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-rw-r--r--scene/main/node.cpp1856
1 files changed, 847 insertions, 1009 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 50f3bf834f..05409b7bfe 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,9 +32,10 @@
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
-#include "core/message_queue.h"
-#include "core/print_string.h"
+#include "core/object/message_queue.h"
+#include "core/string/print_string.h"
#include "instance_placeholder.h"
+#include "scene/animation/tween.h"
#include "scene/debugger/scene_debugger.h"
#include "scene/resources/packed_scene.h"
#include "scene/scene_string_names.h"
@@ -46,53 +47,44 @@
#include <stdint.h>
-VARIANT_ENUM_CAST(Node::PauseMode);
+VARIANT_ENUM_CAST(Node::ProcessMode);
+VARIANT_ENUM_CAST(Node::InternalMode);
int Node::orphan_node_count = 0;
void Node::_notification(int p_notification) {
-
switch (p_notification) {
-
case NOTIFICATION_PROCESS: {
+ GDVIRTUAL_CALL(_process, get_process_delta_time());
- if (get_script_instance()) {
-
- Variant time = get_process_delta_time();
- const Variant *ptr[1] = { &time };
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1);
- }
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
-
- if (get_script_instance()) {
-
- Variant time = get_physics_process_delta_time();
- const Variant *ptr[1] = { &time };
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_physics_process, ptr, 1);
- }
+ GDVIRTUAL_CALL(_physics_process, get_physics_process_delta_time());
} break;
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!get_viewport());
ERR_FAIL_COND(!get_tree());
- if (data.pause_mode == PAUSE_MODE_INHERIT) {
-
- if (data.parent)
- data.pause_owner = data.parent->data.pause_owner;
- else
- data.pause_owner = nullptr;
+ if (data.process_mode == PROCESS_MODE_INHERIT) {
+ if (data.parent) {
+ data.process_owner = data.parent->data.process_owner;
+ } else {
+ data.process_owner = nullptr;
+ }
} else {
- data.pause_owner = this;
+ data.process_owner = this;
}
- if (data.input)
+ if (data.input) {
add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_input)
+ }
+ if (data.unhandled_input) {
add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_key_input)
+ }
+ if (data.unhandled_key_input) {
add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
+ }
get_tree()->node_count++;
orphan_node_count--;
@@ -105,51 +97,56 @@ void Node::_notification(int p_notification) {
get_tree()->node_count--;
orphan_node_count++;
- if (data.input)
+ if (data.input) {
remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_input)
+ }
+ if (data.unhandled_input) {
remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
- if (data.unhandled_key_input)
+ }
+ if (data.unhandled_key_input) {
remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
+ }
- data.pause_owner = nullptr;
+ data.process_owner = nullptr;
if (data.path_cache) {
memdelete(data.path_cache);
data.path_cache = nullptr;
}
+ if (data.filename.length()) {
+ get_multiplayer()->scene_enter_exit_notify(data.filename, this, false);
+ }
} break;
case NOTIFICATION_PATH_CHANGED: {
-
if (data.path_cache) {
memdelete(data.path_cache);
data.path_cache = nullptr;
}
} break;
case NOTIFICATION_READY: {
+ if (GDVIRTUAL_IS_OVERRIDDEN(_input)) {
+ set_process_input(true);
+ }
- if (get_script_instance()) {
-
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_input)) {
- set_process_input(true);
- }
-
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_unhandled_input)) {
- set_process_unhandled_input(true);
- }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_unhandled_input)) {
+ set_process_unhandled_input(true);
+ }
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_unhandled_key_input)) {
- set_process_unhandled_key_input(true);
- }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_unhandled_key_input)) {
+ set_process_unhandled_key_input(true);
+ }
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_process)) {
- set_process(true);
- }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_process)) {
+ set_process(true);
+ }
+ if (GDVIRTUAL_IS_OVERRIDDEN(_physics_process)) {
+ set_physics_process(true);
+ }
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_physics_process)) {
- set_physics_process(true);
- }
+ GDVIRTUAL_CALL(_ready);
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, nullptr, 0);
+ if (data.filename.length()) {
+ ERR_FAIL_COND(!is_inside_tree());
+ get_multiplayer()->scene_enter_exit_notify(data.filename, this, true);
}
} break;
@@ -157,22 +154,18 @@ void Node::_notification(int p_notification) {
data.in_constructor = false;
} break;
case NOTIFICATION_PREDELETE: {
-
set_owner(nullptr);
while (data.owned.size()) {
-
data.owned.front()->get()->set_owner(nullptr);
}
if (data.parent) {
-
data.parent->remove_child(this);
}
// kill children as cleanly as possible
while (data.children.size()) {
-
Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation
remove_child(child);
memdelete(child);
@@ -183,11 +176,9 @@ void Node::_notification(int p_notification) {
}
void Node::_propagate_ready() {
-
data.ready_notified = true;
data.blocked++;
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->_propagate_ready();
}
data.blocked--;
@@ -208,13 +199,13 @@ void Node::_propagate_enter_tree() {
data.tree = data.parent->data.tree;
data.depth = data.parent->data.depth + 1;
} else {
-
data.depth = 1;
}
data.viewport = Object::cast_to<Viewport>(this);
- if (!data.viewport && data.parent)
+ if (!data.viewport && data.parent) {
data.viewport = data.parent->data.viewport;
+ }
data.inside_tree = true;
@@ -224,10 +215,7 @@ void Node::_propagate_enter_tree() {
notification(NOTIFICATION_ENTER_TREE);
- if (get_script_instance()) {
-
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, nullptr, 0);
- }
+ GDVIRTUAL_CALL(_enter_tree);
emit_signal(SceneStringNames::get_singleton()->tree_entered);
@@ -237,9 +225,9 @@ void Node::_propagate_enter_tree() {
//block while adding children
for (int i = 0; i < data.children.size(); i++) {
-
- if (!data.children[i]->is_inside_tree()) // could have been added in enter_tree
+ if (!data.children[i]->is_inside_tree()) { // could have been added in enter_tree
data.children[i]->_propagate_enter_tree();
+ }
}
data.blocked--;
@@ -251,7 +239,6 @@ void Node::_propagate_enter_tree() {
}
void Node::_propagate_after_exit_tree() {
-
data.blocked++;
for (int i = 0; i < data.children.size(); i++) {
data.children[i]->_propagate_after_exit_tree();
@@ -261,7 +248,6 @@ void Node::_propagate_after_exit_tree() {
}
void Node::_propagate_exit_tree() {
-
//block while removing children
#ifdef DEBUG_ENABLED
@@ -270,21 +256,19 @@ void Node::_propagate_exit_tree() {
data.blocked++;
for (int i = data.children.size() - 1; i >= 0; i--) {
-
data.children[i]->_propagate_exit_tree();
}
data.blocked--;
- if (get_script_instance()) {
+ GDVIRTUAL_CALL(_exit_tree);
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, nullptr, 0);
- }
emit_signal(SceneStringNames::get_singleton()->tree_exiting);
notification(NOTIFICATION_EXIT_TREE, true);
- if (data.tree)
+ if (data.tree) {
data.tree->node_removed(this);
+ }
// exit groups
@@ -295,8 +279,9 @@ void Node::_propagate_exit_tree() {
data.viewport = nullptr;
- if (data.tree)
+ if (data.tree) {
data.tree->tree_changed();
+ }
data.inside_tree = false;
data.ready_notified = false;
@@ -305,19 +290,46 @@ void Node::_propagate_exit_tree() {
}
void Node::move_child(Node *p_child, int p_pos) {
-
ERR_FAIL_NULL(p_child);
- ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + ".");
ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node.");
+
+ // We need to check whether node is internal and move it only in the relevant node range.
+ if (p_child->_is_internal_front()) {
+ ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_front, vformat("Invalid new child position: %d. Child is internal.", p_pos));
+ _move_child(p_child, p_pos);
+ } else if (p_child->_is_internal_back()) {
+ ERR_FAIL_INDEX_MSG(p_pos, data.internal_children_back, vformat("Invalid new child position: %d. Child is internal.", p_pos));
+ _move_child(p_child, data.children.size() - data.internal_children_back + p_pos);
+ } else {
+ ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1 - data.internal_children_front - data.internal_children_back, vformat("Invalid new child position: %d.", p_pos));
+ _move_child(p_child, p_pos + data.internal_children_front);
+ }
+}
+
+void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) {
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
// Specifying one place beyond the end
// means the same as moving to the last position
- if (p_pos == data.children.size())
- p_pos--;
+ if (!p_ignore_end) { // p_ignore_end is a little hack to make back internal children work properly.
+ if (p_child->_is_internal_front()) {
+ if (p_pos == data.internal_children_front) {
+ p_pos--;
+ }
+ } else if (p_child->_is_internal_back()) {
+ if (p_pos == data.children.size()) {
+ p_pos--;
+ }
+ } else {
+ if (p_pos == data.children.size() - data.internal_children_back) {
+ p_pos--;
+ }
+ }
+ }
- if (p_child->data.pos == p_pos)
+ if (p_child->data.pos == p_pos) {
return; //do nothing
+ }
int motion_from = MIN(p_pos, p_child->data.pos);
int motion_to = MAX(p_pos, p_child->data.pos);
@@ -332,7 +344,6 @@ void Node::move_child(Node *p_child, int p_pos) {
data.blocked++;
//new pos first
for (int i = motion_from; i <= motion_to; i++) {
-
data.children[i]->data.pos = i;
}
// notification second
@@ -341,314 +352,265 @@ void Node::move_child(Node *p_child, int p_pos) {
data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
for (const Map<StringName, GroupData>::Element *E = p_child->data.grouped.front(); E; E = E->next()) {
- if (E->get().group)
+ if (E->get().group) {
E->get().group->changed = true;
+ }
}
data.blocked--;
}
void Node::raise() {
-
- if (!data.parent)
+ if (!data.parent) {
return;
+ }
- data.parent->move_child(this, data.parent->data.children.size() - 1);
+ // Internal children move within a different index range.
