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-rw-r--r--scene/main/node.cpp313
1 files changed, 150 insertions, 163 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index cc3d14e5be..680c4cd7e4 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -322,53 +322,62 @@ void Node::_propagate_exit_tree() {
data.depth = -1;
}
-void Node::move_child(Node *p_child, int p_pos) {
+void Node::move_child(Node *p_child, int p_index) {
ERR_FAIL_NULL(p_child);
ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node.");
// We need to check whether node is internal and move it only in the relevant node range.
if (p_child->_is_internal_front()) {
- ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_front, vformat("Invalid new child position: %d. Child is internal.", p_pos));
- _move_child(p_child, p_pos);
+ if (p_index < 0) {
+ p_index += data.internal_children_front;
+ }
+ ERR_FAIL_INDEX_MSG(p_index, data.internal_children_front, vformat("Invalid new child index: %d. Child is internal.", p_index));
+ _move_child(p_child, p_index);
} else if (p_child->_is_internal_back()) {
- ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_back, vformat("Invalid new child position: %d. Child is internal.", p_pos));
- _move_child(p_child, data.children.size() - data.internal_children_back + p_pos);
+ if (p_index < 0) {
+ p_index += data.internal_children_back;
+ }
+ ERR_FAIL_INDEX_MSG(p_index, data.internal_children_back, vformat("Invalid new child index: %d. Child is internal.", p_index));
+ _move_child(p_child, data.children.size() - data.internal_children_back + p_index);
} else {
- ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1 - data.internal_children_front - data.internal_children_back, vformat("Invalid new child position: %d.", p_pos));
- _move_child(p_child, p_pos + data.internal_children_front);
+ if (p_index < 0) {
+ p_index += get_child_count(false);
+ }
+ ERR_FAIL_INDEX_MSG(p_index, data.children.size() + 1 - data.internal_children_front - data.internal_children_back, vformat("Invalid new child index: %d.", p_index));
+ _move_child(p_child, p_index + data.internal_children_front);
}
}
-void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) {
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
+void Node::_move_child(Node *p_child, int p_index, bool p_ignore_end) {
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `move_child()` failed. Consider using `move_child.call_deferred(child, index)` instead (or `popup.call_deferred()` if this is from a popup).");
// Specifying one place beyond the end
- // means the same as moving to the last position
+ // means the same as moving to the last index
if (!p_ignore_end) { // p_ignore_end is a little hack to make back internal children work properly.
if (p_child->_is_internal_front()) {
- if (p_pos == data.internal_children_front) {
- p_pos--;
+ if (p_index == data.internal_children_front) {
+ p_index--;
}
} else if (p_child->_is_internal_back()) {
- if (p_pos == data.children.size()) {
- p_pos--;
+ if (p_index == data.children.size()) {
+ p_index--;
}
} else {
- if (p_pos == data.children.size() - data.internal_children_back) {
- p_pos--;
+ if (p_index == data.children.size() - data.internal_children_back) {
+ p_index--;
}
}
}
- if (p_child->data.pos == p_pos) {
+ if (p_child->data.index == p_index) {
return; //do nothing
}
- int motion_from = MIN(p_pos, p_child->data.pos);
- int motion_to = MAX(p_pos, p_child->data.pos);
+ int motion_from = MIN(p_index, p_child->data.index);
+ int motion_to = MAX(p_index, p_child->data.index);
- data.children.remove_at(p_child->data.pos);
- data.children.insert(p_pos, p_child);
+ data.children.remove_at(p_child->data.index);
+ data.children.insert(p_index, p_child);
if (data.tree) {
data.tree->tree_changed();
@@ -377,7 +386,7 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) {
data.blocked++;
//new pos first
for (int i = motion_from; i <= motion_to; i++) {
- data.children[i]->data.pos = i;
+ data.children[i]->data.index = i;
}
// notification second
move_child_notify(p_child);
@@ -389,21 +398,6 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) {
data.blocked--;
}
-void Node::raise() {
- if (!data.parent) {
- return;
- }
-
- // Internal children move within a different index range.
