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-rw-r--r--scene/main/scene_main_loop.h13
1 files changed, 9 insertions, 4 deletions
diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h
index 9de4abe81e..f4271e5454 100644
--- a/scene/main/scene_main_loop.h
+++ b/scene/main/scene_main_loop.h
@@ -242,9 +242,11 @@ friend class Node;
void _notify_group_pause(const StringName& p_group,int p_notification);
void _call_input_pause(const StringName& p_group,const StringName& p_method,const InputEvent& p_input);
+ Variant _call_group_flags(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
Variant _call_group(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
+
static void _debugger_request_tree(void *self);
void _flush_delete_queue();
//optimization
@@ -332,17 +334,20 @@ public:
GROUP_CALL_REVERSE=1,
GROUP_CALL_REALTIME=2,
GROUP_CALL_UNIQUE=4,
- GROUP_CALL_MULIILEVEL=8,
+ GROUP_CALL_MULTILEVEL=8,
};
_FORCE_INLINE_ Viewport *get_root() const { return root; }
uint32_t get_last_event_id() const;
- void call_group(uint32_t p_call_flags,const StringName& p_group,const StringName& p_function,VARIANT_ARG_LIST);
- void notify_group(uint32_t p_call_flags,const StringName& p_group,int p_notification);
- void set_group(uint32_t p_call_flags,const StringName& p_group,const String& p_name,const Variant& p_value);
+ void call_group_flags(uint32_t p_call_flags,const StringName& p_group,const StringName& p_function,VARIANT_ARG_LIST);
+ void notify_group_flags(uint32_t p_call_flags,const StringName& p_group,int p_notification);
+ void set_group_flags(uint32_t p_call_flags,const StringName& p_group,const String& p_name,const Variant& p_value);
+ void call_group(const StringName& p_group,const StringName& p_function,VARIANT_ARG_LIST);
+ void notify_group(const StringName& p_group,int p_notification);
+ void set_group(const StringName& p_group,const String& p_name,const Variant& p_value);
virtual void input_text( const String& p_text );
virtual void input_event( const InputEvent& p_event );