diff options
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 779 |
1 files changed, 494 insertions, 285 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index de6aa2b139..879d494909 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -161,29 +161,6 @@ ViewportTexture::~ViewportTexture() { } } -///////////////////////////////////// - -// Aliases used to provide custom styles to tooltips in the default -// theme and editor theme. -// TooltipPanel is also used for custom tooltips, while TooltipLabel -// is only relevant for default tooltips. - -class TooltipPanel : public PopupPanel { - GDCLASS(TooltipPanel, PopupPanel); - -public: - TooltipPanel() {} -}; - -class TooltipLabel : public Label { - GDCLASS(TooltipLabel, Label); - -public: - TooltipLabel() {} -}; - -///////////////////////////////////// - void Viewport::_sub_window_update_order() { for (int i = 0; i < gui.sub_windows.size(); i++) { RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i); @@ -213,14 +190,7 @@ void Viewport::_sub_window_register(Window *p_window) { } void Viewport::_sub_window_update(Window *p_window) { - int index = -1; - for (int i = 0; i < gui.sub_windows.size(); i++) { - if (gui.sub_windows[i].window == p_window) { - index = i; - break; - } - } - + int index = _sub_window_find(p_window); ERR_FAIL_COND(index == -1); const SubWindow &sw = gui.sub_windows[index]; @@ -239,10 +209,10 @@ void Viewport::_sub_window_update(Window *p_window) { int font_size = p_window->get_theme_font_size(SNAME("title_font_size")); Color title_color = p_window->get_theme_color(SNAME("title_color")); int title_height = p_window->get_theme_constant(SNAME("title_height")); - int close_h_ofs = p_window->get_theme_constant(SNAME("close_h_ofs")); - int close_v_ofs = p_window->get_theme_constant(SNAME("close_v_ofs")); + int close_h_ofs = p_window->get_theme_constant(SNAME("close_h_offset")); + int close_v_ofs = p_window->get_theme_constant(SNAME("close_v_offset")); - TextLine title_text = TextLine(p_window->atr(p_window->get_title()), title_font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); + TextLine title_text = TextLine(p_window->atr(p_window->get_title()), title_font, font_size); title_text.set_width(r.size.width - panel->get_minimum_size().x - close_h_ofs); title_text.set_direction(p_window->is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); int x = (r.size.width - title_text.get_size().x) / 2; @@ -280,14 +250,7 @@ void Viewport::_sub_window_grab_focus(Window *p_window) { return; } - int index = -1; - for (int i = 0; i < gui.sub_windows.size(); i++) { - if (gui.sub_windows[i].window == p_window) { - index = i; - break; - } - } - + int index = _sub_window_find(p_window); ERR_FAIL_COND(index == -1); if (p_window->get_flag(Window::FLAG_NO_FOCUS)) { @@ -335,13 +298,11 @@ void Viewport::_sub_window_grab_focus(Window *p_window) { } void Viewport::_sub_window_remove(Window *p_window) { - for (int i = 0; i < gui.sub_windows.size(); i++) { - if (gui.sub_windows[i].window == p_window) { - RS::get_singleton()->free(gui.sub_windows[i].canvas_item); - gui.sub_windows.remove_at(i); - break; - } - } + int index = _sub_window_find(p_window); + ERR_FAIL_COND(index == -1); + + RS::get_singleton()->free(gui.sub_windows[index].canvas_item); + gui.sub_windows.remove_at(index); if (gui.sub_windows.size() == 0) { RS::get_singleton()->free(subwindow_canvas); @@ -349,27 +310,46 @@ void Viewport::_sub_window_remove(Window *p_window) { } if (gui.subwindow_focused == p_window) { + Window *new_focused_window; Window *parent_visible = p_window->get_parent_visible_window(); gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); - if (parent_visible && parent_visible != this) { - gui.subwindow_focused = parent_visible; - gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); + if (parent_visible) { + new_focused_window = parent_visible; } else { - gui.subwindow_focused = nullptr; - Window *this_window = Object::cast_to<Window>(this); - if (this_window) { - this_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); + new_focused_window = Object::cast_to<Window>(this); + } + + if (new_focused_window) { + int new_focused_index = _sub_window_find(new_focused_window); + if (new_focused_index != -1) { + gui.subwindow_focused = new_focused_window; + } else { + gui.subwindow_focused = nullptr; } + + new_focused_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); + } else { + gui.subwindow_focused = nullptr; } } RenderingServer::get_singleton()->viewport_set_parent_viewport(p_window->viewport, p_window->parent ? p_window->parent->viewport : RID()); } +int Viewport::_sub_window_find(Window *p_window) { + for (int i = 0; i < gui.sub_windows.size(); i++) { + if (gui.sub_windows[i].window == p_window) { + return i; + } + } + + return -1; +} + void Viewport::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { @@ -412,9 +392,9 @@ void Viewport::_notification(int p_what) { #ifndef _3D_DISABLED if (audio_listener_3d_set.size() && !audio_listener_3d) { AudioListener3D *first = nullptr; - for (Set<AudioListener3D *>::Element *E = audio_listener_3d_set.front(); E; E = E->next()) { - if (first == nullptr || first->is_greater_than(E->get())) { - first = E->get(); + for (AudioListener3D *E : audio_listener_3d_set) { + if (first == nullptr || first->is_greater_than(E)) { + first = E; } } @@ -426,9 +406,9 @@ void Viewport::_notification(int p_what) { if (camera_3d_set.size() && !camera_3d) { // There are cameras but no current camera, pick first in tree and make it current. Camera3D *first = nullptr; - for (Set<Camera3D *>::Element *E = camera_3d_set.front(); E; E = E->next()) { - if (first == nullptr || first->is_greater_than(E->get())) { - first = E->get(); + for (Camera3D *E : camera_3d_set) { + if (first == nullptr || first->is_greater_than(E)) { + first = E; } } @@ -647,13 +627,13 @@ void Viewport::_process_picking() { uint64_t frame = get_tree()->get_frame(); PhysicsDirectSpaceState2D::ShapeResult res[64]; - for (Set<CanvasLayer *>::Element *E = canvas_layers.front(); E; E = E->next()) { + for (const CanvasLayer *E : canvas_layers) { Transform2D canvas_transform; ObjectID canvas_layer_id; - if (E->get()) { + if (E) { // A descendant CanvasLayer. - canvas_transform = E->get()->get_transform(); - canvas_layer_id = E->get()->get_instance_id(); + canvas_transform = E->get_transform(); + canvas_layer_id = E->get_instance_id(); } else { // This Viewport's builtin canvas. canvas_transform = get_canvas_transform(); @@ -675,23 +655,23 @@ void Viewport::_process_picking() { if (co && co->can_process()) { bool send_event = true; if (is_mouse) { - Map<ObjectID, uint64_t>::Element *F = physics_2d_mouseover.find(res[i].collider_id); + HashMap<ObjectID, uint64_t>::Iterator F = physics_2d_mouseover.find(res[i].collider_id); if (!F) { physics_2d_mouseover.insert(res[i].collider_id, frame); co->_mouse_enter(); } else { - F->get() = frame; + F->value = frame; // It was already hovered, so don't send the event if it's faked. if (mm.is_valid() && mm->get_device() == InputEvent::DEVICE_ID_INTERNAL) { send_event = false; } } - Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *SF = physics_2d_shape_mouseover.find(Pair(res[i].collider_id, res[i].shape)); + HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>>::Iterator SF = physics_2d_shape_mouseover.find(Pair(res[i].collider_id, res[i].shape)); if (!SF) { physics_2d_shape_mouseover.insert(Pair(res[i].collider_id, res[i].shape), frame); co->_mouse_shape_enter(res[i].shape); } else { - SF->get() = frame; + SF->value = frame; } } @@ -815,19 +795,46 @@ void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, stretch_transform = p_stretch_transform; to_screen_rect = p_to_screen_rect; - if (p_allocated) { - RS::get_singleton()->viewport_set_size(viewport, size.width, size.height); - } else { - RS::get_singleton()->viewport_set_size(viewport, 0, 0); - } +#ifndef _3D_DISABLED + if (!use_xr) { +#endif + + if (p_allocated) { + RS::get_singleton()->viewport_set_size(viewport, size.width, size.height); + } else { + RS::get_singleton()->viewport_set_size(viewport, 0, 0); + } + +#ifndef _3D_DISABLED + } // if (!use_xr) +#endif + _update_global_transform(); + update_configuration_warnings(); update_canvas_items(); + for (ViewportTexture *E : viewport_textures) { + E->emit_changed(); + } + emit_signal(SNAME("size_changed")); } Size2i Viewport::_get_size() const { +#ifndef _3D_DISABLED + if (use_xr) { + if (XRServer::get_singleton() != nullptr) { + Ref<XRInterface> xr_interface = XRServer::get_singleton()->get_primary_interface(); + if (xr_interface.is_valid() && xr_interface->is_initialized()) { + Size2 xr_size = xr_interface->get_render_target_size(); + return (Size2i)xr_size; + } + } + return Size2i(); + } +#endif // _3D_DISABLED + return size; } @@ -1038,14 +1045,14 @@ Transform2D Viewport::get_final_transform() const { void Viewport::_update_canvas_items(Node *p_node) { if (p_node != this) { - Viewport *vp = Object::cast_to<Viewport>(p_node); - if (vp) { + Window *w = Object::cast_to<Window>(p_node); + if (w && (!w->is_inside_tree() || !w->is_embedded())) { return; } CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); if (ci) { - ci->update(); + ci->queue_redraw(); } } @@ -1060,51 +1067,51 @@ Ref<ViewportTexture> Viewport::get_texture() const { return default_texture; } -void Viewport::set_shadow_atlas_size(int p_size) { - shadow_atlas_size = p_size; - RS::get_singleton()->viewport_set_shadow_atlas_size(viewport, p_size, shadow_atlas_16_bits); +void Viewport::set_positional_shadow_atlas_size(int p_size) { + positional_shadow_atlas_size = p_size; + RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, p_size, positional_shadow_atlas_16_bits); } -int Viewport::get_shadow_atlas_size() const { - return shadow_atlas_size; +int Viewport::get_positional_shadow_atlas_size() const { + return positional_shadow_atlas_size; } -void Viewport::set_shadow_atlas_16_bits(bool p_16_bits) { - if (shadow_atlas_16_bits == p_16_bits) { +void Viewport::set_positional_shadow_atlas_16_bits(bool p_16_bits) { + if (positional_shadow_atlas_16_bits == p_16_bits) { return; } - shadow_atlas_16_bits = p_16_bits; - RS::get_singleton()->viewport_set_shadow_atlas_size(viewport, shadow_atlas_size, shadow_atlas_16_bits); + positional_shadow_atlas_16_bits = p_16_bits; + RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, positional_shadow_atlas_size, positional_shadow_atlas_16_bits); } -bool Viewport::get_shadow_atlas_16_bits() const { - return shadow_atlas_16_bits; +bool Viewport::get_positional_shadow_atlas_16_bits() const { + return positional_shadow_atlas_16_bits; } -void Viewport::set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv) { +void Viewport::set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv) { ERR_FAIL_INDEX(p_quadrant, 4); ERR_FAIL_INDEX(p_subdiv, SHADOW_ATLAS_QUADRANT_SUBDIV_MAX); - if (shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) { + if (positional_shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) { return; } - shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv; + positional_shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv; static const int subdiv[SHADOW_ATLAS_QUADRANT_SUBDIV_MAX] = { 0, 1, 4, 16, 64, 256, 1024 }; - RS::get_singleton()->viewport_set_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]); + RS::get_singleton()->viewport_set_positional_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]); } -Viewport::ShadowAtlasQuadrantSubdiv Viewport::get_shadow_atlas_quadrant_subdiv(int p_quadrant) const { +Viewport::PositionalShadowAtlasQuadrantSubdiv Viewport::get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const { ERR_FAIL_INDEX_V(p_quadrant, 4, SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); - return shadow_atlas_quadrant_subdiv[p_quadrant]; + return positional_shadow_atlas_quadrant_subdiv[p_quadrant]; } Transform2D Viewport::_get_input_pre_xform() const { Transform2D pre_xf; if (to_screen_rect.size.x != 0 && to_screen_rect.size.y != 0) { - pre_xf.elements[2] = -to_screen_rect.position; + pre_xf.columns[2] = -to_screen_rect.position; pre_xf.scale(Vector2(size) / to_screen_rect.size); } @@ -1124,9 +1131,10 @@ Vector2 Viewport::get_mouse_position() const { return gui.last_mouse_pos; } -void Viewport::warp_mouse(const Vector2 &p_pos) { - Vector2 gpos = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse().xform(p_pos); - Input::get_singleton()->warp_mouse_position(gpos); +void Viewport::warp_mouse(const Vector2 &p_position) { + Transform2D xform = get_screen_transform(); + Vector2 gpos = xform.xform(p_position); + Input::get_singleton()->warp_mouse(gpos); } void Viewport::_gui_sort_roots() { @@ -1220,7 +1228,8 @@ void Viewport::_gui_show_tooltip() { } // Popup window which houses the tooltip content. - TooltipPanel *panel = memnew(TooltipPanel); + PopupPanel *panel = memnew(PopupPanel); + panel->set_theme_type_variation(SNAME("TooltipPanel")); // Controls can implement `make_custom_tooltip` to provide their own tooltip. // This should be a Control node which will be added as child to a TooltipPanel. @@ -1228,14 +1237,15 @@ void Viewport::_gui_show_tooltip() { // If no custom tooltip is given, use a default implementation. if (!base_tooltip) { - gui.tooltip_label = memnew(TooltipLabel); + gui.tooltip_label = memnew(Label); + gui.tooltip_label->set_theme_type_variation(SNAME("TooltipLabel")); gui.tooltip_label->set_auto_translate(gui.tooltip_control->is_auto_translating()); gui.tooltip_label->set_text(tooltip_text); base_tooltip = gui.tooltip_label; panel->connect("mouse_entered", callable_mp(this, &Viewport::_gui_cancel_tooltip)); } - base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); panel->set_transient(true); panel->set_flag(Window::FLAG_NO_FOCUS, true); @@ -1254,13 +1264,23 @@ void Viewport::_gui_show_tooltip() { Rect2i vr = window->get_usable_parent_rect(); if (r.size.x + r.position.x > vr.size.x + vr.position.x) { - r.position.x = vr.position.x + vr.size.x - r.size.x; + // Place it in the opposite direction. If it fails, just hug the