+ if (_is_internal_front()) {
+ data.parent->move_child(this, data.parent->data.internal_children_front - 1);
+ } else if (_is_internal_back()) {
+ data.parent->move_child(this, data.parent->data.internal_children_back - 1);
+ } else {
+ data.parent->move_child(this, data.parent->get_child_count(false) - 1);
+ }
}
void Node::add_child_notify(Node *p_child) {
-
// to be used when not wanted
}
void Node::remove_child_notify(Node *p_child) {
-
// to be used when not wanted
}
void Node::move_child_notify(Node *p_child) {
-
// to be used when not wanted
}
void Node::set_physics_process(bool p_process) {
-
- if (data.physics_process == p_process)
+ if (data.physics_process == p_process) {
return;
+ }
data.physics_process = p_process;
- if (data.physics_process)
+ if (data.physics_process) {
add_to_group("physics_process", false);
- else
+ } else {
remove_from_group("physics_process");
-
- _change_notify("physics_process");
+ }
}
bool Node::is_physics_processing() const {
-
return data.physics_process;
}
void Node::set_physics_process_internal(bool p_process_internal) {
-
- if (data.physics_process_internal == p_process_internal)
+ if (data.physics_process_internal == p_process_internal) {
return;
+ }
data.physics_process_internal = p_process_internal;
- if (data.physics_process_internal)
+ if (data.physics_process_internal) {
add_to_group("physics_process_internal", false);
- else
+ } else {
remove_from_group("physics_process_internal");
-
- _change_notify("physics_process_internal");
+ }
}
bool Node::is_physics_processing_internal() const {
-
return data.physics_process_internal;
}
-void Node::set_pause_mode(PauseMode p_mode) {
-
- if (data.pause_mode == p_mode)
+void Node::set_process_mode(ProcessMode p_mode) {
+ if (data.process_mode == p_mode) {
return;
+ }
- bool prev_inherits = data.pause_mode == PAUSE_MODE_INHERIT;
- data.pause_mode = p_mode;
- if (!is_inside_tree())
- return; //pointless
- if ((data.pause_mode == PAUSE_MODE_INHERIT) == prev_inherits)
- return; ///nothing changed
+ if (!is_inside_tree()) {
+ data.process_mode = p_mode;
+ return;
+ }
- Node *owner = nullptr;
+ bool prev_can_process = can_process();
+ bool prev_enabled = _is_enabled();
- if (data.pause_mode == PAUSE_MODE_INHERIT) {
+ data.process_mode = p_mode;
- if (data.parent)
- owner = data.parent->data.pause_owner;
+ if (data.process_mode == PROCESS_MODE_INHERIT) {
+ if (data.parent) {
+ data.process_owner = data.parent->data.owner;
+ } else {
+ data.process_owner = nullptr;
+ }
} else {
- owner = this;
+ data.process_owner = this;
}
- _propagate_pause_owner(owner);
-}
+ bool next_can_process = can_process();
+ bool next_enabled = _is_enabled();
-Node::PauseMode Node::get_pause_mode() const {
+ int pause_notification = 0;
- return data.pause_mode;
-}
+ if (prev_can_process && !next_can_process) {
+ pause_notification = NOTIFICATION_PAUSED;
+ } else if (!prev_can_process && next_can_process) {
+ pause_notification = NOTIFICATION_UNPAUSED;
+ }
-void Node::_propagate_pause_owner(Node *p_owner) {
+ int enabled_notification = 0;
- if (this != p_owner && data.pause_mode != PAUSE_MODE_INHERIT)
- return;
- data.pause_owner = p_owner;
- for (int i = 0; i < data.children.size(); i++) {
+ if (prev_enabled && !next_enabled) {
+ enabled_notification = NOTIFICATION_DISABLED;
+ } else if (!prev_enabled && next_enabled) {
+ enabled_notification = NOTIFICATION_ENABLED;
+ }
- data.children[i]->_propagate_pause_owner(p_owner);
+ _propagate_process_owner(data.process_owner, pause_notification, enabled_notification);
+
+#ifdef TOOLS_ENABLED
+ // This is required for the editor to update the visibility of disabled nodes
+ // It's very expensive during runtime to change, so editor-only
+ if (Engine::get_singleton()->is_editor_hint()) {
+ get_tree()->emit_signal(SNAME("tree_process_mode_changed"));
}
+#endif
}
-void Node::set_network_master(int p_peer_id, bool p_recursive) {
+void Node::_propagate_pause_notification(bool p_enable) {
+ bool prev_can_process = _can_process(!p_enable);
+ bool next_can_process = _can_process(p_enable);
- data.network_master = p_peer_id;
-
- if (p_recursive) {
- for (int i = 0; i < data.children.size(); i++) {
+ if (prev_can_process && !next_can_process) {
+ notification(NOTIFICATION_PAUSED);
+ } else if (!prev_can_process && next_can_process) {
+ notification(NOTIFICATION_UNPAUSED);
+ }
- data.children[i]->set_network_master(p_peer_id, true);
- }
+ for (int i = 0; i < data.children.size(); i++) {
+ data.children[i]->_propagate_pause_notification(p_enable);
}
}
-int Node::get_network_master() const {
-
- return data.network_master;
+Node::ProcessMode Node::get_process_mode() const {
+ return data.process_mode;
}
-bool Node::is_network_master() const {
+void Node::_propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification) {
+ data.process_owner = p_owner;
- ERR_FAIL_COND_V(!is_inside_tree(), false);
-
- return get_multiplayer()->get_network_unique_id() == data.network_master;
-}
-
-/***** RPC CONFIG ********/
+ if (p_pause_notification != 0) {
+ notification(p_pause_notification);
+ }
-uint16_t Node::rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_mode) {
+ if (p_enabled_notification != 0) {
+ notification(p_enabled_notification);
+ }
- uint16_t mid = get_node_rpc_method_id(p_method);
- if (mid == UINT16_MAX) {
- // It's new
- NetData nd;
- nd.name = p_method;
- nd.mode = p_mode;
- data.rpc_methods.push_back(nd);
- return ((uint16_t)data.rpc_properties.size() - 1) | (1 << 15);
- } else {
- int c_mid = (~(1 << 15)) & mid;
- data.rpc_methods.write[c_mid].mode = p_mode;
- return mid;
+ for (int i = 0; i < data.children.size(); i++) {
+ Node *c = data.children[i];
+ if (c->data.process_mode == PROCESS_MODE_INHERIT) {
+ c->_propagate_process_owner(p_owner, p_pause_notification, p_enabled_notification);
+ }
}
}
-uint16_t Node::rset_config(const StringName &p_property, MultiplayerAPI::RPCMode p_mode) {
+void Node::set_multiplayer_authority(int p_peer_id, bool p_recursive) {
+ data.multiplayer_authority = p_peer_id;
- uint16_t pid = get_node_rset_property_id(p_property);
- if (pid == UINT16_MAX) {
- // It's new
- NetData nd;
- nd.name = p_property;
- nd.mode = p_mode;
- data.rpc_properties.push_back(nd);
- return ((uint16_t)data.rpc_properties.size() - 1) | (1 << 15);
- } else {
- int c_pid = (~(1 << 15)) & pid;
- data.rpc_properties.write[c_pid].mode = p_mode;
- return pid;
+ if (p_recursive) {
+ for (int i = 0; i < data.children.size(); i++) {
+ data.children[i]->set_multiplayer_authority(p_peer_id, true);
+ }
}
}
-/***** RPC FUNCTIONS ********/
-
-void Node::rpc(const StringName &p_method, VARIANT_ARG_DECLARE) {
-
- VARIANT_ARGPTRS;
+int Node::get_multiplayer_authority() const {
+ return data.multiplayer_authority;
+}
- int argc = 0;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
- break;
- argc++;
- }
+bool Node::is_multiplayer_authority() const {
+ ERR_FAIL_COND_V(!is_inside_tree(), false);
- rpcp(0, false, p_method, argptr, argc);
+ return get_multiplayer()->get_unique_id() == data.multiplayer_authority;
}
-void Node::rpc_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
-
- VARIANT_ARGPTRS;
+/***** RPC CONFIG ********/
- int argc = 0;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
- break;
- argc++;
+uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, Multiplayer::TransferMode p_transfer_mode, int p_channel) {
+ for (int i = 0; i < data.rpc_methods.size(); i++) {
+ if (data.rpc_methods[i].name == p_method) {
+ Multiplayer::RPCConfig &nd = data.rpc_methods.write[i];
+ nd.rpc_mode = p_rpc_mode;
+ nd.transfer_mode = p_transfer_mode;
+ nd.channel = p_channel;
+ return i | (1 << 15);
+ }
}
-
- rpcp(p_peer_id, false, p_method, argptr, argc);
+ // New method
+ Multiplayer::RPCConfig nd;
+ nd.name = p_method;
+ nd.rpc_mode = p_rpc_mode;
+ nd.transfer_mode = p_transfer_mode;
+ nd.channel = p_channel;
+ data.rpc_methods.push_back(nd);
+ return ((uint16_t)data.rpc_methods.size() - 1) | (1 << 15);
}
-void Node::rpc_unreliable(const StringName &p_method, VARIANT_ARG_DECLARE) {
+/***** RPC FUNCTIONS ********/
+void Node::rpc(const StringName &p_method, VARIANT_ARG_DECLARE) {
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
+ if (argptr[i]->get_type() == Variant::NIL) {
break;
+ }
argc++;
}
- rpcp(0, true, p_method, argptr, argc);
+ rpcp(0, p_method, argptr, argc);
}
-void Node::rpc_unreliable_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
-
+void Node::rpc_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
+ if (argptr[i]->get_type() == Variant::NIL) {
break;
+ }
argc++;
}
- rpcp(p_peer_id, true, p_method, argptr, argc);
+ rpcp(p_peer_id, p_method, argptr, argc);
}
Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
return Variant();
}
- if (p_args[0]->get_type() != Variant::STRING) {
+ if (p_args[0]->get_type() != Variant::STRING_NAME) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::STRING;
+ r_error.expected = Variant::STRING_NAME;
return Variant();
}
StringName method = *p_args[0];
- rpcp(0, false, method, &p_args[1], p_argcount - 1);
+ rpcp(0, method, &p_args[1], p_argcount - 1);
r_error.error = Callable::CallError::CALL_OK;
return Variant();
}
Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
- if (p_argcount < 2) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 2;
- return Variant();
- }
-
- if (p_args[0]->get_type() != Variant::INT) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::INT;
- return Variant();
- }
-
- if (p_args[1]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING;
- return Variant();
- }
-
- int peer_id = *p_args[0];
- StringName method = *p_args[1];
-
- rpcp(peer_id, false, method, &p_args[2], p_argcount - 2);
-
- r_error.error = Callable::CallError::CALL_OK;
- return Variant();
-}
-
-Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
- if (p_argcount < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- return Variant();
- }
-
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- return Variant();
- }
-
- StringName method = *p_args[0];
-
- rpcp(0, true, method, &p_args[1], p_argcount - 1);
-
- r_error.error = Callable::CallError::CALL_OK;
- return Variant();
-}
-
-Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
if (p_argcount < 2) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 2;
@@ -662,59 +624,34 @@ Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Ca
return Variant();
}
- if (p_args[1]->get_type() != Variant::STRING) {
+ if (p_args[1]->get_type() != Variant::STRING_NAME) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
- r_error.expected = Variant::STRING;
+ r_error.expected = Variant::STRING_NAME;
return Variant();
}
int peer_id = *p_args[0];
StringName method = *p_args[1];
- rpcp(peer_id, true, method, &p_args[2], p_argcount - 2);
+ rpcp(peer_id, method, &p_args[2], p_argcount - 2);
r_error.error = Callable::CallError::CALL_OK;
return Variant();
}
-void Node::rpcp(int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+void Node::rpcp(int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND(!is_inside_tree());
- get_multiplayer()->rpcp(this, p_peer_id, p_unreliable, p_method, p_arg, p_argcount);
-}
-
-void Node::rsetp(int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
- ERR_FAIL_COND(!is_inside_tree());
- get_multiplayer()->rsetp(this, p_peer_id, p_unreliable, p_property, p_value);
-}
-
-/******** RSET *********/
-void Node::rset(const StringName &p_property, const Variant &p_value) {
-
- rsetp(0, false, p_property, p_value);
-}
-
-void Node::rset_id(int p_peer_id, const StringName &p_property, const Variant &p_value) {
-
- rsetp(p_peer_id, false, p_property, p_value);
-}
-
-void Node::rset_unreliable(const StringName &p_property, const Variant &p_value) {
-
- rsetp(0, true, p_property, p_value);
-}
-
-void Node::rset_unreliable_id(int p_peer_id, const StringName &p_property, const Variant &p_value) {
-
- rsetp(p_peer_id, true, p_property, p_value);
+ get_multiplayer()->rpcp(this, p_peer_id, p_method, p_arg, p_argcount);
}
-//////////// end of rpc
Ref<MultiplayerAPI> Node::get_multiplayer() const {
- if (multiplayer.is_valid())
+ if (multiplayer.is_valid()) {
return multiplayer;
- if (!is_inside_tree())
+ }
+ if (!is_inside_tree()) {
return Ref<MultiplayerAPI>();
+ }
return get_tree()->get_multiplayer();
}
@@ -723,191 +660,132 @@ Ref<MultiplayerAPI> Node::get_custom_multiplayer() const {
}
void Node::set_custom_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
-
multiplayer = p_multiplayer;
}
-uint16_t Node::get_node_rpc_method_id(const StringName &p_method) const {
- for (int i = 0; i < data.rpc_methods.size(); i++) {
- if (data.rpc_methods[i].name == p_method) {
- // Returns `i` with the high bit set to 1 so we know that this id comes
- // from the node and not the script.
- return i | (1 << 15);
- }
- }
- return UINT16_MAX;
+Vector<Multiplayer::RPCConfig> Node::get_node_rpc_methods() const {
+ return data.rpc_methods;
}
-StringName Node::get_node_rpc_method(const uint16_t p_rpc_method_id) const {
- // Make sure this is a node generated ID.
- if (((1 << 15) & p_rpc_method_id) > 0) {
- int mid = (~(1 << 15)) & p_rpc_method_id;
- if (mid < data.rpc_methods.size())
- return data.rpc_methods[mid].name;
- }
- return StringName();
-}
+//////////// end of rpc
-MultiplayerAPI::RPCMode Node::get_node_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
- // Make sure this is a node generated ID.