- if (_is_internal_front()) {
- data.parent->move_child(this, data.parent->data.internal_children_front - 1);
- } else if (_is_internal_back()) {
- data.parent->move_child(this, data.parent->data.internal_children_back - 1);
- } else {
- data.parent->move_child(this, data.parent->get_child_count(false) - 1);
- }
-}
-
void Node::_propagate_groups_dirty() {
for (const KeyValue<StringName, GroupData> &E : data.grouped) {
if (E.value.group) {
@@ -951,14 +945,11 @@ String Node::validate_child_name(Node *p_child) {
String Node::adjust_name_casing(const String &p_name) {
switch (GLOBAL_GET("editor/node_naming/name_casing").operator int()) {
case NAME_CASING_PASCAL_CASE:
- return p_name.capitalize().replace(" ", "");
- case NAME_CASING_CAMEL_CASE: {
- String name = p_name.capitalize().replace(" ", "");
- name[0] = name.to_lower()[0];
- return name;
- }
+ return p_name.to_pascal_case();
+ case NAME_CASING_CAMEL_CASE:
+ return p_name.to_camel_case();
case NAME_CASING_SNAKE_CASE:
- return p_name.capitalize().replace(" ", "_").to_lower();
+ return p_name.to_snake_case();
}
return p_name;
}
@@ -1033,11 +1024,9 @@ String increase_numeric_string(const String &s) {
void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const {
if (name == StringName()) {
- //no name and a new name is needed, create one.
+ // No name and a new name is needed, create one.
name = p_child->get_class();
- // Adjust casing according to project setting.
- name = adjust_name_casing(name);
}
//quickly test if proposed name exists
@@ -1115,7 +1104,7 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
//add a child node quickly, without name validation
p_child->data.name = p_name;
- p_child->data.pos = data.children.size();
+ p_child->data.index = data.children.size();
data.children.push_back(p_child);
p_child->data.parent = this;
@@ -1134,16 +1123,16 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
add_child_notify(p_child);
}
-void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_internal) {
+void Node::add_child(Node *p_child, bool p_force_readable_name, InternalMode p_internal) {
ERR_FAIL_NULL(p_child);
ERR_FAIL_COND_MSG(p_child == this, vformat("Can't add child '%s' to itself.", p_child->get_name())); // adding to itself!
ERR_FAIL_COND_MSG(p_child->data.parent, vformat("Can't add child '%s' to '%s', already has a parent '%s'.", p_child->get_name(), get_name(), p_child->data.parent->get_name())); //Fail if node has a parent
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(p_child->is_ancestor_of(this), vformat("Can't add child '%s' to '%s' as it would result in a cyclic dependency since '%s' is already a parent of '%s'.", p_child->get_name(), get_name(), p_child->get_name(), get_name()));
#endif
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `add_child()` failed. Consider using `add_child.call_deferred(child)` instead.");
- _validate_child_name(p_child, p_legible_unique_name);
+ _validate_child_name(p_child, p_force_readable_name);
_add_child_nocheck(p_child, p_child->data.name);
if (p_internal == INTERNAL_MODE_FRONT) {
@@ -1157,11 +1146,11 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_i
}
}
-void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) {
+void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) {
ERR_FAIL_NULL(p_sibling);
ERR_FAIL_NULL(data.parent);
ERR_FAIL_COND_MSG(p_sibling == this, vformat("Can't add sibling '%s' to itself.", p_sibling->get_name())); // adding to itself!
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_sibling() failed. Consider using call_deferred(\"add_sibling\", sibling) instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `add_sibling()` failed. Consider using `add_sibling.call_deferred(sibling)` instead.");
InternalMode internal = INTERNAL_MODE_DISABLED;
if (_is_internal_front()) { // The sibling will have the same internal status.
