diff options
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 181 |
1 files changed, 113 insertions, 68 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 05409b7bfe..26c4e01d3f 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,10 +41,6 @@ #include "scene/scene_string_names.h" #include "viewport.h" -#ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" -#endif - #include <stdint.h> VARIANT_ENUM_CAST(Node::ProcessMode); @@ -70,7 +66,9 @@ void Node::_notification(int p_notification) { if (data.parent) { data.process_owner = data.parent->data.process_owner; } else { - data.process_owner = nullptr; + ERR_PRINT("The root node can't be set to Inherit process mode, reverting to Pausable instead."); + data.process_mode = PROCESS_MODE_PAUSABLE; + data.process_owner = this; } } else { data.process_owner = this; @@ -112,11 +110,11 @@ void Node::_notification(int p_notification) { memdelete(data.path_cache); data.path_cache = nullptr; } - if (data.filename.length()) { - get_multiplayer()->scene_enter_exit_notify(data.filename, this, false); + if (data.scene_file_path.length()) { + get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, false); } } break; - case NOTIFICATION_PATH_CHANGED: { + case NOTIFICATION_PATH_RENAMED: { if (data.path_cache) { memdelete(data.path_cache); data.path_cache = nullptr; @@ -144,9 +142,9 @@ void Node::_notification(int p_notification) { GDVIRTUAL_CALL(_ready); - if (data.filename.length()) { + if (data.scene_file_path.length()) { ERR_FAIL_COND(!is_inside_tree()); - get_multiplayer()->scene_enter_exit_notify(data.filename, this, true); + get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, true); } } break; @@ -209,8 +207,8 @@ void Node::_propagate_enter_tree() { data.inside_tree = true; - for (Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) { - E->get().group = data.tree->add_to_group(E->key(), this); + for (KeyValue<StringName, GroupData> &E : data.grouped) { + E.value.group = data.tree->add_to_group(E.key, this); } notification(NOTIFICATION_ENTER_TREE); @@ -233,7 +231,7 @@ void Node::_propagate_enter_tree() { data.blocked--; #ifdef DEBUG_ENABLED - SceneDebugger::add_to_cache(data.filename, this); + SceneDebugger::add_to_cache(data.scene_file_path, this); #endif // enter groups } @@ -251,7 +249,7 @@ void Node::_propagate_exit_tree() { //block while removing children #ifdef DEBUG_ENABLED - SceneDebugger::remove_from_cache(data.filename, this); + SceneDebugger::remove_from_cache(data.scene_file_path, this); #endif data.blocked++; @@ -272,9 +270,9 @@ void Node::_propagate_exit_tree() { // exit groups - for (Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) { - data.tree->remove_from_group(E->key(), this); - E->get().group = nullptr; + for (KeyValue<StringName, GroupData> &E : data.grouped) { + data.tree->remove_from_group(E.key, this); + E.value.group = nullptr; } data.viewport = nullptr; @@ -334,7 +332,7 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) { int motion_from = MIN(p_pos, p_child->data.pos); int motion_to = MAX(p_pos, p_child->data.pos); - data.children.remove(p_child->data.pos); + data.children.remove_at(p_child->data.pos); data.children.insert(p_pos, p_child); if (data.tree) { @@ -351,9 +349,9 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) { for (int i = motion_from; i <= motion_to; i++) { data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT); } - for (const Map<StringName, GroupData>::Element *E = p_child->data.grouped.front(); E; E = E->next()) { - if (E->get().group) { - E->get().group->changed = true; + for (const KeyValue<StringName, GroupData> &E : p_child->data.grouped) { + if (E.value.group) { + E.value.group->changed = true; } } @@ -436,18 +434,18 @@ void Node::set_process_mode(ProcessMode p_mode) { bool prev_can_process = can_process(); bool prev_enabled = _is_enabled(); - data.process_mode = p_mode; - - if (data.process_mode == PROCESS_MODE_INHERIT) { + if (p_mode == PROCESS_MODE_INHERIT) { if (data.parent) { - data.process_owner = data.parent->data.owner; + data.process_owner = data.parent->data.process_owner; } else { - data.process_owner = nullptr; + ERR_FAIL_MSG("The root node can't be set to Inherit process mode."); } } else { data.process_owner = this; } + data.process_mode = p_mode; + bool next_can_process = can_process(); bool next_enabled = _is_enabled(); @@ -538,12 +536,13 @@ bool Node::is_multiplayer_authority() const { /***** RPC CONFIG ********/ -uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, Multiplayer::TransferMode p_transfer_mode, int p_channel) { +uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, bool p_call_local, Multiplayer::TransferMode p_transfer_mode, int p_channel) { for (int i = 0; i < data.rpc_methods.size(); i++) { if (data.rpc_methods[i].name == p_method) { Multiplayer::RPCConfig &nd = data.rpc_methods.write[i]; nd.rpc_mode = p_rpc_mode; nd.transfer_mode = p_transfer_mode; + nd.call_local = p_call_local; nd.channel = p_channel; return i | (1 << 15); } @@ -554,6 +553,7 @@ uint16_t Node::rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc nd.rpc_mode = p_rpc_mode; nd.transfer_mode = p_transfer_mode; nd.channel = p_channel; + nd.call_local = p_call_local; data.rpc_methods.push_back(nd); return ((uint16_t)data.rpc_methods.size() - 1) | (1 << 15); } @@ -702,6 +702,9 @@ bool Node::_can_process(bool p_paused) const { process_mode = data.process_mode; } + // The owner can't be set to inherit, must be a bug. + ERR_FAIL_COND_V(process_mode == PROCESS_MODE_INHERIT, false); + if (process_mode == PROCESS_MODE_DISABLED) { return false; } else if (process_mode == PROCESS_MODE_ALWAYS) { @@ -889,14 +892,14 @@ void Node::_set_name_nocheck(const StringName &p_name) { void Node::set_name(const String &p_name) { String name = p_name.validate_node_name(); - ERR_FAIL_COND(name == ""); + ERR_FAIL_COND(name.is_empty()); data.name = name; if (data.parent) { data.parent->_validate_child_name(this); } - propagate_notification(NOTIFICATION_PATH_CHANGED); + propagate_notification(NOTIFICATION_PATH_RENAMED); if (is_inside_tree()) { emit_signal(SNAME("renamed")); @@ -905,17 +908,12 @@ void Node::set_name(const String &p_name) { } } -static bool node_hrcr = false; static SafeRefCount node_hrcr_count; void Node::init_node_hrcr() { node_hrcr_count.init(1); } -void Node::set_human_readable_collision_renaming(bool p_enabled) { - node_hrcr = p_enabled; -} - #ifdef TOOLS_ENABLED String Node::validate_child_name(Node *p_child) { StringName name = p_child->data.name; @@ -927,9 +925,8 @@ String Node::validate_child_name(Node *p_child) { void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) { /* Make sure the name is unique */ - if (node_hrcr || p_force_human_readable) { + if (p_force_human_readable) { //this approach to autoset node names is human readable but very slow - //it's turned on while running in the editor StringName name = p_child->data.name; _generate_serial_child_name(p_child, name); @@ -1211,7 +1208,7 @@ void Node::remove_child(Node *p_child) { remove_child_notify(p_child); p_child->notification(NOTIFICATION_UNPARENTED); - data.children.remove(idx); + data.children.remove_at(idx); //update pointer and size child_count = data.children.size(); @@ -1673,10 +1670,10 @@ Array Node::_get_groups() const { } void Node::get_groups(List<GroupInfo> *p_groups) const { - for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) { + for (const KeyValue<StringName, GroupData> &E : data.grouped) { GroupInfo gi; - gi.name = E->key(); - gi.persistent = E->get().persistent; + gi.name = E.key; + gi.persistent = E.value.persistent; p_groups->push_back(gi); } } @@ -1684,8 +1681,8 @@ void Node::get_groups(List<GroupInfo> *p_groups) const { int Node::get_persistent_group_count() const { int count = 0; - for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) { - if (E->get().persistent) { + for (const KeyValue<StringName, GroupData> &E : data.grouped) { + if (E.value.persistent) { count += 1; } } @@ -1841,12 +1838,12 @@ void Node::remove_and_skip() { data.parent->remove_child(this); } -void Node::set_filename(const String &p_filename) { - data.filename = p_filename; +void Node::set_scene_file_path(const String &p_scene_file_path) { + data.scene_file_path = p_scene_file_path; } -String Node::get_filename() const { - return data.filename; +String Node::get_scene_file_path() const { + return data.scene_file_path; } void Node::set_editor_description(const String &p_editor_description) { @@ -1896,6 +1893,56 @@ Node *Node::get_deepest_editable_node(Node *p_start_node) const { return node; } +#ifdef TOOLS_ENABLED +void Node::set_property_pinned(const String &p_property, bool p_pinned) { + bool current_pinned = false; + bool has_pinned = has_meta("_edit_pinned_properties_"); + Array pinned; + String psa = get_property_store_alias(p_property); + if (has_pinned) { + pinned = get_meta("_edit_pinned_properties_"); + current_pinned = pinned.has(psa); + } + + if (current_pinned != p_pinned) { + if (p_pinned) { + pinned.append(psa); + if (!has_pinned) { + set_meta("_edit_pinned_properties_", pinned); + } + } else { + pinned.erase(psa); + if (pinned.is_empty()) { + remove_meta("_edit_pinned_properties_"); + } + } + } +} + +bool Node::is_property_pinned(const StringName &p_property) const { + if (!has_meta("_edit_pinned_properties_")) { + return false; + } + Array pinned = get_meta("_edit_pinned_properties_"); + String psa = get_property_store_alias(p_property); + return pinned.has(psa); +} + +StringName Node::get_property_store_alias(const StringName &p_property) const { + return p_property; +} +#endif + +void Node::get_storable_properties(Set<StringName> &r_storable_properties) const { + List<PropertyInfo> pi; + get_property_list(&pi); + for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) { + if ((E->get().usage & PROPERTY_USAGE_STORAGE)) { + r_storable_properties.insert(E->get().name); + } + } +} + String Node::to_string() { if (get_script_instance()) { bool valid; @@ -1943,8 +1990,8 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const nip->set_instance_path(ip->get_instance_path()); node = nip; - } else if ((p_flags & DUPLICATE_USE_INSTANCING) && get_filename() != String()) { - Ref<PackedScene> res = ResourceLoader::load(get_filename()); + } else if ((p_flags & DUPLICATE_USE_INSTANCING) && !get_scene_file_path().is_empty()) { + Ref<PackedScene> res = ResourceLoader::load(get_scene_file_path()); ERR_FAIL_COND_V(res.is_null(), nullptr); PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED; #ifdef TOOLS_ENABLED @@ -1967,8 +2014,8 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const ERR_FAIL_COND_V(!node, nullptr); } - if (get_filename() != "") { //an instance - node->set_filename(get_filename()); + if (!get_scene_file_path().is_empty()) { //an instance + node->set_scene_file_path(get_scene_file_path()); node->data.editable_instance = data.editable_instance; } @@ -1999,7 +2046,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const node_tree.push_back(descendant); - if (descendant->get_filename() != "" && instance_roots.has(descendant->get_owner())) { + if (!descendant->get_scene_file_path().is_empty() && instance_roots.has(descendant->get_owner())) { instance_roots.push_back(descendant); } } @@ -2308,7 +2355,7 @@ void Node::replace_by(Node *p_node, bool p_keep_groups) { owned_by_owner[i]->set_owner(owner); } - p_node->set_filename(get_filename()); + p_node->set_scene_file_path(get_scene_file_path()); } void Node::_replace_connections_target(Node *p_new_target) { @@ -2531,17 +2578,11 @@ NodePath Node::get_import_path() const { } static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) { -#ifdef TOOLS_ENABLED - const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; -#else - const String quote_style = "\""; -#endif - if (p_node != p_base && !p_node->get_owner()) { return; } String