- if (((1 << 15) & p_rpc_method_id) > 0) {
- int mid = (~(1 << 15)) & p_rpc_method_id;
- if (mid < data.rpc_methods.size())
- return data.rpc_methods[mid].mode;
+bool Node::can_process_notification(int p_what) const {
+ switch (p_what) {
+ case NOTIFICATION_PHYSICS_PROCESS:
+ return data.physics_process;
+ case NOTIFICATION_PROCESS:
+ return data.process;
+ case NOTIFICATION_INTERNAL_PROCESS:
+ return data.process_internal;
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS:
+ return data.physics_process_internal;
}
- return MultiplayerAPI::RPC_MODE_DISABLED;
+
+ return true;
}
-MultiplayerAPI::RPCMode Node::get_node_rpc_mode(const StringName &p_method) const {
- return get_node_rpc_mode_by_id(get_node_rpc_method_id(p_method));
+bool Node::can_process() const {
+ ERR_FAIL_COND_V(!is_inside_tree(), false);
+ return _can_process(get_tree()->is_paused());
}
-uint16_t Node::get_node_rset_property_id(const StringName &p_property) const {
- for (int i = 0; i < data.rpc_properties.size(); i++) {
- if (data.rpc_properties[i].name == p_property) {
- // Returns `i` with the high bit set to 1 so we know that this id comes
- // from the node and not the script.
- return i | (1 << 15);
+bool Node::_can_process(bool p_paused) const {
+ ProcessMode process_mode;
+
+ if (data.process_mode == PROCESS_MODE_INHERIT) {
+ if (!data.process_owner) {
+ process_mode = PROCESS_MODE_PAUSABLE;
+ } else {
+ process_mode = data.process_owner->data.process_mode;
}
+ } else {
+ process_mode = data.process_mode;
}
- return UINT16_MAX;
-}
-StringName Node::get_node_rset_property(const uint16_t p_rset_property_id) const {
- // Make sure this is a node generated ID.
- if (((1 << 15) & p_rset_property_id) > 0) {
- int mid = (~(1 << 15)) & p_rset_property_id;
- if (mid < data.rpc_properties.size())
- return data.rpc_properties[mid].name;
+ if (process_mode == PROCESS_MODE_DISABLED) {
+ return false;
+ } else if (process_mode == PROCESS_MODE_ALWAYS) {
+ return true;
}
- return StringName();
-}
-MultiplayerAPI::RPCMode Node::get_node_rset_mode_by_id(const uint16_t p_rset_property_id) const {
- if (((1 << 15) & p_rset_property_id) > 0) {
- int mid = (~(1 << 15)) & p_rset_property_id;
- if (mid < data.rpc_properties.size())
- return data.rpc_properties[mid].mode;
+ if (p_paused) {
+ return process_mode == PROCESS_MODE_WHEN_PAUSED;
+ } else {
+ return process_mode == PROCESS_MODE_PAUSABLE;
}
- return MultiplayerAPI::RPC_MODE_DISABLED;
}
-MultiplayerAPI::RPCMode Node::get_node_rset_mode(const StringName &p_property) const {
- return get_node_rset_mode_by_id(get_node_rset_property_id(p_property));
-}
+bool Node::_is_enabled() const {
+ ProcessMode process_mode;
-String Node::get_rpc_md5() const {
- String rpc_list;
- for (int i = 0; i < data.rpc_methods.size(); i += 1) {
- rpc_list += String(data.rpc_methods[i].name);
- }
- for (int i = 0; i < data.rpc_properties.size(); i += 1) {
- rpc_list += String(data.rpc_properties[i].name);
- }
- if (get_script_instance()) {
- Vector<ScriptNetData> rpc = get_script_instance()->get_rpc_methods();
- for (int i = 0; i < rpc.size(); i += 1) {
- rpc_list += String(rpc[i].name);
- }
- rpc = get_script_instance()->get_rset_properties();
- for (int i = 0; i < rpc.size(); i += 1) {
- rpc_list += String(rpc[i].name);
+ if (data.process_mode == PROCESS_MODE_INHERIT) {
+ if (!data.process_owner) {
+ process_mode = PROCESS_MODE_PAUSABLE;
+ } else {
+ process_mode = data.process_owner->data.process_mode;
}
- }
- return rpc_list.md5_text();
-}
-
-bool Node::can_process_notification(int p_what) const {
- switch (p_what) {
- case NOTIFICATION_PHYSICS_PROCESS: return data.physics_process;
- case NOTIFICATION_PROCESS: return data.idle_process;
- case NOTIFICATION_INTERNAL_PROCESS: return data.idle_process_internal;
- case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: return data.physics_process_internal;
+ } else {
+ process_mode = data.process_mode;
}
- return true;
+ return (process_mode != PROCESS_MODE_DISABLED);
}
-bool Node::can_process() const {
-
+bool Node::is_enabled() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
-
- if (get_tree()->is_paused()) {
-
- if (data.pause_mode == PAUSE_MODE_STOP)
- return false;
- if (data.pause_mode == PAUSE_MODE_PROCESS)
- return true;
- if (data.pause_mode == PAUSE_MODE_INHERIT) {
-
- if (!data.pause_owner)
- return false; //clearly no pause owner by default
-
- if (data.pause_owner->data.pause_mode == PAUSE_MODE_PROCESS)
- return true;
-
- if (data.pause_owner->data.pause_mode == PAUSE_MODE_STOP)
- return false;
- }
- }
-
- return true;
+ return _is_enabled();
}
-float Node::get_physics_process_delta_time() const {
-
- if (data.tree)
+double Node::get_physics_process_delta_time() const {
+ if (data.tree) {
return data.tree->get_physics_process_time();
- else
+ } else {
return 0;
+ }
}
-float Node::get_process_delta_time() const {
-
- if (data.tree)
- return data.tree->get_idle_process_time();
- else
+double Node::get_process_delta_time() const {
+ if (data.tree) {
+ return data.tree->get_process_time();
+ } else {
return 0;
+ }
}
-void Node::set_process(bool p_idle_process) {
-
- if (data.idle_process == p_idle_process)
+void Node::set_process(bool p_process) {
+ if (data.process == p_process) {
return;
+ }
- data.idle_process = p_idle_process;
-
- if (data.idle_process)
- add_to_group("idle_process", false);
- else
- remove_from_group("idle_process");
+ data.process = p_process;
- _change_notify("idle_process");
+ if (data.process) {
+ add_to_group("process", false);
+ } else {
+ remove_from_group("process");
+ }
}
bool Node::is_processing() const {
-
- return data.idle_process;
+ return data.process;
}
-void Node::set_process_internal(bool p_idle_process_internal) {
-
- if (data.idle_process_internal == p_idle_process_internal)
+void Node::set_process_internal(bool p_process_internal) {
+ if (data.process_internal == p_process_internal) {
return;
+ }
- data.idle_process_internal = p_idle_process_internal;
-
- if (data.idle_process_internal)
- add_to_group("idle_process_internal", false);
- else
- remove_from_group("idle_process_internal");
+ data.process_internal = p_process_internal;
- _change_notify("idle_process_internal");
+ if (data.process_internal) {
+ add_to_group("process_internal", false);
+ } else {
+ remove_from_group("process_internal");
+ }
}
bool Node::is_processing_internal() const {
-
- return data.idle_process_internal;
+ return data.process_internal;
}
void Node::set_process_priority(int p_priority) {
@@ -919,11 +797,11 @@ void Node::set_process_priority(int p_priority) {
}
if (is_processing()) {
- data.tree->make_group_changed("idle_process");
+ data.tree->make_group_changed("process");
}
if (is_processing_internal()) {
- data.tree->make_group_changed("idle_process_internal");
+ data.tree->make_group_changed("process_internal");
}
if (is_physics_processing()) {
@@ -936,23 +814,24 @@ void Node::set_process_priority(int p_priority) {
}
int Node::get_process_priority() const {
-
return data.process_priority;
}
void Node::set_process_input(bool p_enable) {
-
- if (p_enable == data.input)
+ if (p_enable == data.input) {
return;
+ }
data.input = p_enable;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
- if (p_enable)
+ if (p_enable) {
add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
- else
+ } else {
remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
+ }
}
bool Node::is_processing_input() const {
@@ -960,17 +839,19 @@ bool Node::is_processing_input() const {
}
void Node::set_process_unhandled_input(bool p_enable) {
-
- if (p_enable == data.unhandled_input)
+ if (p_enable == data.unhandled_input) {
return;
+ }
data.unhandled_input = p_enable;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
- if (p_enable)
+ if (p_enable) {
add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
- else
+ } else {
remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
+ }
}
bool Node::is_processing_unhandled_input() const {
@@ -978,17 +859,19 @@ bool Node::is_processing_unhandled_input() const {
}
void Node::set_process_unhandled_key_input(bool p_enable) {
-
- if (p_enable == data.unhandled_key_input)
+ if (p_enable == data.unhandled_key_input) {
return;
+ }
data.unhandled_key_input = p_enable;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
- if (p_enable)
+ if (p_enable) {
add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
- else
+ } else {
remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
+ }
}
bool Node::is_processing_unhandled_key_input() const {
@@ -996,46 +879,27 @@ bool Node::is_processing_unhandled_key_input() const {
}
StringName Node::get_name() const {
-
return data.name;
}
void Node::_set_name_nocheck(const StringName &p_name) {
-
data.name = p_name;
}
-String Node::invalid_character = ". : @ / \"";
-
-bool Node::_validate_node_name(String &p_name) {
- String name = p_name;
- Vector<String> chars = Node::invalid_character.split(" ");
- for (int i = 0; i < chars.size(); i++) {
- name = name.replace(chars[i], "");
- }
- bool is_valid = name == p_name;
- p_name = name;
- return is_valid;
-}
-
void Node::set_name(const String &p_name) {
-
- String name = p_name;
- _validate_node_name(name);
+ String name = p_name.validate_node_name();
ERR_FAIL_COND(name == "");
data.name = name;
if (data.parent) {
-
data.parent->_validate_child_name(this);
}
propagate_notification(NOTIFICATION_PATH_CHANGED);
if (is_inside_tree()) {
-
- emit_signal("renamed");
+ emit_signal(SNAME("renamed"));
get_tree()->node_renamed(this);
get_tree()->tree_changed();
}
@@ -1049,13 +913,11 @@ void Node::init_node_hrcr() {
}
void Node::set_human_readable_collision_renaming(bool p_enabled) {
-
node_hrcr = p_enabled;
}
#ifdef TOOLS_ENABLED
String Node::validate_child_name(Node *p_child) {
-
StringName name = p_child->data.name;
_generate_serial_child_name(p_child, name);
return name;
@@ -1063,11 +925,9 @@ String Node::validate_child_name(Node *p_child) {
#endif
void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
-
/* Make sure the name is unique */
if (node_hrcr || p_force_human_readable) {
-
//this approach to autoset node names is human readable but very slow
//it's turned on while running in the editor
@@ -1076,13 +936,12 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
p_child->data.name = name;
} else {
-
//this approach to autoset node names is fast but not as readable
//it's the default and reserves the '@' character for unique names.
bool unique = true;
- if (p_child->data.name == StringName() || p_child->data.name.operator String()[0] == '@') {
+ if (p_child->data.name == StringName()) {
//new unique name must be assigned
unique = false;
} else {
@@ -1091,8 +950,9 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
int cc = data.children.size();
for (int i = 0; i < cc; i++) {
- if (children[i] == p_child)
+ if (children[i] == p_child) {
continue;
+ }
if (children[i]->data.name == p_child->data.name) {
unique = false;
break;
@@ -1101,7 +961,6 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
}
if (!unique) {
-
ERR_FAIL_COND(!node_hrcr_count.ref());
String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get());
p_child->data.name = name;
@@ -1111,7 +970,6 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
// Return s + 1 as if it were an integer
String increase_numeric_string(const String &s) {
-
String res = s;
bool carry = res.length() > 0;
@@ -1119,7 +977,7 @@ String increase_numeric_string(const String &s) {
if (!carry) {
break;
}
- CharType n = s[i];
+ char32_t n = s[i];
if (n == '9') { // keep carry as true: 9 + 1
res[i] = '0';
} else {
@@ -1136,13 +994,12 @@ String increase_numeric_string(const String &s) {
}
void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const {
-
if (name == StringName()) {
- //no name and a new nade is needed, create one.
+ //no name and a new name is needed, create one.
name = p_child->get_class();
// Adjust casing according to project setting. The current type name is expected to be in PascalCase.