@@ -1170,21 +1159,21 @@ void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) {
internal = INTERNAL_MODE_BACK;
}
- data.parent->add_child(p_sibling, p_legible_unique_name, internal);
+ data.parent->add_child(p_sibling, p_force_readable_name, internal);
data.parent->_move_child(p_sibling, get_index() + 1);
}
void Node::remove_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
- ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `remove_child()` failed. Consider using `remove_child.call_deferred(child)` instead.");
int child_count = data.children.size();
Node **children = data.children.ptrw();
int idx = -1;
- if (p_child->data.pos >= 0 && p_child->data.pos < child_count) {
- if (children[p_child->data.pos] == p_child) {
- idx = p_child->data.pos;
+ if (p_child->data.index >= 0 && p_child->data.index < child_count) {
+ if (children[p_child->data.index] == p_child) {
+ idx = p_child->data.index;
}
}
@@ -1220,12 +1209,12 @@ void Node::remove_child(Node *p_child) {
children = data.children.ptrw();
for (int i = idx; i < child_count; i++) {
- children[i]->data.pos = i;
+ children[i]->data.index = i;
children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
p_child->data.parent = nullptr;
- p_child->data.pos = -1;
+ p_child->data.index = -1;
if (data.inside_tree) {
p_child->_propagate_after_exit_tree();
@@ -1352,12 +1341,23 @@ Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
if (unlikely(!node)) {
+ // Try to get a clear description of this node in the error message.
+ String desc;
+ if (is_inside_tree()) {
+ desc = get_path();
+ } else {
+ desc = get_name();
+ if (desc.is_empty()) {
+ desc = get_class();
+ }
+ }
+
if (p_path.is_absolute()) {
ERR_FAIL_V_MSG(nullptr,
- vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
+ vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, desc));
} else {
ERR_FAIL_V_MSG(nullptr,
- vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, desc));
}
}
@@ -1420,14 +1420,14 @@ TypedArray<Node> Node::find_children(const String &p_pattern, const String &p_ty
if (cptr[i]->is_class(p_type)) {
ret.append(cptr[i]);
} else if (cptr[i]->get_script_instance()) {
- Ref<Script> script = cptr[i]->get_script_instance()->get_script();
- while (script.is_valid()) {
- if ((ScriptServer::is_global_class(p_type) && ScriptServer::get_global_class_path(p_type) == script->get_path()) || p_type == script->get_path()) {
+ Ref<Script> scr = cptr[i]->get_script_instance()->get_script();
+ while (scr.is_valid()) {
+ if ((ScriptServer::is_global_class(p_type) && ScriptServer::get_global_class_path(p_type) == scr->get_path()) || p_type == scr->get_path()) {
ret.append(cptr[i]);
break;
}
- script = script->get_base_script();
+ scr = scr->get_base_script();
}
}
@@ -1475,26 +1475,16 @@ bool Node::is_greater_than(const Node *p_node) const {
ERR_FAIL_COND_V(data.depth < 0, false);
ERR_FAIL_COND_V(p_node->data.depth < 0, false);
-#ifdef NO_ALLOCA
-
- Vector<int> this_stack;
- Vector<int> that_stack;
- this_stack.resize(data.depth);
- that_stack.resize(p_node->data.depth);
-
-#else
int *this_stack = (int *)alloca(sizeof(int) * data.depth);
int *that_stack = (int *)alloca(sizeof(int) * p_node->data.depth);
-#endif
-
const Node *n = this;
int idx = data.depth - 1;
while (n) {
ERR_FAIL_INDEX_V(idx, data.depth, false);
- this_stack[idx--] = n->data.pos;
+ this_stack[idx--] = n->data.index;
n = n->data.parent;
}
ERR_FAIL_COND_V(idx != -1, false);
@@ -1502,7 +1492,7 @@ bool Node::is_greater_than(const Node *p_node) const {
idx = p_node->data.depth - 1;
