diff options
Diffstat (limited to 'scene/main/node.h')
-rw-r--r-- | scene/main/node.h | 17 |
1 files changed, 5 insertions, 12 deletions
diff --git a/scene/main/node.h b/scene/main/node.h index cf25a92be6..7595aabd9a 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -37,12 +37,12 @@ #include "core/object.h" #include "core/project_settings.h" #include "core/script_language.h" +#include "core/typed_array.h" #include "scene/main/scene_tree.h" class Viewport; class SceneState; class Node : public Object { - GDCLASS(Node, Object); OBJ_CATEGORY("Nodes"); @@ -66,12 +66,10 @@ public: }; struct Comparator { - bool operator()(const Node *p_a, const Node *p_b) const { return p_b->is_greater_than(p_a); } }; struct ComparatorWithPriority { - bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; } }; @@ -79,7 +77,6 @@ public: private: struct GroupData { - bool persistent; SceneTree::Group *group; GroupData() { persistent = false; } @@ -91,7 +88,6 @@ private: }; struct Data { - String filename; Ref<SceneState> instance_state; Ref<SceneState> inherited_state; @@ -180,9 +176,9 @@ private: void _duplicate_signals(const Node *p_original, Node *p_copy) const; void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const; - Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = NULL) const; + Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = nullptr) const; - Array _get_children() const; + TypedArray<Node> _get_children() const; Array _get_groups() const; Variant _rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); @@ -270,7 +266,7 @@ public: void set_name(const String &p_name); void add_child(Node *p_child, bool p_legible_unique_name = false); - void add_child_below_node(Node *p_node, Node *p_child, bool p_legible_unique_name = false); + void add_sibling(Node *p_sibling, bool p_legible_unique_name = false); void remove_child(Node *p_child); int get_child_count() const; @@ -286,7 +282,7 @@ public: Node *find_parent(const String &p_mask) const; _FORCE_INLINE_ SceneTree *get_tree() const { - ERR_FAIL_COND_V(!data.tree, NULL); + ERR_FAIL_COND_V(!data.tree, nullptr); return data.tree; } @@ -304,7 +300,6 @@ public: bool is_in_group(const StringName &p_identifier) const; struct GroupInfo { - StringName name; bool persistent; }; @@ -369,8 +364,6 @@ public: void set_process_unhandled_key_input(bool p_enable); bool is_processing_unhandled_key_input() const; - int get_position_in_parent() const; - Node *duplicate(int p_flags = DUPLICATE_GROUPS | DUPLICATE_SIGNALS | DUPLICATE_SCRIPTS) const; Node *duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const; #ifdef TOOLS_ENABLED |