- switch (ProjectSettings::get_singleton()->get("node/name_casing").operator int()) {
+ switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_casing").operator int()) {
case NAME_CASING_PASCAL_CASE:
break;
case NAME_CASING_CAMEL_CASE: {
@@ -1161,11 +1018,10 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
const Node *const *children_ptr = data.children.ptr();
{
-
bool exists = false;
for (int i = 0; i < cc; i++) {
- if (children_ptr[i] == p_child) { //exclude self in renaming if its already a child
+ if (children_ptr[i] == p_child) { //exclude self in renaming if it's already a child
continue;
}
if (children_ptr[i]->data.name == name) {
@@ -1182,7 +1038,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co
String name_string = name;
String nums;
for (int i = name_string.length() - 1; i >= 0; i--) {
- CharType n = name_string[i];
+ char32_t n = name_string[i];
if (n >= '0' && n <= '9') {
nums = String::chr(name_string[i]) + nums;
} else {
@@ -1235,6 +1091,10 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
p_child->data.pos = data.children.size();
data.children.push_back(p_child);
p_child->data.parent = this;
+
+ if (data.internal_children_back > 0) {
+ _move_child(p_child, data.children.size() - data.internal_children_back - 1);
+ }
p_child->notification(NOTIFICATION_PARENTED);
if (data.tree) {
@@ -1247,44 +1107,53 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
add_child_notify(p_child);
}
-void Node::add_child(Node *p_child, bool p_legible_unique_name) {
-
+void Node::add_child(Node *p_child, bool p_legible_unique_name, InternalMode p_internal) {
ERR_FAIL_NULL(p_child);
- ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself!
- ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent
+ ERR_FAIL_COND_MSG(p_child == this, vformat("Can't add child '%s' to itself.", p_child->get_name())); // adding to itself!
+ ERR_FAIL_COND_MSG(p_child->data.parent, vformat("Can't add child '%s' to '%s', already has a parent '%s'.", p_child->get_name(), get_name(), p_child->data.parent->get_name())); //Fail if node has a parent
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(p_child->is_ancestor_of(this), vformat("Can't add child '%s' to '%s' as it would result in a cyclic dependency since '%s' is already a parent of '%s'.", p_child->get_name(), get_name(), p_child->get_name(), get_name()));
+#endif
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
- /* Validate name */
_validate_child_name(p_child, p_legible_unique_name);
-
_add_child_nocheck(p_child, p_child->data.name);
-}
-
-void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_unique_name) {
- ERR_FAIL_NULL(p_node);
- ERR_FAIL_NULL(p_child);
+ if (p_internal == INTERNAL_MODE_FRONT) {
+ _move_child(p_child, data.internal_children_front);
+ data.internal_children_front++;
+ } else if (p_internal == INTERNAL_MODE_BACK) {
+ if (data.internal_children_back > 0) {
+ _move_child(p_child, data.children.size() - 1, true);
+ }
+ data.internal_children_back++;
+ }
+}
- add_child(p_child, p_legible_unique_name);
+void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) {
+ ERR_FAIL_NULL(p_sibling);
+ ERR_FAIL_NULL(data.parent);
+ ERR_FAIL_COND_MSG(p_sibling == this, vformat("Can't add sibling '%s' to itself.", p_sibling->get_name())); // adding to itself!
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_sibling() failed. Consider using call_deferred(\"add_sibling\", sibling) instead.");
- if (is_a_parent_of(p_node)) {
- move_child(p_child, p_node->get_index() + 1);
- } else {
- WARN_PRINT("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent.");
+ InternalMode internal = INTERNAL_MODE_DISABLED;
+ if (_is_internal_front()) { // The sibling will have the same internal status.
+ internal = INTERNAL_MODE_FRONT;
+ } else if (_is_internal_back()) {
+ internal = INTERNAL_MODE_BACK;
}
+
+ data.parent->add_child(p_sibling, p_legible_unique_name, internal);
+ data.parent->_move_child(p_sibling, get_index() + 1);
}
void Node::_propagate_validate_owner() {
-
if (data.owner) {
-
bool found = false;
Node *parent = data.parent;
while (parent) {
-
if (parent == data.owner) {
-
found = true;
break;
}
@@ -1293,20 +1162,17 @@ void Node::_propagate_validate_owner() {
}
if (!found) {
-
data.owner->data.owned.erase(data.OW);
data.owner = nullptr;
}
}
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->_propagate_validate_owner();
}
}
void Node::remove_child(Node *p_child) {
-
ERR_FAIL_NULL(p_child);
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead.");
@@ -1322,19 +1188,22 @@ void Node::remove_child(Node *p_child) {
if (idx == -1) { //maybe removed while unparenting or something and index was not updated, so just in case the above fails, try this.
for (int i = 0; i < child_count; i++) {
-
if (children[i] == p_child) {
-
idx = i;
break;
}
}
}
- ERR_FAIL_COND_MSG(idx == -1, "Cannot remove child node " + p_child->get_name() + " as it is not a child of this node.");
+ ERR_FAIL_COND_MSG(idx == -1, vformat("Cannot remove child node '%s' as it is not a child of this node.", p_child->get_name()));
//ERR_FAIL_COND( p_child->data.blocked > 0 );
- //if (data.scene) { does not matter
+ // If internal child, update the counter.
+ if (p_child->_is_internal_front()) {
+ data.internal_children_front--;
+ } else if (p_child->_is_internal_back()) {
+ data.internal_children_back--;
+ }
p_child->_set_tree(nullptr);
//}
@@ -1349,7 +1218,6 @@ void Node::remove_child(Node *p_child) {
children = data.children.ptrw();
for (int i = idx; i < child_count; i++) {
-
children[i]->data.pos = i;
children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
@@ -1365,32 +1233,45 @@ void Node::remove_child(Node *p_child) {
}
}
-int Node::get_child_count() const {
-
- return data.children.size();
+int Node::get_child_count(bool p_include_internal) const {
+ if (p_include_internal) {
+ return data.children.size();
+ } else {
+ return data.children.size() - data.internal_children_front - data.internal_children_back;
+ }
}
-Node *Node::get_child(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr);
-
- return data.children[p_index];
+Node *Node::get_child(int p_index, bool p_include_internal) const {
+ if (p_include_internal) {
+ if (p_index < 0) {
+ p_index += data.children.size();
+ }
+ ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr);
+ return data.children[p_index];
+ } else {
+ if (p_index < 0) {
+ p_index += data.children.size() - data.internal_children_front - data.internal_children_back;
+ }
+ ERR_FAIL_INDEX_V(p_index, data.children.size() - data.internal_children_front - data.internal_children_back, nullptr);
+ p_index += data.internal_children_front;
+ return data.children[p_index];
+ }
}
Node *Node::_get_child_by_name(const StringName &p_name) const {
-
int cc = data.children.size();
Node *const *cd = data.children.ptr();
for (int i = 0; i < cc; i++) {
- if (cd[i]->data.name == p_name)
+ if (cd[i]->data.name == p_name) {
return cd[i];
+ }
}
return nullptr;
}
Node *Node::get_node_or_null(const NodePath &p_path) const {
-
if (p_path.is_empty()) {
return nullptr;
}
@@ -1403,14 +1284,13 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
if (!p_path.is_absolute()) {
current = const_cast<Node *>(this); //start from this
} else {
-
root = const_cast<Node *>(this);
- while (root->data.parent)
+ while (root->data.parent) {
root = root->data.parent; //start from root
+ }
}
for (int i = 0; i < p_path.get_name_count(); i++) {
-
StringName name = p_path.get_name(i);
Node *next = nullptr;
@@ -1420,25 +1300,23 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
} else if (name == SceneStringNames::get_singleton()->doubledot) { // ..
- if (current == nullptr || !current->data.parent)
+ if (current == nullptr || !current->data.parent) {
return nullptr;
+ }
next = current->data.parent;
} else if (current == nullptr) {
-
- if (name == root->get_name())
+ if (name == root->get_name()) {
next = root;
+ }
} else {
-
next = nullptr;
for (int j = 0; j < current->data.children.size(); j++) {
-
Node *child = current->data.children[j];
if (child->data.name == name) {
-
next = child;
break;
}
@@ -1454,63 +1332,69 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
}
Node *Node::get_node(const NodePath &p_path) const {
-
Node *node = get_node_or_null(p_path);
- ERR_FAIL_COND_V_MSG(!node, nullptr, "Node not found: " + p_path + ".");
+
+ if (p_path.is_absolute()) {
+ ERR_FAIL_COND_V_MSG(!node, nullptr,
+ vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path()));
+ } else {
+ ERR_FAIL_COND_V_MSG(!node, nullptr,
+ vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path()));
+ }
+
return node;
}
bool Node::has_node(const NodePath &p_path) const {
-
return get_node_or_null(p_path) != nullptr;
}
Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const {
-
Node *const *cptr = data.children.ptr();
int ccount = data.children.size();
for (int i = 0; i < ccount; i++) {
- if (p_owned && !cptr[i]->data.owner)
+ if (p_owned && !cptr[i]->data.owner) {
continue;
- if (cptr[i]->data.name.operator String().match(p_mask))
+ }
+ if (cptr[i]->data.name.operator String().match(p_mask)) {
return cptr[i];
+ }
- if (!p_recursive)
+ if (!p_recursive) {
continue;
+ }
Node *ret = cptr[i]->find_node(p_mask, true, p_owned);
- if (ret)
+ if (ret) {
return ret;
+ }
}
return nullptr;
}
Node *Node::get_parent() const {
-
return data.parent;
}
Node *Node::find_parent(const String &p_mask) const {
-
Node *p = data.parent;
while (p) {
-
- if (p->data.name.operator String().match(p_mask))
+ if (p->data.name.operator String().match(p_mask)) {
return p;
+ }
p = p->data.parent;
}
return nullptr;
}
-bool Node::is_a_parent_of(const Node *p_node) const {
-
+bool Node::is_ancestor_of(const Node *p_node) const {
ERR_FAIL_NULL_V(p_node, false);
Node *p = p_node->data.parent;
while (p) {
-
- if (p == this)
+ if (p == this) {
return true;
+ }
p = p->data.parent;
}
@@ -1518,7 +1402,6 @@ bool Node::is_a_parent_of(const Node *p_node) const {
}
bool Node::is_greater_than(const Node *p_node) const {
-
ERR_FAIL_NULL_V(p_node, false);
ERR_FAIL_COND_V(!data.inside_tree, false);
ERR_FAIL_COND_V(!p_node->data.inside_tree, false);
@@ -1561,7 +1444,6 @@ bool Node::is_greater_than(const Node *p_node) const {
bool res;
while (true) {
-
// using -2 since out-of-tree or nonroot nodes have -1
int this_idx = (idx >= data.depth) ? -2 : this_stack[idx];
int that_idx = (idx >= p_node->data.depth) ? -2 : that_stack[idx];
@@ -1583,18 +1465,19 @@ bool Node::is_greater_than(const Node *p_node) const {
}
void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
-
- if (data.owner == p_by)
+ if (data.owner == p_by) {
p_owned->push_back(this);
+ }
- for (int i = 0; i < get_child_count(); i++)
+ for (int i = 0; i < get_child_count(); i++) {
get_child(i)->get_owned_by(p_by, p_owned);
+ }
}
void Node::_set_owner_nocheck(Node *p_owner) {
-
- if (data.owner == p_owner)
+ if (data.owner == p_owner) {
return;
+ }
ERR_FAIL_COND(data.owner);
data.owner = p_owner;
@@ -1603,9 +1486,7 @@ void Node::_set_owner_nocheck(Node *p_owner) {
}
void Node::set_owner(Node *p_owner) {
-
if (data.owner) {
-
data.owner->data.owned.erase(data.OW);
data.OW = nullptr;
data.owner = nullptr;
@@ -1613,14 +1494,14 @@ void Node::set_owner(Node *p_owner) {
ERR_FAIL_COND(p_owner == this);
- if (!p_owner)
+ if (!p_owner) {
return;
+ }
Node *check = this->get_parent();
bool owner_valid = false;
while (check) {
-
if (check == p_owner) {
owner_valid = true;
break;
@@ -1633,22 +1514,21 @@ void Node::set_owner(Node *p_owner) {
_set_owner_nocheck(p_owner);
}
-Node *Node::get_owner() const {
+Node *Node::get_owner() const {
return data.owner;
}
Node *Node::find_common_parent_with(const Node *p_node) const {
-
- if (this == p_node)
+ if (this == p_node) {
return const_cast<Node *>(p_node);
+ }
Set<const Node *> visited;
const Node *n = this;
while (n) {
-
visited.insert(n);
n = n->data.parent;
}
@@ -1656,31 +1536,31 @@ Node *Node::find_common_parent_with(const Node *p_node) const {
const Node *common_parent = p_node;
while (common_parent) {
-
- if (visited.has(common_parent))
+ if (visited.has(common_parent)) {
break;
+ }
common_parent = common_parent->data.parent;
}
- if (!common_parent)
+ if (!common_parent) {
return nullptr;
+ }
return const_cast<Node *>(common_parent);
}
NodePath Node::get_path_to(const Node *p_node) const {
-
ERR_FAIL_NULL_V(p_node, NodePath());
