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Diffstat (limited to 'scene/main/scene_main_loop.cpp')
-rw-r--r--scene/main/scene_main_loop.cpp93
1 files changed, 64 insertions, 29 deletions
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index f0c1251e43..874562ad3b 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -490,6 +490,8 @@ void SceneTree::input_event( const InputEvent& p_event ) {
}
+ _call_idle_callbacks();
+
}
void SceneTree::init() {
@@ -528,6 +530,7 @@ bool SceneTree::iteration(float p_time) {
root_lock--;
_flush_delete_queue();
+ _call_idle_callbacks();
return _quit;
}
@@ -590,6 +593,8 @@ bool SceneTree::idle(float p_time){
E=N;
}
+ _call_idle_callbacks();
+
return _quit;
}
@@ -745,12 +750,12 @@ Ref<Material> SceneTree::get_debug_navigation_material() {
if (navigation_material.is_valid())
return navigation_material;
- Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- line_material->set_flag(Material::FLAG_UNSHADED, true);
+ Ref<FixedSpatialMaterial> line_material = Ref<FixedSpatialMaterial>( memnew( FixedSpatialMaterial ));
+/* line_material->set_flag(Material::FLAG_UNSHADED, true);
line_material->set_line_width(3.0);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_navigation_color());
+ line_material->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
+ line_material->set_parameter(FixedSpatialMaterial::PARAM_DIFFUSE,get_debug_navigation_color());*/
navigation_material=line_material;
@@ -763,12 +768,12 @@ Ref<Material> SceneTree::get_debug_navigation_disabled_material(){
if (navigation_disabled_material.is_valid())
return navigation_disabled_material;
- Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- line_material->set_flag(Material::FLAG_UNSHADED, true);
+ Ref<FixedSpatialMaterial> line_material = Ref<FixedSpatialMaterial>( memnew( FixedSpatialMaterial ));
+/* line_material->set_flag(Material::FLAG_UNSHADED, true);
line_material->set_line_width(3.0);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_navigation_disabled_color());
+ line_material->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
+ line_material->set_parameter(FixedSpatialMaterial::PARAM_DIFFUSE,get_debug_navigation_disabled_color());*/
navigation_disabled_material=line_material;
@@ -781,12 +786,12 @@ Ref<Material> SceneTree::get_debug_collision_material() {
return collision_material;
- Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- line_material->set_flag(Material::FLAG_UNSHADED, true);
+ Ref<FixedSpatialMaterial> line_material = Ref<FixedSpatialMaterial>( memnew( FixedSpatialMaterial ));
+ /*line_material->set_flag(Material::FLAG_UNSHADED, true);
line_material->set_line_width(3.0);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
- line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_collisions_color());
+ line_material->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
+ line_material->set_parameter(FixedSpatialMaterial::PARAM_DIFFUSE,get_debug_collisions_color());*/
collision_material=line_material;
@@ -800,11 +805,11 @@ Ref<Mesh> SceneTree::get_debug_contact_mesh() {
debug_contact_mesh = Ref<Mesh>( memnew( Mesh ) );
- Ref<FixedMaterial> mat = memnew( FixedMaterial );
- mat->set_flag(Material::FLAG_UNSHADED,true);
+ Ref<FixedSpatialMaterial> mat = memnew( FixedSpatialMaterial );
+ /*mat->set_flag(Material::FLAG_UNSHADED,true);
mat->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
- mat->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_collision_contact_color());
+ mat->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_ALPHA,true);
