diff options
Diffstat (limited to 'scene/main/node.h')
-rw-r--r-- | scene/main/node.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/scene/main/node.h b/scene/main/node.h index 4e6530cccd..4a3ec253b1 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -91,6 +91,7 @@ private: SceneTree::Group *group = nullptr; }; + // This Data struct is to avoid namespace pollution in derived classes. struct Data { String scene_file_path; Ref<SceneState> instance_state; @@ -104,7 +105,7 @@ private: int internal_children_front = 0; int internal_children_back = 0; - int pos = -1; + int index = -1; int depth = -1; int blocked = 0; // Safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed. StringName name; @@ -186,8 +187,8 @@ private: Error _rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); Error _rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error); - _FORCE_INLINE_ bool _is_internal_front() const { return data.parent && data.pos < data.parent->data.internal_children_front; } - _FORCE_INLINE_ bool _is_internal_back() const { return data.parent && data.pos >= data.parent->data.children.size() - data.parent->data.internal_children_back; } + _FORCE_INLINE_ bool _is_internal_front() const { return data.parent && data.index < data.parent->data.internal_children_front; } + _FORCE_INLINE_ bool _is_internal_back() const { return data.parent && data.index >= data.parent->data.children.size() - data.parent->data.internal_children_back; } friend class SceneTree; @@ -346,8 +347,8 @@ public: void get_groups(List<GroupInfo> *p_groups) const; int get_persistent_group_count() const; - void move_child(Node *p_child, int p_pos); - void _move_child(Node *p_child, int p_pos, bool p_ignore_end = false); + void move_child(Node *p_child, int p_index); + void _move_child(Node *p_child, int p_index, bool p_ignore_end = false); void set_owner(Node *p_owner); Node *get_owner() const; @@ -459,7 +460,7 @@ public: #endif static String adjust_name_casing(const String &p_name); - void queue_delete(); + void queue_free(); //hacks for speed static void init_node_hrcr(); |