- if (this == p_node)
+ if (this == p_node) {
return NodePath(".");
+ }
Set<const Node *> visited;
const Node *n = this;
while (n) {
-
visited.insert(n);
n = n->data.parent;
}
@@ -1688,9 +1568,9 @@ NodePath Node::get_path_to(const Node *p_node) const {
const Node *common_parent = p_node;
while (common_parent) {
-
- if (visited.has(common_parent))
+ if (visited.has(common_parent)) {
break;
+ }
common_parent = common_parent->data.parent;
}
@@ -1703,7 +1583,6 @@ NodePath Node::get_path_to(const Node *p_node) const {
n = p_node;
while (n != common_parent) {
-
path.push_back(n->get_name());
n = n->data.parent;
}
@@ -1712,22 +1591,21 @@ NodePath Node::get_path_to(const Node *p_node) const {
StringName up = String("..");
while (n != common_parent) {
-
path.push_back(up);
n = n->data.parent;
}
- path.invert();
+ path.reverse();
return NodePath(path, false);
}
NodePath Node::get_path() const {
-
ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree.");
- if (data.path_cache)
+ if (data.path_cache) {
return *data.path_cache;
+ }
const Node *n = this;
@@ -1738,7 +1616,7 @@ NodePath Node::get_path() const {
n = n->data.parent;
}
- path.invert();
+ path.reverse();
data.path_cache = memnew(NodePath(path, true));
@@ -1746,16 +1624,15 @@ NodePath Node::get_path() const {
}
bool Node::is_in_group(const StringName &p_identifier) const {
-
return data.grouped.has(p_identifier);
}
void Node::add_to_group(const StringName &p_identifier, bool p_persistent) {
-
ERR_FAIL_COND(!p_identifier.operator String().length());
- if (data.grouped.has(p_identifier))
+ if (data.grouped.has(p_identifier)) {
return;
+ }
GroupData gd;
@@ -1771,33 +1648,31 @@ void Node::add_to_group(const StringName &p_identifier, bool p_persistent) {
}
void Node::remove_from_group(const StringName &p_identifier) {
-
ERR_FAIL_COND(!data.grouped.has(p_identifier));
Map<StringName, GroupData>::Element *E = data.grouped.find(p_identifier);
ERR_FAIL_COND(!E);
- if (data.tree)
+ if (data.tree) {
data.tree->remove_from_group(E->key(), this);
+ }
data.grouped.erase(E);
}
Array Node::_get_groups() const {
-
Array groups;
List<GroupInfo> gi;
get_groups(&gi);
- for (List<GroupInfo>::Element *E = gi.front(); E; E = E->next()) {
- groups.push_back(E->get().name);
+ for (const GroupInfo &E : gi) {
+ groups.push_back(E.name);
}
return groups;
}
void Node::get_groups(List<GroupInfo> *p_groups) const {
-
for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
GroupInfo gi;
gi.name = E->key();
@@ -1807,7 +1682,6 @@ void Node::get_groups(List<GroupInfo> *p_groups) const {
}
int Node::get_persistent_group_count() const {
-
int count = 0;
for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
@@ -1818,8 +1692,8 @@ int Node::get_persistent_group_count() const {
return count;
}
-void Node::_print_tree_pretty(const String &prefix, const bool last) {
+void Node::_print_tree_pretty(const String &prefix, const bool last) {
String new_prefix = last ? String::utf8(" ┖╴") : String::utf8(" ┠╴");
print_line(prefix + new_prefix + String(get_name()));
for (int i = 0; i < data.children.size(); i++) {
@@ -1833,21 +1707,19 @@ void Node::print_tree_pretty() {
}
void Node::print_tree() {
-
_print_tree(this);
}
void Node::_print_tree(const Node *p_node) {
print_line(String(p_node->get_path_to(this)));
- for (int i = 0; i < data.children.size(); i++)
+ for (int i = 0; i < data.children.size(); i++) {
data.children[i]->_print_tree(p_node);
+ }
}
void Node::_propagate_reverse_notification(int p_notification) {
-
data.blocked++;
for (int i = data.children.size() - 1; i >= 0; i--) {
-
data.children[i]->_propagate_reverse_notification(p_notification);
}
@@ -1856,71 +1728,83 @@ void Node::_propagate_reverse_notification(int p_notification) {
}
void Node::_propagate_deferred_notification(int p_notification, bool p_reverse) {
-
ERR_FAIL_COND(!is_inside_tree());
data.blocked++;
- if (!p_reverse)
+ if (!p_reverse) {
MessageQueue::get_singleton()->push_notification(this, p_notification);
+ }
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->_propagate_deferred_notification(p_notification, p_reverse);
}
- if (p_reverse)
+ if (p_reverse) {
MessageQueue::get_singleton()->push_notification(this, p_notification);
+ }
data.blocked--;
}
void Node::propagate_notification(int p_notification) {
-
data.blocked++;
notification(p_notification);
for (int i = 0; i < data.children.size(); i++) {
-
data.children[i]->propagate_notification(p_notification);
}
data.blocked--;
}
void Node::propagate_call(const StringName &p_method, const Array &p_args, const bool p_parent_first) {
-
data.blocked++;
- if (p_parent_first && has_method(p_method))
+ if (p_parent_first && has_method(p_method)) {
callv(p_method, p_args);
+ }
for (int i = 0; i < data.children.size(); i++) {
data.children[i]->propagate_call(p_method, p_args, p_parent_first);
}
- if (!p_parent_first && has_method(p_method))
+ if (!p_parent_first && has_method(p_method)) {
callv(p_method, p_args);
+ }
data.blocked--;
}
void Node::_propagate_replace_owner(Node *p_owner, Node *p_by_owner) {
- if (get_owner() == p_owner)
+ if (get_owner() == p_owner) {
set_owner(p_by_owner);
+ }
data.blocked++;
- for (int i = 0; i < data.children.size(); i++)
+ for (int i = 0; i < data.children.size(); i++) {
data.children[i]->_propagate_replace_owner(p_owner, p_by_owner);
+ }
data.blocked--;
}
-int Node::get_index() const {
+int Node::get_index(bool p_include_internal) const {
+ // p_include_internal = false doesn't make sense if the node is internal.
+ ERR_FAIL_COND_V_MSG(!p_include_internal && (_is_internal_front() || _is_internal_back()), -1, "Node is internal. Can't get index with 'include_internal' being false.");
+ if (data.parent && !p_include_internal) {
+ return data.pos - data.parent->data.internal_children_front;
+ }
return data.pos;
}
-void Node::remove_and_skip() {
+Ref<Tween> Node::create_tween() {
+ ERR_FAIL_COND_V_MSG(!data.tree, nullptr, "Can't create Tween when not inside scene tree.");
+ Ref<Tween> tween = get_tree()->create_tween();
+ tween->bind_node(this);
+ return tween;
+}
+void Node::remove_and_skip() {
ERR_FAIL_COND(!data.parent);
Node *new_owner = get_owner();
@@ -1928,12 +1812,12 @@ void Node::remove_and_skip() {
List<Node *> children;
while (true) {
-
bool clear = true;
for (int i = 0; i < data.children.size(); i++) {
Node *c_node = data.children[i];
- if (!c_node->get_owner())
+ if (!c_node->get_owner()) {
continue;
+ }
remove_child(c_node);
c_node->_propagate_replace_owner(this, nullptr);
@@ -1942,12 +1826,12 @@ void Node::remove_and_skip() {
break;
}
- if (clear)
+ if (clear) {
break;
+ }
}
- while (!children.empty()) {
-
+ while (!children.is_empty()) {
Node *c_node = children.front()->get();
data.parent->add_child(c_node);
c_node->_propagate_replace_owner(nullptr, new_owner);
@@ -1958,130 +1842,134 @@ void Node::remove_and_skip() {
}
void Node::set_filename(const String &p_filename) {
-
data.filename = p_filename;
}
-String Node::get_filename() const {
+String Node::get_filename() const {
return data.filename;
}
void Node::set_editor_description(const String &p_editor_description) {
-
- set_meta("_editor_description_", p_editor_description);
+ data.editor_description = p_editor_description;
}
-String Node::get_editor_description() const {
- if (has_meta("_editor_description_")) {
- return get_meta("_editor_description_");
- } else {
- return "";
- }
+String Node::get_editor_description() const {
+ return data.editor_description;
}
void Node::set_editable_instance(Node *p_node, bool p_editable) {
-
ERR_FAIL_NULL(p_node);
- ERR_FAIL_COND(!is_a_parent_of(p_node));
- NodePath p = get_path_to(p_node);
+ ERR_FAIL_COND(!is_ancestor_of(p_node));
if (!p_editable) {
- data.editable_instances.erase(p);
+ p_node->data.editable_instance = false;
// Avoid this flag being needlessly saved;
- // also give more visual feedback if editable children is re-enabled
+ // also give more visual feedback if editable children are re-enabled
set_display_folded(false);
} else {
- data.editable_instances[p] = true;
+ p_node->data.editable_instance = true;
}
}
bool Node::is_editable_instance(const Node *p_node) const {
-
- if (!p_node)
- return false; //easier, null is never editable :)
- ERR_FAIL_COND_V(!is_a_parent_of(p_node), false);
- NodePath p = get_path_to(p_node);
- return data.editable_instances.has(p);
+ if (!p_node) {
+ return false; // Easier, null is never editable. :)
+ }
+ ERR_FAIL_COND_V(!is_ancestor_of(p_node), false);
+ return p_node->data.editable_instance;
}
-void Node::set_editable_instances(const HashMap<NodePath, int> &p_editable_instances) {
+Node *Node::get_deepest_editable_node(Node *p_start_node) const {
+ ERR_FAIL_NULL_V(p_start_node, nullptr);
+ ERR_FAIL_COND_V(!is_ancestor_of(p_start_node), p_start_node);
- data.editable_instances = p_editable_instances;
+ Node const *iterated_item = p_start_node;
+ Node *node = p_start_node;
+
+ while (iterated_item->get_owner() && iterated_item->get_owner() != this) {
+ if (!is_editable_instance(iterated_item->get_owner())) {
+ node = iterated_item->get_owner();
+ }
+
+ iterated_item = iterated_item->get_owner();
+ }
+
+ return node;
}
-HashMap<NodePath, int> Node::get_editable_instances() const {
+String Node::to_string() {
+ if (get_script_instance()) {
+ bool valid;
+ String ret = get_script_instance()->to_string(&valid);
+ if (valid) {
+ return ret;
+ }
+ }
- return data.editable_instances;
+ return (get_name() ? String(get_name()) + ":" : "") + Object::to_string();
}
void Node::set_scene_instance_state(const Ref<SceneState> &p_state) {
-
data.instance_state = p_state;
}
Ref<SceneState> Node::get_scene_instance_state() const {
-
return data.instance_state;
}
void Node::set_scene_inherited_state(const Ref<SceneState> &p_state) {
-
data.inherited_state = p_state;
}
Ref<SceneState> Node::get_scene_inherited_state() const {
-
return data.inherited_state;
}
void Node::set_scene_instance_load_placeholder(bool p_enable) {
-
data.use_placeholder = p_enable;
}
bool Node::get_scene_instance_load_placeholder() const {
-
return data.use_placeholder;
}
Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const {
-
Node *node = nullptr;
- bool instanced = false;
+ bool instantiated = false;
if (Object::cast_to<InstancePlaceholder>(this)) {
-
const InstancePlaceholder *ip = Object::cast_to<const InstancePlaceholder>(this);
InstancePlaceholder *nip = memnew(InstancePlaceholder);
nip->set_instance_path(ip->get_instance_path());
node = nip;
} else if ((p_flags & DUPLICATE_USE_INSTANCING) && get_filename() != String()) {
-
Ref<PackedScene> res = ResourceLoader::load(get_filename());
ERR_FAIL_COND_V(res.is_null(), nullptr);
PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED;
#ifdef TOOLS_ENABLED
- if (p_flags & DUPLICATE_FROM_EDITOR)
+ if (p_flags & DUPLICATE_FROM_EDITOR) {
ges = PackedScene::GEN_EDIT_STATE_INSTANCE;
+ }
#endif
- node = res->instance(ges);
+ node = res->instantiate(ges);
ERR_FAIL_COND_V(!node, nullptr);
- instanced = true;
+ instantiated = true;
} else {
-
- Object *obj = ClassDB::instance(get_class());
+ Object *obj = ClassDB::instantiate(get_class());
ERR_FAIL_COND_V(!obj, nullptr);
node = Object::cast_to<Node>(obj);
- if (!node)
+ if (!node) {
memdelete(obj);
+ }
ERR_FAIL_COND_V(!node, nullptr);
}
if (get_filename() != "") { //an instance
node->set_filename(get_filename());
+ node->data.editable_instance = data.editable_instance;
}
StringName script_property_name = CoreStringNames::get_singleton()->_script;
@@ -2090,29 +1978,35 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
List<const Node *> node_tree;
node_tree.push_front(this);
- if (instanced) {
- // Since nodes in the instanced hierarchy won't be duplicated explicitly, we need to make an inventory
- // of all the nodes in the tree of the instanced scene in order to transfer the values of the properties
+ if (instantiated) {
+ // Since nodes in the instantiated hierarchy won't be duplicated explicitly, we need to make an inventory
+ // of all the nodes in the tree of the instantiated scene in order to transfer the values of the properties
+
+ Vector<const Node *> instance_roots;
+ instance_roots.push_back(this);
for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
for (int i = 0; i < N->get()->get_child_count(); ++i) {
-
Node *descendant = N->get()->get_child(i);
- // Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later