while (n) {
ERR_FAIL_INDEX_V(idx, p_node->data.depth, false);
- that_stack[idx--] = n->data.pos;
+ that_stack[idx--] = n->data.index;
n = n->data.parent;
}
@@ -1670,7 +1660,7 @@ Node *Node::find_common_parent_with(const Node *p_node) const {
return const_cast<Node *>(common_parent);
}
-NodePath Node::get_path_to(const Node *p_node) const {
+NodePath Node::get_path_to(const Node *p_node, bool p_use_unique_path) const {
ERR_FAIL_NULL_V(p_node, NodePath());
if (this == p_node) {
@@ -1700,20 +1690,58 @@ NodePath Node::get_path_to(const Node *p_node) const {
visited.clear();
Vector<StringName> path;
+ StringName up = String("..");
- n = p_node;
+ if (p_use_unique_path) {
+ n = p_node;
- while (n != common_parent) {
- path.push_back(n->get_name());
- n = n->data.parent;
- }
+ bool is_detected = false;
+ while (n != common_parent) {
+ if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) {
+ path.push_back(UNIQUE_NODE_PREFIX + String(n->get_name()));
+ is_detected = true;
+ break;
+ }
+ path.push_back(n->get_name());
+ n = n->data.parent;
+ }
- n = this;
- StringName up = String("..");
+ if (!is_detected) {
+ n = this;
- while (n != common_parent) {
- path.push_back(up);
- n = n->data.parent;
+ String detected_name;
+ int up_count = 0;
+ while (n != common_parent) {
+ if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) {
+ detected_name = n->get_name();
+ up_count = 0;
+ }
+ up_count++;
+ n = n->data.parent;
+ }
+
+ for (int i = 0; i < up_count; i++) {
+ path.push_back(up);
+ }
+
+ if (!detected_name.is_empty()) {
+ path.push_back(UNIQUE_NODE_PREFIX + detected_name);
+ }
+ }
+ } else {
+ n = p_node;
+
+ while (n != common_parent) {
+ path.push_back(n->get_name());
+ n = n->data.parent;
+ }
+
+ n = this;
+
+ while (n != common_parent) {
+ path.push_back(up);
+ n = n->data.parent;
+ }
}
path.reverse();
@@ -1769,11 +1797,11 @@ void Node::add_to_group(const StringName &p_identifier, bool p_persistent) {
}
void Node::remove_from_group(const StringName &p_identifier) {
- ERR_FAIL_COND(!data.grouped.has(p_identifier));
-
HashMap<StringName, GroupData>::Iterator E = data.grouped.find(p_identifier);
- ERR_FAIL_COND(!E);
+ if (!E) {
+ return;
+ }
if (data.tree) {
data.tree->remove_from_group(E->key, this);
@@ -1913,9 +1941,9 @@ int Node::get_index(bool p_include_internal) const {
ERR_FAIL_COND_V_MSG(!p_include_internal && (_is_internal_front() || _is_internal_back()), -1, "Node is internal. Can't get index with 'include_internal' being false.");
if (data.parent && !p_include_internal) {
- return data.pos - data.parent->data.internal_children_front;
+ return data.index - data.parent->data.internal_children_front;
}
- return data.pos;
+ return data.index;
}
Ref<Tween> Node::create_tween() {
@@ -1925,43 +1953,6 @@ Ref<Tween> Node::create_tween() {
return tween;
}
-void Node::remove_and_skip() {
- ERR_FAIL_COND(!data.parent);
-
- Node *new_owner = get_owner();
-
- List<Node *> children;
-
- while (true) {
- bool clear = true;
- for (int i = 0; i < data.children.size(); i++) {
- Node *c_node = data.children[i];
- if (!c_node->get_owner()) {
- continue;
- }
-
- remove_child(c_node);
- c_node->_propagate_replace_owner(this, nullptr);
- children.push_back(c_node);
- clear = false;
- break;
- }
-
- if (clear) {
- break;
- }
- }
-
- while (!children.is_empty()) {
- Node *c_node = children.front()->get();
- data.parent->add_child(c_node);
- c_node->_propagate_replace_owner(nullptr, new_owner);
- children.pop_front();
- }
-
- data.parent->remove_child(this);
-}
-
