)); + gui.tooltip_label->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,ttp->get_margin(MARGIN_RIGHT)); + gui.tooltip_label->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,ttp->get_margin(MARGIN_BOTTOM)); + gui.tooltip_label->set_text(tooltip); + Rect2 r(gui.tooltip_pos+Point2(10,10),gui.tooltip_label->get_combined_minimum_size()+ttp->get_minimum_size()); + Rect2 vr = gui.tooltip_label->get_viewport_rect(); + if (r.size.x+r.pos.x>vr.size.x) + r.pos.x=vr.size.x-r.size.x; + else if (r.pos.x<0) + r.pos.x=0; + + if (r.size.y+r.pos.y>vr.size.y) + r.pos.y=vr.size.y-r.size.y; + else if (r.pos.y<0) + r.pos.y=0; + + gui.tooltip_popup->set_pos(r.pos); + gui.tooltip_popup->set_size(r.size); + + gui.tooltip_popup->raise(); + + gui.tooltip_popup->show(); +} + + +void Viewport::_gui_call_input(Control *p_control,const InputEvent& p_input) { + +// _block(); + + while(p_control) { + + p_control->call_multilevel(SceneStringNames::get_singleton()->_input_event,p_input); + if (gui.key_event_accepted) + break; + if (!p_control->is_inside_tree()) + break; + p_control->emit_signal(SceneStringNames::get_singleton()->input_event,p_input); + if (!p_control->is_inside_tree() || p_control->is_set_as_toplevel()) { + break; + } + if (gui.key_event_accepted) + break; + if (p_control->data.stop_mouse && (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION)) + break; + p_control=p_control->data.parent; + } + + //_unblock(); + +} + +Control* Viewport::_gui_find_control(const Point2& p_global) { + + _gui_sort_subwindows(); + + for (List<Control*>::Element *E=gui.subwindows.back();E;E=E->prev()) { + + Control *sw = E->get(); + if (!sw->is_visible()) + continue; + + Matrix32 xform; + CanvasItem *pci = sw->get_parent_item(); + if (pci) + xform=pci->get_global_transform(); + + + Control *ret = _gui_find_control_at_pos(sw,p_global,xform,gui.focus_inv_xform); + if (ret) + return ret; + } + + for (List<Control*>::Element *E=gui.roots.back();E;E=E->prev()) { + + Control *sw = E->get(); + if (!sw->is_visible()) + continue; + + Matrix32 xform; + CanvasItem *pci = sw->get_parent_item(); + if (pci) + xform=pci->get_global_transform(); + + + Control *ret = _gui_find_control_at_pos(sw,p_global,xform,gui.focus_inv_xform); + if (ret) + return ret; + } + + return NULL; + +} + + +Control* Viewport::_gui_find_control_at_pos(CanvasItem* p_node,const Point2& p_global,const Matrix32& p_xform,Matrix32& r_inv_xform) { + + if (p_node->cast_to<Viewport>()) + return NULL; + + Control *c=p_node->cast_to<Control>(); + + if (c) { + // print_line("at "+String(c->get_path())+" POS "+c->get_pos()+" bt "+p_xform); + } + + //subwindows first!! + + if (p_node->is_hidden()) { + //return _find_next_visible_control_at_pos(p_node,p_global,r_inv_xform); + return NULL; //canvas item hidden, discard + } + + Matrix32 matrix = p_xform * p_node->get_transform(); + + if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) { + + for(int i=p_node->get_child_count()-1;i>=0;i--) { + + if (p_node==gui.tooltip_popup) + continue; + + CanvasItem *ci = p_node->get_child(i)->cast_to<CanvasItem>(); + if (!ci || ci->is_set_as_toplevel()) + continue; + + Control *ret=_gui_find_control_at_pos(ci,p_global,matrix,r_inv_xform);; + if (ret) + return ret; + } + } + + if (!c) + return NULL; + + matrix.affine_invert(); + + //conditions for considering this as a valid control for return + if (!c->data.ignore_mouse && c->has_point(matrix.xform(p_global)) && (!gui.drag_preview || (c!