- // but remember non-instanced nodes that are hidden below instanced ones
- if (descendant->data.owner != this) {
- if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this && descendant->data.owner != descendant->get_parent())
+ // Skip nodes not really belonging to the instantiated hierarchy; they'll be processed normally later
+ // but remember non-instantiated nodes that are hidden below instantiated ones
+ if (!instance_roots.has(descendant->get_owner())) {
+ if (descendant->get_parent() && descendant->get_parent() != this && descendant->data.owner != descendant->get_parent()) {
hidden_roots.push_back(descendant);
+ }
continue;
}
node_tree.push_back(descendant);
+
+ if (descendant->get_filename() != "" && instance_roots.has(descendant->get_owner())) {
+ instance_roots.push_back(descendant);
+ }
}
}
}
for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) {
-
Node *current_node = node->get_node(get_path_to(N->get()));
ERR_CONTINUE(!current_node);
@@ -2127,25 +2021,24 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
List<PropertyInfo> plist;
N->get()->get_property_list(&plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ for (const PropertyInfo &E : plist) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
- String name = E->get().name;
- if (name == script_property_name)
+ }
+ String name = E.name;
+ if (name == script_property_name) {
continue;
+ }
Variant value = N->get()->get(name).duplicate(true);
- if (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE) {
-
+ if (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE) {
Resource *res = Object::cast_to<Resource>(value);
if (res) { // Duplicate only if it's a resource
current_node->set(name, res->duplicate());
}
} else {
-
current_node->set(name, value);
}
}
@@ -2156,34 +2049,35 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
#ifdef TOOLS_ENABLED
- if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap)
+ if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap) {
r_duplimap->insert(this, node);
+ }
#endif
if (p_flags & DUPLICATE_GROUPS) {
List<GroupInfo> gi;
get_groups(&gi);
- for (List<GroupInfo>::Element *E = gi.front(); E; E = E->next()) {
-
+ for (const GroupInfo &E : gi) {
#ifdef TOOLS_ENABLED
- if ((p_flags & DUPLICATE_FROM_EDITOR) && !E->get().persistent)
+ if ((p_flags & DUPLICATE_FROM_EDITOR) && !E.persistent) {
continue;
+ }
#endif
- node->add_to_group(E->get().name, E->get().persistent);
+ node->add_to_group(E.name, E.persistent);
}
}
for (int i = 0; i < get_child_count(); i++) {
-
- if (get_child(i)->data.parent_owned)
+ if (get_child(i)->data.parent_owned) {
continue;
- if (instanced && get_child(i)->data.owner == this)
+ }
+ if (instantiated && get_child(i)->data.owner == this) {
continue; //part of instance
+ }
Node *dup = get_child(i)->_duplicate(p_flags, r_duplimap);
if (!dup) {
-
memdelete(node);
return nullptr;
}
@@ -2194,27 +2088,23 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
}
- for (List<const Node *>::Element *E = hidden_roots.front(); E; E = E->next()) {
-
- Node *parent = node->get_node(get_path_to(E->get()->data.parent));
+ for (const Node *&E : hidden_roots) {
+ Node *parent = node->get_node(get_path_to(E->data.parent));
if (!parent) {
-
memdelete(node);
return nullptr;
}
- Node *dup = E->get()->_duplicate(p_flags, r_duplimap);
+ Node *dup = E->_duplicate(p_flags, r_duplimap);
if (!dup) {
-
memdelete(node);
return nullptr;
}
parent->add_child(dup);
- int pos = E->get()->get_index();
+ int pos = E->get_index();
if (pos < parent->get_child_count() - 1) {
-
parent->move_child(dup, pos);
}
}
@@ -2223,7 +2113,6 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
}
Node *Node::duplicate(int p_flags) const {
-
Node *dupe = _duplicate(p_flags);
if (dupe && (p_flags & DUPLICATE_SIGNALS)) {
@@ -2235,9 +2124,17 @@ Node *Node::duplicate(int p_flags) const {
#ifdef TOOLS_ENABLED
Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
+ return duplicate_from_editor(r_duplimap, Map<RES, RES>());
+}
+Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const Map<RES, RES> &p_resource_remap) const {
Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap);
+ // This is used by SceneTreeDock's paste functionality. When pasting to foreign scene, resources are duplicated.
+ if (!p_resource_remap.is_empty()) {
+ remap_node_resources(dupe, p_resource_remap);
+ }
+
// Duplication of signals must happen after all the node descendants have been copied,
// because re-targeting of connections from some descendant to another is not possible
// if the emitter node comes later in tree order than the receiver
@@ -2245,187 +2142,121 @@ Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
return dupe;
}
-#endif
-
-void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const {
- if (get_owner() != get_parent()->get_owner())
- return;
-
- Node *node = nullptr;
+void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_remap) const {
+ List<PropertyInfo> props;
+ p_node->get_property_list(&props);
- if (get_filename() != "") {
-
- Ref<PackedScene> res = ResourceLoader::load(get_filename());
- ERR_FAIL_COND_MSG(res.is_null(), "Cannot load scene: " + get_filename());
- node = res->instance();
- ERR_FAIL_COND(!node);
- } else {
+ for (const PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
+ continue;
+ }
- Object *obj = ClassDB::instance(get_class());
- ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + ".");
- node = Object::cast_to<Node>(obj);
- if (!node) {
- memdelete(obj);
- ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + ".");
+ Variant v = p_node->get(E.name);
+ if (v.is_ref()) {
+ RES res = v;
+ if (res.is_valid()) {
+ if (p_resource_remap.has(res)) {
+ p_node->set(E.name, p_resource_remap[res]);
+ remap_nested_resources(res, p_resource_remap);
+ }
+ }
}
}
- List<PropertyInfo> plist;
-
- get_property_list(&plist);
-
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
- continue;
- String name = E->get().name;
-
- Variant value = get(name).duplicate(true);
-
- node->set(name, value);
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ remap_node_resources(p_node->get_child(i), p_resource_remap);
}
+}
- List<GroupInfo> groups;
- get_groups(&groups);
-
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next())
- node->add_to_group(E->get().name, E->get().persistent);
-
- node->set_name(get_name());
- p_new_parent->add_child(node);
-
- Node *owner = get_owner();
+void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resource_remap) const {
+ List<PropertyInfo> props;
+ p_resource->get_property_list(&props);
- if (p_reown_map.has(owner))
- owner = p_reown_map[owner];
+ for (const PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
+ continue;
+ }
- if (owner) {
- NodePath p = get_path_to(owner);
- if (owner != this) {
- Node *new_owner = node->get_node(p);
- if (new_owner) {
- node->set_owner(new_owner);
+ Variant v = p_resource->get(E.name);
+ if (v.is_ref()) {
+ RES res = v;
+ if (res.is_valid()) {
+ if (p_resource_remap.has(res)) {
+ p_resource->set(E.name, p_resource_remap[res]);
+ remap_nested_resources(res, p_resource_remap);
+ }
}
}
}
-
- for (int i = 0; i < get_child_count(); i++) {
-
- get_child(i)->_duplicate_and_reown(node, p_reown_map);
- }
}
+#endif
// Duplication of signals must happen after all the node descendants have been copied,
// because re-targeting of connections from some descendant to another is not possible
// if the emitter node comes later in tree order than the receiver
void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
-
- if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner()))
+ if ((this != p_original) && !(p_original->is_ancestor_of(this))) {
return;
+ }
- List<Connection> conns;
- get_all_signal_connections(&conns);
+ List<const Node *> process_list;
+ process_list.push_back(this);
+ while (!process_list.is_empty()) {
+ const Node *n = process_list.front()->get();
+ process_list.pop_front();
- for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
+ List<Connection> conns;
+ n->get_all_signal_connections(&conns);
- if (E->get().flags & CONNECT_PERSIST) {
- //user connected
- NodePath p = p_original->get_path_to(this);
- Node *copy = p_copy->get_node(p);
+ for (const Connection &E : conns) {
+ if (E.flags & CONNECT_PERSIST) {
+ //user connected
+ NodePath p = p_original->get_path_to(n);
+ Node *copy = p_copy->get_node(p);
- Node *target = Object::cast_to<Node>(E->get().callable.get_object());
- if (!target) {
- continue;
- }
- NodePath ptarget = p_original->get_path_to(target);
+ Node *target = Object::cast_to<Node>(E.callable.get_object());
+ if (!target) {
+ continue;
+ }
+ NodePath ptarget = p_original->get_path_to(target);
- Node *copytarget = target;
+ Node *copytarget = target;
- // Attempt to find a path to the duplicate target, if it seems it's not part
- // of the duplicated and not yet parented hierarchy then at least try to connect
- // to the same target as the original
+ // Attempt to find a path to the duplicate target, if it seems it's not part
+ // of the duplicated and not yet parented hierarchy then at least try to connect
+ // to the same target as the original
- if (p_copy->has_node(ptarget))
- copytarget = p_copy->get_node(ptarget);
+ if (p_copy->has_node(ptarget)) {
+ copytarget = p_copy->get_node(ptarget);
+ }
- if (copy && copytarget) {
- const Callable copy_callable = Callable(copytarget, E->get().callable.get_method());
- if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) {
- copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags);
+ if (copy && copytarget) {
+ const Callable copy_callable = Callable(copytarget, E.callable.get_method());
+ if (!copy->is_connected(E.signal.get_name(), copy_callable)) {
+ copy->connect(E.signal.get_name(), copy_callable, E.binds, E.flags);
+ }
}
}
}
- }
-
- for (int i = 0; i < get_child_count(); i++) {
- get_child(i)->_duplicate_signals(p_original, p_copy);
- }
-}
-
-Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
-
- ERR_FAIL_COND_V(get_filename() != "", nullptr);
-
- Object *obj = ClassDB::instance(get_class());
- ERR_FAIL_COND_V_MSG(!obj, nullptr, "Node: Could not duplicate: " + String(get_class()) + ".");
-
- Node *node = Object::cast_to<Node>(obj);
- if (!node) {
- memdelete(obj);
- ERR_FAIL_V_MSG(nullptr, "Node: Could not duplicate: " + String(get_class()) + ".");
- }
- node->set_name(get_name());
-
- List<PropertyInfo> plist;
-
- get_property_list(&plist);
-
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
- continue;
- String name = E->get().name;
- node->set(name, get(name));
- }
-
- List<GroupInfo> groups;
- get_groups(&groups);
-
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next())
- node->add_to_group(E->get().name, E->get().persistent);
-
- for (int i = 0; i < get_child_count(); i++) {
- get_child(i)->_duplicate_and_reown(node, p_reown_map);
+ for (int i = 0; i < n->get_child_count(); i++) {
+ process_list.push_back(n->get_child(i));
+ }
}
-
- // Duplication of signals must happen after all the node descendants have been copied,
- // because re-targeting of connections from some descendant to another is not possible
- // if the emitter node comes later in tree order than the receiver
- _duplicate_signals(this, node);
- return node;
}
static void find_owned_by(Node *p_by, Node *p_node, List<Node *> *p_owned) {
-
- if (p_node->get_owner() == p_by)
+ if (p_node->get_owner() == p_by) {
p_owned->push_back(p_node);
+ }
for (int i = 0; i < p_node->get_child_count(); i++) {
-
find_owned_by(p_by, p_node->get_child(i), p_owned);
}
}
-struct _NodeReplaceByPair {
-
- String name;
- Variant value;
-};
-
-void Node::replace_by(Node *p_node, bool p_keep_data) {
-
+void Node::replace_by(Node *p_node, bool p_keep_groups) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_COND(p_node->data.parent);
@@ -2433,48 +2264,33 @@ void Node::replace_by(Node *p_node, bool p_keep_data) {
List<Node *> owned_by_owner;
Node *owner = (data.owner == this) ? p_node : data.owner;
- List<_NodeReplaceByPair> replace_data;
-
- if (p_keep_data) {
-
- List<PropertyInfo> plist;
- get_property_list(&plist);
-
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
- _NodeReplaceByPair rd;
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
- continue;
- rd.name = E->get().name;
- rd.value = get(rd.name);
- }
-
+ if (p_keep_groups) {