+ mat->set_parameter(FixedSpatialMaterial::PARAM_DIFFUSE,get_debug_collision_contact_color());*/
Vector3 diamond[6]={
Vector3(-1, 0, 0),
@@ -840,7 +845,7 @@ Ref<Mesh> SceneTree::get_debug_contact_mesh() {
arr[Mesh::ARRAY_INDEX]=indices;
- debug_contact_mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,arr);
+ debug_contact_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES,arr);
debug_contact_mesh->surface_set_material(0,mat);
return debug_contact_mesh;
@@ -1098,7 +1103,11 @@ void SceneTree::_update_root_rect() {
if (stretch_mode==STRETCH_MODE_DISABLED) {
- root->set_rect(Rect2(Point2(),last_screen_size));
+
+ root->set_size(last_screen_size);
+ root->set_attach_to_screen_rect(Rect2(Point2(),last_screen_size));
+ root->set_size_override_stretch(false);
+ root->set_size_override(false,Size2());
return; //user will take care
}
@@ -1174,21 +1183,18 @@ void SceneTree::_update_root_rect() {
switch (stretch_mode) {
case STRETCH_MODE_2D: {
-// root->set_rect(Rect2(Point2(),video_mode));
- root->set_as_render_target(false);
- root->set_rect(Rect2(margin,screen_size));
+ root->set_size(screen_size);
+ root->set_attach_to_screen_rect(Rect2(margin,screen_size));
root->set_size_override_stretch(true);
root->set_size_override(true,viewport_size);
} break;
case STRETCH_MODE_VIEWPORT: {
- root->set_rect(Rect2(Point2(),viewport_size));
+ root->set_size(viewport_size);
+ root->set_attach_to_screen_rect(Rect2(margin,screen_size));
root->set_size_override_stretch(false);
root->set_size_override(false,Size2());
- root->set_as_render_target(true);
- root->set_render_target_update_mode(Viewport::RENDER_TARGET_UPDATE_ALWAYS);
- root->set_render_target_to_screen_rect(Rect2(margin,screen_size));
} break;
@@ -2258,6 +2264,23 @@ void SceneTree::_bind_methods() {
SceneTree *SceneTree::singleton=NULL;
+
+SceneTree::IdleCallback SceneTree::idle_callbacks[SceneTree::MAX_IDLE_CALLBACKS];
+int SceneTree::idle_callback_count=0;
+
+void SceneTree::_call_idle_callbacks() {
+
+ for(int i=0;i<idle_callback_count;i++) {
+ idle_callbacks[i]();
+ }
+}
+
+void SceneTree::add_idle_callback(IdleCallback p_callback) {
+ ERR_FAIL_COND(idle_callback_count>=MAX_IDLE_CALLBACKS);
+ idle_callbacks[idle_callback_count++]=p_callback;
+}
+
+
SceneTree::SceneTree() {
singleton=this;
@@ -2273,6 +2296,7 @@ SceneTree::SceneTree() {
collision_debug_contacts=GLOBAL_DEF("debug/collision_max_contacts_displayed",10000);
+
tree_version=1;
fixed_process_time=1;
idle_process_time=1;
@@ -2296,11 +2320,22 @@ SceneTree::SceneTree() {
root->set_as_audio_listener_2d(true);
current_scene=NULL;
+ int ref_atlas_size = GLOBAL_DEF("rendering/reflections/atlas_size",2048);
+ int ref_atlas_subdiv = GLOBAL_DEF("rendering/reflections/atlas_subdiv",8);
+ int msaa_mode = GLOBAL_DEF("rendering/antialias/msaa",0);
+ Globals::get_singleton()->set_custom_property_info("rendering/antialias/msaa",PropertyInfo(Variant::INT,"rendering/antialias/msaa",PROPERTY_HINT_ENUM,"Disabled,2x,4x,8x,16x"));
+ root->set_msaa(Viewport::MSAA(msaa_mode));
+ bool hdr = GLOBAL_DEF("rendering/dynamic_range/hdr",true);
+ root->set_hdr(hdr);
+
+ VS::get_singleton()->scenario_set_reflection_atlas_size(root->get_world()->get_scenario(),ref_atlas_size,ref_atlas_subdiv);
+
+
stretch_mode=STRETCH_MODE_DISABLED;
stretch_aspect=STRETCH_ASPECT_IGNORE;
last_screen_size=Size2( OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height );
- root->set_rect(Rect2(Point2(),last_screen_size));
+ root->set_size(last_screen_size);
if (ScriptDebugger::get_singleton()) {
ScriptDebugger::get_singleton()->set_request_scene_tree_message_func(_debugger_request_tree,this);