border. + r.position.x = gui.tooltip_pos.x - r.size.x - tooltip_offset.x; + + if (r.position.x < vr.position.x) { + r.position.x = vr.position.x + vr.size.x - r.size.x; + } } else if (r.position.x < vr.position.x) { r.position.x = vr.position.x; } if (r.size.y + r.position.y > vr.size.y + vr.position.y) { - r.position.y = vr.position.y + vr.size.y - r.size.y; + // Same as above. + r.position.y = gui.tooltip_pos.y - r.size.y - tooltip_offset.y; + + if (r.position.y < vr.position.y) { + r.position.y = vr.position.y + vr.size.y - r.size.y; + } } else if (r.position.y < vr.position.y) { r.position.y = vr.position.y; } @@ -1276,21 +1296,19 @@ void Viewport::_gui_show_tooltip() { gui.tooltip_popup->child_controls_changed(); } -void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) { +bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) { + bool stopped = false; Ref<InputEvent> ev = p_input; - // Mouse wheel events can't be stopped. - Ref<InputEventMouseButton> mb = p_input; + // Returns true if an event should be impacted by a control's mouse filter. + bool is_mouse_event = Ref<InputEventMouse>(p_input).is_valid(); - bool cant_stop_me_now = (mb.is_valid() && + Ref<InputEventMouseButton> mb = p_input; + bool is_scroll_event = mb.is_valid() && (mb->get_button_index() == MouseButton::WHEEL_DOWN || mb->get_button_index() == MouseButton::WHEEL_UP || mb->get_button_index() == MouseButton::WHEEL_LEFT || - mb->get_button_index() == MouseButton::WHEEL_RIGHT)); - Ref<InputEventPanGesture> pn = p_input; - cant_stop_me_now = pn.is_valid() || cant_stop_me_now; - - bool ismouse = ev.is_valid() || Object::cast_to<InputEventMouseMotion>(*p_input) != nullptr; + mb->get_button_index() == MouseButton::WHEEL_RIGHT); CanvasItem *ci = p_control; while (ci) { @@ -1304,9 +1322,12 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu break; } if (gui.key_event_accepted) { + stopped = true; break; } - if (!cant_stop_me_now && control->data.mouse_filter == Control::MOUSE_FILTER_STOP && ismouse) { + if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP && is_mouse_event && !(is_scroll_event && control->data.force_pass_scroll_events)) { + // Mouse events are stopped by default with MOUSE_FILTER_STOP, unless we have a scroll event and force_pass_scroll_events set to true + stopped = true; break; } } @@ -1318,6 +1339,7 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu ev = ev->xformed_by(ci->get_transform()); // Transform event upwards. ci = ci->get_parent_item(); } + return stopped; } void Viewport::_gui_call_notification(Control *p_control, int p_what) { @@ -1529,11 +1551,14 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } + bool stopped = false; if (gui.mouse_focus && gui.mouse_focus->can_process()) { - _gui_call_input(gui.mouse_focus, mb); + stopped = _gui_call_input(gui.mouse_focus, mb); } - set_input_as_handled(); + if (stopped) { + set_input_as_handled(); + } if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MouseButton::LEFT) { // Alternate drop use (when using force_drag(), as proposed by #5342). @@ -1599,34 +1624,14 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.forced_mouse_focus = false; } + bool stopped = false; if (mouse_focus && mouse_focus->can_process()) { - _gui_call_input(mouse_focus, mb); - } - - // In case the mouse was released after for example dragging a scrollbar, - // check whether the current control is different from the stored one. If - // it is different, rather than wait for it to be updated the next time the - // mouse is moved, notify the control so that it can e.g. drop the highlight. - // This code is duplicated from the mm.is_valid()-case further below. - Control *over = nullptr; - if (gui.mouse_focus) { - over = gui.mouse_focus; - } else { - over = gui_find_control(mpos); + stopped = _gui_call_input(mouse_focus, mb); } - if (gui.mouse_focus_mask == MouseButton::NONE && over != gui.mouse_over) { - _drop_mouse_over(); - _gui_cancel_tooltip(); - - if (over) { - _gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER); - } + if (stopped) { + set_input_as_handled(); } - - gui.mouse_over = over; - - set_input_as_handled(); } } @@ -1685,9 +1690,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } Control *over = nullptr; - if (gui.mouse_focus) { - over = gui.mouse_focus; - } else if (gui.mouse_in_viewport) { + if (gui.mouse_in_viewport) { over = gui_find_control(mpos); } @@ -1701,6 +1704,10 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } + if (gui.mouse_focus) { + over = gui.mouse_focus; + } + DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape(); if (over) { @@ -1731,15 +1738,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { is_tooltip_shown = true; } } else { - Variant t = gui.tooltip_popup->call("get_tooltip_text"); - - if (t.get_type() == Variant::STRING) { - if (tooltip == String(t)) { - is_tooltip_shown = true; - } - } else { - is_tooltip_shown = true; // Nothing to compare against, likely using custom control, so if it changes there is nothing we can do. - } + is_tooltip_shown = true; // Nothing to compare against, likely using custom control, so if it changes there is nothing we can do. } } else { _gui_cancel_tooltip(); @@ -1787,11 +1786,14 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { ds_cursor_shape = (DisplayServer::CursorShape)cursor_shape; + bool stopped = false; if (over && over->can_process()) { - _gui_call_input(over, mm); + stopped = _gui_call_input(over, mm); } - set_input_as_handled(); + if (stopped) { + set_input_as_handled(); + } } if (gui.drag_data.get_type() != Variant::NIL) { @@ -1871,8 +1873,10 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (viewport_under) { - Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform()); - viewport_pos = ai.xform(viewport_pos); + if (viewport_under != this) { + Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform()); + viewport_pos = ai.xform(viewport_pos); + } // Find control under at position. gui.drag_mouse_over = viewport_under->gui_find_control(viewport_pos); if (gui.drag_mouse_over) { @@ -1893,7 +1897,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { + DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape); + } } Ref<InputEventScreenTouch> touch_event = p_event; @@ -1902,6 +1908,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (touch_event->is_pressed()) { Control *over = gui_find_control(pos); if (over) { + bool stopped = false; if (over->can_process()) { touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. if (over == gui.mouse_focus) { @@ -1910,19 +1917,24 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); } touch_event->set_position(pos); - _gui_call_input(over, touch_event); + stopped = _gui_call_input(over, touch_event); + } + if (stopped) { + set_input_as_handled(); } - set_input_as_handled(); return; } } else if (touch_event->get_index() == 0 && gui.last_mouse_focus) { + bool stopped = false; if (gui.last_mouse_focus->can_process()) { touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. touch_event->set_position(gui.focus_inv_xform.xform(pos)); - _gui_call_input(gui.last_mouse_focus, touch_event); + stopped = _gui_call_input(gui.last_mouse_focus, touch_event); + } + if (stopped) { + set_input_as_handled(); } - set_input_as_handled(); return; } } @@ -1937,6 +1949,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = gui_find_control(pos); if (over) { + bool stopped = false; if (over->can_process()) { gesture_event = gesture_event->xformed_by(Transform2D()); // Make a copy. if (over == gui.mouse_focus) { @@ -1945,9 +1958,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); } gesture_event->set_position(pos); - _gui_call_input(over, gesture_event); + stopped = _gui_call_input(over, gesture_event); + } + if (stopped) { + set_input_as_handled(); } - set_input_as_handled(); return; } } @@ -1959,6 +1974,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { over = gui_find_control(drag_event->get_position()); } if (over) { + bool stopped = false; if (over->can_process()) { Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse(); Size2 pos = localizer.xform(drag_event->get_position()); @@ -1971,10 +1987,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { drag_event->set_relative(rel); drag_event->set_position(pos); - _gui_call_input(over, drag_event); + stopped = _gui_call_input(over, drag_event); } - set_input_as_handled(); + if (stopped) { + set_input_as_handled(); + } return; } } @@ -2001,30 +2019,58 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (from && p_event->is_pressed()) { Control *next = nullptr; - if (p_event->is_action_pressed("ui_focus_next", true, true)) { - next = from->find_next_valid_focus(); - } + Ref<InputEventJoypadMotion> joypadmotion_event = p_event; + if (joypadmotion_event.is_valid()) { + Input *input = Input::get_singleton(); - if (p_event->is_action_pressed("ui_focus_prev", true, true)) { - next = from->find_prev_valid_focus(); - } + if (p_event->is_action_pressed("ui_focus_next") && input->is_action_just_pressed("ui_focus_next")) { + next = from->find_next_valid_focus(); + } - if (p_event->is_action_pressed("ui_up", true, true)) { - next = from->_get_focus_neighbor(SIDE_TOP); - } + if (p_event->is_action_pressed("ui_focus_prev") && input->is_action_just_pressed("ui_focus_prev")) { + next = from->find_prev_valid_focus(); + } - if (p_event->is_action_pressed("ui_left", true, true)) { - next = from->_get_focus_neighbor(SIDE_LEFT); - } + if (p_event->is_action_pressed("ui_up") && input->is_action_just_pressed("ui_up")) { + next = from->_get_focus_neighbor(SIDE_TOP); + } - if (p_event->is_action_pressed("ui_right", true, true)) { - next = from->_get_focus_neighbor(SIDE_RIGHT); - } + if (p_event->is_action_pressed("ui_left") && input->is_action_just_pressed("ui_left")) { + next = from->_get_focus_neighbor(SIDE_LEFT); + } - if (p_event->is_action_pressed("ui_down", true, true)) { - next = from->_get_focus_neighbor(SIDE_BOTTOM); - } + if (p_event->is_action_pressed("ui_right") && input->is_action_just_pressed("ui_right")) { + next = from->_get_focus_neighbor(SIDE_RIGHT); + } + if (p_event->is_action_pressed("ui_down") && input->is_action_just_pressed("ui_down")) { + next = from->_get_focus_neighbor(SIDE_BOTTOM); + } + } else { + if (p_event->is_action_pressed("ui_focus_next", true, true)) { + next = from->find_next_valid_focus(); + } + + if (p_event->is_action_pressed("ui_focus_prev", true, true)) { + next = from->find_prev_valid_focus(); + } + + if (p_event->is_action_pressed("ui_up", true, true)) { + next = from->_get_focus_neighbor(SIDE_TOP); + } + + if (p_event->is_action_pressed("ui_left", true, true)) { + next = from->_get_focus_neighbor(SIDE_LEFT); + } + + if (p_event->is_action_pressed("ui_right", true, true)) { + next = from->_get_focus_neighbor(SIDE_RIGHT); + } + + if (p_event->is_action_pressed("ui_down", true, true)) { + next = from->_get_focus_neighbor(SIDE_BOTTOM); + } + } if (next) { next->grab_focus(); set_input_as_handled(); @@ -2033,6 +2079,17 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } +void Viewport::_gui_cleanup_internal_state(Ref<InputEvent> p_event) { + ERR_FAIL_COND(p_event.is_null()); + + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid()) { + if (!mb->is_pressed()) { + gui.mouse_focus_mask &= ~mouse_button_to_mask(mb->get_button_index()); // Remove from mask. + } + } +} + List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) { gui.roots_order_dirty = true; return gui.roots.push_back(p_control); @@ -2068,7 +2125,7 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { p_control->set_as_top_level(true); p_control->set_position(gui.last_mouse_pos); p_base->get_root_parent_control()->add_child(p_control); // Add as child of viewport. - p_control->raise(); + p_control->move_to_front(); gui.drag_preview_id = p_control->get_instance_id(); } @@ -2165,11 +2222,11 @@ void Viewport::_gui_control_grab_focus(Control *p_control) { // No need for change. return; } - get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus_for_window", (Node *)get_base_window()); + get_tree()->call_group("_viewports", "_gui_remove_focus_for_window", (Node *)get_base_window()); gui.key_focus = p_control; emit_signal(SNAME("gui_focus_changed"), p_control); p_control->notification(Control::NOTIFICATION_FOCUS_ENTER); - p_control->update(); + p_control->queue_redraw(); } void Viewport::_gui_accept_event() { @@ -2229,14 +2286,14 @@ void Viewport::_drop_physics_mouseover(bool p_paused_only) { } void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) { - List<Map<ObjectID, uint64_t>::Element *> to_erase; + List<ObjectID> to_erase; - for (Map<ObjectID, uint64_t>::Element *E = physics_2d_mouseover.front(); E; E = E->next()) { - if (!p_clean_all_frames && E->get() == p_frame_reference) { + for (const KeyValue<ObjectID, uint64_t> &E : physics_2d_mouseover) { + if (!p_clean_all_frames && E.value == p_frame_reference) { continue; } - Object *o = ObjectDB::get_instance(E->key()); + Object *o = ObjectDB::get_instance(E.key); if (o) { CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); if (co && co->is_inside_tree()) { @@ -2246,7 +2303,7 @@ void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paus co->_mouse_exit(); } } - to_erase.push_back(E); + to_erase.push_back(E.key); } while (to_erase.size()) { @@ -2255,24 +2312,24 @@ void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paus } // Per-shape. - List<Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *> shapes_to_erase; + List<Pair<ObjectID, int>> shapes_to_erase; - for (Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *E = physics_2d_shape_mouseover.front(); E; E = E->next()) { - if (!p_clean_all_frames && E->get() == p_frame_reference) { + for (KeyValue<Pair<ObjectID, int>, uint64_t> &E : physics_2d_shape_mouseover) { + if (!p_clean_all_frames && E.value == p_frame_reference) { continue; } - Object *o = ObjectDB::get_instance(E->key().first); + Object *o = ObjectDB::get_instance(E.key.first); if (o) { CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); if (co && co->is_inside_tree()) { if (p_clean_all_frames && p_paused_only && co->can_process()) { continue; } - co->_mouse_shape_exit(E->key().second); + co->_mouse_shape_exit(E.key.second); } } - shapes_to_erase.push_back(E); + shapes_to_erase.push_back(E.key); } while (shapes_to_erase.size()) { @@ -2465,17 +2522,20 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { if (gui.subwindow_drag == SUB_WINDOW_DRAG_RESIZE) { Vector2i diff = mm->get_position() - gui.subwindow_drag_from; Size2i min_size = gui.subwindow_focused->get_min_size(); + + Size2i min_size_adjusted = min_size; if (gui.subwindow_focused->is_wrapping_controls()) { Size2i cms = gui.subwindow_focused->get_contents_minimum_size(); - min_size.x = MAX(cms.x, min_size.x); - min_size.y = MAX(cms.y, min_size.y); + min_size_adjusted.x = MAX(cms.x, min_size.x); + min_size_adjusted.y = MAX(cms.y, min_size.y); } - min_size.x = MAX(min_size.x, 1); - min_size.y = MAX(min_size.y, 1); + + min_size_adjusted.x = MAX(min_size_adjusted.x, 1); + min_size_adjusted.y = MAX(min_size_adjusted.y, 1); Rect2i r = gui.subwindow_resize_from_rect; - Size2i limit = r.size - min_size; + Size2i limit = r.size - min_size_adjusted; switch (gui.subwindow_resize_mode) { case SUB_WINDOW_RESIZE_TOP_LEFT: { @@ -2530,6 +2590,19 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { } } + Size2i max_size = gui.subwindow_focused->get_max_size(); + if ((max_size.x > 0 || max_size.y > 0) && (max_size.x >= min_size.x && max_size.y >= min_size.y)) { + max_size.x = MAX(max_size.x, 1); + max_size.y = MAX(max_size.y, 1); + + if (r.size.x > max_size.x) { + r.size.x = max_size.x; + } + if (r.size.y > max_size.y) { + r.size.y = max_size.y; + } + } + gui.subwindow_focused->_rect_changed_callback(r); } @@ -2562,12 +2635,12 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { if (title_bar.has_point(mb->get_position())) { click_on_window = true; - int close_h_ofs = sw.window->get_theme_constant(SNAME("close_h_ofs")); - int close_v_ofs = sw.window->get_theme_constant(SNAME("close_v_ofs")); + int close_h_ofs = sw.window->get_theme_constant(SNAME("close_h_offset")); + int close_v_ofs = sw.window->get_theme_constant(SNAME("close_v_offset")); Ref<Texture2D> close_icon = sw.window->get_theme_icon(SNAME("close")); Rect2 close_rect; - close_rect.position = Vector2(r.position.x + r.size.x - close_v_ofs, r.position.y - close_h_ofs); + close_rect.position = Vector2(r.position.x + r.size.x - close_h_ofs, r.position.y - close_v_ofs); close_rect.size = close_icon->get_size(); if (gui.subwindow_focused != sw.window) { @@ -2635,7 +2708,9 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { DisplayServer::CURSOR_FDIAGSIZE }; - DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]); + if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { + DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]); + } return true; // Reserved for showing the resize cursor. } @@ -2680,7 +2755,7 @@ void Viewport::push_input(const Ref<InputEvent> &p_event, bool p_local_coords) { ev = p_event; } - if (is_embedding_subwindows() && _sub_windows_forward_input(p_event)) { + if (is_embedding_subwindows() && _sub_windows_forward_input(ev)) { set_input_as_handled(); return; } @@ -2695,6 +2770,9 @@ void Viewport::push_input(const Ref<InputEvent> &p_event, bool p_local_coords) { if (!is_input_handled()) { _gui_input_event(ev); + } else { + // Cleanup internal GUI state after accepting event during _input(). + _gui_cleanup_internal_state(ev); } event_count++; @@ -2720,11 +2798,18 @@ void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local ev = p_event; } + // Shortcut Input. + if (Object::cast_to<InputEventKey>(*ev) != nullptr || Object::cast_to<InputEventShortcut>(*ev) != nullptr) { + get_tree()->_call_input_pause(shortcut_input_group, SceneTree::CALL_INPUT_TYPE_SHORTCUT_INPUT, ev, this); + } + // Unhandled Input. - get_tree()->_call_input_pause(unhandled_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_INPUT, ev, this); + if (!is_input_handled()) { + get_tree()->_call_input_pause(unhandled_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_INPUT, ev, this); + } - // Unhandled key Input - used for performance reasons - This is called a lot less than _unhandled_input since it ignores MouseMotion, etc. - if (!is_input_handled() && (Object::cast_to<InputEventKey>(*ev) != nullptr || Object::cast_to<InputEventShortcut>(*ev) != nullptr)) { + // Unhandled key Input - Used for performance reasons - This is called a lot less than _unhandled_input since it ignores MouseMotion, and to handle Unicode input with Alt / Ctrl modifiers after handling shortcuts. + if (!is_input_handled() && (Object::cast_to<InputEventKey>(*ev) != nullptr)) { get_tree()->_call_input_pause(unhandled_key_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_KEY_INPUT, ev, this); } @@ -2768,6 +2853,14 @@ Vector2 Viewport::get_camera_rect_size() const { } void Viewport::set_disable_input(bool p_disable) { + if (p_disable == disable_input) { + return; + } + if (p_disable) { + _drop_mouse_focus(); + _drop_mouse_over(); + _gui_cancel_tooltip(); + } disable_input = p_disable; } @@ -2782,8 +2875,8 @@ Variant Viewport::gui_get_drag_data() const { TypedArray<String> Viewport::get_configuration_warnings() const { TypedArray<String> warnings = Node::get_configuration_warnings(); - if (size.x == 0 || size.y == 0) { - warnings.push_back(TTR("Viewport size must be greater than 0 to render anything.")); + if (size.x <= 1 || size.y <= 1) { + warnings.push_back(RTR("The Viewport size must be greater than or equal to 2 pixels on both dimensions to render anything.")); } return warnings; } @@ -2801,7 +2894,7 @@ void Viewport::gui_release_focus() { Control *f = gui.key_focus; gui.key_focus = nullptr; f->notification(Control::NOTIFICATION_FOCUS_EXIT, true); - f->update(); + f->queue_redraw(); } } @@ -2809,17 +2902,30 @@ Control *Viewport::gui_get_focus_owner() { return gui.key_focus; } -void Viewport::set_msaa(MSAA p_msaa) { +void Viewport::set_msaa_2d(MSAA p_msaa) { ERR_FAIL_INDEX(p_msaa, MSAA_MAX); - if (msaa == p_msaa) { + if (msaa_2d == p_msaa) { return; } - msaa = p_msaa; - RS::get_singleton()->viewport_set_msaa(viewport, RS::ViewportMSAA(p_msaa)); + msaa_2d = p_msaa; + RS::get_singleton()->viewport_set_msaa_2d(viewport, RS::ViewportMSAA(p_msaa)); } -Viewport::MSAA Viewport::get_msaa() const { - return msaa; +Viewport::MSAA Viewport::get_msaa_2d() const { + return msaa_2d; +} + +void Viewport::set_msaa_3d(MSAA p_msaa) { + ERR_FAIL_INDEX(p_msaa, MSAA_MAX); + if (msaa_3d == p_msaa) { + return; + } + msaa_3d = p_msaa; + RS::get_singleton()->viewport_set_msaa_3d(viewport, RS::ViewportMSAA(p_msaa)); +} + +Viewport::MSAA Viewport::get_msaa_3d() const { + return msaa_3d; } void Viewport::set_screen_space_aa(ScreenSpaceAA p_screen_space_aa) { @@ -2835,6 +2941,18 @@ Viewport::ScreenSpaceAA Viewport::get_screen_space_aa() const { return screen_space_aa; } +void Viewport::set_use_taa(bool p_use_taa) { + if (use_taa == p_use_taa) { + return; + } + use_taa = p_use_taa; + RS::get_singleton()->viewport_set_use_taa(viewport, p_use_taa); +} + +bool