List<GroupInfo> groups;
get_groups(&groups);
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next())
- p_node->add_to_group(E->get().name, E->get().persistent);
+ for (const GroupInfo &E : groups) {
+ p_node->add_to_group(E.name, E.persistent);
+ }
}
_replace_connections_target(p_node);
if (data.owner) {
- for (int i = 0; i < get_child_count(); i++)
+ for (int i = 0; i < get_child_count(); i++) {
find_owned_by(data.owner, get_child(i), &owned_by_owner);
+ }
}
Node *parent = data.parent;
int pos_in_parent = data.pos;
if (data.parent) {
-
parent->remove_child(this);
parent->add_child(p_node);
parent->move_child(p_node, pos_in_parent);
}
while (get_child_count()) {
-
Node *child = get_child(0);
remove_child(child);
if (!child->is_owned_by_parent()) {
@@ -2484,74 +2300,71 @@ void Node::replace_by(Node *p_node, bool p_keep_data) {
}
p_node->set_owner(owner);
- for (int i = 0; i < owned.size(); i++)
+ for (int i = 0; i < owned.size(); i++) {
owned[i]->set_owner(p_node);
+ }
- for (int i = 0; i < owned_by_owner.size(); i++)
+ for (int i = 0; i < owned_by_owner.size(); i++) {
owned_by_owner[i]->set_owner(owner);
+ }
p_node->set_filename(get_filename());
-
- for (List<_NodeReplaceByPair>::Element *E = replace_data.front(); E; E = E->next()) {
-
- p_node->set(E->get().name, E->get().value);
- }
}
void Node::_replace_connections_target(Node *p_new_target) {
-
List<Connection> cl;
get_signals_connected_to_this(&cl);
- for (List<Connection>::Element *E = cl.front(); E; E = E->next()) {
-
- Connection &c = E->get();
-
+ for (const Connection &c : cl) {
if (c.flags & CONNECT_PERSIST) {
c.signal.get_object()->disconnect(c.signal.get_name(), Callable(this, c.callable.get_method()));
bool valid = p_new_target->has_method(c.callable.get_method()) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.callable.get_method());
- ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.signal.get_object()->get_class() + "." + c.signal.get_name() + "' to nonexistent method '" + c.callable.get_object()->get_class() + "." + c.callable.get_method() + "'.");
+ ERR_CONTINUE_MSG(!valid, vformat("Attempt to connect signal '%s.%s' to nonexistent method '%s.%s'.", c.signal.get_object()->get_class(), c.signal.get_name(), c.callable.get_object()->get_class(), c.callable.get_method()));
c.signal.get_object()->connect(c.signal.get_name(), Callable(p_new_target, c.callable.get_method()), c.binds, c.flags);
}
}
}
Vector<Variant> Node::make_binds(VARIANT_ARG_DECLARE) {
-
Vector<Variant> ret;
- if (p_arg1.get_type() == Variant::NIL)
+ if (p_arg1.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg1);
+ }
- if (p_arg2.get_type() == Variant::NIL)
+ if (p_arg2.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg2);
+ }
- if (p_arg3.get_type() == Variant::NIL)
+ if (p_arg3.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg3);
+ }
- if (p_arg4.get_type() == Variant::NIL)
+ if (p_arg4.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg4);
+ }
- if (p_arg5.get_type() == Variant::NIL)
+ if (p_arg5.get_type() == Variant::NIL) {
return ret;
- else
+ } else {
ret.push_back(p_arg5);
+ }
return ret;
}
bool Node::has_node_and_resource(const NodePath &p_path) const {
-
- if (!has_node(p_path))
+ if (!has_node(p_path)) {
return false;
+ }
RES res;
Vector<StringName> leftover_path;
Node *node = get_node_and_resource(p_path, res, leftover_path, false);
@@ -2560,21 +2373,22 @@ bool Node::has_node_and_resource(const NodePath &p_path) const {
}
Array Node::_get_node_and_resource(const NodePath &p_path) {
-
RES res;
Vector<StringName> leftover_path;
Node *node = get_node_and_resource(p_path, res, leftover_path, false);
Array result;
- if (node)
+ if (node) {
result.push_back(node);
- else
+ } else {
result.push_back(Variant());
+ }
- if (res.is_valid())
+ if (res.is_valid()) {
result.push_back(res);
- else
+ } else {
result.push_back(Variant());
+ }
result.push_back(NodePath(Vector<StringName>(), leftover_path, false));
@@ -2582,15 +2396,14 @@ Array Node::_get_node_and_resource(const NodePath &p_path) {
}
Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property) const {
-
Node *node = get_node(p_path);
r_res = RES();
r_leftover_subpath = Vector<StringName>();
- if (!node)
+ if (!node) {
return nullptr;
+ }
if (p_path.get_subname_count()) {
-
int j = 0;
// If not p_last_is_property, we shouldn't consider the last one as part of the resource
for (; j < p_path.get_subname_count() - (int)p_last_is_property; j++) {
@@ -2618,7 +2431,6 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str
}
void Node::_set_tree(SceneTree *p_tree) {
-
SceneTree *tree_changed_a = nullptr;
SceneTree *tree_changed_b = nullptr;
@@ -2633,7 +2445,6 @@ void Node::_set_tree(SceneTree *p_tree) {
data.tree = p_tree;
if (data.tree) {
-
_propagate_enter_tree();
if (!data.parent || data.parent->data.ready_notified) { // No parent (root) or parent ready
_propagate_ready(); //reverse_notification(NOTIFICATION_READY);
@@ -2642,21 +2453,24 @@ void Node::_set_tree(SceneTree *p_tree) {
tree_changed_b = data.tree;
}
- if (tree_changed_a)
+ if (tree_changed_a) {
tree_changed_a->tree_changed();
- if (tree_changed_b)
+ }
+ if (tree_changed_b) {
tree_changed_b->tree_changed();
+ }
}
#ifdef DEBUG_ENABLED
static void _Node_debug_sn(Object *p_obj) {
-
Node *n = Object::cast_to<Node>(p_obj);
- if (!n)
+ if (!n) {
return;
+ }
- if (n->is_inside_tree())
+ if (n->is_inside_tree()) {
return;
+ }
Node *p = n;
while (p->get_parent()) {
@@ -2664,28 +2478,26 @@ static void _Node_debug_sn(Object *p_obj) {
}
String path;
- if (p == n)
+ if (p == n) {
path = n->get_name();
- else
+ } else {
path = String(p->get_name()) + "/" + p->get_path_to(n);
+ }
print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")");
}
#endif // DEBUG_ENABLED
void Node::_print_stray_nodes() {
-
print_stray_nodes();
}
void Node::print_stray_nodes() {
-
#ifdef DEBUG_ENABLED
ObjectDB::debug_objects(_Node_debug_sn);
#endif
}
void Node::queue_delete() {
-
if (is_inside_tree()) {
get_tree()->queue_delete(this);
} else {
@@ -2693,26 +2505,24 @@ void Node::queue_delete() {
}
}
-Array Node::_get_children() const {
-
- Array arr;
- int cc = get_child_count();
+TypedArray<Node> Node::_get_children(bool p_include_internal) const {
+ TypedArray<Node> arr;
+ int cc = get_child_count(p_include_internal);
arr.resize(cc);
- for (int i = 0; i < cc; i++)
- arr[i] = get_child(i);
+ for (int i = 0; i < cc; i++) {
+ arr[i] = get_child(i, p_include_internal);
+ }
return arr;
}
void Node::set_import_path(const NodePath &p_import_path) {
-
#ifdef TOOLS_ENABLED
data.import_path = p_import_path;
#endif
}
NodePath Node::get_import_path() const {
-
#ifdef TOOLS_ENABLED
return data.import_path;
#else
@@ -2721,55 +2531,70 @@ NodePath Node::get_import_path() const {
}
static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) {
-
#ifdef TOOLS_ENABLED
- const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+ const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
#else
const String quote_style = "\"";
#endif
- if (p_node != p_base && !p_node->get_owner())
+ if (p_node != p_base && !p_node->get_owner()) {
return;
+ }
String n = p_base->get_path_to(p_node);
- r_options->push_back(quote_style + n + quote_style);
+ r_options->push_back(n.quote(quote_style));
for (int i = 0; i < p_node->get_child_count(); i++) {
_add_nodes_to_options(p_base, p_node->get_child(i), r_options);
}
}
void Node::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
-
String pf = p_function;
if ((pf == "has_node" || pf == "get_node") && p_idx == 0) {
-
_add_nodes_to_options(this, this, r_options);
}
Object::get_argument_options(p_function, p_idx, r_options);
}
void Node::clear_internal_tree_resource_paths() {
-
clear_internal_resource_paths();
for (int i = 0; i < data.children.size(); i++) {
data.children[i]->clear_internal_tree_resource_paths();
}
}
-String Node::get_configuration_warning() const {
-
- if (get_script_instance() && get_script_instance()->get_script().is_valid() &&
- get_script_instance()->get_script()->is_tool() && get_script_instance()->has_method("_get_configuration_warning")) {
- return get_script_instance()->call("_get_configuration_warning");
+TypedArray<String> Node::get_configuration_warnings() const {
+ Vector<String> warnings;
+ if (GDVIRTUAL_CALL(_get_configuration_warnings, warnings)) {
+ TypedArray<String> ret;
+ ret.resize(warnings.size());
+ for (int i = 0; i < warnings.size(); i++) {
+ ret[i] = warnings[i];
+ }
+ return ret;
}
- return String();
+ return Array();
}
-void Node::update_configuration_warning() {
+String Node::get_configuration_warnings_as_string() const {
+ TypedArray<String> warnings = get_configuration_warnings();
+ String all_warnings = String();
+ for (int i = 0; i < warnings.size(); i++) {
+ if (i > 0) {
+ all_warnings += "\n\n";
+ }
+ // Format as a bullet point list to make multiple warnings easier to distinguish
+ // from each other.
+ all_warnings += String::utf8("• ") + String(warnings[i]);
+ }
+ return all_warnings;
+}
+void Node::update_configuration_warnings() {
#ifdef TOOLS_ENABLED
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
- if (get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
+ }
+ if (get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root() == this || get_tree()->get_edited_scene_root()->is_ancestor_of(this))) {
get_tree()->emit_signal(SceneStringNames::get_singleton()->node_configuration_warning_changed, this);
}
#endif
@@ -2784,7 +2609,6 @@ void Node::set_display_folded(bool p_folded) {
}
bool Node::is_displayed_folded() const {
-
return data.display_folded;
}
@@ -2792,22 +2616,52 @@ void Node::request_ready() {
data.ready_first = true;
}
-void Node::_bind_methods() {
+void Node::_call_input(const Ref<InputEvent> &p_event) {
+ GDVIRTUAL_CALL(_input, p_event);
+ if (!is_inside_tree() || !get_viewport() || get_viewport()->is_input_handled()) {
+ return;
+ }
+ input(p_event);
+}
+void Node::_call_unhandled_input(const Ref<InputEvent> &p_event) {
+ GDVIRTUAL_CALL(_unhandled_input, p_event);
+ if (!is_inside_tree() || !get_viewport() || get_viewport()->is_input_handled()) {
+ return;
+ }
+ unhandled_input(p_event);
+}
+void Node::_call_unhandled_key_input(const Ref<InputEvent> &p_event) {
+ GDVIRTUAL_CALL(_unhandled_key_input, p_event);
+ if (!is_inside_tree() || !get_viewport() || get_viewport()->is_input_handled()) {
+ return;
+ }
+ unhandled_key_input(p_event);
+}
- GLOBAL_DEF("node/name_num_separator", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("node/name_num_separator", PropertyInfo(Variant::INT, "node/name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"));
- GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
- ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
+void Node::input(const Ref<InputEvent> &p_event) {
+}
- ClassDB::bind_method(D_METHOD("add_child_below_node", "preceding_node", "node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
+void Node::unhandled_input(const Ref<InputEvent> &p_event) {
+}
+
+void Node::unhandled_key_input(const Ref<InputEvent> &p_key_event) {
+}
+
+void Node::_bind_methods() {
+ GLOBAL_DEF("editor/node_naming/name_num_separator", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_num_separator", PropertyInfo(Variant::INT, "editor/node_naming/name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"));
+ GLOBAL_DEF("editor/node_naming/name_casing", NAME_CASING_PASCAL_CASE);
+ ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_casing", PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
+
+ ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "legible_unique_name"), &Node::add_sibling, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
- ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name"), &Node::add_child, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0));
ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child);
- ClassDB::bind_method(D_METHOD("get_child_count"), &Node::get_child_count);
- ClassDB::bind_method(D_METHOD("get_children"), &Node::_get_children);
- ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child);
+ ClassDB::bind_method(D_METHOD("get_child_count", "include_internal"), &Node::get_child_count, DEFVAL(false)); // Note that the default value bound for include_internal is false, while the method is declared with true. This is because internal nodes are irrelevant for GDSCript.
