diff options
Diffstat (limited to 'scene/main/node.cpp')
| -rw-r--r-- | scene/main/node.cpp | 190 |
1 files changed, 43 insertions, 147 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index df00af8f5b..dc7057f339 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -428,7 +428,7 @@ void Node::set_process_mode(ProcessMode p_mode) { _propagate_process_owner(data.process_owner, pause_notification); #ifdef TOOLS_ENABLED // This is required for the editor to update the visibility of disabled nodes - // Its very expensive during runtime to change, so editor-only + // It's very expensive during runtime to change, so editor-only if (Engine::get_singleton()->is_editor_hint()) { get_tree()->emit_signal("tree_process_mode_changed"); } @@ -591,7 +591,7 @@ Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallEr if (p_args[0]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -620,7 +620,7 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal if (p_args[1]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -643,7 +643,7 @@ Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Calla if (p_args[0]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -672,7 +672,7 @@ Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Ca if (p_args[1]->get_type() != Variant::STRING_NAME) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 1; - r_error.expected = Variant::STRING; + r_error.expected = Variant::STRING_NAME; return Variant(); } @@ -1021,22 +1021,8 @@ void Node::_set_name_nocheck(const StringName &p_name) { data.name = p_name; } -String Node::invalid_character = ". : @ / \""; - -bool Node::_validate_node_name(String &p_name) { - String name = p_name; - Vector<String> chars = Node::invalid_character.split(" "); - for (int i = 0; i < chars.size(); i++) { - name = name.replace(chars[i], ""); - } - bool is_valid = name == p_name; - p_name = name; - return is_valid; -} - void Node::set_name(const String &p_name) { - String name = p_name; - _validate_node_name(name); + String name = p_name.validate_node_name(); ERR_FAIL_COND(name == ""); data.name = name; @@ -1144,7 +1130,7 @@ String increase_numeric_string(const String &s) { void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const { if (name == StringName()) { - //no name and a new nade is needed, create one. + //no name and a new name is needed, create one. name = p_child->get_class(); // Adjust casing according to project setting. The current type name is expected to be in PascalCase. @@ -1170,7 +1156,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co bool exists = false; for (int i = 0; i < cc; i++) { - if (children_ptr[i] == p_child) { //exclude self in renaming if its already a child + if (children_ptr[i] == p_child) { //exclude self in renaming if it's already a child continue; } if (children_ptr[i]->data.name == name) { @@ -1704,7 +1690,7 @@ NodePath Node::get_path_to(const Node *p_node) const { n = n->data.parent; } - path.invert(); + path.reverse(); return NodePath(path, false); } @@ -1725,7 +1711,7 @@ NodePath Node::get_path() const { n = n->data.parent; } - path.invert(); + path.reverse(); data.path_cache = memnew(NodePath(path, true)); @@ -1959,7 +1945,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) { if (!p_editable) { p_node->data.editable_instance = false; // Avoid this flag being needlessly saved; - // also give more visual feedback if editable children is re-enabled + // also give more visual feedback if editable children are re-enabled set_display_folded(false); } else { p_node->data.editable_instance = true; @@ -1982,8 +1968,9 @@ Node *Node::get_deepest_editable_node(Node *p_start_node) const { Node *node = p_start_node; while (iterated_item->get_owner() && iterated_item->get_owner() != this) { - if (!is_editable_instance(iterated_item->get_owner())) + if (!is_editable_instance(iterated_item->get_owner())) { node = iterated_item->get_owner(); + } iterated_item = iterated_item->get_owner(); } @@ -2052,6 +2039,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const if (get_filename() != "") { //an instance node->set_filename(get_filename()); + node->data.editable_instance = data.editable_instance; } StringName script_property_name = CoreStringNames::get_singleton()->_script; @@ -2064,19 +2052,26 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const // Since nodes in the instanced hierarchy won't be duplicated explicitly, we need to make an inventory // of all the nodes in the tree of the instanced scene in order to transfer the values of the properties + Vector<const Node *> instance_roots; + instance_roots.push_back(this); + for (List<const Node *>::Element *N = node_tree.front(); N; N = N->next()) { for (int i = 0; i < N->get()->get_child_count(); ++i) { Node *descendant = N->get()->get_child(i); // Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later // but remember non-instanced nodes that are hidden below instanced ones - if (descendant->data.owner != this) { - if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this && descendant->data.owner != descendant->get_parent()) { + if (!instance_roots.has(descendant->get_owner())) { + if (descendant->get_parent() && descendant->get_parent() != this && descendant->data.owner != descendant->get_parent()) { hidden_roots.push_back(descendant); } continue; } node_tree.push_back(descendant); + + if (descendant->get_filename() != "" && instance_roots.has(descendant->get_owner())) { + instance_roots.push_back(descendant); + } } } } @@ -2267,74 +2262,6 @@ void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resourc } #endif -void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const { - if (get_owner() != get_parent()->get_owner()) { - return; - } - - Node *node = nullptr; - - if (get_filename() != "") { - Ref<PackedScene> res = ResourceLoader::load(get_filename()); - ERR_FAIL_COND_MSG(res.is_null(), "Cannot load scene: " + get_filename()); - node = res->instance(); - ERR_FAIL_COND(!node); - } else { - Object *obj = ClassDB::instance(get_class()); - ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + "."); - node = Object::cast_to<Node>(obj); - if (!node) { - memdelete(obj); - ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + "."); - } - } - - List<PropertyInfo> plist; - - get_property_list(&plist); - - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { - continue; - } - String name = E->get().name; - - Variant value = get(name).duplicate(true); - - node->set(name, value); - } - - List<GroupInfo> groups; - get_groups(&groups); - - for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) { - node->add_to_group(E->get().name, E->get().persistent); - } - - node->set_name(get_name()); - p_new_parent->add_child(node); - - Node *owner = get_owner(); - - if (p_reown_map.has(owner)) { - owner = p_reown_map[owner]; - } - - if (owner) { - NodePath p = get_path_to(owner); - if (owner != this) { - Node *new_owner = node->get_node(p); - if (new_owner) { - node->set_owner(new_owner); - } - } - } - - for (int i = 0; i < get_child_count(); i++) { - get_child(i)->_duplicate_and_reown(node, p_reown_map); - } -} - // Duplication of signals must happen after all the node descendants have been copied, // because re-targeting of connections from some descendant to another is not possible // if the emitter node comes later in tree order than the receiver @@ -2389,49 +2316,6 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { } } -Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { - ERR_FAIL_COND_V(get_filename() != "", nullptr); - - Object *obj = ClassDB::instance(get_class()); - ERR_FAIL_COND_V_MSG(!obj, nullptr, "Node: Could not duplicate: " + String(get_class()) + "."); - - Node *node = Object::cast_to<Node>(obj); - if (!node) { - memdelete(obj); - ERR_FAIL_V_MSG(nullptr, "Node: Could not duplicate: " + String(get_class()) + "."); - } - node->set_name(get_name()); - - List<PropertyInfo> plist; - - get_property_list(&plist); - - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { - continue; - } - String name = E->get().name; - node->set(name, get(name)); - } - - List<GroupInfo> groups; - get_groups(&groups); - - for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) { - node->add_to_group(E->get().name, E->get().persistent); - } - - for (int i = 0; i < get_child_count(); i++) { - get_child(i)->_duplicate_and_reown(node, p_reown_map); - } - - // Duplication of signals must happen after all the node descendants have been copied, - // because re-targeting of connections from some descendant to another is not possible - // if the emitter node comes later in tree order than the receiver - _duplicate_signals(this, node); - return node; -} - static void find_owned_by(Node *p_by, Node *p_node, List<Node *> *p_owned) { if (p_node->get_owner() == p_by) { p_owned->push_back(p_node); @@ -2750,15 +2634,27 @@ void Node::clear_internal_tree_resource_paths() { } } -String Node::get_configuration_warning() const { +TypedArray<String> Node::get_configuration_warnings() const { if (get_script_instance() && get_script_instance()->get_script().is_valid() && - get_script_instance()->get_script()->is_tool() && get_script_instance()->has_method("_get_configuration_warning")) { - return get_script_instance()->call("_get_configuration_warning"); + get_script_instance()->get_script()->is_tool() && get_script_instance()->has_method("_get_configuration_warnings")) { + return get_script_instance()->call("_get_configuration_warnings"); + } + return Array(); +} + +String Node::get_configuration_warnings_as_string() const { + TypedArray<String> warnings = get_configuration_warnings(); + String all_warnings = String(); + for (int i = 0; i < warnings.size(); i++) { + if (i > 0) { + all_warnings += "\n\n"; + } + all_warnings += String(warnings[i]); } - return String(); + return all_warnings; } -void Node::update_configuration_warning() { +void Node::update_configuration_warnings() { #ifdef TOOLS_ENABLED if (!is_inside_tree()) { return; @@ -2914,7 +2810,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value"), &Node::rset_unreliable); ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value"), &Node::rset_unreliable_id); - ClassDB::bind_method(D_METHOD("update_configuration_warning"), &Node::update_configuration_warning); + ClassDB::bind_method(D_METHOD("update_configuration_warnings"), &Node::update_configuration_warnings); BIND_CONSTANT(NOTIFICATION_ENTER_TREE); BIND_CONSTANT(NOTIFICATION_EXIT_TREE); @@ -2976,7 +2872,7 @@ void Node::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer"); ADD_GROUP("Process", "process_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Inherit,Pausable,WhenPaused,Always,Disabled"), "set_process_mode", "get_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Inherit,Pausable,When Paused,Always,Disabled"), "set_process_mode", "get_process_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority"); ADD_GROUP("Editor Description", "editor_"); @@ -2990,7 +2886,7 @@ void Node::_bind_methods() { BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey"))); - BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning")); + BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::ARRAY, "", PROPERTY_HINT_ARRAY_TYPE, "String"), "_get_configuration_warnings")); } String Node::_get_name_num_separator() { |