diff options
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 304504a82e..5dd0911694 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1759,11 +1759,11 @@ void Node::add_to_group(const StringName &p_identifier, bool p_persistent) { } void Node::remove_from_group(const StringName &p_identifier) { - ERR_FAIL_COND(!data.grouped.has(p_identifier)); - HashMap<StringName, GroupData>::Iterator E = data.grouped.find(p_identifier); - ERR_FAIL_COND(!E); + if (!E) { + return; + } if (data.tree) { data.tree->remove_from_group(E->key, this); @@ -2581,10 +2581,14 @@ void Node::print_orphan_nodes() { } void Node::queue_free() { + // There are users which instantiate multiple scene trees for their games. + // Use the node's own tree to handle its deletion when relevant. if (is_inside_tree()) { get_tree()->queue_delete(this); } else { - SceneTree::get_singleton()->queue_delete(this); + SceneTree *tree = SceneTree::get_singleton(); + ERR_FAIL_NULL_MSG(tree, "Can't queue free a node when no SceneTree is available."); + tree->queue_delete(this); } } @@ -2652,7 +2656,7 @@ PackedStringArray Node::get_configuration_warnings() const { String Node::get_configuration_warnings_as_string() const { PackedStringArray warnings = get_configuration_warnings(); - String all_warnings = String(); + String all_warnings; for (int i = 0; i < warnings.size(); i++) { if (i > 0) { all_warnings += "\n\n"; |