+ ClassDB::bind_method(D_METHOD("get_children", "include_internal"), &Node::_get_children, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_child", "idx", "include_internal"), &Node::get_child, DEFVAL(false));
ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node);
ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node);
ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null);
@@ -2818,7 +2672,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_and_resource", "path"), &Node::_get_node_and_resource);
ClassDB::bind_method(D_METHOD("is_inside_tree"), &Node::is_inside_tree);
- ClassDB::bind_method(D_METHOD("is_a_parent_of", "node"), &Node::is_a_parent_of);
+ ClassDB::bind_method(D_METHOD("is_ancestor_of", "node"), &Node::is_ancestor_of);
ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than);
ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path);
ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to);
@@ -2831,7 +2685,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner);
ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner);
ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip);
- ClassDB::bind_method(D_METHOD("get_index"), &Node::get_index);
+ ClassDB::bind_method(D_METHOD("get_index", "include_internal"), &Node::get_index, DEFVAL(false));
ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree);
ClassDB::bind_method(D_METHOD("print_tree_pretty"), &Node::print_tree_pretty);
ClassDB::bind_method(D_METHOD("set_filename", "filename"), &Node::set_filename);
@@ -2852,8 +2706,8 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_processing_unhandled_input"), &Node::is_processing_unhandled_input);
ClassDB::bind_method(D_METHOD("set_process_unhandled_key_input", "enable"), &Node::set_process_unhandled_key_input);
ClassDB::bind_method(D_METHOD("is_processing_unhandled_key_input"), &Node::is_processing_unhandled_key_input);
- ClassDB::bind_method(D_METHOD("set_pause_mode", "mode"), &Node::set_pause_mode);
- ClassDB::bind_method(D_METHOD("get_pause_mode"), &Node::get_pause_mode);
+ ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Node::set_process_mode);
+ ClassDB::bind_method(D_METHOD("get_process_mode"), &Node::get_process_mode);
ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process);
ClassDB::bind_method(D_METHOD("print_stray_nodes"), &Node::_print_stray_nodes);
@@ -2867,12 +2721,15 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_physics_processing_internal"), &Node::is_physics_processing_internal);
ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree);
+ ClassDB::bind_method(D_METHOD("create_tween"), &Node::create_tween);
ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
- ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_data"), &Node::replace_by, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::replace_by, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
+ ClassDB::bind_method(D_METHOD("set_editable_instance", "node", "is_editable"), &Node::set_editable_instance);
+ ClassDB::bind_method(D_METHOD("is_editable_instance", "node"), &Node::is_editable_instance);
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
@@ -2880,23 +2737,22 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
- ClassDB::bind_method(D_METHOD("set_network_master", "id", "recursive"), &Node::set_network_master, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_network_master"), &Node::get_network_master);
+ ClassDB::bind_method(D_METHOD("set_multiplayer_authority", "id", "recursive"), &Node::set_multiplayer_authority, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_multiplayer_authority"), &Node::get_multiplayer_authority);
- ClassDB::bind_method(D_METHOD("is_network_master"), &Node::is_network_master);
+ ClassDB::bind_method(D_METHOD("is_multiplayer_authority"), &Node::is_multiplayer_authority);
ClassDB::bind_method(D_METHOD("get_multiplayer"), &Node::get_multiplayer);
ClassDB::bind_method(D_METHOD("get_custom_multiplayer"), &Node::get_custom_multiplayer);
ClassDB::bind_method(D_METHOD("set_custom_multiplayer", "api"), &Node::set_custom_multiplayer);
- ClassDB::bind_method(D_METHOD("rpc_config", "method", "mode"), &Node::rpc_config);
- ClassDB::bind_method(D_METHOD("rset_config", "property", "mode"), &Node::rset_config);
+ ClassDB::bind_method(D_METHOD("rpc_config", "method", "rpc_mode", "transfer_mode", "channel"), &Node::rpc_config, DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("_set_editor_description", "editor_description"), &Node::set_editor_description);
- ClassDB::bind_method(D_METHOD("_get_editor_description"), &Node::get_editor_description);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_editor_description", "_get_editor_description");
+ ClassDB::bind_method(D_METHOD("set_editor_description", "editor_description"), &Node::set_editor_description);
+ ClassDB::bind_method(D_METHOD("get_editor_description"), &Node::get_editor_description);
ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path);
ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path);
+
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
{
@@ -2906,23 +2762,14 @@ void Node::_bind_methods() {
mi.name = "rpc";
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc", &Node::_rpc_bind, mi);
- mi.name = "rpc_unreliable";
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc_unreliable", &Node::_rpc_unreliable_bind, mi);
mi.arguments.push_front(PropertyInfo(Variant::INT, "peer_id"));
mi.name = "rpc_id";
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc_id", &Node::_rpc_id_bind, mi);
- mi.name = "rpc_unreliable_id";
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc_unreliable_id", &Node::_rpc_unreliable_id_bind, mi);
}
- ClassDB::bind_method(D_METHOD("rset", "property", "value"), &Node::rset);
- ClassDB::bind_method(D_METHOD("rset_id", "peer_id", "property", "value"), &Node::rset_id);
- ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value"), &Node::rset_unreliable);
- ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value"), &Node::rset_unreliable_id);
-
- ClassDB::bind_method(D_METHOD("update_configuration_warning"), &Node::update_configuration_warning);
+ ClassDB::bind_method(D_METHOD("update_configuration_warnings"), &Node::update_configuration_warnings);
BIND_CONSTANT(NOTIFICATION_ENTER_TREE);
BIND_CONSTANT(NOTIFICATION_EXIT_TREE);
@@ -2940,11 +2787,17 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_PATH_CHANGED);
BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
+ BIND_CONSTANT(NOTIFICATION_POST_ENTER_TREE);
+ BIND_CONSTANT(NOTIFICATION_DISABLED);
+ BIND_CONSTANT(NOTIFICATION_ENABLED);
+
+ BIND_CONSTANT(NOTIFICATION_EDITOR_PRE_SAVE);
+ BIND_CONSTANT(NOTIFICATION_EDITOR_POST_SAVE);
BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER);
BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT);
- BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN);
- BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT);
+ BIND_CONSTANT(NOTIFICATION_WM_WINDOW_FOCUS_IN);
+ BIND_CONSTANT(NOTIFICATION_WM_WINDOW_FOCUS_OUT);
BIND_CONSTANT(NOTIFICATION_WM_CLOSE_REQUEST);
BIND_CONSTANT(NOTIFICATION_WM_GO_BACK_REQUEST);
BIND_CONSTANT(NOTIFICATION_WM_SIZE_CHANGED);
@@ -2953,91 +2806,76 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_WM_ABOUT);
BIND_CONSTANT(NOTIFICATION_CRASH);
BIND_CONSTANT(NOTIFICATION_OS_IME_UPDATE);
- BIND_CONSTANT(NOTIFICATION_APP_RESUMED);
- BIND_CONSTANT(NOTIFICATION_APP_PAUSED);
-
- BIND_ENUM_CONSTANT(PAUSE_MODE_INHERIT);
- BIND_ENUM_CONSTANT(PAUSE_MODE_STOP);
- BIND_ENUM_CONSTANT(PAUSE_MODE_PROCESS);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_RESUMED);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_PAUSED);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_FOCUS_IN);
+ BIND_CONSTANT(NOTIFICATION_APPLICATION_FOCUS_OUT);
+ BIND_CONSTANT(NOTIFICATION_TEXT_SERVER_CHANGED);
+
+ BIND_ENUM_CONSTANT(PROCESS_MODE_INHERIT);
+ BIND_ENUM_CONSTANT(PROCESS_MODE_PAUSABLE);
+ BIND_ENUM_CONSTANT(PROCESS_MODE_WHEN_PAUSED);
+ BIND_ENUM_CONSTANT(PROCESS_MODE_ALWAYS);
+ BIND_ENUM_CONSTANT(PROCESS_MODE_DISABLED);
BIND_ENUM_CONSTANT(DUPLICATE_SIGNALS);
BIND_ENUM_CONSTANT(DUPLICATE_GROUPS);
BIND_ENUM_CONSTANT(DUPLICATE_SCRIPTS);
BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANCING);
+ BIND_ENUM_CONSTANT(INTERNAL_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(INTERNAL_MODE_FRONT);
+ BIND_ENUM_CONSTANT(INTERNAL_MODE_BACK);
+
ADD_SIGNAL(MethodInfo("ready"));
ADD_SIGNAL(MethodInfo("renamed"));
ADD_SIGNAL(MethodInfo("tree_entered"));
ADD_SIGNAL(MethodInfo("tree_exiting"));
ADD_SIGNAL(MethodInfo("tree_exited"));
- ADD_GROUP("Pause", "pause_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_name", "get_name");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_filename", "get_filename");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_owner", "get_owner");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", PROPERTY_USAGE_NONE), "", "get_multiplayer");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", PROPERTY_USAGE_NONE), "set_custom_multiplayer", "get_custom_multiplayer");
- ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer");
+ ADD_GROUP("Process", "process_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Inherit,Pausable,When Paused,Always,Disabled"), "set_process_mode", "get_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority");
- BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo("_enter_tree"));
- BIND_VMETHOD(MethodInfo("_exit_tree"));
- BIND_VMETHOD(MethodInfo("_ready"));
- BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
- BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
- BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey")));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning"));
+ ADD_GROUP("Editor Description", "editor_");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "set_editor_description", "get_editor_description");
+
+ GDVIRTUAL_BIND(_process, "delta");
+ GDVIRTUAL_BIND(_physics_process, "delta");
+ GDVIRTUAL_BIND(_enter_tree);
+ GDVIRTUAL_BIND(_exit_tree);
+ GDVIRTUAL_BIND(_ready);
+ GDVIRTUAL_BIND(_get_configuration_warnings);
+ GDVIRTUAL_BIND(_input, "event");
+ GDVIRTUAL_BIND(_unhandled_input, "event");
+ GDVIRTUAL_BIND(_unhandled_key_input, "event");
}
String Node::_get_name_num_separator() {
- switch (ProjectSettings::get_singleton()->get("node/name_num_separator").operator int()) {
- case 0: return "";
- case 1: return " ";
- case 2: return "_";
- case 3: return "-";
+ switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_num_separator").operator int()) {
+ case 0:
+ return "";
+ case 1:
+ return " ";
+ case 2:
+ return "_";
+ case 3:
+ return "-";
}
return " ";
}
Node::Node() {
-
- data.pos = -1;
- data.depth = -1;
- data.blocked = 0;
- data.parent = nullptr;
- data.tree = nullptr;
- data.physics_process = false;
- data.idle_process = false;
- data.process_priority = 0;
- data.physics_process_internal = false;
- data.idle_process_internal = false;
- data.inside_tree = false;
- data.ready_notified = false;
-
- data.owner = nullptr;
- data.OW = nullptr;
- data.input = false;
- data.unhandled_input = false;
- data.unhandled_key_input = false;
- data.pause_mode = PAUSE_MODE_INHERIT;
- data.pause_owner = nullptr;
- data.network_master = 1; //server by default
- data.path_cache = nullptr;
- data.parent_owned = false;
- data.in_constructor = true;
- data.viewport = nullptr;
- data.use_placeholder = false;
- data.display_folded = false;
- data.ready_first = true;
-
orphan_node_count++;
}
Node::~Node() {
-
data.grouped.clear();
data.owned.clear();
data.children.clear();