n = p_base->get_path_to(p_node); - r_options->push_back(n.quote(quote_style)); + r_options->push_back(n.quote()); for (int i = 0; i < p_node->get_child_count(); i++) { _add_nodes_to_options(p_base, p_node->get_child(i), r_options); } @@ -2688,8 +2729,8 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_index", "include_internal"), &Node::get_index, DEFVAL(false)); ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree); ClassDB::bind_method(D_METHOD("print_tree_pretty"), &Node::print_tree_pretty); - ClassDB::bind_method(D_METHOD("set_filename", "filename"), &Node::set_filename); - ClassDB::bind_method(D_METHOD("get_filename"), &Node::get_filename); + ClassDB::bind_method(D_METHOD("set_scene_file_path", "scene_file_path"), &Node::set_scene_file_path); + ClassDB::bind_method(D_METHOD("get_scene_file_path"), &Node::get_scene_file_path); ClassDB::bind_method(D_METHOD("propagate_notification", "what"), &Node::propagate_notification); ClassDB::bind_method(D_METHOD("propagate_call", "method", "args", "parent_first"), &Node::propagate_call, DEFVAL(Array()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_physics_process", "enable"), &Node::set_physics_process); @@ -2745,7 +2786,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_multiplayer"), &Node::get_multiplayer); ClassDB::bind_method(D_METHOD("get_custom_multiplayer"), &Node::get_custom_multiplayer); ClassDB::bind_method(D_METHOD("set_custom_multiplayer", "api"), &Node::set_custom_multiplayer); - ClassDB::bind_method(D_METHOD("rpc_config", "method", "rpc_mode", "transfer_mode", "channel"), &Node::rpc_config, DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("rpc_config", "method", "rpc_mode", "call_local", "transfer_mode", "channel"), &Node::rpc_config, DEFVAL(false), DEFVAL(Multiplayer::TRANSFER_MODE_RELIABLE), DEFVAL(0)); ClassDB::bind_method(D_METHOD("set_editor_description", "editor_description"), &Node::set_editor_description); ClassDB::bind_method(D_METHOD("get_editor_description"), &Node::get_editor_description); @@ -2753,7 +2794,11 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path); ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path"); +#ifdef TOOLS_ENABLED + ClassDB::bind_method(D_METHOD("_set_property_pinned", "property", "pinned"), &Node::set_property_pinned); +#endif + + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path"); { MethodInfo mi; @@ -2784,7 +2829,7 @@ void Node::_bind_methods() { BIND_CONSTANT(NOTIFICATION_INSTANCED); BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN); BIND_CONSTANT(NOTIFICATION_DRAG_END); - BIND_CONSTANT(NOTIFICATION_PATH_CHANGED); + BIND_CONSTANT(NOTIFICATION_PATH_RENAMED); BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS); BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS); BIND_CONSTANT(NOTIFICATION_POST_ENTER_TREE); @@ -2834,7 +2879,7 @@ void Node::_bind_methods() { ADD_SIGNAL(MethodInfo("tree_exited")); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_name", "get_name"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_filename", "get_filename"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "scene_file_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_scene_file_path", "get_scene_file_path"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_owner", "get_owner"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", PROPERTY_USAGE_NONE), "", "get_multiplayer"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", PROPERTY_USAGE_NONE), "set_custom_multiplayer", "get_custom_multiplayer"); @@ -2844,7 +2889,7 @@ void Node::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority"); ADD_GROUP("Editor Description", "editor_"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "set_editor_description", "get_editor_description"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT), "set_editor_description", "get_editor_description"); GDVIRTUAL_BIND(_process, "delta"); GDVIRTUAL_BIND(_physics_process, "delta"); |