=gui.drag_preview && !gui.drag_preview->is_a_parent_of(c)))) { + r_inv_xform=matrix; + return c; + } else + return NULL; +} + +void Viewport::_gui_input_event(InputEvent p_event) { + + + + if (p_event.ID==gui.cancelled_input_ID) { + return; + } + //? +// if (!is_visible()) { +// return; //simple and plain +// } + + + switch(p_event.type) { + + case InputEvent::MOUSE_BUTTON: { + + + gui.key_event_accepted=false; + + Point2 mpos=Point2(p_event.mouse_button.x,p_event.mouse_button.y); + if (p_event.mouse_button.pressed) { + + + + Size2 pos = mpos; + if (gui.mouse_focus && p_event.mouse_button.button_index!=gui.mouse_focus_button) { + + //do not steal mouse focus and stuff + + } else { + + + _gui_sort_modal_stack(); + while (!gui.modal_stack.empty()) { + + Control *top = gui.modal_stack.back()->get(); + Vector2 pos = top->get_global_transform_with_canvas().affine_inverse().xform(mpos); + if (!top->has_point(pos)) { + + print_line("NO POINT"); + if (top->data.modal_exclusive) { + //cancel event, sorry, modal exclusive EATS UP ALL + //get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); + get_tree()->set_input_as_handled(); + return; // no one gets the event if exclusive NO ONE + } + + top->notification(Control::NOTIFICATION_MODAL_CLOSE); + top->_modal_stack_remove(); + top->hide(); + } else { + break; + } + } + + + + Matrix32 parent_xform; + + //if (data.parent_canvas_item) + // parent_xform=data.parent_canvas_item->get_global_transform(); + + + + gui.mouse_focus = _gui_find_control(pos); + //print_line("has mf "+itos(gui.mouse_focus!=NULL)); + gui.mouse_focus_button=p_event.mouse_button.button_index; + + if (!gui.mouse_focus) { + break; + } + + if (p_event.mouse_button.button_index==BUTTON_LEFT) { + gui.drag_accum=Vector2(); + gui.drag_attempted=false; + gui.drag_data=Variant(); + } + + + } + + p_event.mouse_button.global_x = pos.x; + p_event.mouse_button.global_y = pos.y; + + pos = gui.focus_inv_xform.xform(pos); + p_event.mouse_button.x = pos.x; + p_event.mouse_button.y = pos.y; + +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton()) { + + Array arr; + arr.push_back(gui.mouse_focus->get_path()); + arr.push_back(gui.mouse_focus->get_type()); + ScriptDebugger::get_singleton()->send_message("click_ctrl",arr); + } + + /*if (bool(GLOBAL_DEF("debug/print_clicked_control",false))) { + + print_line(String(gui.mouse_focus->get_path())+" - "+pos); + }*/ +#endif + + if (gui.mouse_focus->get_focus_mode()!=Control::FOCUS_NONE && gui.mouse_focus!=gui.key_focus && p_event.mouse_button.button_index==BUTTON_LEFT) { + // also get keyboard focus + gui.mouse_focus->grab_focus(); + } + + + if (gui.mouse_focus->can_process()) { + _gui_call_input(gui.mouse_focus,p_event); + } + + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); + get_tree()->set_input_as_handled(); + + gui.tooltip_popup->hide(); + + } else { + + if (gui.drag_preview && p_event.mouse_button.button_index==BUTTON_LEFT) { + memdelete( gui.drag_preview ); + gui.drag_preview=NULL; + } + + if (!gui.mouse_focus) { + + if (gui.mouse_over && gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + + Size2 pos = mpos; + pos = gui.focus_inv_xform.xform(pos); + + gui.mouse_over->drop_data(pos,gui.drag_data); + gui.drag_data=Variant(); + //change mouse accordingly + } + + break; + } + + Size2 pos = mpos; + p_event.mouse_button.global_x = pos.x; + p_event.mouse_button.global_y = pos.y; + pos = gui.focus_inv_xform.xform(pos); + p_event.mouse_button.x = pos.x; + p_event.mouse_button.y = pos.y; + + if (gui.mouse_focus->can_process()) { + _gui_call_input(gui.mouse_focus,p_event); + } + + if (p_event.mouse_button.button_index==gui.mouse_focus_button) { + gui.mouse_focus=NULL; + gui.mouse_focus_button=-1; + } + + if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + gui.drag_data=Variant(); //always clear + } + + + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); + get_tree()->set_input_as_handled(); + + } + } break; + case InputEvent::MOUSE_MOTION: { + + gui.key_event_accepted=false; + Point2 mpos=Point2(p_event.mouse_motion.x,p_event.mouse_motion.y); + + gui.last_mouse_pos=mpos; + + Control *over = NULL; + + + // D&D + if (!gui.drag_attempted && gui.mouse_focus && p_event.mouse_motion.button_mask&BUTTON_MASK_LEFT) { + + gui.drag_accum+=Point2(p_event.mouse_motion.relative_x,p_event.mouse_motion.relative_y);; + float len = gui.drag_accum.length(); + if (len>10) { + gui.drag_data=gui.mouse_focus->get_drag_data(gui.focus_inv_xform.xform(mpos)-gui.drag_accum); + if (gui.drag_data.get_type()!=Variant::NIL) { + + gui.mouse_focus=NULL; + } + gui.drag_attempted=true; + } + } + + + if (gui.mouse_focus) { + over=gui.mouse_focus; + //recompute focus_inv_xform again here + + } else { + + over = _gui_find_control(mpos); + } + + + if (gui.drag_data.get_type()==Variant::NIL && over && !gui.modal_stack.empty()) { + + Control *top = gui.modal_stack.back()->get(); + if (over!=top && !top->is_a_parent_of(over)) { + + break; // don't send motion event to anything below modal stack top + } + } + + if (over!=gui.mouse_over) { + + if (gui.mouse_over) + gui.mouse_over->notification(Control::NOTIFICATION_MOUSE_EXIT); + + if (over) + over->notification(Control::NOTIFICATION_MOUSE_ENTER); + + } + + gui.mouse_over=over; + + _gui_cancel_tooltip(); + + if (gui.drag_preview) { + gui.drag_preview->set_pos(mpos); + } + + if (!over) { + OS::get_singleton()->set_cursor_shape(OS::CURSOR_ARROW); + break; + } + + + Matrix32 localizer = over->get_canvas_transform().affine_inverse(); + Size2 pos = localizer.xform(mpos); + Vector2 speed = localizer.basis_xform(Point2(p_event.mouse_motion.speed_x,p_event.mouse_motion.speed_y)); + Vector2 rel = localizer.basis_xform(Point2(p_event.mouse_motion.relative_x,p_event.mouse_motion.relative_y)); + + + p_event.mouse_motion.global_x = mpos.x; + p_event.mouse_motion.global_y = mpos.y; + p_event.mouse_motion.speed_x=speed.x; + p_event.mouse_motion.speed_y=speed.y; + p_event.mouse_motion.relative_x=rel.x; + p_event.mouse_motion.relative_y=rel.y; + + if (p_event.mouse_motion.button_mask==0 && gui.tooltip_timer) { + //nothing pressed + + bool can_tooltip=true; + + if (!gui.modal_stack.empty()) { + if (gui.modal_stack.back()->get()!=over && !gui.modal_stack.back()->get()->is_a_parent_of(over)) + can_tooltip=false; + + } + + + if (can_tooltip) { + + gui.tooltip=over; + gui.tooltip_pos=mpos;//(parent_xform * get_transform()).affine_inverse().xform(pos); + gui.tooltip_timer->start(); + } + } + + + pos = gui.focus_inv_xform.xform(pos); + + + p_event.mouse_motion.x = pos.x; + p_event.mouse_motion.y = pos.y; + + + Control::CursorShape cursor_shape = over->get_cursor_shape(pos); + + OS::get_singleton()->set_cursor_shape( (OS::CursorShape)cursor_shape ); + + + if (over->can_process()) { + _gui_call_input(over,p_event); + } + + + + //get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); + get_tree()->set_input_as_handled(); + + + if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_motion.button_mask&BUTTON_MASK_LEFT) { + + /*bool can_drop =*/ over->can_drop_data(pos,gui.drag_data); + //change mouse accordingly i guess + } + + } break; + case InputEvent::ACTION: + case InputEvent::JOYSTICK_BUTTON: + case InputEvent::KEY: { + + if (gui.key_focus) { + + gui.key_event_accepted=false; + if (gui.key_focus->can_process()) { + gui.key_focus->call_multilevel("_input_event",p_event); + if (gui.key_focus) //maybe lost it + gui.key_focus->emit_signal(SceneStringNames::get_singleton()->input_event,p_event); + } + + + if (gui.key_event_accepted) { + + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); + break; + } + } + + + if (p_event.is_pressed() && p_event.is_action("ui_cancel") && !gui.modal_stack.empty()) { + + _gui_sort_modal_stack(); + Control *top = gui.modal_stack.back()->get(); + if (!top->data.modal_exclusive) { + + top->notification(Control::NOTIFICATION_MODAL_CLOSE); + top->_modal_stack_remove(); + top->hide(); + } + } + + + Control * from = gui.key_focus ? gui.key_focus : NULL; //hmm + + //keyboard focus + //if (from && p_event.key.pressed && !p_event.key.mod.alt && !p_event.key.mod.meta && !p_event.key.mod.command) { + + if (from && p_event.is_pressed()) { + Control * next=NULL; + + if (p_event.is_action("ui_focus_next")) { + + next = from->find_next_valid_focus(); + } + + if (p_event.is_action("ui_focus_prev")) { + + next = from->find_prev_valid_focus(); + } + + if (p_event.is_action("ui_up")) { + + next = from->_get_focus_neighbour(MARGIN_TOP); + } + + if (p_event.is_action("ui_left")) { + + next = from->_get_focus_neighbour(MARGIN_LEFT); + } + + if (p_event.is_action("ui_right")) { + + next = from->_get_focus_neighbour(MARGIN_RIGHT); + } + + if (p_event.is_action("ui_down")) { + + next = from->_get_focus_neighbour(MARGIN_BOTTOM); + } + + + if (next) { + next->grab_focus(); + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); + } + } + + } break; + } +} + + +List<Control*>::Element* Viewport::_gui_add_root_control(Control* p_control) { + + gui.roots_order_dirty=true; + return gui.roots.push_back(p_control); +} + +List<Control*>::Element* Viewport::_gui_add_subwindow_control(Control* p_control) { + + gui.subwindow_order_dirty=true; + return gui.subwindows.push_back(p_control); + +} + +void Viewport::_gui_set_subwindow_order_dirty() { + gui.subwindow_order_dirty=true; +} + +void Viewport::_gui_set_root_order_dirty() { + gui.roots_order_dirty=true; +} + +void Viewport::_gui_remove_modal_control(List<Control*>::Element *MI) { + + gui.modal_stack.erase(MI); +} + +void Viewport::_gui_remove_from_modal_stack(List<Control*>::Element *MI,ObjectID p_prev_focus_owner) { + + //transfer the focus stack to the next + + List<Control*>::Element *next = MI->next(); + + gui.modal_stack.erase(MI); + MI=NULL; + + if (p_prev_focus_owner) { + + // for previous window in stack, pass the focus so it feels more + // natural + + if (!next) { //top of stack + + Object *pfo = ObjectDB::get_instance(p_prev_focus_owner); + Control *pfoc = pfo->cast_to<Control>(); + if (!pfoc) + return; + + if (!pfoc->is_inside_tree() || !pfoc->is_visible()) + return; + pfoc->grab_focus(); + } else { + + next->get()->_modal_set_prev_focus_owner(p_prev_focus_owner); + } + } +} + +void Viewport::_gui_force_drag(const Variant& p_data,Control *p_control) { + + gui.drag_data=p_data; + gui.mouse_focus=NULL; + + if (p_control) { + _gui_set_drag_preview(p_control); + } +} + +void Viewport::_gui_set_drag_preview(Control *p_control) { + + ERR_FAIL_NULL(p_control); + ERR_FAIL_COND( !((Object*)p_control)->cast_to<Control>()); + ERR_FAIL_COND(p_control->is_inside_tree()); + ERR_FAIL_COND(p_control->get_parent()!