void Node::set_scene_file_path(const String &p_scene_file_path) {
data.scene_file_path = p_scene_file_path;
}
@@ -2107,7 +2098,7 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
nip->set_instance_path(ip->get_instance_path());
node = nip;
- } else if ((p_flags & DUPLICATE_USE_INSTANCING) && !get_scene_file_path().is_empty()) {
+ } else if ((p_flags & DUPLICATE_USE_INSTANTIATION) && !get_scene_file_path().is_empty()) {
Ref<PackedScene> res = ResourceLoader::load(get_scene_file_path());
ERR_FAIL_COND_V(res.is_null(), nullptr);
PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED;
@@ -2177,9 +2168,9 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
if (p_flags & DUPLICATE_SCRIPTS) {
bool is_valid = false;
- Variant script = N->get()->get(script_property_name, &is_valid);
+ Variant scr = N->get()->get(script_property_name, &is_valid);
if (is_valid) {
- current_node->set(script_property_name, script);
+ current_node->set(script_property_name, scr);
}
}
@@ -2293,7 +2284,7 @@ Node *Node::duplicate_from_editor(HashMap<const Node *, Node *> &r_duplimap) con
}
Node *Node::duplicate_from_editor(HashMap<const Node *, Node *> &r_duplimap, const HashMap<Ref<Resource>, Ref<Resource>> &p_resource_remap) const {
- Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap);
+ Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANTIATION | DUPLICATE_FROM_EDITOR, &r_duplimap);
// This is used by SceneTreeDock's paste functionality. When pasting to foreign scene, resources are duplicated.
if (!p_resource_remap.is_empty()) {
@@ -2447,12 +2438,12 @@ void Node::replace_by(Node *p_node, bool p_keep_groups) {
}
Node *parent = data.parent;
- int pos_in_parent = data.pos;
+ int index_in_parent = data.index;
if (data.parent) {
parent->remove_child(this);
parent->add_child(p_node);
- parent->move_child(p_node, pos_in_parent);
+ parent->move_child(p_node, index_in_parent);
}
while (get_child_count()) {
@@ -2617,21 +2608,21 @@ static void _Node_debug_sn(Object *p_obj) {
}
#endif // DEBUG_ENABLED
-void Node::_print_orphan_nodes() {
- print_orphan_nodes();
-}
-
void Node::print_orphan_nodes() {
#ifdef DEBUG_ENABLED
ObjectDB::debug_objects(_Node_debug_sn);
#endif
}
-void Node::queue_delete() {
+void Node::queue_free() {
+ // There are users which instantiate multiple scene trees for their games.
+ // Use the node's own tree to handle its deletion when relevant.
if (is_inside_tree()) {
get_tree()->queue_delete(this);
} else {
- SceneTree::get_singleton()->queue_delete(this);
+ SceneTree *tree = SceneTree::get_singleton();
+ ERR_FAIL_NULL_MSG(tree, "Can't queue free a node when no SceneTree is available.");
+ tree->queue_delete(this);
}
}
@@ -2686,29 +2677,27 @@ void Node::clear_internal_tree_resource_paths() {
}
}
-TypedArray<String> Node::get_configuration_warnings() const {
- TypedArray<String> ret;
+PackedStringArray Node::get_configuration_warnings() const {
+ PackedStringArray ret;
Vector<String> warnings;
if (GDVIRTUAL_CALL(_get_configuration_warnings, warnings)) {
- for (int i = 0; i < warnings.size(); i++) {
- ret.push_back(warnings[i]);
- }
+ ret.append_array(warnings);
}
return ret;
}
String Node::get_configuration_warnings_as_string() const {
- TypedArray<String> warnings = get_configuration_warnings();
- String all_warnings = String();
+ PackedStringArray warnings = get_configuration_warnings();
+ String all_warnings;
for (int i = 0; i < warnings.size(); i++) {
if (i > 0) {
all_warnings += "\n\n";
}
// Format as a bullet point list to make multiple warnings easier to distinguish
// from each other.
