diff options
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 145 |
1 files changed, 79 insertions, 66 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 34845d5875..522997cdf5 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -48,6 +48,7 @@ #include "scene/gui/label.h" #include "scene/gui/popup.h" #include "scene/gui/popup_menu.h" +#include "scene/gui/subviewport_container.h" #include "scene/main/canvas_layer.h" #include "scene/main/window.h" #include "scene/resources/mesh.h" @@ -371,8 +372,6 @@ void Viewport::_sub_window_remove(Window *p_window) { void Viewport::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - gui.embedding_subwindows = gui.embed_subwindows_hint; - if (get_parent()) { parent = get_parent()->get_viewport(); RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, parent->get_viewport_rid()); @@ -493,20 +492,26 @@ void Viewport::_notification(int p_what) { } #endif // _3D_DISABLED } break; + case NOTIFICATION_WM_MOUSE_ENTER: { + gui.mouse_in_window = true; + } break; case NOTIFICATION_WM_MOUSE_EXIT: { + gui.mouse_in_window = false; _drop_physics_mouseover(); - - // Unlike on loss of focus (NOTIFICATION_WM_WINDOW_FOCUS_OUT), do not - // drop the gui mouseover here, as a scrollbar may be dragged while the - // mouse is outside the window (without the window having lost focus). - // See bug #39634 + _drop_mouse_over(); + // When the mouse exits the window, we want to end mouse_over, but + // not mouse_focus, because, for example, we want to continue + // dragging a scrollbar even if the mouse has left the window. } break; case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { _drop_physics_mouseover(); - if (gui.mouse_focus && !gui.forced_mouse_focus) { _drop_mouse_focus(); } + // When the window focus changes, we want to end mouse_focus, but + // not the mouse_over. Note: The OS will trigger a separate mouse + // exit event if the change in focus results in the mouse exiting + // the window. } break; } } @@ -524,6 +529,13 @@ void Viewport::_process_picking() { _drop_physics_mouseover(true); +#ifndef _3D_DISABLED + Vector2 last_pos(1e20, 1e20); + CollisionObject3D *last_object = nullptr; + ObjectID last_id; + PhysicsDirectSpaceState3D::RayResult result; +#endif // _3D_DISABLED + PhysicsDirectSpaceState2D *ss2d = PhysicsServer2D::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); if (physics_has_last_mousepos) { @@ -691,10 +703,6 @@ void Viewport::_process_picking() { } #ifndef _3D_DISABLED - Vector2 last_pos(1e20, 1e20); - CollisionObject3D *last_object = nullptr; - ObjectID last_id; - PhysicsDirectSpaceState3D::RayResult result; bool captured = false; if (physics_object_capture.is_valid()) { @@ -791,7 +799,7 @@ void Viewport::update_canvas_items() { } void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated) { - if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect != p_to_screen_rect) { + if (size == p_size && size_allocated == p_allocated && stretch_transform == p_stretch_transform && p_size_2d_override == size_2d_override && to_screen_rect == p_to_screen_rect) { return; } @@ -1091,7 +1099,7 @@ Transform2D Viewport::_get_input_pre_xform() const { if (to_screen_rect.size.x != 0 && to_screen_rect.size.y != 0) { pre_xf.elements[2] = -to_screen_rect.position; - pre_xf.scale(size / to_screen_rect.size); + pre_xf.scale(Vector2(size) / to_screen_rect.size); } return pre_xf; @@ -1223,7 +1231,7 @@ void Viewport::_gui_show_tooltip() { base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE); - panel->set_transient(false); + panel->set_transient(true); panel->set_flag(Window::FLAG_NO_FOCUS, true); panel->set_wrap_controls(true); panel->add_child(base_tooltip); @@ -1445,8 +1453,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (mb.is_valid()) { gui.key_event_accepted = false; - Control *over = nullptr; - Point2 mpos = mb->get_position(); gui.last_mouse_pos = mpos; if (mb->is_pressed()) { @@ -1592,6 +1598,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { // it is different, rather than wait for it to be updated the next time the // mouse is moved, notify the control so that it can e.g. drop the highlight. // This code is duplicated from the mm.is_valid()-case further below. + Control *over = nullptr; if (gui.mouse_focus) { over = gui.mouse_focus; } else { @@ -1599,10 +1606,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (gui.mouse_focus_mask == MouseButton::NONE && over != gui.mouse_over) { - if (gui.mouse_over) { - _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT); - } - + _drop_mouse_over(); _gui_cancel_tooltip(); if (over) { @@ -1623,8 +1627,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.last_mouse_pos = mpos; - Control *over = nullptr; - // Drag & drop. if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { gui.drag_accum += mm->get_relative(); @@ -1672,41 +1674,35 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - // These sections of code are reused in the mb.is_valid() case further up - // for the purpose of notifying controls about potential changes in focus - // when the mousebutton is released. + Control *over = nullptr; if (gui.mouse_focus) { over = gui.mouse_focus; - } else { + } else if (gui.mouse_in_window) { over = gui_find_control(mpos); } if (over != gui.mouse_over) { - if (gui.mouse_over) { - _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT); - } - + _drop_mouse_over(); _gui_cancel_tooltip(); if (over) { _gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER); + gui.mouse_over = over; } } - gui.mouse_over = over; - DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape(); if (over) { Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse(); Size2 pos = localizer.xform(mpos); - Vector2 speed = localizer.basis_xform(mm->get_speed()); + Vector2 velocity = localizer.basis_xform(mm->get_velocity()); Vector2 rel = localizer.basis_xform(mm->get_relative()); mm = mm->xformed_by(Transform2D()); // Make a copy. mm->set_global_position(mpos); - mm->set_speed(speed); + mm->set_velocity(velocity); mm->set_relative(rel); if (mm->get_button_mask() == MouseButton::NONE) { @@ -1956,12 +1952,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (over->can_process()) { Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse(); Size2 pos = localizer.xform(drag_event->get_position()); - Vector2 speed = localizer.basis_xform(drag_event->get_speed()); + Vector2 velocity = localizer.basis_xform(drag_event->get_velocity()); Vector2 rel = localizer.basis_xform(drag_event->get_relative()); drag_event = drag_event->xformed_by(Transform2D()); // Make a copy. - drag_event->set_speed(speed); + drag_event->set_velocity(velocity); drag_event->set_relative(rel); drag_event->set_position(pos); @@ -2096,7 +2092,7 @@ void Viewport::_gui_hide_control(Control *p_control) { } if (gui.key_focus == p_control) { - _gui_remove_focus(); + gui_release_focus(); } if (gui.mouse_over == p_control) { gui.mouse_over = nullptr; @@ -2146,15 +2142,7 @@ Window *Viewport::get_base_window() const { } void Viewport::_gui_remove_focus_for_window(Node *p_window) { if (get_base_window() == p_window) { - _gui_remove_focus(); - } -} - -void Viewport::_gui_remove_focus() { - if (gui.key_focus) { - Node *f = gui.key_focus; - gui.key_focus = nullptr; - f->notification(Control::NOTIFICATION_FOCUS_EXIT, true); + gui_release_focus(); } } @@ -2181,6 +2169,13 @@ void Viewport::_gui_accept_event() { } } +void Viewport::_drop_mouse_over() { + if (gui.mouse_over) { + _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT); + gui.mouse_over = nullptr; + } +} + void Viewport::_drop_mouse_focus() { Control *c = gui.mouse_focus; MouseButton mask = gui.mouse_focus_mask; @@ -2276,10 +2271,6 @@ void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paus } } -Control *Viewport::_gui_get_focus_owner() { - return gui.key_focus; -} - void Viewport::_gui_grab_click_focus(Control *p_control) { gui.mouse_click_grabber = p_control; call_deferred(SNAME("_post_gui_grab_click_focus")); @@ -2349,7 +2340,7 @@ void Viewport::push_text_input(const String &p_text) { } Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point) { - if (p_subwindow->get_flag(Window::FLAG_BORDERLESS)) { + if (p_subwindow->get_flag(Window::FLAG_BORDERLESS) || p_subwindow->get_flag(Window::FLAG_RESIZE_DISABLED)) { return SUB_WINDOW_RESIZE_DISABLED; } @@ -2545,7 +2536,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { bool click_on_window = false; for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { - SubWindow &sw = gui.sub_windows.write[i]; + SubWindow sw = gui.sub_windows.write[i]; // Clicked inside window? @@ -2795,6 +2786,19 @@ int Viewport::gui_get_canvas_sort_index() { return gui.canvas_sort_index++; } +void Viewport::gui_release_focus() { + if (gui.key_focus) { + Control *f = gui.key_focus; + gui.key_focus = nullptr; + f->notification(Control::NOTIFICATION_FOCUS_EXIT, true); + f->update(); + } +} + +Control *Viewport::gui_get_focus_owner() { + return gui.key_focus; +} + void Viewport::set_msaa(MSAA p_msaa) { ERR_FAIL_INDEX(p_msaa, MSAA_MAX); if (msaa == p_msaa) { @@ -2833,13 +2837,13 @@ bool Viewport::is_using_debanding() const { return use_debanding; } -void Viewport::set_lod_threshold(float p_pixels) { - lod_threshold = p_pixels; - RS::get_singleton()->viewport_set_lod_threshold(viewport, lod_threshold); +void Viewport::set_mesh_lod_threshold(float p_pixels) { + mesh_lod_threshold = p_pixels; + RS::get_singleton()->viewport_set_mesh_lod_threshold(viewport, mesh_lod_threshold); } -float Viewport::get_lod_threshold() const { - return lod_threshold; +float Viewport::get_mesh_lod_threshold() const { + return mesh_lod_threshold; } void Viewport::set_use_occlusion_culling(bool p_use_occlusion_culling) { @@ -3588,6 +3592,9 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("gui_is_dragging"), &Viewport::gui_is_dragging); ClassDB::bind_method(D_METHOD("gui_is_drag_successful"), &Viewport::gui_is_drag_successful); + ClassDB::bind_method(D_METHOD("gui_release_focus"), &Viewport::gui_release_focus); + ClassDB::bind_method(D_METHOD("gui_get_focus_owner"), &Viewport::gui_get_focus_owner); + ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input); ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled); @@ -3634,8 +3641,8 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_sdf_scale", "scale"), &Viewport::set_sdf_scale); ClassDB::bind_method(D_METHOD("get_sdf_scale"), &Viewport::get_sdf_scale); - ClassDB::bind_method(D_METHOD("set_lod_threshold", "pixels"), &Viewport::set_lod_threshold); - ClassDB::bind_method(D_METHOD("get_lod_threshold"), &Viewport::get_lod_threshold); + ClassDB::bind_method(D_METHOD("set_mesh_lod_threshold", "pixels"), &Viewport::set_mesh_lod_threshold); + ClassDB::bind_method(D_METHOD("get_mesh_lod_threshold"), &Viewport::get_mesh_lod_threshold); ClassDB::bind_method(D_METHOD("_process_picking"), &Viewport::_process_picking); @@ -3685,7 +3692,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mesh_lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_mesh_lod_threshold", "get_mesh_lod_threshold"); ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); #ifndef _3D_DISABLED ADD_GROUP("Scaling 3D", ""); @@ -3766,6 +3773,7 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS); BIND_ENUM_CONSTANT(DEBUG_DRAW_SCENE_LUMINANCE); BIND_ENUM_CONSTANT(DEBUG_DRAW_SSAO); + BIND_ENUM_CONSTANT(DEBUG_DRAW_SSIL); BIND_ENUM_CONSTANT(DEBUG_DRAW_PSSM_SPLITS); BIND_ENUM_CONSTANT(DEBUG_DRAW_DECAL_ATLAS); BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI); @@ -3824,7 +3832,7 @@ Viewport::Viewport() { set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16); set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64); - set_lod_threshold(lod_threshold); + set_mesh_lod_threshold(mesh_lod_threshold); String id = itos(get_instance_id()); input_group = "_vp_input" + id; @@ -3864,6 +3872,11 @@ Viewport::~Viewport() { void SubViewport::set_size(const Size2i &p_size) { _set_size(p_size, _get_size_2d_override(), Rect2i(), _stretch_transform(), true); + + SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); + if (c) { + c->update_minimum_size(); + } } Size2i SubViewport::get_size() const { @@ -3949,8 +3962,8 @@ void SubViewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_clear_mode", "mode"), &SubViewport::set_clear_mode); ClassDB::bind_method(D_METHOD("get_clear_mode"), &SubViewport::get_clear_mode); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size_2d_override"), "set_size_2d_override", "get_size_2d_override"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size_2d_override"), "set_size_2d_override", "get_size_2d_override"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "size_2d_override_stretch"), "set_size_2d_override_stretch", "is_size_2d_override_stretch_enabled"); ADD_GROUP("Render Target", "render_target_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,Next Frame"), "set_clear_mode", "get_clear_mode"); |