=NULL); + + if (gui.drag_preview) { + memdelete(gui.drag_preview); + } + p_control->set_as_toplevel(true); + p_control->set_pos(gui.last_mouse_pos); + add_child(p_control); //add as child of viewport + p_control->raise(); + if (gui.drag_preview) { + memdelete( gui.drag_preview ); + } + gui.drag_preview=p_control; +} + + +void Viewport::_gui_remove_root_control(List<Control*>::Element *RI) { + + gui.roots.erase(RI); +} + +void Viewport::_gui_remove_subwindow_control(List<Control*>::Element* SI){ + + gui.subwindows.erase(SI); +} + +void Viewport::_gui_unfocus_control(Control *p_control) { + + if (gui.key_focus==p_control) { + gui.key_focus->release_focus(); + } +} + +void Viewport::_gui_hid_control(Control *p_control) { + + if (gui.mouse_focus == p_control) { + gui.mouse_focus=NULL; + } + + /* ??? + if (data.window==p_control) { + window->drag_data=Variant(); + if (window->drag_preview) { + memdelete( window->drag_preview); + window->drag_preview=NULL; + } + } + */ + + if (gui.key_focus == p_control) + gui.key_focus=NULL; + if (gui.mouse_over == p_control) + gui.mouse_over=NULL; + if (gui.tooltip == p_control) + gui.tooltip=NULL; + if (gui.tooltip == p_control) + gui.tooltip=NULL; + +} + +void Viewport::_gui_remove_control(Control *p_control) { + + + if (gui.mouse_focus == p_control) + gui.mouse_focus=NULL; + if (gui.key_focus == p_control) + gui.key_focus=NULL; + if (gui.mouse_over == p_control) + gui.mouse_over=NULL; + if (gui.tooltip == p_control) + gui.tooltip=NULL; + + +} + +void Viewport::_gui_remove_focus() { + + if (gui.key_focus) { + Node *f=gui.key_focus; + gui.key_focus=NULL; + f->notification( Control::NOTIFICATION_FOCUS_EXIT,true ); + + + } +} + +bool Viewport::_gui_is_modal_on_top(const Control* p_control) { + + return (gui.modal_stack.size() && gui.modal_stack.back()->get()==p_control); + +} + +bool Viewport::_gui_control_has_focus(const Control* p_control) { + + return gui.key_focus==p_control; +} + +void Viewport::_gui_control_grab_focus(Control* p_control) { + + + //no need for change + if (gui.key_focus && gui.key_focus==p_control) + return; + + _gui_remove_focus(); + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_gui_remove_focus"); + gui.key_focus=p_control; + p_control->notification(Control::NOTIFICATION_FOCUS_ENTER); + p_control->update(); + +} + +void Viewport::_gui_accept_event() { + + gui.key_event_accepted=true; + if (is_inside_tree()) + get_tree()->set_input_as_handled(); +} + + +List<Control*>::Element* Viewport::_gui_show_modal(Control* p_control) { + + gui.modal_stack.push_back(p_control); + if (gui.key_focus) + p_control->_modal_set_prev_focus_owner(gui.key_focus->get_instance_ID()); + else + p_control->_modal_set_prev_focus_owner(0); + + return gui.modal_stack.back(); +} + +Control *Viewport::_gui_get_focus_owner() { + + return gui.key_focus; +} + +void Viewport::_gui_grab_click_focus(Control *p_control) { + + if (gui.mouse_focus) { + + + if (gui.mouse_focus==p_control) + return; + InputEvent ie; + ie.type=InputEvent::MOUSE_BUTTON; + InputEventMouseButton &mb=ie.mouse_button; + + //send unclic + + Point2 click =gui.mouse_focus->get_global_transform().affine_inverse().xform(gui.last_mouse_pos); + mb.x=click.x; + mb.y=click.y; + mb.button_index=gui.mouse_focus_button; + mb.pressed=false; + gui.mouse_focus->call_deferred("_input_event",ie); + + + gui.mouse_focus=p_control; + gui.focus_inv_xform=gui.mouse_focus->get_global_transform().affine_inverse(); + click =gui.mouse_focus->get_global_transform().affine_inverse().xform(gui.last_mouse_pos); + mb.x=click.x; + mb.y=click.y; + mb.button_index=gui.mouse_focus_button; + mb.pressed=true; + gui.mouse_focus->call_deferred("_input_event",ie); + + } +} + + +/////////////////////////////// + + void Viewport::input(const InputEvent& p_event) { ERR_FAIL_COND(!is_inside_tree()); - get_tree()->_call_input_pause(input_group,"_input",p_event); - get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check + get_tree()->_call_input_pause(input_group,"_input",p_event); + _gui_input_event(p_event); + //get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check } void Viewport::unhandled_input(const InputEvent& p_event) { @@ -1377,6 +2260,19 @@ bool Viewport::get_physics_object_picking() { return physics_object_picking; } +bool Viewport::gui_has_modal_stack() const { + + return gui.modal_stack.size(); +} + +void Viewport::set_disable_input(bool p_disable) { + disable_input=p_disable; +} + +bool Viewport::is_input_disabled() const { + + return disable_input; +} void Viewport::_bind_methods() { @@ -1405,6 +2301,7 @@ void Viewport::_bind_methods() { ObjectTypeDB::bind_method(_MD("_parent_resized"), &Viewport::_parent_resized); ObjectTypeDB::bind_method(_MD("_vp_input"), &Viewport::_vp_input); + ObjectTypeDB::bind_method(_MD("_vp_input_text","text"), &Viewport::_vp_input_text); ObjectTypeDB::bind_method(_MD("_vp_unhandled_input"), &Viewport::_vp_unhandled_input); ObjectTypeDB::bind_method(_MD("set_size_override","enable","size","margin"), &Viewport::set_size_override,DEFVAL(Size2(-1,-1)),DEFVAL(Size2(0,0))); @@ -1461,6 +2358,13 @@ void Viewport::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_mouse_pos"), &Viewport::get_mouse_pos); ObjectTypeDB::bind_method(_MD("warp_mouse","to_pos"), &Viewport::warp_mouse); + ObjectTypeDB::bind_method(_MD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack); + + ObjectTypeDB::bind_method(_MD("set_disable_input","disable"), &Viewport::set_disable_input); + ObjectTypeDB::bind_method(_MD("is_input_disabled"), &Viewport::is_input_disabled); + + ObjectTypeDB::bind_method(_MD("_gui_show_tooltip"), &Viewport::_gui_show_tooltip); + ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"), _SCS("set_rect"), _SCS("get_rect") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"own_world"), _SCS("set_use_own_world"), _SCS("is_using_own_world") ); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world",PROPERTY_HINT_RESOURCE_TYPE,"World"), _SCS("set_world"), _SCS("get_world") ); @@ -1475,6 +2379,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener/enable_2d"), _SCS("set_as_audio_listener_2d"), _SCS("is_audio_listener_2d") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener/enable_3d"), _SCS("set_as_audio_listener"), _SCS("is_audio_listener") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"physics/object_picking"), _SCS("set_physics_object_picking"), _SCS("get_physics_object_picking") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gui/disable_input"), _SCS("set_disable_input"), _SCS("is_input_disabled") ); ADD_SIGNAL(MethodInfo("size_changed")); @@ -1491,6 +2396,7 @@ void Viewport::_bind_methods() { Viewport::Viewport() { + world_2d = Ref<World2D>( memnew( World2D )); viewport = VisualServer::get_singleton()->viewport_create(); @@ -1524,7 +2430,24 @@ Viewport::Viewport() { unhandled_input_group = "_vp_unhandled_input"+id; unhandled_key_input_group = "_vp_unhandled_key_input"+id; - + disable_input=false; + + //window tooltip + gui.tooltip_timer = memnew( Timer ); + add_child(gui.tooltip_timer); + gui.tooltip_timer->force_parent_owned(); + gui.tooltip_timer->set_wait_time( GLOBAL_DEF("display/tooltip_delay",0.7)); + gui.tooltip_timer->connect("timeout",this,"_gui_show_tooltip"); + gui.tooltip=NULL; + gui.tooltip_popup = memnew( TooltipPanel ); + add_child(gui.tooltip_popup); + gui.tooltip_popup->force_parent_owned(); + gui.tooltip_label = memnew( TooltipLabel ); + gui.tooltip_popup->add_child(gui.tooltip_label); + gui.tooltip_popup->set_as_toplevel(true); + gui.tooltip_popup->hide(); + gui.drag_attempted=false; + gui.drag_preview=NULL; } |