Viewport::is_using_taa() const { + return use_taa; +} + void Viewport::set_use_debanding(bool p_use_debanding) { if (use_debanding == p_use_debanding) { return; @@ -3027,6 +3145,41 @@ Viewport::DefaultCanvasItemTextureRepeat Viewport::get_default_canvas_item_textu return default_canvas_item_texture_repeat; } +void Viewport::set_vrs_mode(Viewport::VRSMode p_vrs_mode) { + // Note, set this even if not supported on this hardware, it will only be used if it is but we want to save the value as set by the user. + vrs_mode = p_vrs_mode; + + switch (p_vrs_mode) { + case VRS_TEXTURE: { + RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_TEXTURE); + } break; + case VRS_XR: { + RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_XR); + } break; + default: { + RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_DISABLED); + } break; + } + + notify_property_list_changed(); +} + +Viewport::VRSMode Viewport::get_vrs_mode() const { + return vrs_mode; +} + +void Viewport::set_vrs_texture(Ref<Texture2D> p_texture) { + vrs_texture = p_texture; + + // TODO need to add something here in case the RID changes + RID tex = p_texture.is_valid() ? p_texture->get_rid() : RID(); + RS::get_singleton()->viewport_set_vrs_texture(viewport, tex); +} + +Ref<Texture2D> Viewport::get_vrs_texture() const { + return vrs_texture; +} + DisplayServer::WindowID Viewport::get_window_id() const { return DisplayServer::MAIN_WINDOW_ID; } @@ -3040,14 +3193,10 @@ Viewport *Viewport::get_parent_viewport() const { return get_parent()->get_viewport(); } -void Viewport::set_embed_subwindows_hint(bool p_embed) { +void Viewport::set_embedding_subwindows(bool p_embed) { gui.embed_subwindows_hint = p_embed; } -bool Viewport::get_embed_subwindows_hint() const { - return gui.embed_subwindows_hint; -} - bool Viewport::is_embedding_subwindows() const { return gui.embed_subwindows_hint; } @@ -3088,6 +3237,10 @@ Viewport::SDFScale Viewport::get_sdf_scale() const { return sdf_scale; } +Transform2D Viewport::get_screen_transform() const { + return _get_input_pre_xform().affine_inverse() * get_final_transform(); +} + #ifndef _3D_DISABLED AudioListener3D *Viewport::get_audio_listener_3d() const { return audio_listener_3d; @@ -3140,18 +3293,18 @@ void Viewport::_audio_listener_3d_remove(AudioListener3D *p_listener) { void Viewport::_audio_listener_3d_make_next_current(AudioListener3D *p_exclude) { if (audio_listener_3d_set.size() > 0) { - for (Set<AudioListener3D *>::Element *E = audio_listener_3d_set.front(); E; E = E->next()) { - if (p_exclude == E->get()) { + for (AudioListener3D *E : audio_listener_3d_set) { + if (p_exclude == E) { continue; } - if (!E->get()->is_inside_tree()) { + if (!E->is_inside_tree()) { continue; } if (audio_listener_3d != nullptr) { return; } - E->get()->make_current(); + E->make_current(); } } else { // Attempt to reset listener to the camera position. @@ -3228,18 +3381,18 @@ void Viewport::_camera_3d_remove(Camera3D *p_camera) { } void Viewport::_camera_3d_make_next_current(Camera3D *p_exclude) { - for (Set<Camera3D *>::Element *E = camera_3d_set.front(); E; E = E->next()) { - if (p_exclude == E->get()) { + for (Camera3D *E : camera_3d_set) { + if (p_exclude == E) { continue; } - if (!E->get()->is_inside_tree()) { + if (!E->is_inside_tree()) { continue; } if (camera_3d != nullptr) { return; } - E->get()->make_current(); + E->make_current(); } } @@ -3396,8 +3549,8 @@ void Viewport::_own_world_3d_changed() { _update_audio_listener_3d(); } -void Viewport::set_use_own_world_3d(bool p_world_3d) { - if (p_world_3d == own_world_3d.is_valid()) { +void Viewport::set_use_own_world_3d(bool p_use_own_world_3d) { + if (p_use_own_world_3d == own_world_3d.is_valid()) { return; } @@ -3405,18 +3558,18 @@ void Viewport::set_use_own_world_3d(bool p_world_3d) { _propagate_exit_world_3d(this); } - if (!p_world_3d) { - own_world_3d = Ref<World3D>(); - if (world_3d.is_valid()) { - world_3d->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_3d_changed)); - } - } else { + if (p_use_own_world_3d) { if (world_3d.is_valid()) { own_world_3d = world_3d->duplicate(); world_3d->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_3d_changed)); } else { own_world_3d = Ref<World3D>(memnew(World3D)); } + } else { + own_world_3d = Ref<World3D>(); + if (world_3d.is_valid()) { + world_3d->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_3d_changed)); + } } if (is_inside_tree()) { @@ -3481,9 +3634,20 @@ void Viewport::_propagate_exit_world_3d(Node *p_node) { } void Viewport::set_use_xr(bool p_use_xr) { - use_xr = p_use_xr; + if (use_xr != p_use_xr) { + use_xr = p_use_xr; + + RS::get_singleton()->viewport_set_use_xr(viewport, use_xr); - RS::get_singleton()->viewport_set_use_xr(viewport, use_xr); + if (!use_xr) { + // Set viewport to previous size when exiting XR. + if (size_allocated) { + RS::get_singleton()->viewport_set_size(viewport, size.width, size.height); + } else { + RS::get_singleton()->viewport_set_size(viewport, 0, 0); + } + } + } } bool Viewport::is_using_xr() { @@ -3533,17 +3697,17 @@ float Viewport::get_fsr_sharpness() const { return fsr_sharpness; } -void Viewport::set_fsr_mipmap_bias(float p_fsr_mipmap_bias) { - if (fsr_mipmap_bias == p_fsr_mipmap_bias) { +void Viewport::set_texture_mipmap_bias(float p_texture_mipmap_bias) { + if (texture_mipmap_bias == p_texture_mipmap_bias) { return; } - fsr_mipmap_bias = p_fsr_mipmap_bias; - RS::get_singleton()->viewport_set_fsr_mipmap_bias(viewport, p_fsr_mipmap_bias); + texture_mipmap_bias = p_texture_mipmap_bias; + RS::get_singleton()->viewport_set_texture_mipmap_bias(viewport, p_texture_mipmap_bias); } -float Viewport::get_fsr_mipmap_bias() const { - return fsr_mipmap_bias; +float Viewport::get_texture_mipmap_bias() const { + return texture_mipmap_bias; } #endif // _3D_DISABLED @@ -3564,12 +3728,18 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_transparent_background", "enable"), &Viewport::set_transparent_background); ClassDB::bind_method(D_METHOD("has_transparent_background"), &Viewport::has_transparent_background); - ClassDB::bind_method(D_METHOD("set_msaa", "msaa"), &Viewport::set_msaa); - ClassDB::bind_method(D_METHOD("get_msaa"), &Viewport::get_msaa); + ClassDB::bind_method(D_METHOD("set_msaa_2d", "msaa"), &Viewport::set_msaa_2d); + ClassDB::bind_method(D_METHOD("get_msaa_2d"), &Viewport::get_msaa_2d); + + ClassDB::bind_method(D_METHOD("set_msaa_3d", "msaa"), &Viewport::set_msaa_3d); + ClassDB::bind_method(D_METHOD("get_msaa_3d"), &Viewport::get_msaa_3d); ClassDB::bind_method(D_METHOD("set_screen_space_aa", "screen_space_aa"), &Viewport::set_screen_space_aa); ClassDB::bind_method(D_METHOD("get_screen_space_aa"), &Viewport::get_screen_space_aa); + ClassDB::bind_method(D_METHOD("set_use_taa", "enable"), &Viewport::set_use_taa); + ClassDB::bind_method(D_METHOD("is_using_taa"), &Viewport::is_using_taa); + ClassDB::bind_method(D_METHOD("set_use_debanding", "enable"), &Viewport::set_use_debanding); ClassDB::bind_method(D_METHOD("is_using_debanding"), &Viewport::is_using_debanding); @@ -3596,7 +3766,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d); ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position); - ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Viewport::warp_mouse); + ClassDB::bind_method(D_METHOD("warp_mouse", "position"), &Viewport::warp_mouse); ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data); ClassDB::bind_method(D_METHOD("gui_is_dragging"), &Viewport::gui_is_dragging); @@ -3611,11 +3781,11 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window"), &Viewport::_gui_remove_focus_for_window); ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus); - ClassDB::bind_method(D_METHOD("set_shadow_atlas_size", "size"), &Viewport::set_shadow_atlas_size); - ClassDB::bind_method(D_METHOD("get_shadow_atlas_size"), &Viewport::get_shadow_atlas_size); + ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_size", "size"), &Viewport::set_positional_shadow_atlas_size); + ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_size"), &Viewport::get_positional_shadow_atlas_size); - ClassDB::bind_method(D_METHOD("set_shadow_atlas_16_bits", "enable"), &Viewport::set_shadow_atlas_16_bits); - ClassDB::bind_method(D_METHOD("get_shadow_atlas_16_bits"), &Viewport::get_shadow_atlas_16_bits); + ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_16_bits", "enable"), &Viewport::set_positional_shadow_atlas_16_bits); + ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_16_bits"), &Viewport::get_positional_shadow_atlas_16_bits); ClassDB::bind_method(D_METHOD("set_snap_controls_to_pixels", "enabled"), &Viewport::set_snap_controls_to_pixels); ClassDB::bind_method(D_METHOD("is_snap_controls_to_pixels_enabled"), &Viewport::is_snap_controls_to_pixels_enabled); @@ -3626,8 +3796,8 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_snap_2d_vertices_to_pixel", "enabled"), &Viewport::set_snap_2d_vertices_to_pixel); ClassDB::bind_method(D_METHOD("is_snap_2d_vertices_to_pixel_enabled"), &Viewport::is_snap_2d_vertices_to_pixel_enabled); - ClassDB::bind_method(D_METHOD("set_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_shadow_atlas_quadrant_subdiv); - ClassDB::bind_method(D_METHOD("get_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_shadow_atlas_quadrant_subdiv); + ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_positional_shadow_atlas_quadrant_subdiv); + ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_positional_shadow_atlas_quadrant_subdiv); ClassDB::bind_method(D_METHOD("set_input_as_handled"), &Viewport::set_input_as_handled); ClassDB::bind_method(D_METHOD("is_input_handled"), &Viewport::is_input_handled); @@ -3638,8 +3808,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_filter", "mode"), &Viewport::set_default_canvas_item_texture_filter); ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_filter"), &Viewport::get_default_canvas_item_texture_filter); - ClassDB::bind_method(D_METHOD("set_embed_subwindows_hint", "enable"), &Viewport::set_embed_subwindows_hint); - ClassDB::bind_method(D_METHOD("get_embed_subwindows_hint"), &Viewport::get_embed_subwindows_hint); + ClassDB::bind_method(D_METHOD("set_embedding_subwindows", "enable"), &Viewport::set_embedding_subwindows); ClassDB::bind_method(D_METHOD("is_embedding_subwindows"), &Viewport::is_embedding_subwindows); ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat); @@ -3683,12 +3852,17 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fsr_sharpness", "fsr_sharpness"), &Viewport::set_fsr_sharpness); ClassDB::bind_method(D_METHOD("get_fsr_sharpness"), &Viewport::get_fsr_sharpness); - ClassDB::bind_method(D_METHOD("set_fsr_mipmap_bias", "fsr_mipmap_bias"), &Viewport::set_fsr_mipmap_bias); - ClassDB::bind_method(D_METHOD("get_fsr_mipmap_bias"), &Viewport::get_fsr_mipmap_bias); + ClassDB::bind_method(D_METHOD("set_texture_mipmap_bias", "texture_mipmap_bias"), &Viewport::set_texture_mipmap_bias); + ClassDB::bind_method(D_METHOD("get_texture_mipmap_bias"), &Viewport::get_texture_mipmap_bias); + + ClassDB::bind_method(D_METHOD("set_vrs_mode", "mode"), &Viewport::set_vrs_mode); + ClassDB::bind_method(D_METHOD("get_vrs_mode"), &Viewport::get_vrs_mode); + + ClassDB::bind_method(D_METHOD("set_vrs_texture", "texture"), &Viewport::set_vrs_texture); + ClassDB::bind_method(D_METHOD("get_vrs_texture"), &Viewport::get_vrs_texture); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr"), "set_use_xr", "is_using_xr"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener_3d", "is_audio_listener_3d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d"); #endif // _3D_DISABLED @@ -3698,40 +3872,48 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled"); ADD_GROUP("Rendering", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa", "get_msaa"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_2d", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa_2d", "get_msaa_2d"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_3d", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa_3d", "get_msaa_3d"); ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_taa"), "set_use_taa", "is_using_taa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mesh_lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_mesh_lod_threshold", "get_mesh_lod_threshold"); ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); #ifndef _3D_DISABLED ADD_GROUP("Scaling 3D", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "scaling_3d_mode", PROPERTY_HINT_ENUM, "Disabled (Slowest),Bilinear (Fastest),FSR (Fast)"), "set_scaling_3d_mode", "get_scaling_3d_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "scaling_3d_mode", PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)"), "set_scaling_3d_mode", "get_scaling_3d_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scaling_3d_scale", PROPERTY_HINT_RANGE, "0.25,2.0,0.01"), "set_scaling_3d_scale", "get_scaling_3d_scale"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_mipmap_bias", PROPERTY_HINT_RANGE, "-2,2,0.1"), "set_fsr_mipmap_bias", "get_fsr_mipmap_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_mipmap_bias", PROPERTY_HINT_RANGE, "-2,2,0.001"), "set_texture_mipmap_bias", "get_texture_mipmap_bias"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_sharpness", PROPERTY_HINT_RANGE, "0,2,0.1"), "set_fsr_sharpness", "get_fsr_sharpness"); #endif + ADD_GROUP("Variable Rate Shading", "vrs_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "vrs_mode", PROPERTY_HINT_ENUM, "Disabled,Texture,Depth buffer,XR"), "set_vrs_mode", "get_vrs_mode"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "vrs_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_vrs_texture", "get_vrs_texture"); ADD_GROUP("Canvas Items", "canvas_item_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirror"), "set_default_canvas_item_texture_repeat", "get_default_canvas_item_texture_repeat"); ADD_GROUP("Audio Listener", "audio_listener_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d"); +#ifndef _3D_DISABLED + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener_3d", "is_audio_listener_3d"); +#endif ADD_GROUP("Physics", "physics_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking"), "set_physics_object_picking", "get_physics_object_picking"); ADD_GROUP("GUI", "gui_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input"), "set_disable_input", "is_input_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels"), "set_snap_controls_to_pixels", "is_snap_controls_to_pixels_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows"), "set_embed_subwindows_hint", "get_embed_subwindows_hint"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows"), "set_embedding_subwindows", "is_embedding_subwindows"); ADD_GROUP("SDF", "sdf_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"), "set_sdf_oversize", "get_sdf_oversize"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale", PROPERTY_HINT_ENUM, "100%,50%,25%"), "set_sdf_scale", "get_sdf_scale"); - ADD_GROUP("Shadow Atlas", "shadow_atlas_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_atlas_size"), "set_shadow_atlas_size", "get_shadow_atlas_size"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_atlas_16_bits"), "set_shadow_atlas_16_bits", "get_shadow_atlas_16_bits"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 0); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_1", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 1); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_2", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 2); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 3); + ADD_GROUP("Positional Shadow Atlas", "positional_shadow_atlas_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "positional_shadow_atlas_size"), "set_positional_shadow_atlas_size", "get_positional_shadow_atlas_size"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "positional_shadow_atlas_16_bits"), "set_positional_shadow_atlas_16_bits", "get_positional_shadow_atlas_16_bits"); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 0); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_1", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 1); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_2", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 2); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 3); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_canvas_transform", "get_canvas_transform"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_canvas_transform", "get_global_canvas_transform"); @@ -3795,6 +3977,7 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_DECALS); BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_REFLECTION_PROBES); BIND_ENUM_CONSTANT(DEBUG_DRAW_OCCLUDERS) + BIND_ENUM_CONSTANT(DEBUG_DRAW_MOTION_VECTORS) BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR); @@ -3817,6 +4000,17 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(SDF_SCALE_50_PERCENT); BIND_ENUM_CONSTANT(SDF_SCALE_25_PERCENT); BIND_ENUM_CONSTANT(SDF_SCALE_MAX); + + BIND_ENUM_CONSTANT(VRS_DISABLED); + BIND_ENUM_CONSTANT(VRS_TEXTURE); + BIND_ENUM_CONSTANT(VRS_XR); + BIND_ENUM_CONSTANT(VRS_MAX); +} + +void Viewport::_validate_property(PropertyInfo &p_property) const { + if (vrs_mode != VRS_TEXTURE && (p_property.name == "vrs_texture")) { + p_property.usage = PROPERTY_USAGE_NO_EDITOR; + } } Viewport::Viewport() { @@ -3832,15 +4026,15 @@ Viewport::Viewport() { canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport). - set_shadow_atlas_size(shadow_atlas_size); + set_positional_shadow_atlas_size(positional_shadow_atlas_size); for (int i = 0; i < 4; i++) { - shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX; + positional_shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX; } - set_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4); - set_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4); - set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16); - set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64); + set_positional_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4); + set_positional_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4); + set_positional_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16); + set_positional_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64); set_mesh_lod_threshold(mesh_lod_threshold); @@ -3848,6 +4042,7 @@ Viewport::Viewport() { input_group = "_vp_input" + id; gui_input_group = "_vp_gui_input" + id; unhandled_input_group = "_vp_unhandled_input" + id; + shortcut_input_group = "_vp_shortcut_input" + id; unhandled_key_input_group = "_vp_unhandled_key_input" + id; // Window tooltip. @@ -3863,8 +4058,8 @@ Viewport::Viewport() { float fsr_sharpness = GLOBAL_GET("rendering/scaling_3d/fsr_sharpness"); set_fsr_sharpness(fsr_sharpness); - float fsr_mipmap_bias = GLOBAL_GET("rendering/scaling_3d/fsr_mipmap_bias"); - set_fsr_mipmap_bias(fsr_mipmap_bias); + float texture_mipmap_bias = GLOBAL_GET("rendering/textures/default_filters/texture_mipmap_bias"); + set_texture_mipmap_bias(texture_mipmap_bias); #endif // _3D_DISABLED set_sdf_oversize(sdf_oversize); // Set to server. @@ -3872,8 +4067,8 @@ Viewport::Viewport() { Viewport::~Viewport() { // Erase itself from viewport textures. - for (Set<ViewportTexture *>::Element *E = viewport_textures.front(); E; E = E->next()) { - E->get()->vp = nullptr; + for (ViewportTexture *E : viewport_textures) { + E->vp = nullptr; } RenderingServer::get_singleton()->free(viewport); } @@ -3947,6 +4142,20 @@ Transform2D SubViewport::_stretch_transform() { return transform; } +Transform2D SubViewport::get_screen_transform() const { + Transform2D container_transform = Transform2D(); + SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); + if (c) { + if (c->is_stretch_enabled()) { + container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink())); + } + container_transform = c->get_viewport()->get_screen_transform() * c->get_global_transform_with_canvas() * container_transform; + } else { + WARN_PRINT_ONCE("SubViewport is not a child of a SubViewportContainer. get_screen_transform doesn't return the actual screen position."); + } + return container_transform * Viewport::get_screen_transform(); +} + void SubViewport::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { @@ -3975,8 +4184,8 @@ void SubViewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_clear_mode", "mode"), &SubViewport::set_clear_mode); ClassDB::bind_method(D_METHOD("get_clear_mode"), &SubViewport::get_clear_mode); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size_2d_override"), "set_size_2d_override", "get_size_2d_override"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size_2d_override", PROPERTY_HINT_NONE, "suffix:px"), "set_size_2d_override", "get_size_2d_override"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "size_2d_override_stretch"), "set_size_2d_override_stretch", "is_size_2d_override_stretch_enabled"); ADD_GROUP("Render Target", "render_target_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,Next Frame"), "set_clear_mode", "get_clear_mode"); |