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-rw-r--r--scene/main/resource_preloader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index 57bda91494..93a836a2eb 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -33,7 +33,7 @@ void ResourcePreloader::_set_resources(const Array& p_data) {
resources.clear();
ERR_FAIL_COND(p_data.size()!=2);
- DVector<String> names=p_data[0];
+ PoolVector<String> names=p_data[0];
Array resdata=p_data[1];
ERR_FAIL_COND(names.size()!=resdata.size());
@@ -52,7 +52,7 @@ void ResourcePreloader::_set_resources(const Array& p_data) {
Array ResourcePreloader::_get_resources() const {
- DVector<String> names;
+ PoolVector<String> names;
Array arr;
arr.resize(resources.size());
names.resize(resources.size());
@@ -139,9 +139,9 @@ RES ResourcePreloader::get_resource(const StringName& p_name) const {
return resources[p_name];
}
-DVector<String> ResourcePreloader::_get_resource_list() const {
+PoolVector<String> ResourcePreloader::_get_resource_list() const {
- DVector<String> res;
+ PoolVector<String> res;
res.resize(resources.size());
int i=0;
for(Map<StringName,RES >::Element *E=resources.front();E;E=E->next(),i++) {