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-rw-r--r--scene/main/resource_preloader.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h
index d03c784883..580dc35a57 100644
--- a/scene/main/resource_preloader.h
+++ b/scene/main/resource_preloader.h
@@ -34,14 +34,13 @@
#include "scene/main/node.h"
class ResourcePreloader : public Node {
-
GDCLASS(ResourcePreloader, Node);
Map<StringName, RES> resources;
void _set_resources(const Array &p_data);
Array _get_resources() const;
- PoolVector<String> _get_resource_list() const;
+ Vector<String> _get_resource_list() const;
protected:
static void _bind_methods();