diff options
Diffstat (limited to 'scene/main/node.cpp')
| -rw-r--r-- | scene/main/node.cpp | 414 |
1 files changed, 258 insertions, 156 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d3282c6ada..7b6c90766f 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,8 +39,14 @@ #include "scene/scene_string_names.h" #include "viewport.h" +#ifdef TOOLS_ENABLED +#include "editor/editor_settings.h" +#endif + VARIANT_ENUM_CAST(Node::PauseMode); +int Node::orphan_node_count = 0; + void Node::_notification(int p_notification) { switch (p_notification) { @@ -65,6 +71,8 @@ void Node::_notification(int p_notification) { } break; case NOTIFICATION_ENTER_TREE: { + ERR_FAIL_COND(!get_viewport()); + ERR_FAIL_COND(!get_tree()); if (data.pause_mode == PAUSE_MODE_INHERIT) { @@ -84,11 +92,16 @@ void Node::_notification(int p_notification) { add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id())); get_tree()->node_count++; + orphan_node_count--; } break; case NOTIFICATION_EXIT_TREE: { + ERR_FAIL_COND(!get_viewport()); + ERR_FAIL_COND(!get_tree()); get_tree()->node_count--; + orphan_node_count++; + if (data.input) remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id())); if (data.unhandled_input) @@ -157,7 +170,7 @@ void Node::_notification(int p_notification) { // kill children as cleanly as possible while (data.children.size()) { - Node *child = data.children[0]; + Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation remove_child(child); memdelete(child); } @@ -197,7 +210,7 @@ void Node::_propagate_enter_tree() { } data.viewport = Object::cast_to<Viewport>(this); - if (!data.viewport) + if (!data.viewport && data.parent) data.viewport = data.parent->data.viewport; data.inside_tree = true; @@ -314,14 +327,9 @@ void Node::_propagate_exit_tree() { void Node::move_child(Node *p_child, int p_pos) { ERR_FAIL_NULL(p_child); - ERR_EXPLAIN("Invalid new child position: " + itos(p_pos)); - ERR_FAIL_INDEX(p_pos, data.children.size() + 1); - ERR_EXPLAIN("child is not a child of this node."); - ERR_FAIL_COND(p_child->data.parent != this); - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); - ERR_FAIL_COND(data.blocked > 0); - } + ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + "."); + ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node."); + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); // Specifying one place beyond the end // means the same as moving to the last position @@ -395,7 +403,6 @@ void Node::set_physics_process(bool p_process) { else remove_from_group("physics_process"); - data.physics_process = p_process; _change_notify("physics_process"); } @@ -416,7 +423,6 @@ void Node::set_physics_process_internal(bool p_process_internal) { else remove_from_group("physics_process_internal"); - data.physics_process_internal = p_process_internal; _change_notify("physics_process_internal"); } @@ -798,7 +804,6 @@ void Node::set_process(bool p_idle_process) { else remove_from_group("idle_process"); - data.idle_process = p_idle_process; _change_notify("idle_process"); } @@ -819,7 +824,6 @@ void Node::set_process_internal(bool p_idle_process_internal) { else remove_from_group("idle_process_internal"); - data.idle_process_internal = p_idle_process_internal; _change_notify("idle_process_internal"); } @@ -831,6 +835,8 @@ bool Node::is_processing_internal() const { void Node::set_process_priority(int p_priority) { data.process_priority = p_priority; + ERR_FAIL_COND(!data.tree); + if (is_processing()) data.tree->make_group_changed("idle_process"); @@ -940,6 +946,7 @@ void Node::set_name(const String &p_name) { if (is_inside_tree()) { emit_signal("renamed"); + get_tree()->node_renamed(this); get_tree()->tree_changed(); } } @@ -959,7 +966,9 @@ void Node::set_human_readable_collision_renaming(bool p_enabled) { #ifdef TOOLS_ENABLED String Node::validate_child_name(Node *p_child) { - return _generate_serial_child_name(p_child); + StringName name = p_child->data.name; + _generate_serial_child_name(p_child, name); + return name; } #endif @@ -972,7 +981,9 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) { //this approach to autoset node names is human readable but very slow //it's turned on while running in the editor - p_child->data.name = _generate_serial_child_name(p_child); + StringName name = p_child->data.name; + _generate_serial_child_name(p_child, name); + p_child->data.name = name; } else { @@ -1001,81 +1012,127 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) { if (!unique) { - node_hrcr_count.ref(); + ERR_FAIL_COND(!node_hrcr_count.ref()); String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get()); p_child->data.name = name; } } } -String Node::_generate_serial_child_name(Node *p_child) { +// Return s + 1 as if it were an integer +String increase_numeric_string(const String &s) { - String name = p_child->data.name; + String res = s; + bool carry = res.length() > 0; - if (name == "") { + for (int i = res.length() - 1; i >= 0; i--) { + if (!carry) { + break; + } + CharType n = s[i]; + if (n == '9') { // keep carry as true: 9 + 1 + res[i] = '0'; + } else { + res[i] = s[i] + 1; + carry = false; + } + } + + if (carry) { + res = "1" + res; + } + + return res; +} + +void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const { + + if (name == StringName()) { + //no name and a new nade is needed, create one. name = p_child->get_class(); // Adjust casing according to project setting. The current type name is expected to be in PascalCase. switch (ProjectSettings::get_singleton()->get("node/name_casing").operator int()) { case NAME_CASING_PASCAL_CASE: break; - case NAME_CASING_CAMEL_CASE: - name[0] = name.to_lower()[0]; - break; + case NAME_CASING_CAMEL_CASE: { + String n = name; + n[0] = n.to_lower()[0]; + name = n; + } break; case NAME_CASING_SNAKE_CASE: - name = name.camelcase_to_underscore(true); + name = String(name).camelcase_to_underscore(true); break; } } + //quickly test if proposed name exists + int cc = data.children.size(); //children count + const Node *const *children_ptr = data.children.ptr(); + + { + + bool exists = false; + + for (int i = 0; i < cc; i++) { + if (children_ptr[i] == p_child) { //exclude self in renaming if its already a child + continue; + } + if (children_ptr[i]->data.name == name) { + exists = true; + } + } + + if (!exists) { + return; //if it does not exist, it does not need validation + } + } + // Extract trailing number + String name_string = name; String nums; - for (int i = name.length() - 1; i >= 0; i--) { - CharType n = name[i]; + for (int i = name_string.length() - 1; i >= 0; i--) { + CharType n = name_string[i]; if (n >= '0' && n <= '9') { - nums = String::chr(name[i]) + nums; + nums = String::chr(name_string[i]) + nums; } else { break; } } String nnsep = _get_name_num_separator(); - int num = 0; - bool explicit_zero = false; - if (nums.length() > 0 && name.substr(name.length() - nnsep.length() - nums.length(), nnsep.length()) == nnsep) { - // Base name + Separator + Number - num = nums.to_int(); - name = name.substr(0, name.length() - nnsep.length() - nums.length()); // Keep base name - if (num == 0) { - explicit_zero = true; - } + int name_last_index = name_string.length() - nnsep.length() - nums.length(); + + // Assign the base name + separator to name if we have numbers preceded by a separator + if (nums.length() > 0 && name_string.substr(name_last_index, nnsep.length()) == nnsep) { + name_string = name_string.substr(0, name_last_index + nnsep.length()); + } else { + nums = ""; } - int num_places = nums.length(); for (;;) { - String attempt = (name + (num > 0 || explicit_zero ? nnsep + itos(num).pad_zeros(num_places) : "")).strip_edges(); - bool found = false; - for (int i = 0; i < data.children.size(); i++) { - if (data.children[i] == p_child) + StringName attempt = name_string + nums; + bool exists = false; + + for (int i = 0; i < cc; i++) { + if (children_ptr[i] == p_child) { continue; - if (data.children[i]->data.name == attempt) { - found = true; - break; + } + if (children_ptr[i]->data.name == attempt) { + exists = true; } } - if (!found) { - return attempt; + + if (!exists) { + name = attempt; + return; } else { - if (num == 0) { - if (explicit_zero) { - // Name ended in separator + 0; user expects to get to separator + 1 - num = 1; - } else { - // Name was undecorated so skip to 2 for a more natural result - num = 2; - } + if (nums.length() == 0) { + // Name was undecorated so skip to 2 for a more natural result + nums = "2"; + name_string += nnsep; // Add separator because nums.length() > 0 was false } else { - num++; + nums = increase_numeric_string(nums); } } } @@ -1103,25 +1160,9 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) { void Node::add_child(Node *p_child, bool p_legible_unique_name) { ERR_FAIL_NULL(p_child); - - if (p_child == this) { - ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself.") - ERR_FAIL_COND(p_child == this); // adding to itself! - } - - /* Fail if node has a parent */ - if (p_child->data.parent) { - ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); - ERR_FAIL_COND(p_child->data.parent); - } - - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); - ERR_FAIL_COND(data.blocked > 0); - } - - ERR_EXPLAIN("Can't add child while a notification is happening."); - ERR_FAIL_COND(data.blocked > 0); + ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself! + ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); /* Validate name */ _validate_child_name(p_child, p_legible_unique_name); @@ -1139,7 +1180,7 @@ void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_uniq if (is_a_parent_of(p_node)) { move_child(p_child, p_node->get_position_in_parent() + 1); } else { - WARN_PRINTS("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent.") + WARN_PRINTS("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent."); } } @@ -1177,22 +1218,30 @@ void Node::_propagate_validate_owner() { void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead."); - ERR_FAIL_COND(data.blocked > 0); - } + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead."); + int child_count = data.children.size(); + Node **children = data.children.ptrw(); int idx = -1; - for (int i = 0; i < data.children.size(); i++) { - if (data.children[i] == p_child) { + if (p_child->data.pos >= 0 && p_child->data.pos < child_count) { + if (children[p_child->data.pos] == p_child) { + idx = p_child->data.pos; + } + } - idx = i; - break; + if (idx == -1) { //maybe removed while unparenting or something and index was not updated, so just in case the above fails, try this. + for (int i = 0; i < child_count; i++) { + + if (children[i] == p_child) { + + idx = i; + break; + } } } - ERR_FAIL_COND(idx == -1); + ERR_FAIL_COND_MSG(idx == -1, "Cannot remove child node " + p_child->get_name() + " as it is not a child of this node."); //ERR_FAIL_COND( p_child->data.blocked > 0 ); //if (data.scene) { does not matter @@ -1205,9 +1254,14 @@ void Node::remove_child(Node *p_child) { data.children.remove(idx); - for (int i = idx; i < data.children.size(); i++) { + //update pointer and size + child_count = data.children.size(); + children = data.children.ptrw(); - data.children[i]->data.pos = i; + for (int i = idx; i < child_count; i++) { + + children[i]->data.pos = i; + children[i]->notification(NOTIFICATION_MOVED_IN_PARENT); } p_child->data.parent = NULL; @@ -1245,13 +1299,14 @@ Node *Node::_get_child_by_name(const StringName &p_name) const { return NULL; } -Node *Node::_get_node(const NodePath &p_path) const { +Node *Node::get_node_or_null(const NodePath &p_path) const { - if (!data.inside_tree && p_path.is_absolute()) { - ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); - ERR_FAIL_V(NULL); + if (p_path.is_empty()) { + return NULL; } + ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), NULL, "Can't use get_node() with absolute paths from outside the active scene tree."); + Node *current = NULL; Node *root = NULL; @@ -1310,17 +1365,14 @@ Node *Node::_get_node(const NodePath &p_path) const { Node *Node::get_node(const NodePath &p_path) const { - Node *node = _get_node(p_path); - if (!node) { - ERR_EXPLAIN("Node not found: " + p_path); - ERR_FAIL_COND_V(!node, NULL); - } + Node *node = get_node_or_null(p_path); + ERR_FAIL_COND_V_MSG(!node, NULL, "Node not found: " + p_path + "."); return node; } bool Node::has_node(const NodePath &p_path) const { - return _get_node(p_path) != NULL; + return get_node_or_null(p_path) != NULL; } Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const { @@ -1582,7 +1634,7 @@ NodePath Node::get_path_to(const Node *p_node) const { NodePath Node::get_path() const { - ERR_FAIL_COND_V(!is_inside_tree(), NodePath()); + ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree."); if (data.path_cache) return *data.path_cache; @@ -1664,16 +1716,19 @@ void Node::get_groups(List<GroupInfo> *p_groups) const { } } -bool Node::has_persistent_groups() const { +int Node::get_persistent_group_count() const { + + int count = 0; for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) { - if (E->get().persistent) - return true; + if (E->get().persistent) { + count += 1; + } } - return false; + return count; } -void Node::_print_tree_pretty(const String prefix, const bool last) { +void Node::_print_tree_pretty(const String &prefix, const bool last) { String new_prefix = last ? String::utf8(" ┖╴") : String::utf8(" ┠╴"); print_line(prefix + new_prefix + String(get_name())); @@ -1820,6 +1875,19 @@ String Node::get_filename() const { return data.filename; } +void Node::set_editor_description(const String &p_editor_description) { + + set_meta("_editor_description_", p_editor_description); +} +String Node::get_editor_description() const { + + if (has_meta("_editor_description_")) { + return get_meta("_editor_description_"); + } else { + return ""; + } +} + void Node::set_editable_instance(Node *p_node, bool p_editable) { ERR_FAIL_NULL(p_node); @@ -1835,7 +1903,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) { } } -bool Node::is_editable_instance(Node *p_node) const { +bool Node::is_editable_instance(const Node *p_node) const { if (!p_node) return false; //easier, null is never editable :) @@ -1997,7 +2065,9 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const } } - node->set_name(get_name()); + if (get_name() != String()) { + node->set_name(get_name()); + } #ifdef TOOLS_ENABLED if ((p_flags & DUPLICATE_FROM_EDITOR) && r_duplimap) @@ -2101,17 +2171,18 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p if (get_filename() != "") { Ref<PackedScene> res = ResourceLoader::load(get_filename()); - ERR_FAIL_COND(res.is_null()); + ERR_FAIL_COND_MSG(res.is_null(), "Cannot load scene: " + get_filename()); node = res->instance(); ERR_FAIL_COND(!node); } else { Object *obj = ClassDB::instance(get_class()); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_COND(!obj); + ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + "."); node = Object::cast_to<Node>(obj); - if (!node) + if (!node) { memdelete(obj); + ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + "."); + } } List<PropertyInfo> plist; @@ -2182,15 +2253,17 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { continue; } NodePath ptarget = p_original->get_path_to(target); - Node *copytarget = p_copy->get_node(ptarget); - // Cannot find a path to the duplicate target, so it seems it's not part - // of the duplicated and not yet parented hierarchy, so at least try to connect + Node *copytarget = target; + + // Atempt to find a path to the duplicate target, if it seems it's not part + // of the duplicated and not yet parented hierarchy then at least try to connect // to the same target as the original - if (!copytarget) - copytarget = target; - if (copy && copytarget) { + if (p_copy->has_node(ptarget)) + copytarget = p_copy->get_node(ptarget); + + if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) { copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags); } } @@ -2205,16 +2278,14 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { ERR_FAIL_COND_V(get_filename() != "", NULL); - Node *node = NULL; - Object *obj = ClassDB::instance(get_class()); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_COND_V(!obj, NULL); - node = Object::cast_to<Node>(obj); - if (!node) - memdelete(obj); - ERR_FAIL_COND_V(!node, NULL); + ERR_FAIL_COND_V_MSG(!obj, NULL, "Node: Could not duplicate: " + String(get_class()) + "."); + Node *node = Object::cast_to<Node>(obj); + if (!node) { + memdelete(obj); + ERR_FAIL_V_MSG(NULL, "Node: Could not duplicate: " + String(get_class()) + "."); + } node->set_name(get_name()); List<PropertyInfo> plist; @@ -2349,9 +2420,8 @@ void Node::_replace_connections_target(Node *p_new_target) { if (c.flags & CONNECT_PERSIST) { c.source->disconnect(c.signal, this, c.method); - bool valid = p_new_target->has_method(c.method) || p_new_target->get_script().is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method); - ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'"); - ERR_CONTINUE(!valid); + bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method); + ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.source->get_class() + "." + c.signal + "' to nonexistent method '" + c.target->get_class() + "." + c.method + "'."); c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags); } } @@ -2393,21 +2463,18 @@ bool Node::has_node_and_resource(const NodePath &p_path) const { if (!has_node(p_path)) return false; - Node *node = get_node(p_path); - - bool result = false; - - node->get_indexed(p_path.get_subnames(), &result); + RES res; + Vector<StringName> leftover_path; + Node *node = get_node_and_resource(p_path, res, leftover_path, false); - return result; + return node; } Array Node::_get_node_and_resource(const NodePath &p_path) { - Node *node; RES res; Vector<StringName> leftover_path; - node = get_node_and_resource(p_path, res, leftover_path); + Node *node = get_node_and_resource(p_path, res, leftover_path, false); Array result; if (node) @@ -2437,10 +2504,16 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str int j = 0; // If not p_last_is_property, we shouldn't consider the last one as part of the resource - for (; j < p_path.get_subname_count() - p_last_is_property; j++) { - RES new_res = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j)); + for (; j < p_path.get_subname_count() - (int)p_last_is_property; j++) { + Variant new_res_v = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j)); + + if (new_res_v.get_type() == Variant::NIL) { // Found nothing on that path + return NULL; + } - if (new_res.is_null()) { + RES new_res = new_res_v; + + if (new_res.is_null()) { // No longer a resource, assume property break; } @@ -2486,6 +2559,7 @@ void Node::_set_tree(SceneTree *p_tree) { tree_changed_b->tree_changed(); } +#ifdef DEBUG_ENABLED static void _Node_debug_sn(Object *p_obj) { Node *n = Object::cast_to<Node>(p_obj); @@ -2507,6 +2581,7 @@ static void _Node_debug_sn(Object *p_obj) { path = String(p->get_name()) + "/" + p->get_path_to(n); print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")"); } +#endif // DEBUG_ENABLED void Node::_print_stray_nodes() { @@ -2516,7 +2591,6 @@ void Node::_print_stray_nodes() { void Node::print_stray_nodes() { #ifdef DEBUG_ENABLED - ObjectDB::debug_objects(_Node_debug_sn); #endif } @@ -2559,10 +2633,16 @@ NodePath Node::get_import_path() const { static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) { +#ifdef TOOLS_ENABLED + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; +#else + const String quote_style = "\""; +#endif + if (p_node != p_base && !p_node->get_owner()) return; String n = p_base->get_path_to(p_node); - r_options->push_back("\"" + n + "\""); + r_options->push_back(quote_style + n + quote_style); for (int i = 0; i < p_node->get_child_count(); i++) { _add_nodes_to_options(p_base, p_node->get_child(i), r_options); } @@ -2640,6 +2720,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child); ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node); ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node); + ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null); ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent); ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true)); ClassDB::bind_method(D_METHOD("find_parent", "mask"), &Node::find_parent); @@ -2685,6 +2766,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process); ClassDB::bind_method(D_METHOD("print_stray_nodes"), &Node::_print_stray_nodes); ClassDB::bind_method(D_METHOD("get_position_in_parent"), &Node::get_position_in_parent); + ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded); ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded); @@ -2719,9 +2801,13 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("rpc_config", "method", "mode"), &Node::rpc_config); ClassDB::bind_method(D_METHOD("rset_config", "property", "mode"), &Node::rset_config); + ClassDB::bind_method(D_METHOD("_set_editor_description", "editor_description"), &Node::set_editor_description); + ClassDB::bind_method(D_METHOD("_get_editor_description"), &Node::get_editor_description); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_editor_description", "_get_editor_description"); + ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path); ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path); - ADD_PROPERTYNZ(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path"); { MethodInfo mi; @@ -2760,10 +2846,24 @@ void Node::_bind_methods() { BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN); BIND_CONSTANT(NOTIFICATION_DRAG_END); BIND_CONSTANT(NOTIFICATION_PATH_CHANGED); - BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED); BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS); BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS); + BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER); + BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT); + BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN); + BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT); + BIND_CONSTANT(NOTIFICATION_WM_QUIT_REQUEST); + BIND_CONSTANT(NOTIFICATION_WM_GO_BACK_REQUEST); + BIND_CONSTANT(NOTIFICATION_WM_UNFOCUS_REQUEST); + BIND_CONSTANT(NOTIFICATION_OS_MEMORY_WARNING); + BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED); + BIND_CONSTANT(NOTIFICATION_WM_ABOUT); + BIND_CONSTANT(NOTIFICATION_CRASH); + BIND_CONSTANT(NOTIFICATION_OS_IME_UPDATE); + BIND_CONSTANT(NOTIFICATION_APP_RESUMED); + BIND_CONSTANT(NOTIFICATION_APP_PAUSED); + BIND_ENUM_CONSTANT(PAUSE_MODE_INHERIT); BIND_ENUM_CONSTANT(PAUSE_MODE_STOP); BIND_ENUM_CONSTANT(PAUSE_MODE_PROCESS); @@ -2779,18 +2879,19 @@ void Node::_bind_methods() { ADD_SIGNAL(MethodInfo("tree_exiting")); ADD_SIGNAL(MethodInfo("tree_exited")); - //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),"set_process","is_processing") ; - //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/physics_process" ), "set_physics_process","is_physics_processing") ; - //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), "set_process_input","is_processing_input" ) ; - //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ; ADD_GROUP("Pause", "pause_"); - ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode"); - ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_display_folded", "is_displayed_folded"); - ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name"); - ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode"); + +#ifdef ENABLE_DEPRECATED + //no longer exists, but remains for compatibility (keep previous scenes folded + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", 0), "set_display_folded", "is_displayed_folded"); +#endif + + ADD_PROPERTY(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer"); BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta"))); BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta"))); @@ -2801,9 +2902,6 @@ void Node::_bind_methods() { BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey"))); BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning")); - - //ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index"))); - //ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path"))); } String Node::_get_name_num_separator() { @@ -2846,6 +2944,8 @@ Node::Node() { data.use_placeholder = false; data.display_folded = false; data.ready_first = true; + + orphan_node_count++; } Node::~Node() { @@ -2856,6 +2956,8 @@ Node::~Node() { ERR_FAIL_COND(data.parent); ERR_FAIL_COND(data.children.size()); + + orphan_node_count--; } //////////////////////////////// |