diff options
Diffstat (limited to 'scene/main/node.h')
-rw-r--r-- | scene/main/node.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/main/node.h b/scene/main/node.h index 5c178d401c..9df89fb51d 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -121,11 +121,11 @@ private: // Variables used to properly sort the node when processing, ignored otherwise. // TODO: Should move all the stuff below to bits. bool physics_process = false; - bool idle_process = false; + bool process = false; int process_priority = 0; bool physics_process_internal = false; - bool idle_process_internal = false; + bool process_internal = false; bool input = false; bool unhandled_input = false; @@ -339,14 +339,14 @@ public: float get_physics_process_delta_time() const; bool is_physics_processing() const; - void set_process(bool p_idle_process); + void set_process(bool p_process); float get_process_delta_time() const; bool is_processing() const; void set_physics_process_internal(bool p_process_internal); bool is_physics_processing_internal() const; - void set_process_internal(bool p_idle_process_internal); + void set_process_internal(bool p_process_internal); bool is_processing_internal() const; void set_process_priority(int p_priority); |