- all_warnings += String::utf8("• ") + String(warnings[i]);
+ all_warnings += String::utf8("• ") + warnings[i];
}
return all_warnings;
}
@@ -2790,11 +2779,12 @@ void Node::_bind_methods() {
GLOBAL_DEF("editor/node_naming/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_casing", PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
- ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "legible_unique_name"), &Node::add_sibling, DEFVAL(false));
+ ClassDB::bind_static_method("Node", D_METHOD("print_orphan_nodes"), &Node::print_orphan_nodes);
+ ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "force_readable_name"), &Node::add_sibling, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
- ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_child", "node", "force_readable_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0));
ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child);
ClassDB::bind_method(D_METHOD("get_child_count", "include_internal"), &Node::get_child_count, DEFVAL(false)); // Note that the default value bound for include_internal is false, while the method is declared with true. This is because internal nodes are irrelevant for GDSCript.
ClassDB::bind_method(D_METHOD("get_children", "include_internal"), &Node::_get_children, DEFVAL(false));
@@ -2813,16 +2803,14 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_ancestor_of", "node"), &Node::is_ancestor_of);
ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than);
ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path);
- ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to);
+ ClassDB::bind_method(D_METHOD("get_path_to", "node", "use_unique_path"), &Node::get_path_to, DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group);
ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group);
- ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_position"), &Node::move_child);
+ ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_index"), &Node::move_child);
ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups);
- ClassDB::bind_method(D_METHOD("raise"), &Node::raise);
ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner);
ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner);
- ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip);
ClassDB::bind_method(D_METHOD("get_index", "include_internal"), &Node::get_index, DEFVAL(false));
ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree);
ClassDB::bind_method(D_METHOD("print_tree_pretty"), &Node::print_tree_pretty);
@@ -2849,7 +2837,6 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Node::set_process_mode);
ClassDB::bind_method(D_METHOD("get_process_mode"), &Node::get_process_mode);
ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process);
- ClassDB::bind_method(D_METHOD("print_orphan_nodes"), &Node::_print_orphan_nodes);
ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded);
ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded);
@@ -2863,7 +2850,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree);
ClassDB::bind_method(D_METHOD("create_tween"), &Node::create_tween);
- ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
+ ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANTIATION | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::replace_by, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
@@ -2873,7 +2860,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
- ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete);
+ ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_free);
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
@@ -2926,7 +2913,7 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_PROCESS);
BIND_CONSTANT(NOTIFICATION_PARENTED);
BIND_CONSTANT(NOTIFICATION_UNPARENTED);
- BIND_CONSTANT(NOTIFICATION_INSTANCED);
+ BIND_CONSTANT(NOTIFICATION_SCENE_INSTANTIATED);
BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN);
BIND_CONSTANT(NOTIFICATION_DRAG_END);
BIND_CONSTANT(NOTIFICATION_PATH_RENAMED);
@@ -2969,7 +2956,7 @@ void Node::_bind_methods() {
BIND_ENUM_CONSTANT(DUPLICATE_SIGNALS);
BIND_ENUM_CONSTANT(DUPLICATE_GROUPS);
BIND_ENUM_CONSTANT(DUPLICATE_SCRIPTS);
- BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANCING);
+ BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANTIATION);
BIND_ENUM_CONSTANT(INTERNAL_MODE_DISABLED);
BIND_ENUM_CONSTANT(INTERNAL_MODE_FRONT);
@@ -3009,7 +2996,7 @@ void Node::_bind_methods() {
}
String Node::_get_name_num_separator() {
- switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_num_separator").operator int()) {
+ switch (GLOBAL_GET("editor/node_naming/name_num_separator").operator int()) {
case 0:
return "";
case 1: