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-rw-r--r--scene/main/scene_main_loop.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index e766d1c149..79ee4a6f75 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -573,7 +573,7 @@ bool SceneTree::idle(float p_time) {
}
_flush_ugc();
- _flush_transform_notifications(); //transforms after world update, to avoid unnecesary enter/exit notifications
+ _flush_transform_notifications(); //transforms after world update, to avoid unnecessary enter/exit notifications
call_group_flags(GROUP_CALL_REALTIME, "_viewports", "update_worlds");
root_lock--;