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-rw-r--r--scene/main/node.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/scene/main/node.h b/scene/main/node.h
index 6616524866..b800d2401e 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -122,6 +122,9 @@ private:
int network_master = 1; // Server by default.
Vector<MultiplayerAPI::RPCConfig> rpc_methods;
+ double process_cumulative_time = 0.0;
+ double physics_process_cumulative_time = 0.0;
+
// Variables used to properly sort the node when processing, ignored otherwise.
// TODO: Should move all the stuff below to bits.
bool physics_process = false;
@@ -341,10 +344,14 @@ public:
/* PROCESSING */
void set_physics_process(bool p_process);
double get_physics_process_delta_time() const;
+ double get_physics_process_cumulative_time() const;
+ double get_physics_process_total_time() const;
bool is_physics_processing() const;
void set_process(bool p_process);
double get_process_delta_time() const;
+ double get_process_cumulative_time() const;
+ double get_process_total_time() const;
bool is_processing() const;
void set_physics_process_internal(bool p_process_internal);