diff options
Diffstat (limited to 'scene/main/node.h')
-rw-r--r-- | scene/main/node.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/scene/main/node.h b/scene/main/node.h index 20315d7a86..9997f4e055 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -67,6 +67,12 @@ public: #endif }; + enum NameCasing { + NAME_CASING_PASCAL_CASE, + NAME_CASING_CAMEL_CASE, + NAME_CASING_SNAKE_CASE + }; + struct Comparator { bool operator()(const Node *p_a, const Node *p_b) const { return p_b->is_greater_than(p_a); } }; @@ -140,12 +146,6 @@ private: } data; - enum NameCasing { - NAME_CASING_PASCAL_CASE, - NAME_CASING_CAMEL_CASE, - NAME_CASING_SNAKE_CASE - }; - Ref<MultiplayerAPI> multiplayer; void _print_tree_pretty(const String &prefix, const bool last); @@ -202,6 +202,7 @@ protected: static String _get_name_num_separator(); friend class SceneState; + friend class MultiplayerAPI; void _add_child_nocheck(Node *p_child, const StringName &p_name); void _set_owner_nocheck(Node *p_owner); @@ -339,11 +340,11 @@ public: /* PROCESSING */ void set_physics_process(bool p_process); - float get_physics_process_delta_time() const; + double get_physics_process_delta_time() const; bool is_physics_processing() const; void set_process(bool p_process); - float get_process_delta_time() const; + double get_process_delta_time() const; bool is_processing() const; void set_physics_process_internal(bool p_process_internal); |