diff options
Diffstat (limited to 'scene/main/shader_globals_override.cpp')
-rw-r--r-- | scene/main/shader_globals_override.cpp | 38 |
1 files changed, 18 insertions, 20 deletions
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp index 7c689bd436..a621aea9c8 100644 --- a/scene/main/shader_globals_override.cpp +++ b/scene/main/shader_globals_override.cpp @@ -64,9 +64,9 @@ bool ShaderGlobalsOverride::_set(const StringName &p_name, const Variant &p_valu if (active) { if (o->override.get_type() == Variant::OBJECT) { RID tex_rid = p_value; - RS::get_singleton()->global_variable_set_override(*r, tex_rid); + RS::get_singleton()->global_shader_uniform_set_override(*r, tex_rid); } else { - RS::get_singleton()->global_variable_set_override(*r, p_value); + RS::get_singleton()->global_shader_uniform_set_override(*r, p_value); } } o->in_use = p_value.get_type() != Variant::NIL; @@ -93,13 +93,13 @@ bool ShaderGlobalsOverride::_get(const StringName &p_name, Variant &r_ret) const void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const { Vector<StringName> variables; - variables = RS::get_singleton()->global_variable_get_list(); + variables = RS::get_singleton()->global_shader_uniform_get_list(); for (int i = 0; i < variables.size(); i++) { PropertyInfo pinfo; pinfo.name = "params/" + variables[i]; pinfo.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE; - switch (RS::get_singleton()->global_variable_get_type(variables[i])) { + switch (RS::get_singleton()->global_shader_uniform_get_type(variables[i])) { case RS::GLOBAL_VAR_TYPE_BOOL: { pinfo.type = Variant::BOOL; } break; @@ -155,7 +155,7 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const pinfo.type = Variant::VECTOR3; } break; case RS::GLOBAL_VAR_TYPE_VEC4: { - pinfo.type = Variant::QUATERNION; + pinfo.type = Variant::VECTOR4; } break; case RS::GLOBAL_VAR_TYPE_RECT2: { pinfo.type = Variant::RECT2; @@ -169,15 +169,15 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const case RS::GLOBAL_VAR_TYPE_MAT3: { pinfo.type = Variant::BASIS; } break; + case RS::GLOBAL_VAR_TYPE_MAT4: { + pinfo.type = Variant::PROJECTION; + } break; case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { pinfo.type = Variant::TRANSFORM2D; } break; case RS::GLOBAL_VAR_TYPE_TRANSFORM: { pinfo.type = Variant::TRANSFORM3D; } break; - case RS::GLOBAL_VAR_TYPE_MAT4: { - pinfo.type = Variant::PACKED_INT32_ARRAY; - } break; case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { pinfo.type = Variant::OBJECT; pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; @@ -229,20 +229,19 @@ void ShaderGlobalsOverride::_activate() { active = true; add_to_group(SceneStringNames::get_singleton()->shader_overrides_group_active); - const StringName *K = nullptr; - while ((K = overrides.next(K))) { - Override *o = overrides.getptr(*K); + for (const KeyValue<StringName, Override> &E : overrides) { + const Override *o = &E.value; if (o->in_use && o->override.get_type() != Variant::NIL) { if (o->override.get_type() == Variant::OBJECT) { RID tex_rid = o->override; - RS::get_singleton()->global_variable_set_override(*K, tex_rid); + RS::get_singleton()->global_shader_uniform_set_override(E.key, tex_rid); } else { - RS::get_singleton()->global_variable_set_override(*K, o->override); + RS::get_singleton()->global_shader_uniform_set_override(E.key, o->override); } } - } - update_configuration_warnings(); //may have activated + update_configuration_warnings(); //may have activated + } } } @@ -256,18 +255,17 @@ void ShaderGlobalsOverride::_notification(int p_what) { case Node3D::NOTIFICATION_EXIT_TREE: { if (active) { //remove overrides - const StringName *K = nullptr; - while ((K = overrides.next(K))) { - Override *o = overrides.getptr(*K); + for (const KeyValue<StringName, Override> &E : overrides) { + const Override *o = &E.value; if (o->in_use) { - RS::get_singleton()->global_variable_set_override(*K, Variant()); + RS::get_singleton()->global_shader_uniform_set_override(E.key, Variant()); } } } remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group_active); remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group); - get_tree()->call_group(SceneStringNames::get_singleton()->shader_overrides_group, "_activate"); //another may want to activate when this is removed + get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFERRED, SceneStringNames::get_singleton()->shader_overrides_group, "_activate"); //another may want to activate when this is removed active = false; } break; } |